| // Copyright 2013 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_EVENTS_EVENT_SOURCE_H_ |
| #define UI_EVENTS_EVENT_SOURCE_H_ |
| |
| #include <list> |
| #include <memory> |
| #include <vector> |
| |
| #include "base/scoped_observation_traits.h" |
| #include "ui/events/event_dispatcher.h" |
| #include "ui/events/event_rewriter.h" |
| #include "ui/events/events_export.h" |
| |
| namespace ui { |
| |
| class Event; |
| class EventSink; |
| |
| // EventSource receives events from the native platform (e.g. X11, win32 etc.) |
| // and sends the events to an EventSink. |
| class EVENTS_EXPORT EventSource { |
| public: |
| EventSource(); |
| |
| EventSource(const EventSource&) = delete; |
| EventSource& operator=(const EventSource&) = delete; |
| |
| virtual ~EventSource(); |
| |
| virtual EventSink* GetEventSink() = 0; |
| |
| // Adds a rewriter to modify events before they are sent to the |
| // EventSink. The rewriter must be explicitly removed from the |
| // EventSource before the rewriter is destroyed. The EventSource |
| // does not take ownership of the rewriter. |
| void AddEventRewriter(EventRewriter* rewriter); |
| void RemoveEventRewriter(EventRewriter* rewriter); |
| |
| // Sends the event through all rewriters and onto the source's EventSink. |
| EventDispatchDetails SendEventToSink(const Event* event); |
| |
| // Send the event to the sink after rewriting; subclass overrides may queue |
| // events before delivery, i.e. for the WindowService. |
| virtual EventDispatchDetails DeliverEventToSink(Event* event); |
| |
| protected: |
| // Sends the event through the rewriters and onto the source's EventSink. |
| // If |rewriter| is valid, |event| is only sent to the subsequent rewriters. |
| // This is used for asynchronous reposting of events processed by |rewriter|. |
| // TODO(kpschoedel): Remove along with old EventRewriter API. |
| EventDispatchDetails SendEventToSinkFromRewriter( |
| const Event* event, |
| const EventRewriter* rewriter); |
| |
| private: |
| // Implementation of EventRewriterContinuation. No details need to be |
| // visible outside of event_source.cc. |
| class EventRewriterContinuationImpl; |
| |
| // It's sufficient to have one EventRewriterContinuationImpl for each |
| // registered EventRewriter, so a list of them also serves as a list |
| // of registered rewriters. |
| typedef std::list<std::unique_ptr<EventRewriterContinuationImpl>> |
| EventRewriterList; |
| |
| // Returns the EventRewriterContinuation for a given EventRewriter, |
| // or |rewriter_list_.end()| if the rewriter is not registered. |
| EventRewriterList::iterator FindContinuation(const EventRewriter* rewriter); |
| |
| EventRewriterList rewriter_list_; |
| |
| friend class EventRewriter; // TODO(kpschoedel): Remove along with old API. |
| friend class EventSourceTestApi; |
| }; |
| |
| } // namespace ui |
| |
| namespace base { |
| |
| template <> |
| struct ScopedObservationTraits<ui::EventSource, ui::EventRewriter> { |
| static void AddObserver(ui::EventSource* source, |
| ui::EventRewriter* observer) { |
| source->AddEventRewriter(observer); |
| } |
| static void RemoveObserver(ui::EventSource* source, |
| ui::EventRewriter* observer) { |
| source->RemoveEventRewriter(observer); |
| } |
| }; |
| |
| } // namespace base |
| |
| #endif // UI_EVENTS_EVENT_SOURCE_H_ |