blob: ae928475c3663855def99fad02df0729c554e273 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/host/capturer.h"
#include <ApplicationServices/ApplicationServices.h>
#include <OpenGL/CGLMacro.h>
#include <OpenGL/OpenGL.h>
#include <stddef.h>
#include "base/logging.h"
#include "base/mac/mac_util.h"
#include "base/memory/scoped_ptr.h"
#include "base/synchronization/waitable_event.h"
#include "remoting/base/util.h"
#include "remoting/host/capturer_helper.h"
#include "skia/ext/skia_utils_mac.h"
namespace remoting {
namespace {
// The amount of time allowed for displays to reconfigure.
const int64 kDisplayReconfigurationTimeoutInSeconds = 10;
class scoped_pixel_buffer_object {
public:
scoped_pixel_buffer_object();
~scoped_pixel_buffer_object();
bool Init(CGLContextObj cgl_context, int size_in_bytes);
void Release();
GLuint get() const { return pixel_buffer_object_; }
private:
CGLContextObj cgl_context_;
GLuint pixel_buffer_object_;
DISALLOW_COPY_AND_ASSIGN(scoped_pixel_buffer_object);
};
scoped_pixel_buffer_object::scoped_pixel_buffer_object()
: cgl_context_(NULL),
pixel_buffer_object_(0) {
}
scoped_pixel_buffer_object::~scoped_pixel_buffer_object() {
Release();
}
bool scoped_pixel_buffer_object::Init(CGLContextObj cgl_context,
int size_in_bytes) {
// The PBO path is only done on 10.6 (SnowLeopard) and above due to
// a driver issue that was found on 10.5
// (specifically on a NVIDIA GeForce 7300 GT).
// http://crbug.com/87283
if (base::mac::IsOSLeopardOrEarlier()) {
return false;
}
cgl_context_ = cgl_context;
CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
glGenBuffersARB(1, &pixel_buffer_object_);
if (glGetError() == GL_NO_ERROR) {
glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pixel_buffer_object_);
glBufferDataARB(GL_PIXEL_PACK_BUFFER_ARB, size_in_bytes, NULL,
GL_STREAM_READ_ARB);
glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, 0);
if (glGetError() != GL_NO_ERROR) {
Release();
}
} else {
cgl_context_ = NULL;
pixel_buffer_object_ = 0;
}
return pixel_buffer_object_ != 0;
}
void scoped_pixel_buffer_object::Release() {
if (pixel_buffer_object_) {
CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
glDeleteBuffersARB(1, &pixel_buffer_object_);
cgl_context_ = NULL;
pixel_buffer_object_ = 0;
}
}
// A class representing a full-frame pixel buffer.
class VideoFrameBuffer {
public:
VideoFrameBuffer() : bytes_per_row_(0), needs_update_(true) { }
// If the buffer is marked as needing to be updated (for example after the
// screen mode changes) and is the wrong size, then release the old buffer
// and create a new one.
void Update() {
if (needs_update_) {
needs_update_ = false;
CGDirectDisplayID mainDevice = CGMainDisplayID();
int width = CGDisplayPixelsWide(mainDevice);
int height = CGDisplayPixelsHigh(mainDevice);
if (width != size_.width() || height != size_.height()) {
size_.SetSize(width, height);
bytes_per_row_ = width * sizeof(uint32_t);
size_t buffer_size = width * height * sizeof(uint32_t);
ptr_.reset(new uint8[buffer_size]);
}
}
}
gfx::Size size() const { return size_; }
int bytes_per_row() const { return bytes_per_row_; }
uint8* ptr() const { return ptr_.get(); }
void set_needs_update() { needs_update_ = true; }
private:
gfx::Size size_;
int bytes_per_row_;
scoped_array<uint8> ptr_;
bool needs_update_;
DISALLOW_COPY_AND_ASSIGN(VideoFrameBuffer);
};
// A class to perform capturing for mac.
class CapturerMac : public Capturer {
public:
CapturerMac();
virtual ~CapturerMac();
bool Init();
// Capturer interface.
virtual void ScreenConfigurationChanged() OVERRIDE;
virtual media::VideoFrame::Format pixel_format() const OVERRIDE;
virtual void ClearInvalidRegion() OVERRIDE;
virtual void InvalidateRegion(const SkRegion& invalid_region) OVERRIDE;
virtual void InvalidateScreen(const gfx::Size& size) OVERRIDE;
virtual void InvalidateFullScreen() OVERRIDE;
virtual void CaptureInvalidRegion(CaptureCompletedCallback* callback)
OVERRIDE;
virtual const gfx::Size& size_most_recent() const OVERRIDE;
private:
void GlBlitFast(const VideoFrameBuffer& buffer, const SkRegion& region);
void GlBlitSlow(const VideoFrameBuffer& buffer);
void CgBlit(const VideoFrameBuffer& buffer, const SkRegion& region);
void CaptureRegion(const SkRegion& region,
CaptureCompletedCallback* callback);
void ScreenRefresh(CGRectCount count, const CGRect *rect_array);
void ScreenUpdateMove(CGScreenUpdateMoveDelta delta,
size_t count,
const CGRect *rect_array);
void DisplaysReconfigured(CGDirectDisplayID display,
CGDisplayChangeSummaryFlags flags);
static void ScreenRefreshCallback(CGRectCount count,
const CGRect *rect_array,
void *user_parameter);
static void ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta,
size_t count,
const CGRect *rect_array,
void *user_parameter);
static void DisplaysReconfiguredCallback(CGDirectDisplayID display,
CGDisplayChangeSummaryFlags flags,
void *user_parameter);
void ReleaseBuffers();
CGLContextObj cgl_context_;
static const int kNumBuffers = 2;
scoped_pixel_buffer_object pixel_buffer_object_;
VideoFrameBuffer buffers_[kNumBuffers];
// A thread-safe list of invalid rectangles, and the size of the most
// recently captured screen.
CapturerHelper helper_;
// The current buffer with valid data for reading.
int current_buffer_;
// The previous buffer into which we captured, or NULL for the first capture
// for a particular screen resolution.
uint8* last_buffer_;
// Contains an invalid region from the previous capture.
SkRegion last_invalid_region_;
// Format of pixels returned in buffer.
media::VideoFrame::Format pixel_format_;
// Acts as a critical section around our display configuration data
// structures. Specifically cgl_context_ and pixel_buffer_object_.
base::WaitableEvent display_configuration_capture_event_;
DISALLOW_COPY_AND_ASSIGN(CapturerMac);
};
CapturerMac::CapturerMac()
: cgl_context_(NULL),
current_buffer_(0),
last_buffer_(NULL),
pixel_format_(media::VideoFrame::RGB32),
display_configuration_capture_event_(false, true) {
}
CapturerMac::~CapturerMac() {
ReleaseBuffers();
CGUnregisterScreenRefreshCallback(CapturerMac::ScreenRefreshCallback, this);
CGScreenUnregisterMoveCallback(CapturerMac::ScreenUpdateMoveCallback, this);
CGDisplayRemoveReconfigurationCallback(
CapturerMac::DisplaysReconfiguredCallback, this);
}
bool CapturerMac::Init() {
CGError err =
CGRegisterScreenRefreshCallback(CapturerMac::ScreenRefreshCallback,
this);
if (err != kCGErrorSuccess) {
LOG(ERROR) << "CGRegisterScreenRefreshCallback " << err;
return false;
}
err = CGScreenRegisterMoveCallback(CapturerMac::ScreenUpdateMoveCallback,
this);
if (err != kCGErrorSuccess) {
LOG(ERROR) << "CGScreenRegisterMoveCallback " << err;
return false;
}
err = CGDisplayRegisterReconfigurationCallback(
CapturerMac::DisplaysReconfiguredCallback, this);
if (err != kCGErrorSuccess) {
LOG(ERROR) << "CGDisplayRegisterReconfigurationCallback " << err;
return false;
}
ScreenConfigurationChanged();
return true;
}
void CapturerMac::ReleaseBuffers() {
if (cgl_context_) {
pixel_buffer_object_.Release();
CGLDestroyContext(cgl_context_);
cgl_context_ = NULL;
}
// The buffers might be in use by the encoder, so don't delete them here.
// Instead, mark them as "needs update"; next time the buffers are used by
// the capturer, they will be recreated if necessary.
for (int i = 0; i < kNumBuffers; ++i) {
buffers_[i].set_needs_update();
}
}
void CapturerMac::ScreenConfigurationChanged() {
ReleaseBuffers();
helper_.ClearInvalidRegion();
last_buffer_ = NULL;
CGDirectDisplayID mainDevice = CGMainDisplayID();
int width = CGDisplayPixelsWide(mainDevice);
int height = CGDisplayPixelsHigh(mainDevice);
InvalidateScreen(gfx::Size(width, height));
if (!CGDisplayUsesOpenGLAcceleration(mainDevice)) {
VLOG(3) << "OpenGL support not available.";
return;
}
CGLPixelFormatAttribute attributes[] = {
kCGLPFAFullScreen,
kCGLPFADisplayMask,
(CGLPixelFormatAttribute)CGDisplayIDToOpenGLDisplayMask(mainDevice),
(CGLPixelFormatAttribute)0
};
CGLPixelFormatObj pixel_format = NULL;
GLint matching_pixel_format_count = 0;
CGLError err = CGLChoosePixelFormat(attributes,
&pixel_format,
&matching_pixel_format_count);
DCHECK_EQ(err, kCGLNoError);
err = CGLCreateContext(pixel_format, NULL, &cgl_context_);
DCHECK_EQ(err, kCGLNoError);
CGLDestroyPixelFormat(pixel_format);
CGLSetFullScreen(cgl_context_);
CGLSetCurrentContext(cgl_context_);
size_t buffer_size = width * height * sizeof(uint32_t);
pixel_buffer_object_.Init(cgl_context_, buffer_size);
}
media::VideoFrame::Format CapturerMac::pixel_format() const {
return pixel_format_;
}
void CapturerMac::ClearInvalidRegion() {
helper_.ClearInvalidRegion();
}
void CapturerMac::InvalidateRegion(const SkRegion& invalid_region) {
helper_.InvalidateRegion(invalid_region);
}
void CapturerMac::InvalidateScreen(const gfx::Size& size) {
helper_.InvalidateScreen(size);
}
void CapturerMac::InvalidateFullScreen() {
helper_.InvalidateFullScreen();
}
void CapturerMac::CaptureInvalidRegion(CaptureCompletedCallback* callback) {
// Only allow captures when the display configuration is not occurring.
scoped_refptr<CaptureData> data;
// Critical section shared with DisplaysReconfigured(...).
CHECK(display_configuration_capture_event_.TimedWait(
base::TimeDelta::FromSeconds(kDisplayReconfigurationTimeoutInSeconds)));
SkRegion region;
helper_.SwapInvalidRegion(&region);
VideoFrameBuffer& current_buffer = buffers_[current_buffer_];
current_buffer.Update();
bool flip = true; // GL capturers need flipping.
if (cgl_context_) {
if (pixel_buffer_object_.get() != 0) {
GlBlitFast(current_buffer, region);
} else {
// See comment in scoped_pixel_buffer_object::Init about why the slow
// path is always used on 10.5.
GlBlitSlow(current_buffer);
}
} else {
CgBlit(current_buffer, region);
flip = false;
}
DataPlanes planes;
planes.data[0] = current_buffer.ptr();
planes.strides[0] = current_buffer.bytes_per_row();
if (flip) {
planes.strides[0] = -planes.strides[0];
planes.data[0] +=
(current_buffer.size().height() - 1) * current_buffer.bytes_per_row();
}
data = new CaptureData(planes, gfx::Size(current_buffer.size()),
pixel_format());
data->mutable_dirty_region() = region;
current_buffer_ = (current_buffer_ + 1) % kNumBuffers;
helper_.set_size_most_recent(data->size());
display_configuration_capture_event_.Signal();
callback->Run(data);
delete callback;
}
void CapturerMac::GlBlitFast(const VideoFrameBuffer& buffer,
const SkRegion& region) {
const int buffer_height = buffer.size().height();
const int buffer_width = buffer.size().width();
// Clip to the size of our current screen.
SkIRect clip_rect = SkIRect::MakeWH(buffer_width, buffer_height);
if (last_buffer_) {
// We are doing double buffer for the capture data so we just need to copy
// the invalid region from the previous capture in the current buffer.
// TODO(hclam): We can reduce the amount of copying here by subtracting
// |capturer_helper_|s region from |last_invalid_region_|.
// http://crbug.com/92354
// Since the image obtained from OpenGL is upside-down, need to do some
// magic here to copy the correct rectangle.
const int y_offset = (buffer_height - 1) * buffer.bytes_per_row();
for(SkRegion::Iterator i(last_invalid_region_); !i.done(); i.next()) {
SkIRect copy_rect = i.rect();
copy_rect.intersect(clip_rect);
CopyRect(last_buffer_ + y_offset,
-buffer.bytes_per_row(),
buffer.ptr() + y_offset,
-buffer.bytes_per_row(),
4, // Bytes for pixel for RGBA.
copy_rect);
}
}
last_buffer_ = buffer.ptr();
last_invalid_region_ = region;
CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pixel_buffer_object_.get());
glReadPixels(0, 0, buffer_width, buffer_height, GL_BGRA, GL_UNSIGNED_BYTE, 0);
GLubyte* ptr = static_cast<GLubyte*>(
glMapBufferARB(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB));
if (ptr == NULL) {
// If the buffer can't be mapped, assume that it's no longer valid and
// release it.
pixel_buffer_object_.Release();
} else {
// Copy only from the dirty rects. Since the image obtained from OpenGL is
// upside-down we need to do some magic here to copy the correct rectangle.
const int y_offset = (buffer_height - 1) * buffer.bytes_per_row();
for(SkRegion::Iterator i(region); !i.done(); i.next()) {
SkIRect copy_rect = i.rect();
copy_rect.intersect(clip_rect);
CopyRect(ptr + y_offset,
-buffer.bytes_per_row(),
buffer.ptr() + y_offset,
-buffer.bytes_per_row(),
4, // Bytes for pixel for RGBA.
copy_rect);
}
}
if (!glUnmapBufferARB(GL_PIXEL_PACK_BUFFER_ARB)) {
// If glUnmapBuffer returns false, then the contents of the data store are
// undefined. This might be because the screen mode has changed, in which
// case it will be recreated in ScreenConfigurationChanged, but releasing
// the object here is the best option. Capturing will fall back on
// GlBlitSlow until such time as the pixel buffer object is recreated.
pixel_buffer_object_.Release();
}
glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, 0);
}
void CapturerMac::GlBlitSlow(const VideoFrameBuffer& buffer) {
CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
glReadBuffer(GL_FRONT);
glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
glPixelStorei(GL_PACK_ALIGNMENT, 4); // Force 4-byte alignment.
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
glPixelStorei(GL_PACK_SKIP_ROWS, 0);
glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
// Read a block of pixels from the frame buffer.
glReadPixels(0, 0, buffer.size().width(), buffer.size().height(),
GL_BGRA, GL_UNSIGNED_BYTE, buffer.ptr());
glPopClientAttrib();
}
void CapturerMac::CgBlit(const VideoFrameBuffer& buffer,
const SkRegion& region) {
const int buffer_height = buffer.size().height();
const int buffer_width = buffer.size().width();
// Clip to the size of our current screen.
SkIRect clip_rect = SkIRect::MakeWH(buffer_width, buffer_height);
if (last_buffer_)
memcpy(buffer.ptr(), last_buffer_,
buffer.bytes_per_row() * buffer_height);
last_buffer_ = buffer.ptr();
CGDirectDisplayID main_display = CGMainDisplayID();
uint8* display_base_address =
reinterpret_cast<uint8*>(CGDisplayBaseAddress(main_display));
int src_bytes_per_row = CGDisplayBytesPerRow(main_display);
int src_bytes_per_pixel = CGDisplayBitsPerPixel(main_display) / 8;
// TODO(hclam): We can reduce the amount of copying here by subtracting
// |capturer_helper_|s region from |last_invalid_region_|.
// http://crbug.com/92354
for(SkRegion::Iterator i(region); !i.done(); i.next()) {
SkIRect copy_rect = i.rect();
copy_rect.intersect(clip_rect);
CopyRect(display_base_address,
src_bytes_per_row,
buffer.ptr(),
buffer.bytes_per_row(),
src_bytes_per_pixel,
copy_rect);
}
}
const gfx::Size& CapturerMac::size_most_recent() const {
return helper_.size_most_recent();
}
void CapturerMac::ScreenRefresh(CGRectCount count, const CGRect *rect_array) {
SkIRect skirect_array[count];
for (CGRectCount i = 0; i < count; ++i) {
skirect_array[i] = gfx::CGRectToSkIRect(rect_array[i]);
}
SkRegion region;
region.setRects(skirect_array, count);
InvalidateRegion(region);
}
void CapturerMac::ScreenUpdateMove(CGScreenUpdateMoveDelta delta,
size_t count,
const CGRect *rect_array) {
SkIRect skirect_new_array[count];
for (CGRectCount i = 0; i < count; ++i) {
CGRect rect = rect_array[i];
rect = CGRectOffset(rect, delta.dX, delta.dY);
skirect_new_array[i] = gfx::CGRectToSkIRect(rect);
}
SkRegion region;
region.setRects(skirect_new_array, count);
InvalidateRegion(region);
}
void CapturerMac::DisplaysReconfigured(CGDirectDisplayID display,
CGDisplayChangeSummaryFlags flags) {
if (display == CGMainDisplayID()) {
if (flags & kCGDisplayBeginConfigurationFlag) {
// Wait on |display_configuration_capture_event_| to prevent more
// captures from occurring on a different thread while the displays
// are being reconfigured.
CHECK(display_configuration_capture_event_.TimedWait(
base::TimeDelta::FromSeconds(
kDisplayReconfigurationTimeoutInSeconds)));
} else {
ScreenConfigurationChanged();
// Now that the configuration has changed, signal the event.
display_configuration_capture_event_.Signal();
}
}
}
void CapturerMac::ScreenRefreshCallback(CGRectCount count,
const CGRect *rect_array,
void *user_parameter) {
CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter);
capturer->ScreenRefresh(count, rect_array);
}
void CapturerMac::ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta,
size_t count,
const CGRect *rect_array,
void *user_parameter) {
CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter);
capturer->ScreenUpdateMove(delta, count, rect_array);
}
void CapturerMac::DisplaysReconfiguredCallback(
CGDirectDisplayID display,
CGDisplayChangeSummaryFlags flags,
void *user_parameter) {
CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter);
capturer->DisplaysReconfigured(display, flags);
}
} // namespace
// static
Capturer* Capturer::Create() {
CapturerMac* capturer = new CapturerMac();
if (!capturer->Init()) {
delete capturer;
capturer = NULL;
}
return capturer;
}
} // namespace remoting