blob: 02deb69b85c7ff0ac06d7b6f34f465024ef8d0f4 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/ipc/gl_in_process_context.h"
#include <GLES2/gl2.h>
#ifndef GL_GLEXT_PROTOTYPES
#define GL_GLEXT_PROTOTYPES 1
#endif
#include <GLES2/gl2ext.h>
#include <GLES2/gl2extchromium.h>
#include <utility>
#include "base/logging.h"
#include "base/macros.h"
#include "base/threading/thread_task_runner_handle.h"
#include "gpu/command_buffer/client/gles2_cmd_helper.h"
#include "gpu/command_buffer/client/shared_memory_limits.h"
#include "gpu/command_buffer/client/transfer_buffer.h"
#include "gpu/command_buffer/common/command_buffer.h"
#include "gpu/command_buffer/common/constants.h"
#include "gpu/config/gpu_feature_info.h"
#include "gpu/skia_bindings/gles2_implementation_with_grcontext_support.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gl/gl_image.h"
#if defined(OS_ANDROID)
#include "ui/gl/android/surface_texture.h"
#endif
namespace gpu {
GLInProcessContext::GLInProcessContext() = default;
GLInProcessContext::~GLInProcessContext() = default;
const Capabilities& GLInProcessContext::GetCapabilities() const {
return command_buffer_->GetCapabilities();
}
const GpuFeatureInfo& GLInProcessContext::GetGpuFeatureInfo() const {
return command_buffer_->GetGpuFeatureInfo();
}
gles2::GLES2Implementation* GLInProcessContext::GetImplementation() {
return gles2_implementation_.get();
}
SharedImageInterface* GLInProcessContext::GetSharedImageInterface() {
return command_buffer_->GetSharedImageInterface();
}
ContextResult GLInProcessContext::Initialize(
scoped_refptr<CommandBufferTaskExecutor> task_executor,
scoped_refptr<gl::GLSurface> surface,
bool is_offscreen,
SurfaceHandle window,
const ContextCreationAttribs& attribs,
const SharedMemoryLimits& mem_limits,
GpuMemoryBufferManager* gpu_memory_buffer_manager,
ImageFactory* image_factory,
scoped_refptr<base::SingleThreadTaskRunner> task_runner) {
// If a surface is provided, we are running in a webview and should not have
// a task runner. We must have a task runner in all other cases.
DCHECK_EQ(!!surface, !task_runner);
if (surface) {
DCHECK_EQ(surface->IsOffscreen(), is_offscreen);
DCHECK_EQ(kNullSurfaceHandle, window);
}
DCHECK_GE(attribs.offscreen_framebuffer_size.width(), 0);
DCHECK_GE(attribs.offscreen_framebuffer_size.height(), 0);
command_buffer_ =
std::make_unique<InProcessCommandBuffer>(std::move(task_executor));
auto result = command_buffer_->Initialize(
surface, is_offscreen, window, attribs, /*share_command_buffer=*/nullptr,
gpu_memory_buffer_manager, image_factory,
/*gpu_channel_manager_delegate=*/nullptr, std::move(task_runner), nullptr,
nullptr);
if (result != ContextResult::kSuccess) {
DLOG(ERROR) << "Failed to initialize InProcessCommmandBuffer";
return result;
}
// Create the GLES2 helper, which writes the command buffer protocol.
gles2_helper_ =
std::make_unique<gles2::GLES2CmdHelper>(command_buffer_.get());
result = gles2_helper_->Initialize(mem_limits.command_buffer_size);
if (result != ContextResult::kSuccess) {
LOG(ERROR) << "Failed to initialize GLES2CmdHelper";
return result;
}
// Create a transfer buffer.
transfer_buffer_ = std::make_unique<TransferBuffer>(gles2_helper_.get());
// Check for consistency.
DCHECK(!attribs.bind_generates_resource);
const bool bind_generates_resource = false;
const bool support_client_side_arrays = false;
// Create the object exposing the OpenGL API.
gles2_implementation_ =
std::make_unique<skia_bindings::GLES2ImplementationWithGrContextSupport>(
gles2_helper_.get(), /*share_group=*/nullptr, transfer_buffer_.get(),
bind_generates_resource, attribs.lose_context_when_out_of_memory,
support_client_side_arrays, command_buffer_.get());
result = gles2_implementation_->Initialize(mem_limits);
return result;
}
} // namespace gpu