| #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_COMPRESSION_ZLIB_PARTITION_ALLOC_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_MODULES_COMPRESSION_ZLIB_PARTITION_ALLOC_H_ |
| |
| #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" |
| #include "third_party/zlib/zlib.h" |
| |
| namespace blink { |
| |
| // Use PartitionAlloc for zlib allocations. |
| class ZlibPartitionAlloc { |
| STATIC_ONLY(ZlibPartitionAlloc); |
| |
| public: |
| static void Configure(z_stream* s); |
| |
| private: |
| static void* Alloc(void*, uint32_t items, uint32_t size); |
| |
| static void Free(void*, void*); |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_MODULES_COMPRESSION_ZLIB_PARTITION_ALLOC_H_ |