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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_BASE_PIPELINE_H_
#define MEDIA_BASE_PIPELINE_H_
#include <memory>
#include "base/memory/ref_counted.h"
#include "base/time/time.h"
#include "media/base/audio_decoder_config.h"
#include "media/base/buffering_state.h"
#include "media/base/cdm_context.h"
#include "media/base/media_export.h"
#include "media/base/media_track.h"
#include "media/base/pipeline_metadata.h"
#include "media/base/pipeline_status.h"
#include "media/base/ranges.h"
#include "media/base/text_track.h"
#include "media/base/video_decoder_config.h"
#include "media/base/video_rotation.h"
#include "ui/gfx/geometry/size.h"
namespace media {
class Demuxer;
class Renderer;
class MEDIA_EXPORT Pipeline {
public:
class Client {
public:
// Executed whenever an error occurs except when the error occurs during
// Start/Seek/Resume or Suspend. Those errors are reported via |seek_cb|
// and |suspend_cb| respectively.
// NOTE: The client is responsible for calling Pipeline::Stop().
virtual void OnError(PipelineStatus status) = 0;
// Executed whenever the media reaches the end.
virtual void OnEnded() = 0;
// Executed when the content duration, container video size, start time,
// and whether the content has audio and/or video in supported formats are
// known.
virtual void OnMetadata(PipelineMetadata metadata) = 0;
// Executed whenever there are changes in the buffering state of the
// pipeline.
virtual void OnBufferingStateChange(BufferingState state) = 0;
// Executed whenever the presentation duration changes.
virtual void OnDurationChange() = 0;
// Executed whenever a text track is added.
// The client is expected to create a TextTrack and call |done_cb|.
virtual void OnAddTextTrack(const TextTrackConfig& config,
const AddTextTrackDoneCB& done_cb) = 0;
// Executed whenever the key needed to decrypt the stream is not available.
virtual void OnWaitingForDecryptionKey() = 0;
// Executed for the first video frame and whenever natural size changes.
virtual void OnVideoNaturalSizeChange(const gfx::Size& size) = 0;
// Executed for the first video frame and whenever opacity changes.
virtual void OnVideoOpacityChange(bool opaque) = 0;
// Executed when the average keyframe distance for the video changes.
virtual void OnVideoAverageKeyframeDistanceUpdate() = 0;
// Executed whenever DemuxerStream status returns kConfigChange. Initial
// configs provided by OnMetadata.
virtual void OnAudioConfigChange(const AudioDecoderConfig& config) = 0;
virtual void OnVideoConfigChange(const VideoDecoderConfig& config) = 0;
// Executed whenever the underlying AudioDecoder or VideoDecoder changes
// during playback.
virtual void OnAudioDecoderChange(const std::string& name) = 0;
virtual void OnVideoDecoderChange(const std::string& name) = 0;
};
virtual ~Pipeline() {}
// StartType provides the option to start the pipeline without a renderer;
// pipeline initialization will stop once metadata has been retrieved. The
// flags below indicate when suspended start will be invoked.
enum class StartType {
kNormal, // Follow the normal startup path.
kSuspendAfterMetadataForAudioOnly, // Suspend after metadata for audio
// only.
kSuspendAfterMetadata, // Always suspend after metadata.
};
// Build a pipeline to using the given |demuxer| and |renderer| to construct
// a filter chain, executing |seek_cb| when the initial seek has completed.
// Methods on PipelineClient may be called up until Stop() has completed.
// It is an error to call this method after the pipeline has already started.
//
// If a |start_type| is specified which allows suspension, pipeline startup
// will halt after metadata has been retrieved and the pipeline will be in a
// suspended state.
virtual void Start(StartType start_type,
Demuxer* demuxer,
std::unique_ptr<Renderer> renderer,
Client* client,
const PipelineStatusCB& seek_cb) = 0;
// Track switching works similarly for both audio and video. Callbacks are
// used to notify when it is time to procede to the next step, since many of
// the operations are asynchronous.
// ──────────────────── Track Switch Control Flow ───────────────────────
// pipeline | demuxer | demuxer_stream | renderer | video/audio_renderer
// | | | |
// | | | |
// | | | |
// switch track | | |
// ---------> | | |
// | disable/enable stream | |
// | -----------> | |
// active streams | | |
// <--------- | | |
// | switch track | |
// --------------------------------------> |
// | | | Flush/Restart/Reset
// | | | --------------->
// Notify pipeline of completed track change (via callback)
// <-----------------------------------------------------
// ──────────────────── Sometime in the future ──────────────────────────
// | | | OnBufferingStateChange
// | | | <----------------
// | OnBufferingStateChange | |
// <-------------------------------------- |
// | | | |
// | | | |
// |enabled_track_ids| contains track ids of enabled audio tracks.
virtual void OnEnabledAudioTracksChanged(
const std::vector<MediaTrack::Id>& enabled_track_ids,
base::OnceClosure change_completed_cb) = 0;
// |selected_track_id| is either empty, which means no video track is
// selected, or contains the selected video track id.
virtual void OnSelectedVideoTrackChanged(
base::Optional<MediaTrack::Id> selected_track_id,
base::OnceClosure change_completed_cb) = 0;
// Stops the pipeline. This is a blocking function.
// If the pipeline is started, it must be stopped before destroying it.
// It it permissible to call Stop() at any point during the lifetime of the
// pipeline.
//
// Once Stop is called any outstanding completion callbacks
// for Start/Seek/Suspend/Resume or Client methods will *not* be called.
virtual void Stop() = 0;
// Attempt to seek to the position specified by time. |seek_cb| will be
// executed when the all filters in the pipeline have processed the seek.
//
// Clients are expected to call GetMediaTime() to check whether the seek
// succeeded.
//
// It is an error to call this method if the pipeline has not started or
// has been suspended.
virtual void Seek(base::TimeDelta time, const PipelineStatusCB& seek_cb) = 0;
// Suspends the pipeline, discarding the current renderer.
//
// While suspended, GetMediaTime() returns the presentation timestamp of the
// last rendered frame.
//
// It is an error to call this method if the pipeline has not started or is
// seeking.
virtual void Suspend(const PipelineStatusCB& suspend_cb) = 0;
// Resume the pipeline with a new renderer, and initialize it with a seek.
//
// It is an error to call this method if the pipeline has not finished
// suspending.
virtual void Resume(std::unique_ptr<Renderer> renderer,
base::TimeDelta timestamp,
const PipelineStatusCB& seek_cb) = 0;
// Returns true if the pipeline has been started via Start(). If IsRunning()
// returns true, it is expected that Stop() will be called before destroying
// the pipeline.
virtual bool IsRunning() const = 0;
// Returns true if the pipeline has been suspended via Suspend() or during
// Start(). If IsSuspended() returns true, it is expected that Resume() will
// be called to resume playback.
virtual bool IsSuspended() const = 0;
// Gets the current playback rate of the pipeline. When the pipeline is
// started, the playback rate will be 0.0. A rate of 1.0 indicates
// that the pipeline is rendering the media at the standard rate. Valid
// values for playback rate are >= 0.0.
virtual double GetPlaybackRate() const = 0;
// Attempt to adjust the playback rate. Setting a playback rate of 0.0 pauses
// all rendering of the media. A rate of 1.0 indicates a normal playback
// rate. Values for the playback rate must be greater than or equal to 0.0.
//
// TODO(scherkus): What about maximum rate? Does HTML5 specify a max?
virtual void SetPlaybackRate(double playback_rate) = 0;
// Gets the current volume setting being used by the audio renderer. When
// the pipeline is started, this value will be 1.0f. Valid values range
// from 0.0f to 1.0f.
virtual float GetVolume() const = 0;
// Attempt to set the volume of the audio renderer. Valid values for volume
// range from 0.0f (muted) to 1.0f (full volume). This value affects all
// channels proportionately for multi-channel audio streams.
virtual void SetVolume(float volume) = 0;
// Returns the current media playback time, which progresses from 0 until
// GetMediaDuration().
virtual base::TimeDelta GetMediaTime() const = 0;
// Get approximate time ranges of buffered media.
virtual Ranges<base::TimeDelta> GetBufferedTimeRanges() const = 0;
// Get the duration of the media in microseconds. If the duration has not
// been determined yet, then returns 0.
virtual base::TimeDelta GetMediaDuration() const = 0;
// Return true if loading progress has been made since the last time this
// method was called.
virtual bool DidLoadingProgress() = 0;
// Gets the current pipeline statistics.
virtual PipelineStatistics GetStatistics() const = 0;
virtual void SetCdm(CdmContext* cdm_context,
const CdmAttachedCB& cdm_attached_cb) = 0;
};
} // namespace media
#endif // MEDIA_BASE_PIPELINE_H_