blob: 8c0b7729a75eaeb33ea46684df102a37b92a485a [file] [log] [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/color/color_mixers.h"
#include "ui/base/ui_base_features.h"
#include "ui/color/core_default_color_mixer.h"
#include "ui/color/css_system_color_mixer.h"
#include "ui/color/fluent_ui_color_mixer.h"
#include "ui/color/material_ui_color_mixer.h"
#include "ui/color/native_color_mixers.h"
#include "ui/color/ref_color_mixer.h"
#include "ui/color/sys_color_mixer.h"
#include "ui/color/ui_color_mixer.h"
#include "ui/native_theme/native_theme_features.h"
namespace ui {
void AddColorMixers(ColorProvider* provider, const ColorProviderKey& key) {
AddRefColorMixer(provider, key);
// TODO(tluk): Determine the correct place to insert the sys color mixer.
AddSysColorMixer(provider, key);
AddCoreDefaultColorMixer(provider, key);
AddNativeCoreColorMixer(provider, key);
AddUiColorMixer(provider, key);
if (features::IsChromeRefresh2023()) {
// This must come after the UI and native UI mixers to ensure leaf node
// colors are overridden with GM3 recipes when the refresh flag is enabled.
AddMaterialUiColorMixer(provider, key);
}
if (IsFluentScrollbarEnabled()) {
// This must come after the UI and before the native UI mixers to ensure
// leaf node colors are overridden with the Fluent recipes but that high
// contrast (specified via native UI on Windows) can override the Fluent
// colors.
AddFluentUiColorMixer(provider, key);
}
AddNativeUiColorMixer(provider, key);
AddCssSystemColorMixer(provider, key);
AddNativePostprocessingMixer(provider, key);
}
} // namespace ui