| // Copyright 2019 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PAINT_SCROLLBAR_DISPLAY_ITEM_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PAINT_SCROLLBAR_DISPLAY_ITEM_H_ |
| |
| #include "base/dcheck_is_on.h" |
| #include "cc/input/hit_test_opaqueness.h" |
| #include "cc/input/scrollbar.h" |
| #include "third_party/blink/renderer/platform/graphics/compositor_element_id.h" |
| #include "third_party/blink/renderer/platform/graphics/paint/display_item.h" |
| #include "third_party/blink/renderer/platform/graphics/paint/paint_record.h" |
| #include "third_party/blink/renderer/platform/wtf/casting.h" |
| |
| namespace cc { |
| class ScrollbarLayerBase; |
| } |
| |
| namespace blink { |
| |
| class DisplayItemClient; |
| class GraphicsContext; |
| class TransformPaintPropertyNode; |
| |
| // During paint, we create a ScrollbarDisplayItem for a non-custom scrollbar. |
| // During PaintArtifactCompositor::Update(), we decide whether to composite the |
| // scrollbar and, if not composited, call Paint() to actually paint the |
| // scrollbar into a paint record, otherwise call CreateLayer() to create a cc |
| // scrollbar layer. |
| class PLATFORM_EXPORT ScrollbarDisplayItem final : public DisplayItem { |
| public: |
| ScrollbarDisplayItem( |
| DisplayItemClientId, |
| Type, |
| scoped_refptr<cc::Scrollbar>, |
| const gfx::Rect& visual_rect, |
| scoped_refptr<const TransformPaintPropertyNode> scroll_translation, |
| CompositorElementId element_id, |
| cc::HitTestOpaqueness, |
| RasterEffectOutset outset, |
| PaintInvalidationReason paint_invalidation_reason = |
| PaintInvalidationReason::kJustCreated); |
| |
| const TransformPaintPropertyNode* ScrollTranslation() const { |
| DCHECK(!IsTombstone()); |
| return data_->scroll_translation_.get(); |
| } |
| CompositorElementId ElementId() const { |
| DCHECK(!IsTombstone()); |
| return data_->element_id_; |
| } |
| |
| // Paints the scrollbar into the internal paint record, for non-composited |
| // scrollbar. |
| PaintRecord Paint() const; |
| |
| bool NeedsUpdateDisplay() const; |
| |
| // Create or reuse the cc scrollbar layer, for composited scrollbar. |
| scoped_refptr<cc::ScrollbarLayerBase> CreateOrReuseLayer( |
| cc::ScrollbarLayerBase* existing_layer) const; |
| |
| // Records a scrollbar into a GraphicsContext. Must check |
| // PaintController::UseCachedItem() before calling this function. |
| // |rect| is the bounding box of the scrollbar in the current transform space. |
| static void Record( |
| GraphicsContext&, |
| const DisplayItemClient&, |
| DisplayItem::Type, |
| scoped_refptr<cc::Scrollbar>, |
| const gfx::Rect& visual_rect, |
| scoped_refptr<const TransformPaintPropertyNode> scroll_translation, |
| CompositorElementId element_id, |
| cc::HitTestOpaqueness); |
| |
| bool IsOpaque() const; |
| |
| static bool IsScrollbarElementId(CompositorElementId element_id) { |
| return NamespaceFromCompositorElementId(element_id) == |
| CompositorElementIdNamespace::kHorizontalScrollbar || |
| NamespaceFromCompositorElementId(element_id) == |
| CompositorElementIdNamespace::kVerticalScrollbar; |
| } |
| |
| private: |
| friend class DisplayItem; |
| bool EqualsForUnderInvalidationImpl(const ScrollbarDisplayItem&) const; |
| #if DCHECK_IS_ON() |
| void PropertiesAsJSONImpl(JSONObject&) const; |
| #endif |
| |
| struct Data { |
| scoped_refptr<cc::Scrollbar> scrollbar_; |
| scoped_refptr<const TransformPaintPropertyNode> scroll_translation_; |
| CompositorElementId element_id_; |
| cc::HitTestOpaqueness hit_test_opaqueness_; |
| // This is lazily created for non-composited scrollbar. |
| mutable PaintRecord record_; |
| |
| USING_FAST_MALLOC(Data); |
| }; |
| // This is to make ScrollbarDisplayItem not bigger than other DisplayItems, |
| // so that we can store different types of DisplayItems in DisplayItemList |
| // with fixed item size without big gaps. The unique_ptr indirection won't |
| // affect performance much because ScrollbarDisplayItems are rare in the |
| // painted result. |
| std::unique_ptr<Data> data_; |
| }; |
| |
| template <> |
| struct DowncastTraits<ScrollbarDisplayItem> { |
| static bool AllowFrom(const DisplayItem& i) { |
| return !i.IsTombstone() && i.IsScrollbar(); |
| } |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PAINT_SCROLLBAR_DISPLAY_ITEM_H_ |