| /* |
| * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_ACCESSIBILITY_AX_PROGRESS_INDICATOR_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_MODULES_ACCESSIBILITY_AX_PROGRESS_INDICATOR_H_ |
| |
| #include "third_party/blink/renderer/modules/accessibility/ax_layout_object.h" |
| |
| namespace blink { |
| |
| class AXObjectCacheImpl; |
| class HTMLProgressElement; |
| |
| class AXProgressIndicator final : public AXLayoutObject { |
| public: |
| AXProgressIndicator(LayoutObject*, AXObjectCacheImpl&); |
| |
| AXProgressIndicator(const AXProgressIndicator&) = delete; |
| AXProgressIndicator& operator=(const AXProgressIndicator&) = delete; |
| |
| private: |
| ax::mojom::blink::Role NativeRoleIgnoringAria() const final; |
| |
| bool IsProgressIndicator() const override { return true; } |
| |
| bool ValueForRange(float* out_value) const override; |
| bool MaxValueForRange(float* out_value) const override; |
| bool MinValueForRange(float* out_value) const override; |
| |
| HTMLProgressElement* GetProgressElement() const; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_MODULES_ACCESSIBILITY_AX_PROGRESS_INDICATOR_H_ |