blob: 5c2670972ee8feaf7d5a17a14ff5f5742fc5344f [file] [log] [blame]
#!/usr/bin/python
#
# Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
"""code generator for GL command buffers."""
import os
import os.path
import sys
import re
from optparse import OptionParser
_SIZE_OF_UINT32 = 4
_SIZE_OF_COMMAND_HEADER = 4
_FIRST_SPECIFIC_COMMAND_ID = 256
_LICENSE = """
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
"""
# This string is copied directly out of the gl2.h file from GLES2.0
# the reasons it is copied out instead of parsed directly are
#
# 1) Because order is important. The command IDs need to stay constant forever
# so if you add a new command it needs to be added to the bottom of the list.
#
# 2) So we can add more commands easily that are unrelated to GLES2.0 but still
# needed for GLES2.0 command buffers.
#
# Edits:
#
# *) Any argument that is a resourceID has been changed to GLresourceID.
# (not pointer arguments)
#
_GL_FUNCTIONS = """
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
GL_APICALL void GL_APIENTRY glAttachShader (GLResourceId program, GLResourceId shader);
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLResourceId program, GLuint index, const char* name);
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLResourceId buffer);
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLResourceId framebuffer);
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLResourceId renderbuffer);
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLResourceId texture);
GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage);
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
GL_APICALL void GL_APIENTRY glCompileShader (GLResourceId shader);
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
GL_APICALL void GL_APIENTRY glDeleteProgram (GLResourceId program);
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
GL_APICALL void GL_APIENTRY glDeleteShader (GLResourceId shader);
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
GL_APICALL void GL_APIENTRY glDetachShader (GLResourceId program, GLResourceId shader);
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void* indices);
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
GL_APICALL void GL_APIENTRY glFinish (void);
GL_APICALL void GL_APIENTRY glFlush (void);
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLResourceId renderbuffer);
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLResourceId texture, GLint level);
GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLResourceId program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLResourceId program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLResourceId program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLResourceId program, const char* name);
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
GL_APICALL GLenum GL_APIENTRY glGetError (void);
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetProgramiv (GLResourceId program, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLResourceId program, GLsizei bufsize, GLsizei* length, char* infolog);
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetShaderiv (GLResourceId shader, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLResourceId shader, GLsizei bufsize, GLsizei* length, char* infolog);
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
GL_APICALL void GL_APIENTRY glGetShaderSource (GLResourceId shader, GLsizei bufsize, GLsizei* length, char* source);
GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetUniformfv (GLResourceId program, GLint location, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetUniformiv (GLResourceId program, GLint location, GLint* params);
GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLResourceId program, const char* name);
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void** pointer);
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLResourceId buffer);
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLResourceId framebuffer);
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLResourceId program);
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLResourceId renderbuffer);
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLResourceId shader);
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLResourceId texture);
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
GL_APICALL void GL_APIENTRY glLinkProgram (GLResourceId program);
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels);
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLResourceId* shaders, GLenum binaryformat, const void* binary, GLsizei length);
GL_APICALL void GL_APIENTRY glShaderSource (GLResourceId shader, GLsizei count, const char** string, const GLint* length);
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
GL_APICALL void GL_APIENTRY glUseProgram (GLResourceId program);
GL_APICALL void GL_APIENTRY glValidateProgram (GLResourceId program);
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr);
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
// Non-GL commands.
GL_APICALL void GL_APIENTRY glSwapBuffers (void);
"""
# This table specifies types and other special data for the commands that
# will be generated.
#
# type: defines which handler will be used to generate code.
# DecoderFunc: defines which function to call in the decoder to execute the
# corresponding GL command. If not specified the GL command will
# be called directly.
# cmd_args: The arguments to use for the command. This overrides generating
# them based on the GL function arguments.
# a NonImmediate type is a type that stays a pointer even in
# and immediate version of acommand.
# immediate: Whether or not to generate an immediate command for the GL
# function. The default is if there is exactly 1 pointer argument
# in the GL function an immediate command is generated.
# needs_size: If true a data_size field is added to the command.
# data_type: The type of data the command uses. For PUTn or PUT types.
# count: The number of units per element. For PUTn or PUT types.
_FUNCTION_INFO = {
'BindAttribLocation': {'type': 'GLchar'},
'BindBuffer': {'DecoderFunc': 'DoBindBuffer'},
'BindFramebuffer': {'DecoderFunc': 'glBindFramebufferEXT'},
'BindRenderbuffer': {'DecoderFunc': 'glBindRenderbufferEXT'},
'BufferData': {'type': 'Manual', 'immediate': True,},
'BufferSubData': {'type': 'Data'},
'CheckFramebufferStatus': {'DecoderFunc': 'glCheckFramebufferStatusEXT'},
'ClearDepthf': {'DecoderFunc': 'glClearDepth'},
'CompressedTexImage2D': {'type': 'Manual', 'immediate': True,},
'CompressedTexSubImage2D': {'type': 'Data'},
'CreateProgram': {'type': 'Create'},
'CreateShader': {'type': 'Create'},
'DeleteBuffers': {'type': 'DELn'},
'DeleteFramebuffers': {'type': 'DELn'},
'DeleteProgram': {'DecoderFunc': 'DoDeleteProgram'},
'DeleteRenderbuffers': {'type': 'DELn'},
'DeleteShader': {'DecoderFunc': 'DoDeleteShader'},
'DeleteTextures': {'type': 'DELn'},
'DepthRangef': {'DecoderFunc': 'glDepthRange'},
'DrawElements': {
'type': 'Manual',
'cmd_args': 'GLenum mode, GLsizei count, GLenum type, GLuint index_offset',
},
'FramebufferRenderbuffer': {'DecoderFunc': 'glFramebufferRenderbufferEXT'},
'FramebufferTexture2D': {'DecoderFunc': 'glFramebufferTexture2DEXT'},
'GenerateMipmap': {'DecoderFunc': 'glGenerateMipmapEXT'},
'GenBuffers': {'type': 'GENn'},
'GenFramebuffers': {'type': 'GENn'},
'GenRenderbuffers': {'type': 'GENn'},
'GenTextures': {'type': 'GENn'},
'GetActiveAttrib': {'type': 'Custom'},
'GetActiveUniform': {'type': 'Custom'},
'GetAttachedShaders': {'type': 'Custom'},
'GetAttribLocation': {
'type': 'HandWritten',
'immediate': True,
'needs_size': True,
'cmd_args':
'GLResourceId program, const char* name, NonImmediate GLint* location',
},
'GetBooleanv': {'type': 'GETn'},
'GetBufferParameteriv': {'type': 'GETn'},
'GetError': {'type': 'Is', 'DecoderFunc': 'GetGLError'},
'GetFloatv': {'type': 'GETn'},
'GetFramebufferAttachmentParameteriv': {
'type': 'GETn',
'DecoderFunc': 'glGetFramebufferAttachmentParameterivEXT',
},
'GetIntegerv': {'type': 'GETn'},
'GetProgramiv': {'type': 'GETn'},
'GetProgramInfoLog': {'type': 'STRn'},
'GetRenderbufferParameteriv': {
'type': 'GETn',
'DecoderFunc': 'glGetRenderbufferParameterivEXT',
},
'GetShaderiv': {'type': 'GETn'},
'GetShaderInfoLog': {'type': 'STRn'},
'GetShaderPrecisionFormat': {'type': 'Custom'},
'GetShaderSource': {'type': 'STRn'},
'GetTexParameterfv': {'type': 'GETn'},
'GetTexParameteriv': {'type': 'GETn'},
'GetUniformfv': {'type': 'Custom', 'immediate': False},
'GetUniformiv': {'type': 'Custom', 'immediate': False},
'GetUniformLocation': {
'type': 'HandWritten',
'immediate': True,
'needs_size': True,
'cmd_args':
'GLResourceId program, const char* name, NonImmediate GLint* location',
},
'GetVertexAttribfv': {'type': 'GETn'},
'GetVertexAttribiv': {'type': 'GETn'},
'GetVertexAttribPointerv': {'type': 'Custom', 'immediate': False},
'IsBuffer': {'type': 'Is'},
'IsEnabled': {'type': 'Is'},
'IsFramebuffer': {'type': 'Is', 'DecoderFunc': 'glIsFramebufferEXT'},
'IsProgram': {'type': 'Is'},
'IsRenderbuffer': {'type': 'Is', 'DecoderFunc': 'glIsRenderbufferEXT'},
'IsShader': {'type': 'Is'},
'IsTexture': {'type': 'Is'},
'PixelStorei': {'type': 'Manual'},
'RenderbufferStorage': {'DecoderFunc': 'glRenderbufferStorageEXT'},
'ReadPixels': {'type': 'Custom', 'immediate': False},
'ReleaseShaderCompiler': {'type': 'Noop'},
'ShaderBinary': {'type': 'Noop'},
'ShaderSource': {
'type': 'Manual',
'immediate': True,
'needs_size': True,
'cmd_args':
'GLuint shader, GLsizei count, const char* data',
},
'TexImage2D': {'type': 'Manual', 'immediate': True},
'TexParameterfv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 1},
'TexParameteriv': {'type': 'PUT', 'data_type': 'GLint', 'count': 1},
'TexSubImage2D': {'type': 'Data'},
'Uniform1fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 1},
'Uniform1iv': {'type': 'PUTn', 'data_type': 'GLint', 'count': 1},
'Uniform2fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 2},
'Uniform2iv': {'type': 'PUTn', 'data_type': 'GLint', 'count': 2},
'Uniform3fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 3},
'Uniform3iv': {'type': 'PUTn', 'data_type': 'GLint', 'count': 3},
'Uniform4fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 4},
'Uniform4iv': {'type': 'PUTn', 'data_type': 'GLint', 'count': 4},
'UniformMatrix2fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 4},
'UniformMatrix3fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 9},
'UniformMatrix4fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 16},
'VertexAttrib1fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 1},
'VertexAttrib2fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 2},
'VertexAttrib3fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 3},
'VertexAttrib4fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 4},
'VertexAttribPointer': {
'type': 'Manual',
'cmd_args': 'GLuint indx, GLint size, GLenum type, GLboolean normalized, '
'GLsizei stride, GLuint offset',
},
'SwapBuffers': {'DecoderFunc': 'DoSwapBuffers'},
}
class CWriter(object):
"""Writes to a file formatting it for Google's style guidelines."""
def __init__(self, filename):
self.filename = filename
self.file = open(filename, "w")
def Write(self, string):
"""Writes a string to a file spliting if it's > 80 characters."""
lines = string.splitlines()
num_lines = len(lines)
for ii in range(0, num_lines):
self.__WriteLine(lines[ii], ii < (num_lines - 1) or string[-1] == '\n')
def __FindSplit(self, string):
"""Finds a place to split a string."""
splitter = string.find('=')
if splitter >= 0 and not string[splitter + 1] == '=':
return splitter
parts = string.split('(')
if len(parts) > 1:
splitter = len(parts[0])
for ii in range(1, len(parts)):
if not parts[ii - 1][-3:] == "if ":
return splitter
splitter += len(parts[ii]) + 1
done = False
end = len(string)
last_splitter = -1
while not done:
splitter = string[0:end].rfind(',')
if splitter < 0:
return last_splitter
elif splitter >= 80:
end = splitter
else:
return splitter
def __WriteLine(self, line, ends_with_eol):
"""Given a signle line, writes it to a file, splitting if it's > 80 chars"""
if len(line) >= 80:
i = self.__FindSplit(line)
if i > 0:
line1 = line[0:i + 1]
self.file.write(line1 + '\n')
match = re.match("( +)", line1)
indent = ""
if match:
indent = match.group(1)
splitter = line[i]
if not splitter == ',':
indent = " " + indent
self.__WriteLine(indent + line[i + 1:].lstrip(), True)
return
self.file.write(line)
if ends_with_eol:
self.file.write('\n')
def Close(self):
"""Close the file."""
self.file.close()
class TypeHandler(object):
"""This class emits code for a particular type of function."""
def __init__(self):
pass
def InitFunction(self, func):
"""Add or adjust anything type specific for this function."""
if func.GetInfo('needs_size'):
func.AddCmdArg(Argument('data_size', 'uint32'))
def AddImmediateFunction(self, generator, func):
"""Adds an immediate version of a function."""
# Generate an immediate command if there is only 1 pointer arg.
immediate = func.GetInfo('immediate') # can be True, False or None
if immediate == True or immediate == None:
if func.num_pointer_args == 1 or immediate:
generator.AddFunction(ImmediateFunction(func))
def WriteStruct(self, func, file):
"""Writes a structure that matches the arguments to a function."""
file.Write("struct %s {\n" % func.name)
file.Write(" typedef %s ValueType;\n" % func.name)
file.Write(" static const CommandId kCmdId = k%s;\n" % func.name)
func.WriteCmdArgFlag(file)
file.Write("\n")
func.WriteCmdComputeSize(file)
func.WriteCmdSetHeader(file)
func.WriteCmdInit(file)
func.WriteCmdSet(file)
file.Write(" command_buffer::CommandHeader header;\n")
args = func.GetCmdArgs()
for arg in args:
file.Write(" %s %s;\n" % (arg.cmd_type, arg.name))
file.Write("};\n")
file.Write("\n")
size = len(args) * _SIZE_OF_UINT32 + _SIZE_OF_COMMAND_HEADER
file.Write("COMPILE_ASSERT(sizeof(%s) == %d,\n" % (func.name, size))
file.Write(" Sizeof_%s_is_not_%d);\n" % (func.name, size))
file.Write("COMPILE_ASSERT(offsetof(%s, header) == 0,\n" % func.name)
file.Write(" OffsetOf_%s_header_not_0);\n" % func.name)
offset = _SIZE_OF_COMMAND_HEADER
for arg in args:
file.Write("COMPILE_ASSERT(offsetof(%s, %s) == %d,\n" %
(func.name, arg.name, offset))
file.Write(" OffsetOf_%s_%s_not_%d);\n" %
(func.name, arg.name, offset))
offset += _SIZE_OF_UINT32
file.Write("\n")
def WriteHandlerImplementation(self, func, file):
"""Writes the handler implementation for this command."""
file.Write(" parse_error::ParseError result =\n")
file.Write(" Validate%s(this, immediate_data_size%s);\n" %
(func.name, func.MakeOriginalArgString("", True)))
file.Write(" if (result != parse_error::kParseNoError) {\n")
file.Write(" return result;\n")
file.Write(" }\n")
file.Write(" %s(%s);\n" %
(func.GetGLFunctionName(), func.MakeOriginalArgString("")))
def WriteCmdSizeTest(self, func, file):
"""Writes the size test for a command."""
file.Write(" EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT\n")
def WriteFormatTest(self, func, file):
"""Writes a format test for a command."""
file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
file.Write(" %s cmd = { 0, };\n" % func.name)
file.Write(" void* next_cmd = cmd.Set(\n")
file.Write(" &cmd")
args = func.GetCmdArgs()
value = 11
for arg in args:
file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
value += 1
file.Write(");\n")
value = 11
file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
func.type_handler.WriteCmdSizeTest(func, file)
for arg in args:
file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
(arg.type, value, arg.name))
value += 1
file.Write("}\n")
file.Write("\n")
def WriteImmediateFormatTest(self, func, file):
"""Writes a format test for an immediate version of a command."""
file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
file.Write(" int8 buf[256] = { 0, };\n")
file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
(func.name, func.name))
file.Write(" void* next_cmd = cmd.Set(\n")
file.Write(" &cmd")
args = func.GetCmdArgs()
value = 11
for arg in args:
file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
value += 1
file.Write(");\n")
value = 11
file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
func.type_handler.WriteImmediateCmdSizeTest(func, file)
for arg in args:
file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
(arg.type, value, arg.name))
value += 1
file.Write("}\n")
file.Write("\n")
def WriteImmediateCmdSizeTest(self, func, file):
"""Writes a size test for an immediate version of a command."""
file.Write(" // TODO(gman): Compute correct size.\n")
file.Write(" EXPECT_EQ(sizeof(cmd), cmd.header.size * 4);\n")
def WriteImmediateHandlerImplementation (self, func, file):
"""Writes the handler impl for the immediate version of a command."""
file.Write(" // Immediate version.\n")
file.Write(" parse_error::ParseError result =\n")
file.Write(" Validate%s(this, immediate_data_size%s);\n" %
(func.name, func.MakeOriginalArgString("", True)))
file.Write(" if (result != parse_error::kParseNoError) {\n")
file.Write(" return result;\n")
file.Write(" }\n")
file.Write(" %s(%s);\n" %
(func.GetGLFunctionName(), func.MakeOriginalArgString("")))
def WriteServiceImplementation(self, func, file):
"""Writes the service implementation for a command."""
file.Write(
"parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
file.Write(
" uint32 immediate_data_size, const gles2::%s& c) {\n" % func.name)
for arg in func.GetOriginalArgs():
arg.WriteGetCode(file)
func.WriteHandlerImplementation(file)
file.Write(" return parse_error::kParseNoError;\n")
file.Write("}\n")
file.Write("\n")
def WriteImmediateServiceImplementation(self, func, file):
"""Writes the service implementation for an immediate version of command."""
file.Write(
"parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
file.Write(
" uint32 immediate_data_size, const gles2::%s& c) {\n" % func.name)
for arg in func.GetOriginalArgs():
arg.WriteGetCode(file)
func.WriteHandlerImplementation(file)
file.Write(" return parse_error::kParseNoError;\n")
file.Write("}\n")
file.Write("\n")
def WriteImmediateValidationCode(self, func, file):
"""Writes the validation code for an immediate version of a command."""
pass
def WriteGLES2ImplementationHeader(self, func, file):
"""Writes the GLES2 Implemention declaration."""
if func.can_auto_generate:
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write(" helper_->%s(%s);\n" %
(func.name, func.MakeOriginalArgString("")))
file.Write("}\n")
file.Write("\n")
else:
file.Write("%s %s(%s);\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write("\n")
def WriteGLES2ImplementationImpl(self, func, file):
"""Writes the GLES2 Implemention definition."""
if not func.can_auto_generate:
file.Write("%s GLES2Implementation::%s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
if not func.return_type == "void":
file.Write(" return 0;\n")
file.Write("}\n")
file.Write("\n")
def WriteImmediateCmdComputeSize(self, func, file):
"""Writes the size computation code for the immediate version of a cmd."""
file.Write(" static uint32 ComputeSize(uint32 size_in_bytes) {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(" sizeof(ValueType) + // NOLINT\n")
file.Write(" RoundSizeToMultipleOfEntries(size_in_bytes));\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSetHeader(self, func, file):
"""Writes the SetHeader function for the immediate version of a cmd."""
file.Write(" void SetHeader(uint32 size_in_bytes) {\n")
file.Write(" header.SetCmdByTotalSize<ValueType>(size_in_bytes);\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdInit(self, func, file):
"""Writes the Init function for the immediate version of a command."""
file.Write(" void Init(%s) {\n" % func.MakeTypedCmdArgString("_"))
file.Write(" SetHeader(0); // TODO(gman): pass in correct size\n")
args = func.GetCmdArgs()
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSet(self, func, file):
"""Writes the Set function for the immediate version of a command."""
copy_args = func.MakeCmdArgString("_", False)
file.Write(" void* Set(void* cmd%s) {\n" %
func.MakeTypedCmdArgString("_", True))
file.Write(" // TODO(gman): compute correct size.\n")
file.Write(" const uint32 size = ComputeSize(0);\n")
file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" % copy_args)
file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
"cmd, size);\n")
file.Write(" }\n")
file.Write("\n")
def WriteCmdHelper(self, func, file):
"""Writes the cmd helper definition for a cmd."""
args = func.MakeCmdArgString("")
file.Write(" void %s(%s) {\n" %
(func.name, func.MakeTypedCmdArgString("")))
file.Write(" gles2::%s& c = GetCmdSpace<gles2::%s>();\n" %
(func.name, func.name))
file.Write(" c.Init(%s);\n" % args)
file.Write(" }\n\n")
def WriteImmediateCmdHelper(self, func, file):
"""Writes the cmd helper definition for the immediate version of a cmd."""
args = func.MakeCmdArgString("")
file.Write(" void %s(%s) {\n" %
(func.name, func.MakeTypedCmdArgString("")))
file.Write(" const uint32 s = 0; // TODO(gman): compute correct size\n")
file.Write(" gles2::%s& c = "
"GetImmediateCmdSpaceTotalSize<gles2::%s>(s);\n" %
(func.name, func.name))
file.Write(" c.Init(%s);\n" % args)
file.Write(" }\n\n")
class CustomHandler(TypeHandler):
"""Handler for commands that are auto-generated but require minor tweaks."""
def __init__(self):
TypeHandler.__init__(self)
def WriteServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateCmdGetTotalSize(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" uint32 total_size = 0; // TODO(gman): get correct size.\n")
def WriteImmediateCmdInit(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void Init(%s) {\n" % func.MakeTypedCmdArgString("_"))
self.WriteImmediateCmdGetTotalSize(func, file)
file.Write(" SetHeader(total_size);\n")
args = func.GetCmdArgs()
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSet(self, func, file):
"""Overrriden from TypeHandler."""
copy_args = func.MakeCmdArgString("_", False)
file.Write(" void* Set(void* cmd%s) {\n" %
func.MakeTypedCmdArgString("_", True))
self.WriteImmediateCmdGetTotalSize(func, file)
file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" % copy_args)
file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
"cmd, total_size);\n")
file.Write(" }\n")
file.Write("\n")
class TodoHandler(CustomHandler):
"""Handle for commands that are not yet implemented."""
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
pass
class HandWrittenHandler(CustomHandler):
"""Handler for comands where everything must be written by hand."""
def InitFunction(self, func):
"""Add or adjust anything type specific for this function."""
CustomHandler.InitFunction(self, func)
func.can_auto_generate = False
def WriteStruct(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteGLES2ImplementationImpl(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): Write test for %s\n" % func.name)
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): Write test for %s\n" % func.name)
class ManualHandler(CustomHandler):
"""Handler for commands who's handlers must be written by hand."""
def __init__(self):
CustomHandler.__init__(self)
def WriteServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): Implement test for %s\n" % func.name)
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s);\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write("\n")
def WriteGLES2ImplementationImpl(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateCmdGetTotalSize(self, func, file):
"""Overrriden from TypeHandler."""
# TODO(gman): Move this data to _FUNCTION_INFO?
if func.name == 'ShaderSourceImmediate':
file.Write(" uint32 total_size = ComputeSize(_data_size);\n")
else:
CustomHandler.WriteImmediateCmdGetTotalSize(self, func, file)
class DataHandler(CustomHandler):
"""Handler for glBufferData, glBufferSubData, glTexImage2D, glTexSubImage2D,
glCompressedTexImage2D, glCompressedTexImageSub2D."""
def __init__(self):
CustomHandler.__init__(self)
def WriteServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(
"parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
file.Write(
" uint32 immediate_data_size, const gles2::%s& c) {\n" % func.name)
for arg in func.GetCmdArgs():
arg.WriteGetCode(file)
# TODO(gman): Move this data to _FUNCTION_INFO?
if func.name == 'BufferData':
file.Write(" uint32 data_size = size;\n")
elif func.name == 'BufferSubData':
file.Write(" uint32 data_size = size;\n")
elif func.name == 'CompressedTexImage2D':
file.Write(" uint32 data_size = imageSize;\n")
elif func.name == 'CompressedTexSubImage2D':
file.Write(" uint32 data_size = imageSize;\n")
elif func.name == 'TexImage2D':
file.Write(" uint32 pixels_size = GLES2Util::ComputeImageDataSize(\n")
file.Write(" width, height, format, type, unpack_alignment_);\n")
elif func.name == 'TexSubImage2D':
file.Write(" uint32 pixels_size = GLES2Util::ComputeImageDataSize(\n")
file.Write(" width, height, format, type, unpack_alignment_);\n")
else:
file.Write(" uint32 data_size = 0; // TODO(gman): get correct size!\n")
for arg in func.GetOriginalArgs():
arg.WriteGetAddress(file)
func.WriteHandlerImplementation(file)
file.Write(" return parse_error::kParseNoError;\n")
file.Write("}\n")
file.Write("\n")
def WriteImmediateCmdGetTotalSize(self, func, file):
"""Overrriden from TypeHandler."""
# TODO(gman): Move this data to _FUNCTION_INFO?
if func.name == 'BufferDataImmediate':
file.Write(" uint32 total_size = ComputeSize(_size);\n")
elif func.name == 'BufferSubDataImmediate':
file.Write(" uint32 total_size = ComputeSize(_size);\n")
elif func.name == 'CompressedTexImage2DImmediate':
file.Write(" uint32 total_size = ComputeSize(_imageSize);\n")
elif func.name == 'CompressedTexSubImage2DImmediate':
file.Write(" uint32 total_size = ComputeSize(_imageSize);\n")
elif func.name == 'TexImage2DImmediate':
file.Write(
" uint32 total_size = 0; // TODO(gman): get correct size\n")
elif func.name == 'TexSubImage2DImmediate':
file.Write(
" uint32 total_size = 0; // TODO(gman): get correct size\n")
def WriteImmediateCmdSizeTest(self, func, file):
"""Overrriden from TypeHandler."""
# TODO(gman): Move this data to _FUNCTION_INFO?
if func.name == 'BufferDataImmediate':
file.Write(" uint32 total_size = cmd.ComputeSize(cmd.size);\n")
elif func.name == 'BufferSubDataImmediate':
file.Write(" uint32 total_size = cmd.ComputeSize(cmd.size);\n")
elif func.name == 'CompressedTexImage2DImmediate':
file.Write(" uint32 total_size = cmd.ComputeSize(cmd.imageSize);\n")
elif func.name == 'CompressedTexSubImage2DImmediate':
file.Write(" uint32 total_size = cmd.ComputeSize(cmd.imageSize);\n")
elif func.name == 'TexImage2DImmediate':
file.Write(
" uint32 total_size = 0; // TODO(gman): get correct size\n")
elif func.name == 'TexSubImage2DImmediate':
file.Write(
" uint32 total_size = 0; // TODO(gman): get correct size\n")
file.Write(" EXPECT_EQ(sizeof(cmd), total_size);\n")
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
# TODO(gman): Remove this exception.
file.Write("// TODO(gman): Implement test for %s\n" % func.name)
return
def WriteGLES2ImplementationImpl(self, func, file):
"""Overrriden from TypeHandler."""
pass
class GENnHandler(TypeHandler):
"""Handler for glGen___ type functions."""
def __init__(self):
TypeHandler.__init__(self)
def InitFunction(self, func):
"""Overrriden from TypeHandler."""
pass
def WriteHandlerImplementation (self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" parse_error::ParseError result =\n")
file.Write(" Validate%s(this, immediate_data_size%s);\n" %
(func.name, func.MakeOriginalArgString("", True)))
file.Write(" if (result != parse_error::kParseNoError) {\n")
file.Write(" return result;\n")
file.Write(" }\n")
file.Write(" GenGLObjects<GL%sHelper>(n, %s);\n" %
(func.name, func.GetLastOriginalArg().name))
def WriteImmediateHandlerImplementation(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" parse_error::ParseError result =\n")
file.Write(" Validate%s(this, immediate_data_size%s);\n" %
(func.name, func.MakeOriginalArgString("", True)))
file.Write(" if (result != parse_error::kParseNoError) {\n")
file.Write(" return result;\n")
file.Write(" }\n")
file.Write(" GenGLObjects<GL%sHelper>(n, %s);\n" %
(func.original_name, func.GetLastOriginalArg().name))
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write(" MakeIds(%s);\n" % func.MakeOriginalArgString(""))
file.Write(" helper_->%sImmediate(%s);\n" %
(func.name, func.MakeOriginalArgString("")))
file.Write("}\n")
file.Write("\n")
def WriteGLES2ImplementationImpl(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateCmdComputeSize(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" static uint32 ComputeDataSize(GLsizei n) {\n")
file.Write(
" return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
file.Write(" static uint32 ComputeSize(GLsizei n) {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(" sizeof(ValueType) + ComputeDataSize(n)); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSetHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void SetHeader(GLsizei n) {\n")
file.Write(" header.SetCmdByTotalSize<ValueType>(ComputeSize(n));\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdInit(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
file.Write(" void Init(%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_"),
last_arg.type, last_arg.name))
file.Write(" SetHeader(_n);\n")
args = func.GetCmdArgs()
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" memcpy(ImmediateDataAddress(this),\n")
file.Write(" _%s, ComputeDataSize(_n));\n" % last_arg.name)
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSet(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
copy_args = func.MakeCmdArgString("_", False)
file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_", True),
last_arg.type, last_arg.name))
file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
(copy_args, last_arg.name))
file.Write(" const uint32 size = ComputeSize(_n);\n")
file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
"cmd, size);\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
args = func.MakeOriginalArgString("")
file.Write(" void %s(%s) {\n" %
(func.name, func.MakeTypedOriginalArgString("")))
file.Write(" const uint32 size = gles2::%s::ComputeSize(n);\n" %
func.name)
file.Write(" gles2::%s& c = "
"GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
(func.name, func.name))
file.Write(" c.Init(%s);\n" % args)
file.Write(" }\n\n")
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
file.Write(" static GLuint ids[] = { 12, 23, 34, };\n")
file.Write(" int8 buf[256] = { 0, };\n")
file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
(func.name, func.name))
file.Write(" void* next_cmd = cmd.Set(\n")
file.Write(" &cmd")
args = func.GetCmdArgs()
value = 11
for arg in args:
file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
value += 1
file.Write(",\n ids);\n")
args = func.GetCmdArgs()
value = 11
file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
file.Write(" RoundSizeToMultipleOfEntries(cmd.n * 4),\n")
file.Write(" cmd.header.size * 4); // NOLINT\n")
for arg in args:
file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
(arg.type, value, arg.name))
value += 1
file.Write(" // TODO(gman): Check that ids were inserted;\n")
file.Write("}\n")
file.Write("\n")
class CreateHandler(TypeHandler):
"""Handler for glCreate___ type functions."""
def __init__(self):
TypeHandler.__init__(self)
def InitFunction(self, func):
"""Overrriden from TypeHandler."""
func.AddCmdArg(Argument("client_id", 'uint32'))
def WriteHandlerImplementation (self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" uint32 client_id = c.client_id;\n")
file.Write(" parse_error::ParseError result =\n")
file.Write(" Validate%s(this, immediate_data_size%s);\n" %
(func.name, func.MakeOriginalArgString("", True)))
file.Write(" if (result != parse_error::kParseNoError) {\n")
file.Write(" return result;\n")
file.Write(" }\n")
file.Write(" %sHelper(%s);\n" %
(func.name, func.MakeCmdArgString("")))
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write(" GLuint client_id;\n")
file.Write(" MakeIds(1, &client_id);\n")
file.Write(" helper_->%s(%s);\n" %
(func.name, func.MakeCmdArgString("")))
file.Write(" return client_id;\n")
file.Write("}\n")
file.Write("\n")
def WriteGLES2ImplementationImpl(self, func, file):
"""Overrriden from TypeHandler."""
pass
class DELnHandler(TypeHandler):
"""Handler for glDelete___ type functions."""
def __init__(self):
TypeHandler.__init__(self)
def WriteHandlerImplementation (self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" parse_error::ParseError result =\n")
file.Write(" Validate%s(this, immediate_data_size%s);\n" %
(func.name, func.MakeOriginalArgString("", True)))
file.Write(" if (result != parse_error::kParseNoError) {\n")
file.Write(" return result;\n")
file.Write(" }\n")
file.Write(" DeleteGLObjects<GL%sHelper>(n, %s);\n" %
(func.name, func.GetLastOriginalArg().name))
def WriteImmediateHandlerImplementation (self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" parse_error::ParseError result =\n")
file.Write(" Validate%s(this, immediate_data_size%s);\n" %
(func.name, func.MakeOriginalArgString("", True)))
file.Write(" if (result != parse_error::kParseNoError) {\n")
file.Write(" return result;\n")
file.Write(" }\n")
file.Write(" DeleteGLObjects<GL%sHelper>(n, %s);\n" %
(func.original_name, func.GetLastOriginalArg().name))
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write(" FreeIds(%s);\n" % func.MakeOriginalArgString(""))
file.Write(" helper_->%sImmediate(%s);\n" %
(func.name, func.MakeOriginalArgString("")))
file.Write("}\n")
file.Write("\n")
def WriteGLES2ImplementationImpl(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateCmdComputeSize(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" static uint32 ComputeDataSize(GLsizei n) {\n")
file.Write(
" return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
file.Write(" static uint32 ComputeSize(GLsizei n) {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(" sizeof(ValueType) + ComputeDataSize(n)); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSetHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void SetHeader(GLsizei n) {\n")
file.Write(" header.SetCmdByTotalSize<ValueType>(ComputeSize(n));\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdInit(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
file.Write(" void Init(%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_"),
last_arg.type, last_arg.name))
file.Write(" SetHeader(_n);\n")
args = func.GetCmdArgs()
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" memcpy(ImmediateDataAddress(this),\n")
file.Write(" _%s, ComputeDataSize(_n));\n" % last_arg.name)
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSet(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
copy_args = func.MakeCmdArgString("_", False)
file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_", True),
last_arg.type, last_arg.name))
file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
(copy_args, last_arg.name))
file.Write(" const uint32 size = ComputeSize(_n);\n")
file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
"cmd, size);\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
args = func.MakeOriginalArgString("")
file.Write(" void %s(%s) {\n" %
(func.name, func.MakeTypedOriginalArgString("")))
file.Write(" const uint32 size = gles2::%s::ComputeSize(n);\n" %
func.name)
file.Write(" gles2::%s& c = "
"GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
(func.name, func.name))
file.Write(" c.Init(%s);\n" % args)
file.Write(" }\n\n")
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
file.Write(" static GLuint ids[] = { 12, 23, 34, };\n")
file.Write(" int8 buf[256] = { 0, };\n")
file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
(func.name, func.name))
file.Write(" void* next_cmd = cmd.Set(\n")
file.Write(" &cmd")
args = func.GetCmdArgs()
value = 11
for arg in args:
file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
value += 1
file.Write(",\n ids);\n")
args = func.GetCmdArgs()
value = 11
file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
file.Write(" RoundSizeToMultipleOfEntries(cmd.n * 4),\n")
file.Write(" cmd.header.size * 4); // NOLINT\n")
for arg in args:
file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
(arg.type, value, arg.name))
value += 1
file.Write(" // TODO(gman): Check that ids were inserted;\n")
file.Write("}\n")
file.Write("\n")
class GETnHandler(TypeHandler):
"""Handler for GETn for glGetBooleanv, glGetFloatv, ... type functions."""
def __init__(self):
TypeHandler.__init__(self)
def AddImmediateFunction(self, generator, func):
"""Overrriden from TypeHandler."""
pass
def WriteServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(
"parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
file.Write(
" uint32 immediate_data_size, const gles2::%s& c) {\n" % func.name)
last_arg = func.GetLastOriginalArg()
all_but_last_args = func.GetOriginalArgs()[:-1]
for arg in all_but_last_args:
arg.WriteGetCode(file)
file.Write(" %s params;\n" % last_arg.type)
file.Write(" GLsizei num_values = util_.GLGetNumValuesReturned(pname);\n")
file.Write(" uint32 params_size = num_values * sizeof(*params);\n")
file.Write(" params = GetSharedMemoryAs<%s>(\n" % last_arg.type)
file.Write(" c.params_shm_id, c.params_shm_offset, params_size);\n")
func.WriteHandlerImplementation(file)
file.Write(" return parse_error::kParseNoError;\n")
file.Write("}\n")
file.Write("\n")
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
all_but_last_args = func.GetOriginalArgs()[:-1]
arg_string = (
", ".join(["%s" % arg.name for arg in all_but_last_args]))
file.Write(" helper_->%s(%s, result_shm_id(), result_shm_offset());\n" %
(func.name, arg_string))
file.Write(" WaitForCmd();\n")
file.Write(" GLsizei num_values = util_.GLGetNumValuesReturned(pname);\n")
file.Write(
" DCHECK_LE(num_values * sizeof(*params), kMaxSizeOfSimpleResult);\n")
file.Write(
" memcpy(params, result_buffer_, num_values * sizeof(*params));\n")
file.Write("}\n")
file.Write("\n")
def WriteGLES2ImplementationImpl(self, func, file):
"""Overrriden from TypeHandler."""
pass
class PUTHandler(TypeHandler):
"""Handler for glTexParameter_v, glVertexAttrib_v functions."""
def __init__(self):
TypeHandler.__init__(self)
def WriteImmediateValidationCode(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" if (!CheckImmediateDataSize<%s>("
"immediate_data_size, 1, sizeof(%s), %d)) {\n" %
(func.name, func.info.data_type, func.info.count))
file.Write(" return parse_error::kParseOutOfBounds;\n")
file.Write(" }\n")
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write(" helper_->%sImmediate(%s);\n" %
(func.name, func.MakeOriginalArgString("")))
file.Write("}\n")
file.Write("\n")
def WriteGLES2ImplementationImpl(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateCmdComputeSize(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" static uint32 ComputeDataSize() {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(" sizeof(%s) * %d); // NOLINT\n" %
(func.info.data_type, func.info.count))
file.Write(" }\n")
file.Write("\n")
file.Write(" static uint32 ComputeSize() {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(
" sizeof(ValueType) + ComputeDataSize()); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSetHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void SetHeader() {\n")
file.Write(
" header.SetCmdByTotalSize<ValueType>(ComputeSize());\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdInit(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
file.Write(" void Init(%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_"),
last_arg.type, last_arg.name))
file.Write(" SetHeader();\n")
args = func.GetCmdArgs()
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" memcpy(ImmediateDataAddress(this),\n")
file.Write(" _%s, ComputeDataSize());\n" % last_arg.name)
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSet(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
copy_args = func.MakeCmdArgString("_", False)
file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_", True),
last_arg.type, last_arg.name))
file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
(copy_args, last_arg.name))
file.Write(" const uint32 size = ComputeSize();\n")
file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
"cmd, size);\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
args = func.MakeOriginalArgString("")
file.Write(" void %s(%s) {\n" %
(func.name, func.MakeTypedOriginalArgString("")))
file.Write(" const uint32 size = gles2::%s::ComputeSize();\n" %
func.name)
file.Write(" gles2::%s& c = "
"GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
(func.name, func.name))
file.Write(" c.Init(%s);\n" % args)
file.Write(" }\n\n")
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
file.Write(" const int kSomeBaseValueToTestWith = 51;\n")
file.Write(" static %s data[] = {\n" % func.info.data_type)
for v in range(0, func.info.count):
file.Write(" static_cast<%s>(kSomeBaseValueToTestWith + %d),\n" %
(func.info.data_type, v))
file.Write(" };\n")
file.Write(" int8 buf[256] = { 0, };\n")
file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
(func.name, func.name))
file.Write(" void* next_cmd = cmd.Set(\n")
file.Write(" &cmd")
args = func.GetCmdArgs()
value = 11
for arg in args:
file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
value += 1
file.Write(",\n data);\n")
args = func.GetCmdArgs()
value = 11
file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
file.Write(" RoundSizeToMultipleOfEntries(sizeof(data)),\n")
file.Write(" cmd.header.size * 4); // NOLINT\n")
for arg in args:
file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
(arg.type, value, arg.name))
value += 1
file.Write(" // TODO(gman): Check that data was inserted;\n")
file.Write("}\n")
file.Write("\n")
class PUTnHandler(TypeHandler):
"""Handler for PUTn 'glUniform__v' type functions."""
def __init__(self):
TypeHandler.__init__(self)
def WriteImmediateValidationCode(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" if (!CheckImmediateDataSize<%s>("
"immediate_data_size, count, sizeof(%s), %d)) {\n" %
(func.name, func.info.data_type, func.info.count))
file.Write(" return parse_error::kParseOutOfBounds;\n")
file.Write(" }\n")
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write(" helper_->%sImmediate(%s);\n" %
(func.name, func.MakeOriginalArgString("")))
file.Write("}\n")
file.Write("\n")
def WriteGLES2ImplementationImpl(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateCmdComputeSize(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" static uint32 ComputeDataSize(GLsizei count) {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(" sizeof(%s) * %d * count); // NOLINT\n" %
(func.info.data_type, func.info.count))
file.Write(" }\n")
file.Write("\n")
file.Write(" static uint32 ComputeSize(GLsizei count) {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(
" sizeof(ValueType) + ComputeDataSize(count)); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSetHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void SetHeader(GLsizei count) {\n")
file.Write(
" header.SetCmdByTotalSize<ValueType>(ComputeSize(count));\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdInit(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
file.Write(" void Init(%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_"),
last_arg.type, last_arg.name))
file.Write(" SetHeader(_count);\n")
args = func.GetCmdArgs()
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" memcpy(ImmediateDataAddress(this),\n")
file.Write(" _%s, ComputeDataSize(_count));\n" % last_arg.name)
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSet(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
copy_args = func.MakeCmdArgString("_", False)
file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
(func.MakeTypedCmdArgString("_", True),
last_arg.type, last_arg.name))
file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
(copy_args, last_arg.name))
file.Write(" const uint32 size = ComputeSize(_count);\n")
file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
"cmd, size);\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
args = func.MakeOriginalArgString("")
file.Write(" void %s(%s) {\n" %
(func.name, func.MakeTypedOriginalArgString("")))
file.Write(" const uint32 size = gles2::%s::ComputeSize(count);\n" %
func.name)
file.Write(" gles2::%s& c = "
"GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
(func.name, func.name))
file.Write(" c.Init(%s);\n" % args)
file.Write(" }\n\n")
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
file.Write(" const int kSomeBaseValueToTestWith = 51;\n")
file.Write(" static %s data[] = {\n" % func.info.data_type)
for v in range(0, func.info.count * 2):
file.Write(" static_cast<%s>(kSomeBaseValueToTestWith + %d),\n" %
(func.info.data_type, v))
file.Write(" };\n")
file.Write(" int8 buf[256] = { 0, };\n")
file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
(func.name, func.name))
file.Write(" void* next_cmd = cmd.Set(\n")
file.Write(" &cmd")
args = func.GetCmdArgs()
value = 1
for arg in args:
file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
value += 1
file.Write(",\n data);\n")
args = func.GetCmdArgs()
value = 1
file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
file.Write(" RoundSizeToMultipleOfEntries(sizeof(data)),\n")
file.Write(" cmd.header.size * 4); // NOLINT\n")
for arg in args:
file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
(arg.type, value, arg.name))
value += 1
file.Write(" // TODO(gman): Check that data was inserted;\n")
file.Write("}\n")
file.Write("\n")
class GLcharHandler(TypeHandler):
"""Handler for functions that pass a single string ."""
def __init__(self):
TypeHandler.__init__(self)
def InitFunction(self, func):
"""Overrriden from TypeHandler."""
func.AddCmdArg(Argument('data_size', 'uint32'))
def WriteServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(
"parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
file.Write(
" uint32 immediate_data_size, const gles2::%s& c) {\n" % func.name)
last_arg = func.GetLastOriginalArg()
all_but_last_arg = func.GetOriginalArgs()[:-1]
for arg in all_but_last_arg:
arg.WriteGetCode(file)
file.Write(" uint32 name_size = c.data_size;\n")
file.Write(" const char* name = GetSharedMemoryAs<%s>(\n" %
last_arg.type)
file.Write(" c.%s_shm_id, c.%s_shm_offset, name_size);\n" %
(last_arg.name, last_arg.name))
file.Write(" parse_error::ParseError result =\n")
file.Write(" Validate%s(this, immediate_data_size%s);\n" %
(func.name, func.MakeOriginalArgString("", True)))
file.Write(" if (result != parse_error::kParseNoError) {\n")
file.Write(" return result;\n")
file.Write(" }\n")
arg_string = ", ".join(["%s" % arg.name for arg in all_but_last_arg])
file.Write(" String name_str(name, name_size);\n")
file.Write(" %s(%s, name_str.c_str());\n" %
(func.GetGLFunctionName(), arg_string))
file.Write(" return parse_error::kParseNoError;\n")
file.Write("}\n")
file.Write("\n")
def WriteImmediateServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(
"parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
file.Write(
" uint32 immediate_data_size, const gles2::%s& c) {\n" % func.name)
last_arg = func.GetLastOriginalArg()
all_but_last_arg = func.GetOriginalArgs()[:-1]
for arg in all_but_last_arg:
arg.WriteGetCode(file)
file.Write(" uint32 name_size = c.data_size;\n")
file.Write(
" const char* name = GetImmediateDataAs<const char*>(c);\n")
file.Write(" // TODO(gman): Make sure validate checks\n")
file.Write(" // immediate_data_size covers data_size.\n")
file.Write(" parse_error::ParseError result =\n")
file.Write(" Validate%s(this, immediate_data_size%s);\n" %
(func.name, func.MakeOriginalArgString("", True)))
file.Write(" if (result != parse_error::kParseNoError) {\n")
file.Write(" return result;\n")
file.Write(" }\n")
arg_string = ", ".join(["%s" % arg.name for arg in all_but_last_arg])
file.Write(" String name_str(name, name_size);\n")
file.Write(" %s(%s, name_str.c_str());\n" %
(func.GetGLFunctionName(), arg_string))
file.Write(" return parse_error::kParseNoError;\n")
file.Write("}\n")
file.Write("\n")
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write(" // TODO(gman): This needs to change to use SendString.\n")
file.Write(" helper_->%sImmediate(%s);\n" %
(func.name, func.MakeOriginalArgString("")))
file.Write("}\n")
file.Write("\n")
def WriteGLES2ImplementationImpl(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateCmdComputeSize(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" static uint32 ComputeDataSize(const char* s) {\n")
file.Write(" return strlen(s);\n")
file.Write(" }\n")
file.Write("\n")
file.Write(" static uint32 ComputeSize(const char* s) {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(" sizeof(ValueType) + ComputeDataSize(s)); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSetHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void SetHeader(const char* s) {\n")
file.Write(" header.SetCmdByTotalSize<ValueType>(ComputeSize(s));\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdInit(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
file.Write(" void Init(%s) {\n" % func.MakeTypedOriginalArgString("_"))
file.Write(" SetHeader(_%s);\n" % last_arg.name)
args = func.GetCmdArgs()[:-1]
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" data_size = strlen(_%s);\n" % last_arg.name)
file.Write(" memcpy(ImmediateDataAddress(this), _%s, data_size);\n" %
last_arg.name)
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSet(self, func, file):
"""Overrriden from TypeHandler."""
last_arg = func.GetLastOriginalArg()
file.Write(" void* Set(void* cmd%s) {\n" %
func.MakeTypedOriginalArgString("_", True))
file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" %
func.MakeOriginalArgString("_"))
file.Write(" const uint32 size = ComputeSize(_%s);\n" % last_arg.name)
file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
"cmd, size);\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
args = func.MakeOriginalArgString("")
last_arg = func.GetLastOriginalArg()
file.Write(" void %s(%s) {\n" %
(func.name, func.MakeTypedOriginalArgString("")))
file.Write(" const uint32 size = gles2::%s::ComputeSize(%s);\n" %
(func.name, last_arg.name))
file.Write(" gles2::%s& c = GetImmediateCmdSpaceTotalSize<gles2::%s>("
"size);\n" %
(func.name, func.name))
file.Write(" c.Init(%s);\n" % args)
file.Write(" }\n\n")
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
file.Write(" int8 buf[256] = { 0, };\n")
file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
(func.name, func.name))
file.Write(" static const char* const test_str = \"test string\";\n")
file.Write(" void* next_cmd = cmd.Set(\n")
file.Write(" &cmd")
all_but_last_arg = func.GetCmdArgs()[:-1]
value = 11
for arg in all_but_last_arg:
file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
value += 1
file.Write(",\n test_str);\n")
value = 11
file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
file.Write(" EXPECT_EQ(sizeof(cmd) + // NOLINT\n")
file.Write(" RoundSizeToMultipleOfEntries(strlen(test_str)),\n")
file.Write(" cmd.header.size * 4);\n")
for arg in all_but_last_arg:
file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
(arg.type, value, arg.name))
value += 1
file.Write(" // TODO(gman): check that string got copied.\n")
file.Write("}\n")
file.Write("\n")
class GetGLcharHandler(GLcharHandler):
"""Handler for glGetAttibLoc, glGetUniformLoc."""
def __init__(self):
GLcharHandler.__init__(self)
def WriteServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(
"parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
file.Write(
" uint32 immediate_data_size, const gles2::%s& c) {\n" % func.name)
last_arg = func.GetLastOriginalArg()
all_but_last_arg = func.GetOriginalArgs()
for arg in all_but_last_arg:
arg.WriteGetCode(file)
file.Write(" uint32 name_size = c.data_size;\n")
file.Write(" const char* name = GetSharedMemoryAs<%s>(\n" %
last_arg.type)
file.Write(" c.%s_shm_id, c.%s_shm_offset, name_size);\n" %
(last_arg.name, last_arg.name))
file.Write(" GLint* location = GetSharedMemoryAs<GLint*>(\n")
file.Write(
" c.location_shm_id, c.location_shm_offset, sizeof(*location));\n")
file.Write(" // TODO(gman): Validate location.\n")
file.Write(" parse_error::ParseError result =\n")
file.Write(" Validate%s(this, immediate_data_size%s);\n" %
(func.name, func.MakeOriginalArgString("", True)))
file.Write(" if (result != parse_error::kParseNoError) {\n")
file.Write(" return result;\n")
file.Write(" }\n")
arg_string = ", ".join(["%s" % arg.name for arg in all_but_last_arg])
file.Write(" String name_str(name, name_size);\n")
file.Write(" *location = %s(%s, name_str.c_str());\n" %
(func.GetGLFunctionName(), arg_string))
file.Write(" return parse_error::kParseNoError;\n")
file.Write("}\n")
file.Write("\n")
def WriteImmediateServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(
"parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
file.Write(
" uint32 immediate_data_size, const gles2::%s& c) {\n" % func.name)
last_arg = func.GetLastOriginalArg()
all_but_last_arg = func.GetOriginalArgs()[:-1]
for arg in all_but_last_arg:
arg.WriteGetCode(file)
file.Write(" uint32 name_size = c.data_size;\n")
file.Write(
" const char* name = GetImmediateDataAs<const char*>(c);\n")
file.Write(" // TODO(gman): Make sure validate checks\n")
file.Write(" // immediate_data_size covers data_size.\n")
file.Write(" GLint* location = GetSharedMemoryAs<GLint*>(\n")
file.Write(
" c.location_shm_id, c.location_shm_offset, sizeof(*location));\n")
file.Write(" // TODO(gman): Validate location.\n")
file.Write(" parse_error::ParseError result =\n")
file.Write(" Validate%s(this, immediate_data_size%s);\n" %
(func.name, func.MakeOriginalArgString("", True)))
file.Write(" if (result != parse_error::kParseNoError) {\n")
file.Write(" return result;\n")
file.Write(" }\n")
arg_string = ", ".join(["%s" % arg.name for arg in all_but_last_arg])
file.Write(" String name_str(name, name_size);\n")
file.Write(" *location = %s(%s, name_str.c_str());\n" %
(func.GetGLFunctionName(), arg_string))
file.Write(" return parse_error::kParseNoError;\n")
file.Write("}\n")
file.Write("\n")
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
file.Write(" // TODO(gman): This needs to change to use SendString.\n")
file.Write(" GLint* result = shared_memory_.GetAddressAs<GLint*>(0);\n")
file.Write(" DCHECK(false); // pass in shared memory\n")
file.Write(" helper_->%sImmediate(%s);\n" %
(func.name, func.MakeOriginalArgString("")))
file.Write(" int32 token = helper_->InsertToken();\n")
file.Write(" helper_->WaitForToken(token);\n")
file.Write(" return *result;\n")
file.Write("}\n")
file.Write("\n")
def WriteGLES2ImplementationImpl(self, func, file):
"""Overrriden from TypeHandler."""
pass
def WriteImmediateCmdComputeSize(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" static uint32 ComputeDataSize(const char* s) {\n")
file.Write(" return strlen(s);\n")
file.Write(" }\n")
file.Write("\n")
file.Write(" static uint32 ComputeSize(const char* s) {\n")
file.Write(" return static_cast<uint32>(\n")
file.Write(" sizeof(ValueType) + ComputeDataSize(s)); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSetHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void SetHeader(const char* s) {\n")
file.Write(" header.SetCmdByTotalSize<ValueType>(ComputeSize(s));\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdInit(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void Init(%s) {\n" % func.MakeTypedInitString("_"))
file.Write(" SetHeader(_name);\n")
args = func.GetInitArgs()
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" data_size = ComputeDataSize(_name);\n")
file.Write(" memcpy(ImmediateDataAddress(this), _name, data_size);\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdSet(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void* Set(void* cmd%s) {\n" %
func.MakeTypedInitString("_", True))
file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" %
func.MakeInitString("_"))
file.Write(" const uint32 size = ComputeSize(_name);\n")
file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
"cmd, size);\n")
file.Write(" }\n")
file.Write("\n")
def WriteImmediateCmdHelper(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(" void %s(%s) {\n" %
(func.name, func.MakeTypedCmdArgString("")))
file.Write(" const uint32 size = gles2::%s::ComputeSize(name);\n" %
func.name)
file.Write(" gles2::%s& c = GetImmediateCmdSpaceTotalSize<gles2::%s>("
"size);\n" %
(func.name, func.name))
file.Write(" c.Init(%s);\n" % func.MakeCmdArgString(""))
file.Write(" }\n\n")
def WriteImmediateFormatTest(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
file.Write(" int8 buf[256] = { 0, };\n")
file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
(func.name, func.name))
file.Write(" static const char* const test_str = \"test string\";\n")
file.Write(" void* next_cmd = cmd.Set(\n")
file.Write(" &cmd")
all_but_last_arg = func.GetCmdArgs()[:-1]
value = 11
for arg in all_but_last_arg:
file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
value += 1
file.Write(",\n test_str);\n")
value = 11
file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
file.Write(" EXPECT_EQ(sizeof(cmd) + // NOLINT\n")
file.Write(" RoundSizeToMultipleOfEntries(strlen(test_str)),\n")
file.Write(" cmd.header.size * 4);\n")
for arg in all_but_last_arg:
file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
(arg.type, value, arg.name))
value += 1
file.Write(" // TODO(gman): check that string got copied.\n")
file.Write("}\n")
file.Write("\n")
class IsHandler(TypeHandler):
"""Handler for glIs____ type and glGetError functions."""
def __init__(self):
TypeHandler.__init__(self)
def InitFunction(self, func):
"""Overrriden from TypeHandler."""
func.AddCmdArg(Argument("result_shm_id", 'uint32'))
func.AddCmdArg(Argument("result_shm_offset", 'uint32'))
def WriteServiceImplementation(self, func, file):
"""Overrriden from TypeHandler."""
file.Write(
"parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
file.Write(
" uint32 immediate_data_size, const gles2::%s& c) {\n" % func.name)
args = func.GetOriginalArgs()
for arg in args:
arg.WriteGetCode(file)
file.Write(" %s* result_dst = GetSharedMemoryAs<%s*>(\n" %
(func.return_type, func.return_type))
file.Write(
" c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));\n")
file.Write(" parse_error::ParseError result =\n")
file.Write(" Validate%s(this, immediate_data_size%s);\n" %
(func.name, func.MakeOriginalArgString("", True)))
file.Write(" if (result != parse_error::kParseNoError) {\n")
file.Write(" return result;\n")
file.Write(" }\n")
file.Write(" *result_dst = %s(%s);\n" %
(func.GetGLFunctionName(), func.MakeOriginalArgString("")))
file.Write(" return parse_error::kParseNoError;\n")
file.Write("}\n")
file.Write("\n")
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("%s %s(%s) {\n" %
(func.return_type, func.original_name,
func.MakeTypedOriginalArgString("")))
arg_string = func.MakeOriginalArgString("")
comma = ""
if len(arg_string) > 0:
comma = ", "
file.Write(" helper_->%s(%s%sresult_shm_id(), result_shm_offset());\n" %
(func.name, arg_string, comma))
file.Write(" WaitForCmd();\n")
file.Write(" return GetResultAs<%s>();\n" %
func.return_type)
file.Write("}\n")
file.Write("\n")
def WriteGLES2ImplementationImpl(self, func, file):
"""Overrriden from TypeHandler."""
pass
class STRnHandler(TypeHandler):
"""Handler for GetProgramInfoLog, GetShaderInfoLog and GetShaderSource."""
def __init__(self):
TypeHandler.__init__(self)
def WriteGLES2ImplementationHeader(self, func, file):
"""Overrriden from TypeHandler."""
file.Write("// TODO(gman): Implement this\n")
TypeHandler.WriteGLES2ImplementationHeader(self, func, file)
class FunctionInfo(object):
"""Holds info about a function."""
def __init__(self, info, type_handler):
for key in info:
setattr(self, key, info[key])
self.type_handler = type_handler
if not 'type' in info:
self.type = ''
class Argument(object):
"""A class that represents a function argument."""
cmd_type_map_ = {
'GLfloat': 'float',
'GLclampf': 'float',
}
def __init__(self, name, type):
self.name = name
self.type = type
if type in self.cmd_type_map_:
self.cmd_type = self.cmd_type_map_[type]
else:
self.cmd_type = 'uint32'
def IsPointer(self):
"""Returns true if argument is a pointer."""
return False
def AddCmdArgs(self, args):
"""Adds command arguments for this argument to the given list."""
return args.append(self)
def AddInitArgs(self, args):
"""Adds init arguments for this argument to the given list."""
return args.append(self)
def WriteGetCode(self, file):
"""Writes the code to get an argument from a command structure."""
file.Write(" %s %s = static_cast<%s>(c.%s);\n" %
(self.type, self.name, self.type, self.name))
def WriteValidationCode(self, file):
"""Writes the validation code for an argument."""
pass
def WriteGetAddress(self, file):
"""Writes the code to get the address this argument refers to."""
pass
def GetImmediateVersion(self):
"""Gets the immediate version of this argument."""
return self
class ImmediatePointerArgument(Argument):
"""A class that represents an immediate argument to a function.
An immediate argument is one where the data follows the command.
"""
def __init__(self, name, type):
Argument.__init__(self, name, type)
def AddCmdArgs(self, args):
"""Overridden from Argument."""
pass
def WriteGetCode(self, file):
"""Overridden from Argument."""
file.Write(
" %s %s = GetImmediateDataAs<%s>(c);\n" %
(self.type, self.name, self.type))
def WriteValidationCode(self, file):
"""Overridden from Argument."""
file.Write(" if (%s == NULL) {\n" % self.name)
file.Write(" return parse_error::kParseOutOfBounds;\n")
file.Write(" }\n")
def GetImmediateVersion(self):
"""Overridden from Argument."""
return None
class PointerArgument(Argument):
"""A class that represents a pointer argument to a function."""
def __init__(self, name, type):
Argument.__init__(self, name, type)
def IsPointer(self):
"""Returns true if argument is a pointer."""
return True
def AddCmdArgs(self, args):
"""Overridden from Argument."""
args.append(Argument("%s_shm_id" % self.name, 'uint32'))
args.append(Argument("%s_shm_offset" % self.name, 'uint32'))
def WriteGetCode(self, file):
"""Overridden from Argument."""
file.Write(
" %s %s = GetSharedMemoryAs<%s>(\n" %
(self.type, self.name, self.type))
file.Write(
" c.%s_shm_id, c.%s_shm_offset, 0 /* TODO(gman): size */);\n" %
(self.name, self.name))
def WriteGetAddress(self, file):
"""Overridden from Argument."""
file.Write(
" %s %s = GetSharedMemoryAs<%s>(\n" %
(self.type, self.name, self.type))
file.Write(
" %s_shm_id, %s_shm_offset, %s_size);\n" %
(self.name, self.name, self.name))
def WriteValidationCode(self, file):
"""Overridden from Argument."""
file.Write(" if (%s == NULL) {\n" % self.name)
file.Write(" return parse_error::kParseOutOfBounds;\n")
file.Write(" }\n")
def GetImmediateVersion(self):
"""Overridden from Argument."""
return ImmediatePointerArgument(self.name, self.type)
class NonImmediatePointerArgument(PointerArgument):
"""A pointer argument that stays a pointer even in an immediate cmd."""
def __init__(self, name, type):
PointerArgument.__init__(self, name, type)
def IsPointer(self):
"""Returns true if argument is a pointer."""
return False
def GetImmediateVersion(self):
"""Overridden from Argument."""
return self
class ResourceIdArgument(Argument):
"""A class that represents a resource id argument to a function."""
def __init__(self, name, type):
type = type.replace("GLResourceId", "GLuint")
Argument.__init__(self, name, type)
def WriteGetCode(self, file):
"""Overridden from Argument."""
file.Write(" %s %s;\n" % (self.type, self.name))
file.Write(" if (!id_map_.GetServiceId(c.%s, &%s)) {\n" %
(self.name, self.name))
file.Write(" SetGLError(GL_INVALID_VALUE);\n")
file.Write(" return parse_error::kParseNoError;\n")
file.Write(" }\n")
class Function(object):
"""A class that represents a function."""
def __init__(self, name, info, return_type, original_args, args_for_cmds,
cmd_args, init_args, num_pointer_args):
self.name = name
self.original_name = name
self.info = info
self.type_handler = info.type_handler
self.return_type = return_type
self.original_args = original_args
self.num_pointer_args = num_pointer_args
self.can_auto_generate = num_pointer_args == 0 and return_type == "void"
self.cmd_args = cmd_args
self.init_args = init_args
self.args_for_cmds = args_for_cmds
self.type_handler.InitFunction(self)
def IsType(self, type_name):
"""Returns true if function is a certain type."""
return self.info.type == type_name
def GetInfo(self, name):
"""Returns a value from the function info for this function."""
if hasattr(self.info, name):
return getattr(self.info, name)
return None
def GetGLFunctionName(self):
"""Gets the function to call to execute GL for this command."""
if self.GetInfo('DecoderFunc'):
return self.GetInfo('DecoderFunc')
return "gl%s" % self.original_name
def AddCmdArg(self, arg):
"""Adds a cmd argument to this function."""
self.cmd_args.append(arg)
def GetCmdArgs(self):
"""Gets the command args for this function."""
return self.cmd_args
def GetInitArgs(self):
"""Gets the init args for this function."""
return self.init_args
def GetOriginalArgs(self):
"""Gets the original arguments to this function."""
return self.original_args
def GetLastOriginalArg(self):
"""Gets the last original argument to this function."""
return self.original_args[len(self.original_args) - 1]
def __GetArgList(self, arg_string, add_comma):
"""Adds a comma if arg_string is not empty and add_comma is true."""
comma = ""
if add_comma and len(arg_string):
comma = ", "
return "%s%s" % (comma, arg_string)
def MakeTypedOriginalArgString(self, prefix, add_comma = False):
"""Gets a list of arguments as they arg in GL."""
args = self.GetOriginalArgs()
arg_string = ", ".join(
["%s %s%s" % (arg.type, prefix, arg.name) for arg in args])
return self.__GetArgList(arg_string, add_comma)
def MakeOriginalArgString(self, prefix, add_comma = False):
"""Gets the list of arguments as they are in GL."""
args = self.GetOriginalArgs()
arg_string = ", ".join(
["%s%s" % (prefix, arg.name) for arg in args])
return self.__GetArgList(arg_string, add_comma)
def MakeTypedCmdArgString(self, prefix, add_comma = False):
"""Gets a typed list of arguments as they need to be for command buffers."""
args = self.GetCmdArgs()
arg_string = ", ".join(
["%s %s%s" % (arg.type, prefix, arg.name) for arg in args])
return self.__GetArgList(arg_string, add_comma)
def MakeCmdArgString(self, prefix, add_comma = False):
"""Gets the list of arguments as they need to be for command buffers."""
args = self.GetCmdArgs()
arg_string = ", ".join(
["%s%s" % (prefix, arg.name) for arg in args])
return self.__GetArgList(arg_string, add_comma)
def MakeTypedInitString(self, prefix, add_comma = False):
"""Gets a typed list of arguments as they need to be for cmd Init/Set."""
args = self.GetInitArgs()
arg_string = ", ".join(
["%s %s%s" % (arg.type, prefix, arg.name) for arg in args])
return self.__GetArgList(arg_string, add_comma)
def MakeInitString(self, prefix, add_comma = False):
"""Gets the list of arguments as they need to be for cmd Init/Set."""
args = self.GetInitArgs()
arg_string = ", ".join(
["%s%s" % (prefix, arg.name) for arg in args])
return self.__GetArgList(arg_string, add_comma)
def WriteHandlerImplementation(self, file):
"""Writes the handler implementation for this command."""
self.type_handler.WriteHandlerImplementation(self, file)
def WriteValidationCode(self, file):
"""Writes the validation code for a command."""
pass
def WriteCmdArgFlag(self, file):
"""Writes the cmd kArgFlags constant."""
file.Write(" static const cmd::ArgFlags kArgFlags = cmd::kFixed;\n")
def WriteCmdComputeSize(self, file):
"""Writes the ComputeSize function for the command."""
file.Write(" static uint32 ComputeSize() {\n")
file.Write(
" return static_cast<uint32>(sizeof(ValueType)); // NOLINT\n")
file.Write(" }\n")
file.Write("\n")
def WriteCmdSetHeader(self, file):
"""Writes the cmd's SetHeader function."""
file.Write(" void SetHeader() {\n")
file.Write(" header.SetCmd<ValueType>();\n")
file.Write(" }\n")
file.Write("\n")
def WriteCmdInit(self, file):
"""Writes the cmd's Init function."""
file.Write(" void Init(%s) {\n" % self.MakeTypedCmdArgString("_"))
file.Write(" SetHeader();\n")
args = self.GetCmdArgs()
for arg in args:
file.Write(" %s = _%s;\n" % (arg.name, arg.name))
file.Write(" }\n")
file.Write("\n")
def WriteCmdSet(self, file):
"""Writes the cmd's Set function."""
copy_args = self.MakeCmdArgString("_", False)
file.Write(" void* Set(void* cmd%s) {\n" %
self.MakeTypedCmdArgString("_", True))
file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" % copy_args)
file.Write(" return NextCmdAddress<ValueType>(cmd);\n")
file.Write(" }\n")
file.Write("\n")
def WriteStruct(self, file):
self.type_handler.WriteStruct(self, file)
def WriteCmdHelper(self, file):
"""Writes the cmd's helper."""
self.type_handler.WriteCmdHelper(self, file)
def WriteServiceImplementation(self, file):
"""Writes the service implementation for a command."""
self.type_handler.WriteServiceImplementation(self, file)
def WriteGLES2ImplementationHeader(self, file):
"""Writes the GLES2 Implemention declaration."""
self.type_handler.WriteGLES2ImplementationHeader(self, file)
def WriteGLES2ImplementationImpl(self, file):
"""Writes the GLES2 Implemention definition."""
self.type_handler.WriteGLES2ImplementationImpl(self, file)
def WriteFormatTest(self, file):
"""Writes the cmd's format test."""
self.type_handler.WriteFormatTest(self, file)
class ImmediateFunction(Function):
"""A class that represnets an immediate function command."""
def __init__(self, func):
new_args = []
for arg in func.GetOriginalArgs():
new_arg = arg.GetImmediateVersion()
if new_arg:
new_args.append(new_arg)
cmd_args = []
new_args_for_cmds = []
for arg in func.args_for_cmds:
new_arg = arg.GetImmediateVersion()
if new_arg:
new_args_for_cmds.append(new_arg)
new_arg.AddCmdArgs(cmd_args)
new_init_args = []
for arg in new_args_for_cmds:
arg.AddInitArgs(new_init_args)
Function.__init__(
self,
"%sImmediate" % func.name,
func.info,
func.return_type,
new_args,
new_args_for_cmds,
cmd_args,
new_init_args,
0)
self.original_name = func.name
def WriteServiceImplementation(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateServiceImplementation(self, file)
def WriteHandlerImplementation(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateHandlerImplementation(self, file)
def WriteValidationCode(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateValidationCode(self, file)
def WriteCmdArgFlag(self, file):
"""Overridden from Function"""
file.Write(" static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;\n")
def WriteCmdComputeSize(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateCmdComputeSize(self, file)
def WriteCmdSetHeader(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateCmdSetHeader(self, file)
def WriteCmdInit(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateCmdInit(self, file)
def WriteCmdSet(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateCmdSet(self, file)
def WriteCmdHelper(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateCmdHelper(self, file)
def WriteFormatTest(self, file):
"""Overridden from Function"""
self.type_handler.WriteImmediateFormatTest(self, file)
def CreateArg(arg_string):
"""Creates an Argument."""
arg_parts = arg_string.split()
if len(arg_parts) == 1 and arg_parts[0] == 'void':
return None
# Is this a pointer argument?
elif arg_string.find('*') >= 0:
if arg_parts[0] == 'NonImmediate':
return NonImmediatePointerArgument(
arg_parts[-1],
" ".join(arg_parts[1:-1]))
else:
return PointerArgument(
arg_parts[-1],
" ".join(arg_parts[0:-1]))
# Is this a resource argument? Must come after pointer check.
elif arg_parts[0] == 'GLResourceId':
return ResourceIdArgument(
arg_parts[-1],
" ".join(arg_parts[0:-1]))
else:
return Argument(
arg_parts[-1],
" ".join(arg_parts[0:-1]))
class GLGenerator(object):
"""A class to generate GL command buffers."""
_function_re = re.compile(r'GL_APICALL(.*?)GL_APIENTRY (.*?) \((.*?)\);')
_non_alnum_re = re.compile(r'[^a-zA-Z0-9]')
def __init__(self, verbose):
self.original_functions = []
self.functions = []
self.verbose = verbose
self._function_info = {}
self._empty_type_handler = TypeHandler()
self._empty_function_info = FunctionInfo({}, self._empty_type_handler)
self._type_handlers = {
'Create': CreateHandler(),
'Custom': CustomHandler(),
'Data': DataHandler(),
'DELn': DELnHandler(),
'GENn': GENnHandler(),
'GETn': GETnHandler(),
'GetGLchar': GetGLcharHandler(),
'GLchar': GLcharHandler(),
'HandWritten': HandWrittenHandler(),
'Is': IsHandler(),
'Manual': ManualHandler(),
'PUT': PUTHandler(),
'PUTn': PUTnHandler(),
'STRn': STRnHandler(),
'Todo': TodoHandler(),
}
for func_name in _FUNCTION_INFO:
info = _FUNCTION_INFO[func_name]
type = ''
if 'type' in info:
type = info['type']
self._function_info[func_name] = FunctionInfo(info,
self.GetTypeHandler(type))
def AddFunction(self, func):
"""Adds a function."""
self.functions.append(func)
def GetTypeHandler(self, name):
"""Gets a type info for the given type."""
if name in self._type_handlers:
return self._type_handlers[name]
return self._empty_type_handler
def GetFunctionInfo(self, name):
"""Gets a type info for the given function name."""
if name in self._function_info:
return self._function_info[name]
return self._empty_function_info
def Log(self, msg):
"""Prints something if verbose is true."""
if self.verbose:
print msg
def WriteHeader(self, file):
"""Writes header to file"""
file.Write(
"// This file is auto-generated. DO NOT EDIT!\n"
"\n")
def WriteLicense(self, file):
"""Writes the license."""
file.Write(_LICENSE)
def WriteNamespaceOpen(self, file):
"""Writes the code for the namespace."""
file.Write("namespace command_buffer {\n")
file.Write("namespace gles2 {\n")
file.Write("\n")
def WriteNamespaceClose(self, file):
"""Writes the code to close the namespace."""
file.Write("} // namespace gles2\n")
file.Write("} // namespace command_buffer\n")
file.Write("\n")
def MakeGuard(self, filename):
"""Creates a header guard id."""
base = os.path.dirname(os.path.dirname(os.path.dirname(
os.path.dirname(os.path.dirname(os.path.abspath(__file__))))))
hpath = os.path.abspath(filename)[len(base) + 1:]
return self._non_alnum_re.sub('_', hpath).upper()
def ParseArgs(self, arg_string):
"""Parses a function arg string."""
args = []
num_pointer_args = 0
parts = arg_string.split(',')
for arg_string in parts:
arg = CreateArg(arg_string)
if arg:
args.append(arg)
if arg.IsPointer():
num_pointer_args += 1
return (args, num_pointer_args)
def ParseGLH(self, filename):
"""Parses the GL2.h file and extracts the functions"""
for line in _GL_FUNCTIONS.splitlines():
match = self._function_re.match(line)
if match:
func_name = match.group(2)[2:]
func_info = self.GetFunctionInfo(func_name)
if func_info.type != 'Noop':
return_type = match.group(1).strip()
arg_string = match.group(3)
(args, num_pointer_args) = self.ParseArgs(arg_string)
args_for_cmds = args
if hasattr(func_info, 'cmd_args'):
(args_for_cmds, num_pointer_args) = (
self.ParseArgs(getattr(func_info, 'cmd_args')))
cmd_args = []
for arg in args_for_cmds:
arg.AddCmdArgs(cmd_args)
init_args = []
for arg in args_for_cmds:
arg.AddInitArgs(init_args)
return_arg = CreateArg(return_type + " result")
if return_arg:
init_args.append(return_arg)
f = Function(func_name, func_info, return_type, args, args_for_cmds,
cmd_args, init_args, num_pointer_args)
self.original_functions.append(f)
self.AddFunction(f)
f.type_handler.AddImmediateFunction(self, f)
self.Log("Auto Generated Functions : %d" %
len([f for f in self.functions if f.can_auto_generate or
(not f.IsType('') and not f.IsType('Custom') and
not f.IsType('Todo'))]))
funcs = [f for f in self.functions if not f.can_auto_generate and
(f.IsType('') or f.IsType('Custom') or f.IsType('Todo'))]
self.Log("Non Auto Generated Functions: %d" % len(funcs))
for f in funcs:
self.Log(" %-10s %-20s gl%s" % (f.info.type, f.return_type, f.name))
def WriteCommandIds(self, filename):
"""Writes the command buffer format"""
file = CWriter(filename)
self.WriteHeader(file)
file.Write("#define GLES2_COMMAND_LIST(OP) \\\n")
command_id = _FIRST_SPECIFIC_COMMAND_ID
for func in self.functions:
file.Write(" %-60s /* %d */ \\\n" % ("OP(%s)" % func.name, command_id))
command_id += 1
file.Write("\n")
file.Write("enum CommandId {\n")
file.Write(" kStartPoint = cmd::kLastCommonId, "
"// All GLES2 commands start after this.\n")
file.Write("#define GLES2_CMD_OP(name) k ## name,\n")
file.Write(" GLES2_COMMAND_LIST(GLES2_CMD_OP)\n")
file.Write("#undef GLES2_CMD_OP\n")
file.Write(" kNumCommands\n")
file.Write("};\n")
file.Write("\n")
file.Close()
def WriteFormat(self, filename):
"""Writes the command buffer format"""
file = CWriter(filename)
self.WriteHeader(file)
file.Write("#pragma pack(push, 1)\n")
file.Write("\n")
for func in self.functions:
func.WriteStruct(file)
file.Write("#pragma pack(pop)\n")
file.Write("\n")
file.Close()
def WriteFormatTest(self, filename):
"""Writes the command buffer format test."""
file = CWriter(filename)
self.WriteHeader(file)
file.Write("// This file contains unit tests for gles2 commmands\n")
file.Write("// It is included by gles2_cmd_format_test.cc\n")
file.Write("\n")
for func in self.functions:
func.WriteFormatTest(file)
file.Close()
def WriteCommandIdTest(self, filename):
"""Writes the command id test."""
file = CWriter(filename)
self.WriteLicense(file)
file.Write("// This file contains unit tests for gles2 commmand ids\n")
file.Write("\n")
file.Write("#include \"tests/common/win/testing_common.h\"\n")
file.Write("#include \"gpu/command_buffer/common/gles2_cmd_format.h\"\n")
file.Write("\n")
self.WriteNamespaceOpen(file)
file.Write("// *** These IDs MUST NOT CHANGE!!! ***\n")
file.Write("// Changing them will break all client programs.\n")
file.Write("TEST(GLES2CommandIdTest, CommandIdsMatch) {\n")
command_id = _FIRST_SPECIFIC_COMMAND_ID
for func in self.functions:
file.Write(" COMPILE_ASSERT(%s::kCmdId == %d,\n" %
(func.name, command_id))
file.Write(" GLES2_%s_kCmdId_mismatch);\n" % func.name)
command_id += 1
file.Write("}\n")
self.WriteNamespaceClose(file)
file.Close()
def WriteCmdHelperHeader(self, filename):
"""Writes the gles2 command helper."""
file = CWriter(filename)
for func in self.functions:
func.WriteCmdHelper(file)
file.Close()
def WriteServiceImplementation(self, filename):
"""Writes the service decorder implementation."""
file = CWriter(filename)
self.WriteHeader(file)
file.Write("// It is included by gles2_cmd_decoder.cc\n")
file.Write("\n")
for func in self.functions:
func.WriteServiceImplementation(file)
file.Close()
def WriteServiceValidation(self, filename):
file = CWriter(filename)
self.WriteLicense(file)
file.Write("\n")
self.WriteNamespaceOpen(file)
file.Write("namespace {\n")
file.Write("\n")
for func in self.functions:
file.Write("parse_error::ParseError Validate%s(\n" % func.name)
file.Write(
" GLES2Decoder* decoder, uint32 immediate_data_size%s) {\n" %
func.MakeTypedOriginalArgString("", True))
for arg in func.GetOriginalArgs():
arg.WriteValidationCode(file)
func.WriteValidationCode(file)
file.Write(" return parse_error::kParseNoError;\n")
file.Write("}\n")
file.Write("} // anonymous namespace\n")
self.WriteNamespaceClose(file)
file.Close()
def WriteGLES2CLibImplementation(self, filename):
"""Writes the GLES2 c lib implementation."""
file = CWriter(filename)
self.WriteHeader(file)
file.Write("\n")
file.Write("// These functions emluate GLES2 over command buffers.\n")
file.Write("\n")
file.Write("\n")
for func in self.original_functions:
file.Write("%s GLES2%s(%s) {\n" %
(func.return_type, func.name,
func.MakeTypedOriginalArgString("")))
return_string = "return "
if func.return_type == "void":
return_string = ""
file.Write(" %sgles2::GetGLContext()->%s(%s);\n" %
(return_string, func.original_name,
func.MakeOriginalArgString("")))
file.Write("}\n")
file.Write("\n")
file.Close()
def WriteGLES2ImplementationHeader(self, filename):
"""Writes the GLES2 helper header."""
file = CWriter(filename)
self.WriteHeader(file)
file.Write(
"// This file is included by gles2_implementation.h to declare the\n")
file.Write("// GL api functions.\n")
for func in self.original_functions:
func.WriteGLES2ImplementationHeader(file)
file.Close()
def WriteGLES2ImplementationImpl(self, filename):
"""Writes the gles2 helper implementation."""
file = CWriter(filename)
self.WriteLicense(file)
file.Write("\n")
file.Write("// A class to emluate GLES2 over command buffers.\n")
file.Write("\n")
file.Write(
"#include \"gpu/command_buffer/client/gles2_implementation.h\"\n")
file.Write("\n")
self.WriteNamespaceOpen(file)
for func in self.original_functions:
func.WriteGLES2ImplementationImpl(file)
file.Write("\n")
self.WriteNamespaceClose(file)
file.Close()
def main(argv):
"""This is the main function."""
parser = OptionParser()
parser.add_option(
"-g", "--generate-implementation-templates", action="store_true",
help="generates files that are generally hand edited..")
parser.add_option(
"--generate-command-id-tests", action="store_true",
help="generate tests for commands ids. Commands MUST not change ID!")
parser.add_option(
"-v", "--verbose", action="store_true",
help="prints more output.")
(options, args) = parser.parse_args(args=argv)
gen = GLGenerator(options.verbose)
gen.ParseGLH("common/GLES2/gl2.h")
gen.WriteCommandIds("common/gles2_cmd_ids_autogen.h")
gen.WriteFormat("common/gles2_cmd_format_autogen.h")
gen.WriteFormatTest("common/gles2_cmd_format_test_autogen.h")
gen.WriteGLES2ImplementationHeader("client/gles2_implementation_autogen.h")
gen.WriteGLES2CLibImplementation("client/gles2_c_lib_autogen.h")
gen.WriteCmdHelperHeader("client/gles2_cmd_helper_autogen.h")
gen.WriteServiceImplementation("service/gles2_cmd_decoder_autogen.h")
if options.generate_implementation_templates:
gen.WriteGLES2ImplementationImpl("client/gles2_implementation_gen.h")
gen.WriteServiceValidation("service/gles2_cmd_decoder_validate.h")
if options.generate_command_id_tests:
gen.WriteCommandIdTest("common/gles2_cmd_id_test.cc")
if __name__ == '__main__':
main(sys.argv[1:])