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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/base/accelerators/accelerator.h"
#include <stdint.h>
#include <tuple>
#include "base/i18n/rtl.h"
#include "base/logging.h"
#include "base/strings/strcat.h"
#include "base/strings/string_util.h"
#include "base/strings/utf_string_conversions.h"
#include "build/build_config.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/events/event.h"
#include "ui/events/keycodes/keyboard_code_conversion.h"
#include "ui/strings/grit/ui_strings.h"
#if defined(OS_WIN)
#include <windows.h>
#endif
#if !defined(OS_WIN) && (defined(USE_AURA) || defined(OS_MACOSX))
#include "ui/events/keycodes/keyboard_code_conversion.h"
#endif
namespace ui {
namespace {
const int kModifierMask = EF_SHIFT_DOWN | EF_CONTROL_DOWN | EF_ALT_DOWN |
EF_COMMAND_DOWN | EF_ALTGR_DOWN;
const int kInterestingFlagsMask =
kModifierMask | EF_IS_SYNTHESIZED | EF_IS_REPEAT;
base::string16 ApplyModifierToAcceleratorString(
const base::string16& accelerator,
int modifier_message_id) {
return l10n_util::GetStringFUTF16(
IDS_APP_ACCELERATOR_WITH_MODIFIER,
l10n_util::GetStringUTF16(modifier_message_id), accelerator);
}
} // namespace
Accelerator::Accelerator() : Accelerator(VKEY_UNKNOWN, EF_NONE) {}
Accelerator::Accelerator(KeyboardCode key_code,
int modifiers,
KeyState key_state,
base::TimeTicks time_stamp)
: key_code_(key_code),
key_state_(key_state),
modifiers_(modifiers & kInterestingFlagsMask),
time_stamp_(time_stamp),
interrupted_by_mouse_event_(false) {}
Accelerator::Accelerator(const KeyEvent& key_event)
: key_code_(key_event.key_code()),
key_state_(key_event.type() == ET_KEY_PRESSED ? KeyState::PRESSED
: KeyState::RELEASED),
// |modifiers_| may include the repeat flag.
modifiers_(key_event.flags() & kInterestingFlagsMask),
time_stamp_(key_event.time_stamp()),
interrupted_by_mouse_event_(false) {}
Accelerator::Accelerator(const Accelerator& accelerator) {
key_code_ = accelerator.key_code_;
key_state_ = accelerator.key_state_;
modifiers_ = accelerator.modifiers_;
time_stamp_ = accelerator.time_stamp_;
interrupted_by_mouse_event_ = accelerator.interrupted_by_mouse_event_;
}
Accelerator::~Accelerator() {
}
// static
int Accelerator::MaskOutKeyEventFlags(int flags) {
return flags & kModifierMask;
}
KeyEvent Accelerator::ToKeyEvent() const {
return KeyEvent(key_state() == Accelerator::KeyState::PRESSED
? ET_KEY_PRESSED
: ET_KEY_RELEASED,
key_code(), modifiers(), time_stamp());
}
Accelerator& Accelerator::operator=(const Accelerator& accelerator) {
if (this != &accelerator) {
key_code_ = accelerator.key_code_;
key_state_ = accelerator.key_state_;
modifiers_ = accelerator.modifiers_;
time_stamp_ = accelerator.time_stamp_;
interrupted_by_mouse_event_ = accelerator.interrupted_by_mouse_event_;
}
return *this;
}
bool Accelerator::operator <(const Accelerator& rhs) const {
const int modifiers_with_mask = MaskOutKeyEventFlags(modifiers_);
const int rhs_modifiers_with_mask = MaskOutKeyEventFlags(rhs.modifiers_);
return std::tie(key_code_, key_state_, modifiers_with_mask) <
std::tie(rhs.key_code_, rhs.key_state_, rhs_modifiers_with_mask);
}
bool Accelerator::operator ==(const Accelerator& rhs) const {
return (key_code_ == rhs.key_code_) && (key_state_ == rhs.key_state_) &&
(MaskOutKeyEventFlags(modifiers_) ==
MaskOutKeyEventFlags(rhs.modifiers_)) &&
interrupted_by_mouse_event_ == rhs.interrupted_by_mouse_event_;
}
bool Accelerator::operator !=(const Accelerator& rhs) const {
return !(*this == rhs);
}
bool Accelerator::IsShiftDown() const {
return (modifiers_ & EF_SHIFT_DOWN) != 0;
}
bool Accelerator::IsCtrlDown() const {
return (modifiers_ & EF_CONTROL_DOWN) != 0;
}
bool Accelerator::IsAltDown() const {
return (modifiers_ & EF_ALT_DOWN) != 0;
}
bool Accelerator::IsCmdDown() const {
return (modifiers_ & EF_COMMAND_DOWN) != 0;
}
bool Accelerator::IsRepeat() const {
return (modifiers_ & EF_IS_REPEAT) != 0;
}
base::string16 Accelerator::GetShortcutText() const {
base::string16 shortcut;
#if defined(OS_MACOSX)
shortcut = KeyCodeToMacSymbol(key_code_);
#else
shortcut = KeyCodeToName(key_code_);
#endif
if (shortcut.empty()) {
#if defined(OS_WIN)
// Our fallback is to try translate the key code to a regular character
// unless it is one of digits (VK_0 to VK_9). Some keyboard
// layouts have characters other than digits assigned in
// an unshifted mode (e.g. French AZERY layout has 'a with grave
// accent' for '0'). For display in the menu (e.g. Ctrl-0 for the
// default zoom level), we leave VK_[0-9] alone without translation.
wchar_t key;
if (base::IsAsciiDigit(key_code_))
key = static_cast<wchar_t>(key_code_);
else
key = LOWORD(::MapVirtualKeyW(key_code_, MAPVK_VK_TO_CHAR));
shortcut += key;
#elif defined(USE_AURA) || defined(OS_MACOSX) || defined(OS_ANDROID)
const uint16_t c = DomCodeToUsLayoutCharacter(
UsLayoutKeyboardCodeToDomCode(key_code_), false);
if (c != 0)
shortcut +=
static_cast<base::string16::value_type>(base::ToUpperASCII(c));
#endif
}
// Checking whether the character used for the accelerator is alphanumeric.
// If it is not, then we need to adjust the string later on if the locale is
// right-to-left. See below for more information of why such adjustment is
// required.
base::string16 shortcut_rtl;
bool adjust_shortcut_for_rtl = false;
if (base::i18n::IsRTL() && shortcut.length() == 1 &&
!base::IsAsciiAlpha(shortcut[0]) && !base::IsAsciiDigit(shortcut[0])) {
adjust_shortcut_for_rtl = true;
shortcut_rtl.assign(shortcut);
}
#if defined(OS_MACOSX)
shortcut = ApplyShortFormModifiers(shortcut);
#else
shortcut = ApplyLongFormModifiers(shortcut);
#endif
// For some reason, menus in Windows ignore standard Unicode directionality
// marks (such as LRE, PDF, etc.). On RTL locales, we use RTL menus and
// therefore any text we draw for the menu items is drawn in an RTL context.
// Thus, the text "Ctrl++" (which we currently use for the Zoom In option)
// appears as "++Ctrl" in RTL because the Unicode BiDi algorithm puts
// punctuations on the left when the context is right-to-left. Shortcuts that
// do not end with a punctuation mark (such as "Ctrl+H" do not have this
// problem).
//
// The only way to solve this problem is to adjust the string if the locale
// is RTL so that it is drawn correctly in an RTL context. Instead of
// returning "Ctrl++" in the above example, we return "++Ctrl". This will
// cause the text to appear as "Ctrl++" when Windows draws the string in an
// RTL context because the punctuation no longer appears at the end of the
// string.
//
// TODO(idana) bug# 1232732: this hack can be avoided if instead of using
// views::Menu we use views::MenuItemView because the latter is a View
// subclass and therefore it supports marking text as RTL or LTR using
// standard Unicode directionality marks.
if (adjust_shortcut_for_rtl) {
int key_length = static_cast<int>(shortcut_rtl.length());
DCHECK_GT(key_length, 0);
shortcut_rtl.append(base::ASCIIToUTF16("+"));
// Subtracting the size of the shortcut key and 1 for the '+' sign.
shortcut_rtl.append(shortcut, 0, shortcut.length() - key_length - 1);
shortcut.swap(shortcut_rtl);
}
return shortcut;
}
base::string16 Accelerator::ApplyLongFormModifiers(
base::string16 shortcut) const {
if (IsShiftDown())
shortcut = ApplyModifierToAcceleratorString(shortcut, IDS_APP_SHIFT_KEY);
// Note that we use 'else-if' in order to avoid using Ctrl+Alt as a shortcut.
// See http://blogs.msdn.com/oldnewthing/archive/2004/03/29/101121.aspx for
// more information.
if (IsCtrlDown())
shortcut = ApplyModifierToAcceleratorString(shortcut, IDS_APP_CTRL_KEY);
else if (IsAltDown())
shortcut = ApplyModifierToAcceleratorString(shortcut, IDS_APP_ALT_KEY);
if (IsCmdDown()) {
#if defined(OS_MACOSX)
shortcut = ApplyModifierToAcceleratorString(shortcut, IDS_APP_COMMAND_KEY);
#elif defined(OS_CHROMEOS)
shortcut = ApplyModifierToAcceleratorString(shortcut, IDS_APP_SEARCH_KEY);
#elif defined(OS_WIN)
shortcut = ApplyModifierToAcceleratorString(shortcut, IDS_APP_WINDOWS_KEY);
#else
NOTREACHED();
#endif
}
return shortcut;
}
base::string16 Accelerator::ApplyShortFormModifiers(
base::string16 shortcut) const {
const base::char16 kCommandSymbol[] = {0x2318, 0};
const base::char16 kCtrlSymbol[] = {0x2303, 0};
const base::char16 kShiftSymbol[] = {0x21e7, 0};
const base::char16 kOptionSymbol[] = {0x2325, 0};
const base::char16 kNoSymbol[] = {0};
std::vector<base::string16> parts;
parts.push_back(base::string16(IsCtrlDown() ? kCtrlSymbol : kNoSymbol));
parts.push_back(base::string16(IsAltDown() ? kOptionSymbol : kNoSymbol));
parts.push_back(base::string16(IsShiftDown() ? kShiftSymbol : kNoSymbol));
parts.push_back(base::string16(IsCmdDown() ? kCommandSymbol : kNoSymbol));
parts.push_back(shortcut);
return base::StrCat(parts);
}
#if defined(OS_MACOSX)
base::string16 Accelerator::KeyCodeToMacSymbol(KeyboardCode key_code) const {
switch (key_code) {
case VKEY_CAPITAL:
return base::string16({0x21ea, 0});
case VKEY_RETURN:
return base::string16({0x2324, 0});
case VKEY_BACK:
return base::string16({0x232b, 0});
case VKEY_ESCAPE:
return base::string16({0x238b, 0});
case VKEY_RIGHT:
return base::string16({0x2192, 0});
case VKEY_LEFT:
return base::string16({0x2190, 0});
case VKEY_UP:
return base::string16({0x2191, 0});
case VKEY_DOWN:
return base::string16({0x2193, 0});
case VKEY_PRIOR:
return base::string16({0x21de, 0});
case VKEY_NEXT:
return base::string16({0x21df, 0});
case VKEY_HOME:
return base::string16({0x2196, 0});
case VKEY_END:
return base::string16({0x2198, 0});
case VKEY_TAB:
return base::string16({0x21e5, 0});
// Mac has a shift-tab icon (0x21e4) but we don't use it.
// "Space" and some other keys are written out; fall back to KeyCodeToName()
// for those (and any other unhandled keys).
default:
return KeyCodeToName(key_code);
}
}
#endif // OS_MACOSX
base::string16 Accelerator::KeyCodeToName(KeyboardCode key_code) const {
int string_id = 0;
switch (key_code_) {
case VKEY_TAB:
string_id = IDS_APP_TAB_KEY;
break;
case VKEY_RETURN:
string_id = IDS_APP_ENTER_KEY;
break;
case VKEY_SPACE:
string_id = IDS_APP_SPACE_KEY;
break;
case VKEY_PRIOR:
string_id = IDS_APP_PAGEUP_KEY;
break;
case VKEY_NEXT:
string_id = IDS_APP_PAGEDOWN_KEY;
break;
case VKEY_END:
string_id = IDS_APP_END_KEY;
break;
case VKEY_HOME:
string_id = IDS_APP_HOME_KEY;
break;
case VKEY_INSERT:
string_id = IDS_APP_INSERT_KEY;
break;
case VKEY_DELETE:
string_id = IDS_APP_DELETE_KEY;
break;
case VKEY_LEFT:
string_id = IDS_APP_LEFT_ARROW_KEY;
break;
case VKEY_RIGHT:
string_id = IDS_APP_RIGHT_ARROW_KEY;
break;
case VKEY_UP:
string_id = IDS_APP_UP_ARROW_KEY;
break;
case VKEY_DOWN:
string_id = IDS_APP_DOWN_ARROW_KEY;
break;
case VKEY_ESCAPE:
string_id = IDS_APP_ESC_KEY;
break;
case VKEY_BACK:
string_id = IDS_APP_BACKSPACE_KEY;
break;
case VKEY_F1:
string_id = IDS_APP_F1_KEY;
break;
case VKEY_F11:
string_id = IDS_APP_F11_KEY;
break;
#if !defined(OS_MACOSX)
// On Mac, commas and periods are used literally in accelerator text.
case VKEY_OEM_COMMA:
string_id = IDS_APP_COMMA_KEY;
break;
case VKEY_OEM_PERIOD:
string_id = IDS_APP_PERIOD_KEY;
break;
#endif
case VKEY_MEDIA_NEXT_TRACK:
string_id = IDS_APP_MEDIA_NEXT_TRACK_KEY;
break;
case VKEY_MEDIA_PLAY_PAUSE:
string_id = IDS_APP_MEDIA_PLAY_PAUSE_KEY;
break;
case VKEY_MEDIA_PREV_TRACK:
string_id = IDS_APP_MEDIA_PREV_TRACK_KEY;
break;
case VKEY_MEDIA_STOP:
string_id = IDS_APP_MEDIA_STOP_KEY;
break;
default:
break;
}
return string_id ? l10n_util::GetStringUTF16(string_id) : base::string16();
}
} // namespace ui