| // Copyright 2021 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/color/color_mixers.h" |
| |
| #include "ui/base/ui_base_features.h" |
| #include "ui/color/core_default_color_mixer.h" |
| #include "ui/color/css_system_color_mixer.h" |
| #include "ui/color/fluent_ui_color_mixer.h" |
| #include "ui/color/material_ui_color_mixer.h" |
| #include "ui/color/native_color_mixers.h" |
| #include "ui/color/ref_color_mixer.h" |
| #include "ui/color/sys_color_mixer.h" |
| #include "ui/color/ui_color_mixer.h" |
| #include "ui/native_theme/native_theme_features.h" |
| |
| namespace ui { |
| |
| void AddColorMixers(ColorProvider* provider, const ColorProviderKey& key) { |
| AddRefColorMixer(provider, key); |
| // TODO(tluk): Determine the correct place to insert the sys color mixer. |
| AddSysColorMixer(provider, key); |
| AddCoreDefaultColorMixer(provider, key); |
| AddNativeCoreColorMixer(provider, key); |
| AddUiColorMixer(provider, key); |
| if (features::IsChromeRefresh2023()) { |
| // This must come after the UI and native UI mixers to ensure leaf node |
| // colors are overridden with GM3 recipes when the refresh flag is enabled. |
| AddMaterialUiColorMixer(provider, key); |
| } |
| if (IsFluentScrollbarEnabled()) { |
| // This must come after the UI and before the native UI mixers to ensure |
| // leaf node colors are overridden with the Fluent recipes but that high |
| // contrast (specified via native UI on Windows) can override the Fluent |
| // colors. |
| AddFluentUiColorMixer(provider, key); |
| } |
| AddNativeUiColorMixer(provider, key); |
| AddCssSystemColorMixer(provider, key); |
| AddNativePostprocessingMixer(provider, key); |
| } |
| |
| } // namespace ui |