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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PAINT_PAINT_ARTIFACT_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PAINT_PAINT_ARTIFACT_H_
#include "base/check_op.h"
#include "third_party/blink/renderer/platform/graphics/paint/display_item_list.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_chunk.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/platform_export.h"
namespace blink {
// A PaintArtifact represents the output of painting, consisting of paint chunks
// and display items (in DisplayItemList).
//
// A PaintArtifact not only represents the output of the current painting, but
// also serves as cache of individual display items and paint chunks for later
// paintings as long as the display items and paint chunks are valid.
//
// It represents a particular state of the world, and is immutable (const) and
// promises to be in a reasonable state (e.g. chunk bounding boxes computed) to
// all users, except for PaintController and unit tests.
class PLATFORM_EXPORT PaintArtifact final
: public GarbageCollected<PaintArtifact> {
public:
PaintArtifact() = default;
PaintArtifact(const PaintArtifact& other) = delete;
PaintArtifact& operator=(const PaintArtifact& other) = delete;
PaintArtifact(PaintArtifact&& other) = delete;
PaintArtifact& operator=(PaintArtifact&& other) = delete;
void Trace(Visitor* visitor) const {}
bool IsEmpty() const { return chunks_.empty(); }
DisplayItemList& GetDisplayItemList() { return display_item_list_; }
const DisplayItemList& GetDisplayItemList() const {
return display_item_list_;
}
PaintChunks& GetPaintChunks() { return chunks_; }
const PaintChunks& GetPaintChunks() const { return chunks_; }
DisplayItemRange DisplayItemsInChunk(wtf_size_t chunk_index) const {
DCHECK_LT(chunk_index, chunks_.size());
auto& chunk = chunks_[chunk_index];
return display_item_list_.ItemsInRange(chunk.begin_index, chunk.end_index);
}
// Returns the approximate memory usage, excluding memory likely to be
// shared with the embedder after copying to cc::DisplayItemList.
size_t ApproximateUnsharedMemoryUsage() const;
PaintRecord GetPaintRecord(const PropertyTreeState& replay_state,
const gfx::Rect* cull_rect = nullptr) const;
void RecordDebugInfo(DisplayItemClientId, const String&, DOMNodeId);
// Note that ClientDebugName() returns the debug name at the time the client
// was last painted, which may be out-of-date for a client whose debug name
// has changed, but not in a way that caused it to be repainted. This can
// happen, for example, when the 'id' or 'class' attribute on a DOM element
// changes, but the change doesn't cause a style invalidation.
String ClientDebugName(DisplayItemClientId) const;
DOMNodeId ClientOwnerNodeId(DisplayItemClientId) const;
String IdAsString(const DisplayItem::Id& id) const;
std::unique_ptr<JSONArray> ToJSON() const;
void AppendChunksAsJSON(wtf_size_t start_chunk_index,
wtf_size_t end_chunk_index,
JSONArray&,
unsigned flags) const;
private:
struct ClientDebugInfo {
String name;
DOMNodeId owner_node_id;
DISALLOW_NEW();
};
using DebugInfo = HashMap<DisplayItemClientId, ClientDebugInfo>;
DisplayItemList display_item_list_;
PaintChunks chunks_;
DebugInfo debug_info_;
};
PLATFORM_EXPORT std::ostream& operator<<(std::ostream&, const PaintArtifact&);
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PAINT_PAINT_ARTIFACT_H_