| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_COMMON_SENSORS_H_ |
| #define CONTENT_COMMON_SENSORS_H_ |
| #pragma once |
| |
| // The sensors API will unify various types of sensor data into a set of |
| // channels, each of which provides change events and periodic updates. |
| // |
| // This version of the API is intended only to support the experimental screen |
| // rotation code and is not for general use. |
| |
| namespace sensors { |
| |
| // Indicates the coarse orientation of the device. |
| struct ScreenOrientation { |
| enum Side { |
| TOP = 0, // The screen is in its normal orientation. |
| BOTTOM = 1, // The screen is upside-down (180-degree rotation). |
| LEFT = 2, // The right side of the screen is at the top. |
| RIGHT = 3, // The left side of the screen is at the top. |
| FRONT = 4, // The screen is laid flat, facing upward. |
| BACK = 5 // The screen is laid flat, facing downward. |
| }; |
| |
| // The side of the device which the user probably perceives as facing upward. |
| // This can be used to orient controls and content in a "natural" direction. |
| Side upward; |
| }; |
| |
| } // namespace sensors |
| |
| #endif // CONTENT_COMMON_SENSORS_H_ |