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// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_COLOR_COLOR_RECIPE_H_
#define UI_COLOR_COLOR_RECIPE_H_
#include <list>
#include "base/component_export.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/color/color_transform.h"
namespace ui {
class ColorMixer;
// A ColorRecipe describes how to construct an output color from a series of
// transforms. Recipes take an input color and mixer, then apply their
// transforms in order to produce the output. This means that a recipe with no
// transforms will return its input color unchanged.
class COMPONENT_EXPORT(COLOR) ColorRecipe {
public:
ColorRecipe();
// This constructor acts as a shorthand initialization of a recipe with a
// transform which is by far the most common means of recipe initialization.
ColorRecipe(const ColorTransform& transform); // NOLINT
ColorRecipe(const ColorRecipe&);
ColorRecipe& operator=(const ColorRecipe&);
ColorRecipe(ColorRecipe&&) noexcept;
ColorRecipe& operator=(ColorRecipe&&) noexcept;
~ColorRecipe();
ColorRecipe& operator+=(const ColorTransform& transform);
// Generates the output color for |input| by applying all transforms. |mixer|
// is passed to each transform, since it might need to request other colors.
SkColor GenerateResult(SkColor input, const ColorMixer& mixer) const;
private:
std::list<ColorTransform> transforms_;
};
COMPONENT_EXPORT(COLOR)
ColorRecipe operator+(ColorRecipe recipe, const ColorTransform& transform);
} // namespace ui
#endif // UI_COLOR_COLOR_RECIPE_H_