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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_ACCELERATED_WIDGET_MAC_CA_RENDERER_LAYER_TREE_H_
#define UI_ACCELERATED_WIDGET_MAC_CA_RENDERER_LAYER_TREE_H_
#include <CoreVideo/CoreVideo.h>
#include <IOSurface/IOSurfaceRef.h>
#include <QuartzCore/QuartzCore.h>
#include <list>
#include <memory>
#include <optional>
#include "base/apple/scoped_cftyperef.h"
#include "base/containers/flat_map.h"
#include "base/feature_list.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/accelerated_widget_mac/accelerated_widget_mac_export.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/rrect_f.h"
#include "ui/gfx/geometry/transform.h"
#include "ui/gfx/hdr_metadata.h"
#include "ui/gfx/mac/io_surface.h"
#include "ui/gfx/video_types.h"
@class AVSampleBufferDisplayLayer;
namespace ui {
ACCELERATED_WIDGET_MAC_EXPORT BASE_DECLARE_FEATURE(
kFullscreenLowPowerBackdropMac);
ACCELERATED_WIDGET_MAC_EXPORT BASE_DECLARE_FEATURE(kCALayerTreeOptimization);
struct CARendererLayerParams;
enum class CALayerType {
// A CALayer with contents set to an IOSurface by setContents.
kDefault,
// An AVSampleBufferDisplayLayer.
kVideo,
// A CAMetalLayer that copies half-float or 10-bit IOSurfaces.
kHDRCopier,
};
// The CARendererLayerTree will construct a hierarchy of CALayers from a linear
// list provided by the CoreAnimation renderer using the algorithm and structure
// referenced described in
// https://docs.google.com/document/d/1DtSN9zzvCF44_FQPM7ie01UxGHagQ66zfF5L9HnigQY/edit?usp=sharing
class ACCELERATED_WIDGET_MAC_EXPORT CARendererLayerTree {
public:
CARendererLayerTree(bool allow_av_sample_buffer_display_layer,
bool allow_solid_color_layers);
CARendererLayerTree(const CARendererLayerTree&) = delete;
CARendererLayerTree& operator=(const CARendererLayerTree&) = delete;
// This will remove all CALayers from this tree from their superlayer.
~CARendererLayerTree();
// Append the description of a new CALayer to the tree. This will not
// create any new CALayers until CommitScheduledCALayers is called. This
// cannot be called anymore after CommitScheduledCALayers has been called.
bool ScheduleCALayer(const CARendererLayerParams& params);
// Set the MTLDevice to use for any CAMetalLayers.
void SetMetalDevice(id<MTLDevice> metal_device) {
metal_device_ = metal_device;
}
// Create a CALayer tree for the scheduled layers, and set |superlayer| to
// have only this tree as its sublayers. If |old_tree| is non-null, then try
// to re-use the CALayers of |old_tree| as much as possible. |old_tree| will
// be destroyed at the end of the function, and any CALayers in it which were
// not re-used by |this| will be removed from the CALayer hierarchy.
void CommitScheduledCALayers(CALayer* superlayer,
std::unique_ptr<CARendererLayerTree> old_tree,
const gfx::Size& pixel_size,
float scale_factor);
// Returns the contents used for a given solid color.
id ContentsForSolidColorForTesting(SkColor4f color);
// If there exists only a single content layer, return the IOSurface of that
// layer.
IOSurfaceRef GetContentIOSurface() const;
private:
class SolidColorContents;
class RootLayer;
class ClipAndSortingLayer;
class TransformLayer;
class ContentLayer;
friend class ContentLayer;
using CALayerMap = base::flat_map<IOSurfaceRef, base::WeakPtr<ContentLayer>>;
void MatchLayersToOldTreeDefault(CARendererLayerTree* old_tree);
void MatchLayersToOldTree(CARendererLayerTree* old_tree);
class RootLayer {
public:
RootLayer(CARendererLayerTree* tree);
RootLayer(RootLayer&&) = delete;
RootLayer(const RootLayer&) = delete;
RootLayer& operator=(const RootLayer&) = delete;
// This will remove |ca_layer| from its superlayer, if |ca_layer| is
// non-nil.
~RootLayer();
// Append a new content layer, without modifying the actual CALayer
// structure.
bool AddContentLayer(const CARendererLayerParams& params);
// Downgrade all downgradeable AVSampleBufferDisplayLayers to be normal
// CALayers.
// https://crbug.com/923427, https://crbug.com/1143477
void DowngradeAVLayersToCALayers();
// Allocate CALayers for this layer and its children, and set their
// properties appropriately. Re-use the CALayers from |old_layer| if
// possible. If re-using a CALayer from |old_layer|, reset its |ca_layer|
// to nil, so that its destructor will not remove an active CALayer.
void CommitToCA(CALayer* superlayer, const gfx::Size& pixel_size);
void CALayerFallBack();
// Return true if the CALayer tree is just a video layer on a black or
// transparent background, false otherwise.
bool WantsFullscreenLowPowerBackdrop() const;
// Tree that owns `this`.
const raw_ptr<CARendererLayerTree> tree_;
std::list<ClipAndSortingLayer> clip_and_sorting_layers_;
CALayer* __strong ca_layer_;
// Weak pointer to the layer in the old CARendererLayerTree that will be
// reused by this layer, and the weak factory used to make that pointer.
base::WeakPtr<RootLayer> old_layer_;
base::WeakPtrFactory<RootLayer> weak_factory_for_new_layer_{this};
};
class ClipAndSortingLayer {
public:
ClipAndSortingLayer(RootLayer* root_layer,
bool is_clipped,
gfx::Rect clip_rect,
gfx::RRectF rounded_corner_bounds,
unsigned sorting_context_id,
bool is_singleton_sorting_context);
ClipAndSortingLayer(ClipAndSortingLayer&& layer) = delete;
ClipAndSortingLayer(const ClipAndSortingLayer&) = delete;
ClipAndSortingLayer& operator=(const ClipAndSortingLayer&) = delete;
// See the behavior of RootLayer for the effects of these functions on the
// |ca_layer| member and |old_layer| argument.
~ClipAndSortingLayer();
void AddContentLayer(const CARendererLayerParams& params);
void CommitToCA(CALayer* last_committed_clip_ca_layer);
void CALayerFallBack();
CARendererLayerTree* tree() { return parent_layer_->tree_; }
// Parent layer that owns `this`, and child layers that `this` owns.
const raw_ptr<RootLayer> parent_layer_;
std::list<TransformLayer> transform_layers_;
bool is_clipped_ = false;
gfx::Rect clip_rect_;
gfx::RRectF rounded_corner_bounds_;
unsigned sorting_context_id_ = 0;
bool is_singleton_sorting_context_ = false;
CALayer* __strong clipping_ca_layer_;
CALayer* __strong rounded_corner_ca_layer_;
// The status when used as an old layer.
bool ca_layer_used_ = false;
// Weak pointer to the layer in the old CARendererLayerTree that will be
// reused by this layer, and the weak factory used to make that pointer.
base::WeakPtr<ClipAndSortingLayer> old_layer_;
base::WeakPtrFactory<ClipAndSortingLayer> weak_factory_for_new_layer_{this};
};
class TransformLayer {
public:
TransformLayer(ClipAndSortingLayer* parent_layer,
const gfx::Transform& transform);
TransformLayer(TransformLayer&& layer) = delete;
TransformLayer(const TransformLayer&) = delete;
TransformLayer& operator=(const TransformLayer&) = delete;
// See the behavior of RootLayer for the effects of these functions on the
// |ca_layer| member and |old_layer| argument.
~TransformLayer();
void AddContentLayer(const CARendererLayerParams& params);
void CommitToCA(CALayer* last_committed_transform_ca_layer);
void CALayerFallBack();
CARendererLayerTree* tree() { return parent_layer_->tree(); }
// Parent layer that owns `this`, and child layers that `this` owns.
const raw_ptr<ClipAndSortingLayer> parent_layer_;
std::list<ContentLayer> content_layers_;
gfx::Transform transform_;
CALayer* __strong ca_layer_;
// The ca layer status when used as an old layer.
bool ca_layer_used_ = false;
// Weak pointer to the layer in the old CARendererLayerTree that will be
// reused by this layer, and the weak factory used to make that pointer.
base::WeakPtr<TransformLayer> old_layer_;
base::WeakPtrFactory<TransformLayer> weak_factory_for_new_layer_{this};
};
class ContentLayer {
public:
ContentLayer(TransformLayer* parent_layer,
base::apple::ScopedCFTypeRef<IOSurfaceRef> io_surface,
base::apple::ScopedCFTypeRef<CVPixelBufferRef> cv_pixel_buffer,
const gfx::RectF& contents_rect,
const gfx::Rect& rect,
SkColor4f background_color,
const gfx::ColorSpace& color_space,
unsigned edge_aa_mask,
float opacity,
bool nearest_neighbor_filter,
const gfx::HDRMetadata& hdr_metadata,
gfx::ProtectedVideoType protected_video_type,
bool is_render_pass_draw_quad);
ContentLayer(ContentLayer&& layer) = delete;
ContentLayer(const ContentLayer&) = delete;
ContentLayer& operator=(const ContentLayer&) = delete;
// See the behavior of RootLayer for the effects of these functions.
~ContentLayer();
void CommitToCA(CALayer* last_committed_ca_layer);
CARendererLayerTree* tree() { return parent_layer_->tree(); }
void UpdateMapAndMatchOldLayers(CALayerMap& old_ca_layer_map,
int& layer_order,
int& last_old_layer_order);
// Parent layer that owns `this`.
const raw_ptr<TransformLayer> parent_layer_;
// Ensure that the IOSurface be marked as in-use as soon as it is received.
// When they are committed to the window server, that will also increment
// their use count.
const gfx::ScopedInUseIOSurface io_surface_;
const base::apple::ScopedCFTypeRef<CVPixelBufferRef> cv_pixel_buffer_;
scoped_refptr<SolidColorContents> solid_color_contents_;
gfx::RectF contents_rect_;
gfx::RectF rect_;
SkColor4f background_color_ = SkColors::kTransparent;
// The color space of |io_surface|. Used for HDR tonemapping.
gfx::ColorSpace io_surface_color_space_;
// Note that the CoreAnimation edge antialiasing mask is not the same as
// the edge antialiasing mask passed to the constructor.
CAEdgeAntialiasingMask ca_edge_aa_mask_ = 0;
float opacity_ = 1;
NSString* const ca_filter_ = nil;
CALayerType type_ = CALayerType::kDefault;
// If |type| is CALayerType::kVideo and |video_type_can_downgrade| then
// |type| can be downgraded to kDefault. This can be set to false for
// HDR video (that cannot be displayed by a regular CALayer) or for
// protected content (see https://crbug.com/1026703).
bool video_type_can_downgrade_ = true;
gfx::HDRMetadata hdr_metadata_;
gfx::ProtectedVideoType protected_video_type_ =
gfx::ProtectedVideoType::kClear;
CALayer* __strong ca_layer_;
// If this layer's contents can be represented as an
// AVSampleBufferDisplayLayer, then |ca_layer| will point to |av_layer|.
AVSampleBufferDisplayLayer* __strong av_layer_;
// Layer used to colorize content when it updates, if borders are
// enabled.
CALayer* __strong update_indicator_layer_;
// Indicate the content layer order in the whole layer tree.
int layer_order_ = 0;
// The status when used as an old layer.
bool ca_layer_used_ = false;
bool is_render_pass_draw_quad_ = false;
// Weak pointer to the layer in the old CARendererLayerTree that will be
// reused by this layer, and the weak factory used to make that pointer.
base::WeakPtr<ContentLayer> old_layer_;
base::WeakPtrFactory<ContentLayer> weak_factory_for_new_layer_{this};
};
RootLayer root_layer_{this};
float scale_factor_ = 1;
bool has_committed_ = false;
const bool allow_av_sample_buffer_display_layer_ = true;
const bool allow_solid_color_layers_ = true;
id<MTLDevice> __strong metal_device_ = nil;
// Enable CALayerTree optimization that will try to reuse the CALayer with a
// matched CALayer from the old CALayerTree in the previous frame.
const bool ca_layer_tree_optimization_;
// Map of content IOSurface.
CALayerMap ca_layer_map_;
};
} // namespace ui
#endif // UI_ACCELERATED_WIDGET_MAC_CA_RENDERER_LAYER_TREE_H_