blob: 35c8444bb6f6eafa3e9e85783d32d80ad3e99cfe [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "blimp/client/compositor/blimp_context_provider.h"
#include "base/bind.h"
#include "base/callback_helpers.h"
#include "base/lazy_instance.h"
#include "gpu/command_buffer/client/gl_in_process_context.h"
#include "gpu/command_buffer/client/gles2_implementation.h"
#include "gpu/command_buffer/client/gles2_lib.h"
#include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h"
#include "third_party/skia/include/gpu/GrContext.h"
#include "third_party/skia/include/gpu/gl/GrGLInterface.h"
namespace {
// Singleton used to initialize and terminate the gles2 library.
class GLES2Initializer {
public:
GLES2Initializer() { gles2::Initialize(); }
~GLES2Initializer() { gles2::Terminate(); }
private:
DISALLOW_COPY_AND_ASSIGN(GLES2Initializer);
};
base::LazyInstance<GLES2Initializer> g_gles2_initializer =
LAZY_INSTANCE_INITIALIZER;
static void BindGrContextCallback(const GrGLInterface* interface) {
blimp::BlimpContextProvider* context_provider =
reinterpret_cast<blimp::BlimpContextProvider*>(interface->fCallbackData);
gles2::SetGLContext(context_provider->ContextGL());
}
} // namespace
namespace blimp {
// static
scoped_refptr<BlimpContextProvider> BlimpContextProvider::Create(
gfx::AcceleratedWidget widget) {
return new BlimpContextProvider(widget);
}
BlimpContextProvider::BlimpContextProvider(gfx::AcceleratedWidget widget) {
context_thread_checker_.DetachFromThread();
gpu::gles2::ContextCreationAttribHelper attribs_for_gles2;
attribs_for_gles2.alpha_size = 8;
attribs_for_gles2.depth_size = 0;
attribs_for_gles2.stencil_size = 0;
attribs_for_gles2.samples = 0;
attribs_for_gles2.sample_buffers = 0;
attribs_for_gles2.fail_if_major_perf_caveat = false;
attribs_for_gles2.bind_generates_resource = false;
attribs_for_gles2.context_type = gpu::gles2::CONTEXT_TYPE_OPENGLES2;
attribs_for_gles2.lose_context_when_out_of_memory = true;
context_.reset(gpu::GLInProcessContext::Create(
nullptr /* service */, nullptr /* surface */, false /* is_offscreen */,
widget, gfx::Size(1, 1), nullptr /* share_context */,
false /* share_resources */, attribs_for_gles2, gfx::PreferDiscreteGpu,
gpu::GLInProcessContextSharedMemoryLimits(),
nullptr /* gpu_memory_buffer_manager */, nullptr /* memory_limits */));
context_->SetContextLostCallback(
base::Bind(&BlimpContextProvider::OnLostContext, base::Unretained(this)));
}
BlimpContextProvider::~BlimpContextProvider() {
DCHECK(main_thread_checker_.CalledOnValidThread() ||
context_thread_checker_.CalledOnValidThread());
}
bool BlimpContextProvider::BindToCurrentThread() {
DCHECK(context_thread_checker_.CalledOnValidThread());
capabilities_.gpu = context_->GetImplementation()->capabilities();
capabilities_.gpu.image = true;
return true;
}
void BlimpContextProvider::DetachFromThread() {
context_thread_checker_.DetachFromThread();
}
cc::ContextProvider::Capabilities BlimpContextProvider::ContextCapabilities() {
DCHECK(context_thread_checker_.CalledOnValidThread());
return capabilities_;
}
gpu::gles2::GLES2Interface* BlimpContextProvider::ContextGL() {
DCHECK(context_thread_checker_.CalledOnValidThread());
return context_->GetImplementation();
}
gpu::ContextSupport* BlimpContextProvider::ContextSupport() {
DCHECK(context_thread_checker_.CalledOnValidThread());
return context_->GetImplementation();
}
class GrContext* BlimpContextProvider::GrContext() {
DCHECK(context_thread_checker_.CalledOnValidThread());
if (gr_context_)
return gr_context_.get();
// The GrGLInterface factory will make GL calls using the C GLES2 interface.
// Make sure the gles2 library is initialized first on exactly one thread.
g_gles2_initializer.Get();
gles2::SetGLContext(ContextGL());
skia::RefPtr<GrGLInterface> interface = skia::AdoptRef(new GrGLInterface);
skia_bindings::InitCommandBufferSkiaGLBinding(interface.get());
interface->fCallback = BindGrContextCallback;
interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(this);
gr_context_ = skia::AdoptRef(GrContext::Create(
kOpenGL_GrBackend, reinterpret_cast<GrBackendContext>(interface.get())));
return gr_context_.get();
}
void BlimpContextProvider::InvalidateGrContext(uint32_t state) {
DCHECK(context_thread_checker_.CalledOnValidThread());
if (gr_context_)
gr_context_.get()->resetContext(state);
}
void BlimpContextProvider::SetupLock() {
context_->SetLock(&context_lock_);
}
base::Lock* BlimpContextProvider::GetLock() {
return &context_lock_;
}
void BlimpContextProvider::DeleteCachedResources() {
DCHECK(context_thread_checker_.CalledOnValidThread());
if (gr_context_)
gr_context_->freeGpuResources();
}
void BlimpContextProvider::SetLostContextCallback(
const LostContextCallback& lost_context_callback) {
DCHECK(context_thread_checker_.CalledOnValidThread());
lost_context_callback_ = lost_context_callback;
}
void BlimpContextProvider::OnLostContext() {
DCHECK(context_thread_checker_.CalledOnValidThread());
if (!lost_context_callback_.is_null())
base::ResetAndReturn(&lost_context_callback_).Run();
if (gr_context_)
gr_context_->abandonContext();
}
} // namespace blimp