blob: 37130dec46ad47a0fca0023ff73f8f06530a4989 [file] [log] [blame]
/*
* Copyright (C) 2008 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/modules/accessibility/ax_image_map_link.h"
#include "third_party/blink/renderer/core/aom/accessible_node.h"
#include "third_party/blink/renderer/core/dom/element_traversal.h"
#include "third_party/blink/renderer/core/html/html_image_element.h"
#include "third_party/blink/renderer/modules/accessibility/ax_layout_object.h"
#include "third_party/blink/renderer/modules/accessibility/ax_object_cache_impl.h"
#include "third_party/blink/renderer/platform/graphics/path.h"
#include "ui/gfx/geometry/transform.h"
namespace blink {
AXImageMapLink::AXImageMapLink(HTMLAreaElement* area,
AXObjectCacheImpl& ax_object_cache)
: AXNodeObject(area, ax_object_cache) {}
AXImageMapLink::~AXImageMapLink() = default;
HTMLMapElement* AXImageMapLink::MapElement() const {
HTMLAreaElement* area = AreaElement();
if (!area)
return nullptr;
return Traversal<HTMLMapElement>::FirstAncestor(*area);
}
// static
AXObject* AXImageMapLink::GetAXObjectForImageMap(AXObjectCacheImpl& cache,
Node* area) {
DCHECK(area);
DCHECK(IsA<HTMLAreaElement>(area));
HTMLMapElement* map = Traversal<HTMLMapElement>::FirstAncestor(*area);
if (!map)
return nullptr;
return cache.Get(static_cast<Node*>(map->ImageElement()));
}
ax::mojom::blink::Role AXImageMapLink::NativeRoleIgnoringAria() const {
// https://www.w3.org/TR/html-aam-1.0/#html-element-role-mappings
// <area> tags without an href should be treated as static text.
// If the area has child nodes, those will be rendered naturally, and the
// role needs to be a generic container role that allows children.
KURL url = Url();
bool has_url = !url.IsNull() && !url.IsEmpty();
if (has_url)
return ax::mojom::blink::Role::kLink;
if (!GetElement()->hasChildren())
return ax::mojom::blink::Role::kStaticText;
return ax::mojom::blink::Role::kGenericContainer;
}
Element* AXImageMapLink::ActionElement() const {
return AnchorElement();
}
Element* AXImageMapLink::AnchorElement() const {
return To<Element>(GetNode());
}
KURL AXImageMapLink::Url() const {
if (!AreaElement())
return KURL();
return AreaElement()->Href();
}
void AXImageMapLink::GetRelativeBounds(AXObject** out_container,
gfx::RectF& out_bounds_in_container,
gfx::Transform& out_container_transform,
bool* clips_children) const {
*out_container = nullptr;
out_bounds_in_container = gfx::RectF();
out_container_transform.MakeIdentity();
HTMLAreaElement* area = AreaElement();
HTMLMapElement* map = MapElement();
if (!area || !map)
return;
LayoutObject* layout_object;
if (auto* ax_object = DynamicTo<AXLayoutObject>(parent_.Get()))
layout_object = ax_object->GetLayoutObject();
else
layout_object = map->GetLayoutObject();
if (!layout_object)
return;
out_bounds_in_container = area->GetPath(layout_object).BoundingRect();
*out_container = AXObjectCache().Get(layout_object);
}
bool AXImageMapLink::IsImageMapLink() const {
return true;
}
void AXImageMapLink::Trace(Visitor* visitor) const {
AXNodeObject::Trace(visitor);
}
} // namespace blink