Check that the AudioContext constructor throws when the limit on hardware contexts is reached. | |
On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". | |
PASS reachHardwareContextsLimit() threw exception NotSupportedError: Failed to construct 'AudioContext': The number of hardware contexts provided (6) is greater than or equal to the maximum bound (6).. | |
PASS successfullyParsed is true | |
TEST COMPLETE | |