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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_NP_UTILS_NP_PLUGIN_OBJECT_H_
#define GPU_NP_UTILS_NP_PLUGIN_OBJECT_H_
#include "gpu/np_utils/np_object_pointer.h"
#include "gpu/np_utils/np_headers.h"
namespace np_utils {
// Interface for a plugin instance. The NPP plugin calls forwards to an instance
// of this interface.
class PluginObject {
public:
// Initialize this object.
virtual NPError New(NPMIMEType plugin_type,
int16 argc,
char* argn[],
char* argv[],
NPSavedData* saved) = 0;
virtual NPError SetWindow(NPWindow* new_window) = 0;
virtual int16 HandleEvent(NPEvent* event) = 0;
// Uninitialize but do not deallocate the object. Release will be called to
// deallocate if Destroy succeeds.
virtual NPError Destroy(NPSavedData** saved) = 0;
// Deallocate this object. This object is invalid after this returns.
virtual void Release() = 0;
virtual NPObject* GetScriptableNPObject() = 0;
protected:
PluginObject() {
}
virtual ~PluginObject() {
}
private:
DISALLOW_COPY_AND_ASSIGN(PluginObject);
};
} // namespace np_utils
#endif // GPU_NP_UTILS_NP_PLUGIN_OBJECT_H_