blob: e5828858696c21bc20acab42a5874fd904dad760 [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <cstdint>
#include <vector>
#include "base/macros.h"
#include "base/optional.h"
#include "base/strings/string16.h"
#include "ui/accessibility/ax_enums.mojom.h"
#include "ui/accessibility/ax_export.h"
#include "ui/accessibility/ax_tree_update.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/range/range.h"
namespace ui {
struct AssistantNode {
AssistantNode(const AssistantNode& other);
std::vector<int32_t> children_indices;
// Geometry of the view in pixels
gfx::Rect rect;
// Text of the view.
base::string16 text;
// Text properties
float text_size;
uint32_t color;
uint32_t bgcolor;
bool bold;
bool italic;
bool underline;
bool line_through;
// Selected portion of the text.
base::Optional<gfx::Range> selection;
// Fake Android view class name of the element. Each node is assigned
// a closest approximation of Android's views to keep the server happy.
std::string class_name;
// Accessibility functionality of the node inferred from DOM or based on HTML
// role attribute.
base::Optional<std::string> role;
struct AssistantTree {
std::vector<std::unique_ptr<AssistantNode>> nodes;
std::unique_ptr<AssistantTree> CreateAssistantTree(const AXTreeUpdate& update,
bool show_password);
base::string16 AXUrlBaseText(base::string16 url);
const char* AXRoleToAndroidClassName(ax::mojom::Role role, bool has_parent);
} // namespace ui