blob: 2551da7ab28fe933962e0041c7b5c42768ffea33 [file] [log] [blame]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include <optional>
#include <vector>
#include "base/containers/flat_set.h"
#include "base/functional/bind.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/event.h"
#include "ui/events/keyboard_hook.h"
#include "ui/events/keycodes/dom/dom_code.h"
#include "ui/events/keycodes/dom/keycode_converter.h"
#include "ui/events/keycodes/keyboard_codes.h"
#include "ui/events/test/keyboard_layout.h"
#include "ui/events/win/keyboard_hook_win_base.h"
#include "ui/events/win/system_event_state_lookup.h"
namespace ui {
class ModifierKeyboardHookWinTest : public testing::Test {
public:
ModifierKeyboardHookWinTest();
ModifierKeyboardHookWinTest(const ModifierKeyboardHookWinTest&) = delete;
ModifierKeyboardHookWinTest& operator=(const ModifierKeyboardHookWinTest&) =
delete;
~ModifierKeyboardHookWinTest() override;
// testing::Test overrides.
void SetUp() override;
void HandleKeyPress(KeyEvent* key_event);
protected:
KeyboardHookWinBase* keyboard_hook() { return keyboard_hook_.get(); }
uint32_t next_time_stamp() { return time_stamp_++; }
std::vector<KeyEvent>* key_events() { return &key_events_; }
// Used for sending key events which are handled by the hook.
void SendModifierKeyDownEvent(KeyboardCode key_code,
DomCode dom_code,
int repeat_count = 1);
void SendModifierKeyUpEvent(KeyboardCode key_code, DomCode dom_code);
void SetKeyboardLayoutForTest(KeyboardLayout new_layout);
private:
uint32_t time_stamp_ = 0;
std::unique_ptr<KeyboardHookWinBase> keyboard_hook_;
std::vector<KeyEvent> key_events_;
std::unique_ptr<ScopedKeyboardLayout> keyboard_layout_;
};
ModifierKeyboardHookWinTest::ModifierKeyboardHookWinTest() = default;
ModifierKeyboardHookWinTest::~ModifierKeyboardHookWinTest() = default;
void ModifierKeyboardHookWinTest::SetUp() {
keyboard_hook_ = KeyboardHookWinBase::CreateModifierKeyboardHookForTesting(
std::optional<base::flat_set<DomCode>>(),
base::BindRepeating(&ModifierKeyboardHookWinTest::HandleKeyPress,
base::Unretained(this)));
keyboard_layout_ = std::make_unique<ScopedKeyboardLayout>(
KeyboardLayout::KEYBOARD_LAYOUT_ENGLISH_US);
}
void ModifierKeyboardHookWinTest::HandleKeyPress(KeyEvent* key_event) {
key_events_.push_back(*key_event);
}
void ModifierKeyboardHookWinTest::SendModifierKeyDownEvent(
KeyboardCode key_code,
DomCode dom_code,
int repeat_count /*=1*/) {
// Ensure we have a valid repeat count and the modifer passed in contains
// location information.
DCHECK_GT(repeat_count, 0);
DCHECK_NE(key_code, KeyboardCode::VKEY_CONTROL);
DCHECK_NE(key_code, KeyboardCode::VKEY_MENU);
for (int i = 0; i < repeat_count; i++) {
ASSERT_TRUE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYDOWN, key_code,
KeycodeConverter::DomCodeToNativeKeycode(dom_code), next_time_stamp()));
}
}
void ModifierKeyboardHookWinTest::SendModifierKeyUpEvent(KeyboardCode key_code,
DomCode dom_code) {
// Ensure we have a valid repeat count and the modifer passed in contains
// location information.
DCHECK_NE(key_code, KeyboardCode::VKEY_CONTROL);
DCHECK_NE(key_code, KeyboardCode::VKEY_MENU);
ASSERT_TRUE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYUP, key_code, KeycodeConverter::DomCodeToNativeKeycode(dom_code),
next_time_stamp()));
}
namespace {
void VerifyKeyEvent(KeyEvent* key_event,
KeyboardCode non_located_key_code,
DomCode dom_code,
bool key_down,
bool is_repeat) {
if (key_down) {
ASSERT_EQ(key_event->type(), ET_KEY_PRESSED);
ASSERT_EQ(key_event->is_repeat(), is_repeat);
} else {
ASSERT_EQ(key_event->type(), ET_KEY_RELEASED);
ASSERT_FALSE(key_event->is_repeat());
}
ASSERT_EQ(key_event->key_code(), non_located_key_code);
ASSERT_EQ(key_event->code(), dom_code);
}
} // namespace
TEST_F(ModifierKeyboardHookWinTest, SimpleLeftControlKeypressTest) {
const KeyboardCode key_code = KeyboardCode::VKEY_LCONTROL;
const DomCode dom_code = DomCode::CONTROL_LEFT;
SendModifierKeyDownEvent(key_code, dom_code);
ASSERT_EQ(key_events()->size(), 1ULL);
SendModifierKeyUpEvent(key_code, dom_code);
ASSERT_EQ(key_events()->size(), 2ULL);
KeyEvent down_event = key_events()->at(0);
VerifyKeyEvent(&down_event, KeyboardCode::VKEY_CONTROL, dom_code, true,
false);
ASSERT_TRUE(down_event.IsControlDown());
ASSERT_FALSE(down_event.IsAltDown());
ASSERT_FALSE(down_event.IsCommandDown());
KeyEvent up_event = key_events()->at(1);
VerifyKeyEvent(&up_event, KeyboardCode::VKEY_CONTROL, dom_code, false, false);
ASSERT_FALSE(up_event.IsControlDown());
}
TEST_F(ModifierKeyboardHookWinTest, RepeatingLeftControlKeypressTest) {
const int repeat_count = 10;
const KeyboardCode key_code = KeyboardCode::VKEY_LCONTROL;
const DomCode dom_code = DomCode::CONTROL_LEFT;
SendModifierKeyDownEvent(key_code, dom_code, repeat_count);
ASSERT_EQ(static_cast<int>(key_events()->size()), repeat_count);
SendModifierKeyUpEvent(key_code, dom_code);
ASSERT_EQ(static_cast<int>(key_events()->size()), repeat_count + 1);
bool should_repeat = false;
for (int i = 0; i < repeat_count; i++) {
KeyEvent event = key_events()->at(i);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, dom_code, true,
should_repeat);
ASSERT_TRUE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_FALSE(event.IsCommandDown());
should_repeat = true;
}
KeyEvent up_event = key_events()->at(repeat_count);
VerifyKeyEvent(&up_event, KeyboardCode::VKEY_CONTROL, dom_code, false, false);
ASSERT_FALSE(up_event.IsControlDown());
}
TEST_F(ModifierKeyboardHookWinTest, SimpleRightControlKeypressTest) {
const KeyboardCode key_code = KeyboardCode::VKEY_RCONTROL;
const DomCode dom_code = DomCode::CONTROL_RIGHT;
SendModifierKeyDownEvent(key_code, dom_code);
ASSERT_EQ(key_events()->size(), 1ULL);
SendModifierKeyUpEvent(key_code, dom_code);
ASSERT_EQ(key_events()->size(), 2ULL);
KeyEvent down_event = key_events()->at(0);
VerifyKeyEvent(&down_event, KeyboardCode::VKEY_CONTROL, dom_code, true,
false);
ASSERT_TRUE(down_event.IsControlDown());
ASSERT_FALSE(down_event.IsAltDown());
ASSERT_FALSE(down_event.IsCommandDown());
KeyEvent up_event = key_events()->at(1);
VerifyKeyEvent(&up_event, KeyboardCode::VKEY_CONTROL, dom_code, false, false);
ASSERT_FALSE(up_event.IsControlDown());
}
TEST_F(ModifierKeyboardHookWinTest, RepeatingRightControlKeypressTest) {
const int repeat_count = 10;
const KeyboardCode key_code = KeyboardCode::VKEY_RCONTROL;
const DomCode dom_code = DomCode::CONTROL_RIGHT;
SendModifierKeyDownEvent(key_code, dom_code, repeat_count);
ASSERT_EQ(static_cast<int>(key_events()->size()), repeat_count);
SendModifierKeyUpEvent(key_code, dom_code);
ASSERT_EQ(static_cast<int>(key_events()->size()), repeat_count + 1);
bool should_repeat = false;
for (int i = 0; i < repeat_count; i++) {
KeyEvent event = key_events()->at(i);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, dom_code, true,
should_repeat);
ASSERT_TRUE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_FALSE(event.IsCommandDown());
should_repeat = true;
}
KeyEvent up_event = key_events()->at(repeat_count);
VerifyKeyEvent(&up_event, KeyboardCode::VKEY_CONTROL, dom_code, false, false);
ASSERT_FALSE(up_event.IsControlDown());
}
TEST_F(ModifierKeyboardHookWinTest, SimpleLifoControlSequenceTest) {
const KeyboardCode left_key_code = KeyboardCode::VKEY_LCONTROL;
const DomCode left_dom_code = DomCode::CONTROL_LEFT;
const KeyboardCode right_key_code = KeyboardCode::VKEY_RCONTROL;
const DomCode right_dom_code = DomCode::CONTROL_RIGHT;
SendModifierKeyDownEvent(left_key_code, left_dom_code, 2);
SendModifierKeyDownEvent(right_key_code, right_dom_code, 2);
SendModifierKeyUpEvent(right_key_code, right_dom_code);
SendModifierKeyUpEvent(left_key_code, left_dom_code);
ASSERT_EQ(key_events()->size(), 6ULL);
// First key down, no repeat.
KeyEvent event = key_events()->at(0);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, left_dom_code, true,
false);
ASSERT_TRUE(event.IsControlDown());
// First key still down, repeat.
event = key_events()->at(1);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, left_dom_code, true, true);
ASSERT_TRUE(event.IsControlDown());
// Second key down, repeat.
event = key_events()->at(2);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, right_dom_code, true,
true);
ASSERT_TRUE(event.IsControlDown());
// Second key still down, repeat.
event = key_events()->at(3);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, right_dom_code, true,
true);
ASSERT_TRUE(event.IsControlDown());
// Second key up.
event = key_events()->at(4);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, right_dom_code, false,
false);
ASSERT_TRUE(event.IsControlDown());
// First key up.
event = key_events()->at(5);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, left_dom_code, false,
false);
ASSERT_FALSE(event.IsControlDown());
}
TEST_F(ModifierKeyboardHookWinTest, SimpleFifoControlSequenceTest) {
const KeyboardCode left_key_code = KeyboardCode::VKEY_LCONTROL;
const DomCode left_dom_code = DomCode::CONTROL_LEFT;
const KeyboardCode right_key_code = KeyboardCode::VKEY_RCONTROL;
const DomCode right_dom_code = DomCode::CONTROL_RIGHT;
SendModifierKeyDownEvent(right_key_code, right_dom_code, 2);
SendModifierKeyDownEvent(left_key_code, left_dom_code, 2);
SendModifierKeyUpEvent(right_key_code, right_dom_code);
SendModifierKeyUpEvent(left_key_code, left_dom_code);
ASSERT_EQ(key_events()->size(), 6ULL);
// First key down, no repeat.
KeyEvent event = key_events()->at(0);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, right_dom_code, true,
false);
ASSERT_TRUE(event.IsControlDown());
// First key still down, repeat.
event = key_events()->at(1);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, right_dom_code, true,
true);
ASSERT_TRUE(event.IsControlDown());
// Second key down, repeat.
event = key_events()->at(2);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, left_dom_code, true, true);
ASSERT_TRUE(event.IsControlDown());
// Second key still down, repeat.
event = key_events()->at(3);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, left_dom_code, true, true);
ASSERT_TRUE(event.IsControlDown());
// First key up.
event = key_events()->at(4);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, right_dom_code, false,
false);
ASSERT_TRUE(event.IsControlDown());
// Second key up.
event = key_events()->at(5);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, left_dom_code, false,
false);
ASSERT_FALSE(event.IsControlDown());
}
TEST_F(ModifierKeyboardHookWinTest, SimpleLeftAltKeypressTest) {
const KeyboardCode key_code = KeyboardCode::VKEY_LMENU;
const DomCode dom_code = DomCode::ALT_LEFT;
SendModifierKeyDownEvent(key_code, dom_code);
ASSERT_EQ(key_events()->size(), 1ULL);
SendModifierKeyUpEvent(key_code, dom_code);
ASSERT_EQ(key_events()->size(), 2ULL);
KeyEvent down_event = key_events()->at(0);
VerifyKeyEvent(&down_event, KeyboardCode::VKEY_MENU, dom_code, true, false);
ASSERT_FALSE(down_event.IsControlDown());
ASSERT_TRUE(down_event.IsAltDown());
ASSERT_FALSE(down_event.IsCommandDown());
KeyEvent up_event = key_events()->at(1);
VerifyKeyEvent(&up_event, KeyboardCode::VKEY_MENU, dom_code, false, false);
ASSERT_FALSE(up_event.IsAltDown());
}
TEST_F(ModifierKeyboardHookWinTest, RepeatingLeftAltKeypressTest) {
const int repeat_count = 10;
const KeyboardCode key_code = KeyboardCode::VKEY_LMENU;
const DomCode dom_code = DomCode::ALT_LEFT;
SendModifierKeyDownEvent(key_code, dom_code, repeat_count);
ASSERT_EQ(static_cast<int>(key_events()->size()), repeat_count);
SendModifierKeyUpEvent(key_code, dom_code);
ASSERT_EQ(static_cast<int>(key_events()->size()), repeat_count + 1);
bool should_repeat = false;
for (int i = 0; i < repeat_count; i++) {
KeyEvent event = key_events()->at(i);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, dom_code, true,
should_repeat);
ASSERT_FALSE(event.IsControlDown());
ASSERT_TRUE(event.IsAltDown());
ASSERT_FALSE(event.IsCommandDown());
should_repeat = true;
}
KeyEvent up_event = key_events()->at(repeat_count);
VerifyKeyEvent(&up_event, KeyboardCode::VKEY_MENU, dom_code, false, false);
ASSERT_FALSE(up_event.IsAltDown());
}
TEST_F(ModifierKeyboardHookWinTest, SimpleRightAltKeypressTest) {
const KeyboardCode key_code = KeyboardCode::VKEY_RMENU;
const DomCode dom_code = DomCode::ALT_LEFT;
SendModifierKeyDownEvent(key_code, dom_code);
ASSERT_EQ(key_events()->size(), 1ULL);
SendModifierKeyUpEvent(key_code, dom_code);
ASSERT_EQ(key_events()->size(), 2ULL);
KeyEvent down_event = key_events()->at(0);
VerifyKeyEvent(&down_event, KeyboardCode::VKEY_MENU, dom_code, true, false);
ASSERT_FALSE(down_event.IsControlDown());
ASSERT_TRUE(down_event.IsAltDown());
ASSERT_FALSE(down_event.IsCommandDown());
KeyEvent up_event = key_events()->at(1);
VerifyKeyEvent(&up_event, KeyboardCode::VKEY_MENU, dom_code, false, false);
ASSERT_FALSE(up_event.IsAltDown());
}
TEST_F(ModifierKeyboardHookWinTest, RepeatingRightAltKeypressTest) {
const int repeat_count = 10;
const KeyboardCode key_code = KeyboardCode::VKEY_RMENU;
const DomCode dom_code = DomCode::ALT_RIGHT;
SendModifierKeyDownEvent(key_code, dom_code, repeat_count);
ASSERT_EQ(static_cast<int>(key_events()->size()), repeat_count);
SendModifierKeyUpEvent(key_code, dom_code);
ASSERT_EQ(static_cast<int>(key_events()->size()), repeat_count + 1);
bool should_repeat = false;
for (int i = 0; i < repeat_count; i++) {
KeyEvent event = key_events()->at(i);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, dom_code, true,
should_repeat);
ASSERT_FALSE(event.IsControlDown());
ASSERT_TRUE(event.IsAltDown());
ASSERT_FALSE(event.IsCommandDown());
should_repeat = true;
}
KeyEvent up_event = key_events()->at(repeat_count);
VerifyKeyEvent(&up_event, KeyboardCode::VKEY_MENU, dom_code, false, false);
ASSERT_FALSE(up_event.IsAltDown());
}
TEST_F(ModifierKeyboardHookWinTest, SimpleLifoAltSequenceTest) {
const KeyboardCode left_key_code = KeyboardCode::VKEY_LMENU;
const DomCode left_dom_code = DomCode::ALT_LEFT;
const KeyboardCode right_key_code = KeyboardCode::VKEY_RMENU;
const DomCode right_dom_code = DomCode::ALT_RIGHT;
SendModifierKeyDownEvent(left_key_code, left_dom_code, 2);
SendModifierKeyDownEvent(right_key_code, right_dom_code, 2);
SendModifierKeyUpEvent(right_key_code, right_dom_code);
SendModifierKeyUpEvent(left_key_code, left_dom_code);
ASSERT_EQ(key_events()->size(), 6ULL);
// First key down, no repeat.
KeyEvent event = key_events()->at(0);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, left_dom_code, true, false);
ASSERT_TRUE(event.IsAltDown());
// First key still down, repeat.
event = key_events()->at(1);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, left_dom_code, true, true);
ASSERT_TRUE(event.IsAltDown());
// Second key down, repeat.
event = key_events()->at(2);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, right_dom_code, true, true);
ASSERT_TRUE(event.IsAltDown());
// Second key still down, repeat.
event = key_events()->at(3);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, right_dom_code, true, true);
ASSERT_TRUE(event.IsAltDown());
// Second key up.
event = key_events()->at(4);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, right_dom_code, false, false);
ASSERT_TRUE(event.IsAltDown());
// First key up.
event = key_events()->at(5);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, left_dom_code, false, false);
ASSERT_FALSE(event.IsAltDown());
}
TEST_F(ModifierKeyboardHookWinTest, SimpleFifoAltSequenceTest) {
const KeyboardCode left_key_code = KeyboardCode::VKEY_LMENU;
const DomCode left_dom_code = DomCode::ALT_LEFT;
const KeyboardCode right_key_code = KeyboardCode::VKEY_RMENU;
const DomCode right_dom_code = DomCode::ALT_RIGHT;
SendModifierKeyDownEvent(right_key_code, right_dom_code, 2);
SendModifierKeyDownEvent(left_key_code, left_dom_code, 2);
SendModifierKeyUpEvent(right_key_code, right_dom_code);
SendModifierKeyUpEvent(left_key_code, left_dom_code);
ASSERT_EQ(key_events()->size(), 6ULL);
// First key down, no repeat.
KeyEvent event = key_events()->at(0);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, right_dom_code, true, false);
ASSERT_TRUE(event.IsAltDown());
// First key still down, repeat.
event = key_events()->at(1);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, right_dom_code, true, true);
ASSERT_TRUE(event.IsAltDown());
// Second key down, repeat.
event = key_events()->at(2);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, left_dom_code, true, true);
ASSERT_TRUE(event.IsAltDown());
// Second key still down, repeat.
event = key_events()->at(3);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, left_dom_code, true, true);
ASSERT_TRUE(event.IsAltDown());
// First key up.
event = key_events()->at(4);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, right_dom_code, false, false);
ASSERT_TRUE(event.IsAltDown());
// Second key up.
event = key_events()->at(5);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, left_dom_code, false, false);
ASSERT_FALSE(event.IsAltDown());
}
TEST_F(ModifierKeyboardHookWinTest, SimpleLeftWinKeypressTest) {
const KeyboardCode key_code = KeyboardCode::VKEY_LWIN;
const DomCode dom_code = DomCode::META_LEFT;
SendModifierKeyDownEvent(key_code, dom_code);
ASSERT_EQ(key_events()->size(), 1ULL);
SendModifierKeyUpEvent(key_code, dom_code);
ASSERT_EQ(key_events()->size(), 2ULL);
KeyEvent down_event = key_events()->at(0);
// VKEY_LWIN is the 'non-located' version of the Windows key.
VerifyKeyEvent(&down_event, KeyboardCode::VKEY_LWIN, dom_code, true, false);
ASSERT_FALSE(down_event.IsControlDown());
ASSERT_FALSE(down_event.IsAltDown());
ASSERT_TRUE(down_event.IsCommandDown());
KeyEvent up_event = key_events()->at(1);
VerifyKeyEvent(&up_event, KeyboardCode::VKEY_LWIN, dom_code, false, false);
ASSERT_FALSE(up_event.IsCommandDown());
}
TEST_F(ModifierKeyboardHookWinTest, RepeatingLeftWinKeypressTest) {
const int repeat_count = 10;
const KeyboardCode key_code = KeyboardCode::VKEY_LWIN;
const DomCode dom_code = DomCode::META_LEFT;
SendModifierKeyDownEvent(key_code, dom_code, repeat_count);
ASSERT_EQ(static_cast<int>(key_events()->size()), repeat_count);
SendModifierKeyUpEvent(key_code, dom_code);
ASSERT_EQ(static_cast<int>(key_events()->size()), repeat_count + 1);
bool should_repeat = false;
for (int i = 0; i < repeat_count; i++) {
KeyEvent event = key_events()->at(i);
// VKEY_LWIN is the 'non-located' version of the Windows key.
VerifyKeyEvent(&event, KeyboardCode::VKEY_LWIN, dom_code, true,
should_repeat);
ASSERT_FALSE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_TRUE(event.IsCommandDown());
should_repeat = true;
}
KeyEvent up_event = key_events()->at(repeat_count);
VerifyKeyEvent(&up_event, KeyboardCode::VKEY_LWIN, dom_code, false, false);
ASSERT_FALSE(up_event.IsCommandDown());
}
TEST_F(ModifierKeyboardHookWinTest, SimpleRightWinKeypressTest) {
const KeyboardCode key_code = KeyboardCode::VKEY_RWIN;
const DomCode dom_code = DomCode::META_RIGHT;
SendModifierKeyDownEvent(key_code, dom_code);
ASSERT_EQ(key_events()->size(), 1ULL);
SendModifierKeyUpEvent(key_code, dom_code);
ASSERT_EQ(key_events()->size(), 2ULL);
KeyEvent down_event = key_events()->at(0);
// VKEY_LWIN is the 'non-located' version of the Windows key.
VerifyKeyEvent(&down_event, KeyboardCode::VKEY_RWIN, dom_code, true, false);
ASSERT_FALSE(down_event.IsControlDown());
ASSERT_FALSE(down_event.IsAltDown());
ASSERT_TRUE(down_event.IsCommandDown());
KeyEvent up_event = key_events()->at(1);
VerifyKeyEvent(&up_event, KeyboardCode::VKEY_RWIN, dom_code, false, false);
ASSERT_FALSE(up_event.IsCommandDown());
}
TEST_F(ModifierKeyboardHookWinTest, RepeatingRightWinKeypressTest) {
const int repeat_count = 10;
const KeyboardCode key_code = KeyboardCode::VKEY_RWIN;
const DomCode dom_code = DomCode::META_RIGHT;
SendModifierKeyDownEvent(key_code, dom_code, repeat_count);
ASSERT_EQ(static_cast<int>(key_events()->size()), repeat_count);
SendModifierKeyUpEvent(key_code, dom_code);
ASSERT_EQ(static_cast<int>(key_events()->size()), repeat_count + 1);
bool should_repeat = false;
for (int i = 0; i < repeat_count; i++) {
KeyEvent event = key_events()->at(i);
// VKEY_LWIN is the 'non-located' version of the Windows key.
VerifyKeyEvent(&event, KeyboardCode::VKEY_RWIN, dom_code, true,
should_repeat);
ASSERT_FALSE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_TRUE(event.IsCommandDown());
should_repeat = true;
}
KeyEvent up_event = key_events()->at(repeat_count);
VerifyKeyEvent(&up_event, KeyboardCode::VKEY_RWIN, dom_code, false, false);
ASSERT_FALSE(up_event.IsCommandDown());
}
TEST_F(ModifierKeyboardHookWinTest, SimpleLifoWinSequenceTest) {
const KeyboardCode left_key_code = KeyboardCode::VKEY_LWIN;
const DomCode left_dom_code = DomCode::META_LEFT;
const KeyboardCode right_key_code = KeyboardCode::VKEY_RWIN;
const DomCode right_dom_code = DomCode::META_RIGHT;
SendModifierKeyDownEvent(left_key_code, left_dom_code, 2);
SendModifierKeyDownEvent(right_key_code, right_dom_code, 2);
SendModifierKeyUpEvent(right_key_code, right_dom_code);
SendModifierKeyUpEvent(left_key_code, left_dom_code);
ASSERT_EQ(key_events()->size(), 6ULL);
// First key down, no repeat.
KeyEvent event = key_events()->at(0);
VerifyKeyEvent(&event, KeyboardCode::VKEY_LWIN, left_dom_code, true, false);
ASSERT_TRUE(event.IsCommandDown());
// First key still down, repeat.
event = key_events()->at(1);
VerifyKeyEvent(&event, KeyboardCode::VKEY_LWIN, left_dom_code, true, true);
ASSERT_TRUE(event.IsCommandDown());
// Second key down, no repeat.
event = key_events()->at(2);
VerifyKeyEvent(&event, KeyboardCode::VKEY_RWIN, right_dom_code, true, false);
ASSERT_TRUE(event.IsCommandDown());
// Second key still down, repeat.
event = key_events()->at(3);
VerifyKeyEvent(&event, KeyboardCode::VKEY_RWIN, right_dom_code, true, true);
ASSERT_TRUE(event.IsCommandDown());
// Second key up.
event = key_events()->at(4);
VerifyKeyEvent(&event, KeyboardCode::VKEY_RWIN, right_dom_code, false, false);
ASSERT_TRUE(event.IsCommandDown());
// First key up.
event = key_events()->at(5);
VerifyKeyEvent(&event, KeyboardCode::VKEY_LWIN, left_dom_code, false, false);
ASSERT_FALSE(event.IsCommandDown());
}
TEST_F(ModifierKeyboardHookWinTest, SimpleFifoWinSequenceTest) {
const KeyboardCode left_key_code = KeyboardCode::VKEY_LWIN;
const DomCode left_dom_code = DomCode::META_LEFT;
const KeyboardCode right_key_code = KeyboardCode::VKEY_RWIN;
const DomCode right_dom_code = DomCode::META_RIGHT;
SendModifierKeyDownEvent(right_key_code, right_dom_code, 2);
SendModifierKeyDownEvent(left_key_code, left_dom_code, 2);
SendModifierKeyUpEvent(right_key_code, right_dom_code);
SendModifierKeyUpEvent(left_key_code, left_dom_code);
ASSERT_EQ(key_events()->size(), 6ULL);
// First key down, no repeat.
KeyEvent event = key_events()->at(0);
VerifyKeyEvent(&event, KeyboardCode::VKEY_RWIN, right_dom_code, true, false);
ASSERT_TRUE(event.IsCommandDown());
// First key still down, repeat.
event = key_events()->at(1);
VerifyKeyEvent(&event, KeyboardCode::VKEY_RWIN, right_dom_code, true, true);
ASSERT_TRUE(event.IsCommandDown());
// Second key down, no repeat.
event = key_events()->at(2);
VerifyKeyEvent(&event, KeyboardCode::VKEY_LWIN, left_dom_code, true, false);
ASSERT_TRUE(event.IsCommandDown());
// Second key still down, repeat.
event = key_events()->at(3);
VerifyKeyEvent(&event, KeyboardCode::VKEY_LWIN, left_dom_code, true, true);
ASSERT_TRUE(event.IsCommandDown());
// First key up.
event = key_events()->at(4);
VerifyKeyEvent(&event, KeyboardCode::VKEY_RWIN, right_dom_code, false, false);
ASSERT_TRUE(event.IsCommandDown());
// Second key up.
event = key_events()->at(5);
VerifyKeyEvent(&event, KeyboardCode::VKEY_LWIN, left_dom_code, false, false);
ASSERT_FALSE(event.IsCommandDown());
}
TEST_F(ModifierKeyboardHookWinTest, CombinedModifierLifoSequenceKeypressTest) {
const KeyboardCode first_key_code = KeyboardCode::VKEY_LCONTROL;
const DomCode first_dom_code = DomCode::CONTROL_LEFT;
const KeyboardCode second_key_code = KeyboardCode::VKEY_RWIN;
const DomCode second_dom_code = DomCode::META_RIGHT;
const KeyboardCode third_key_code = KeyboardCode::VKEY_LMENU;
const DomCode third_dom_code = DomCode::ALT_LEFT;
SendModifierKeyDownEvent(first_key_code, first_dom_code, 2);
SendModifierKeyDownEvent(second_key_code, second_dom_code, 2);
SendModifierKeyDownEvent(third_key_code, third_dom_code, 2);
SendModifierKeyUpEvent(third_key_code, third_dom_code);
SendModifierKeyUpEvent(second_key_code, second_dom_code);
SendModifierKeyUpEvent(first_key_code, first_dom_code);
ASSERT_EQ(key_events()->size(), 9ULL);
// First key down, no repeat.
KeyEvent event = key_events()->at(0);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, first_dom_code, true,
false);
ASSERT_TRUE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_FALSE(event.IsCommandDown());
// First key still down, repeat.
event = key_events()->at(1);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, first_dom_code, true,
true);
ASSERT_TRUE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_FALSE(event.IsCommandDown());
// Second key down, no repeat.
event = key_events()->at(2);
VerifyKeyEvent(&event, KeyboardCode::VKEY_RWIN, second_dom_code, true, false);
ASSERT_TRUE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_TRUE(event.IsCommandDown());
// Second key still down, repeat.
event = key_events()->at(3);
VerifyKeyEvent(&event, KeyboardCode::VKEY_RWIN, second_dom_code, true, true);
ASSERT_TRUE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_TRUE(event.IsCommandDown());
// Third key down, no repeat.
event = key_events()->at(4);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, third_dom_code, true, false);
ASSERT_TRUE(event.IsControlDown());
ASSERT_TRUE(event.IsAltDown());
ASSERT_TRUE(event.IsCommandDown());
// Third key still down, repeat.
event = key_events()->at(5);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, third_dom_code, true, true);
ASSERT_TRUE(event.IsControlDown());
ASSERT_TRUE(event.IsAltDown());
ASSERT_TRUE(event.IsCommandDown());
// Third key up.
event = key_events()->at(6);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, third_dom_code, false, false);
ASSERT_TRUE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_TRUE(event.IsCommandDown());
// Second key up.
event = key_events()->at(7);
VerifyKeyEvent(&event, KeyboardCode::VKEY_RWIN, second_dom_code, false,
false);
ASSERT_TRUE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_FALSE(event.IsCommandDown());
// First key up.
event = key_events()->at(8);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, first_dom_code, false,
false);
ASSERT_FALSE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_FALSE(event.IsCommandDown());
}
TEST_F(ModifierKeyboardHookWinTest, CombinedModifierFifoSequenceKeypressTest) {
const KeyboardCode first_key_code = KeyboardCode::VKEY_RCONTROL;
const DomCode first_dom_code = DomCode::CONTROL_RIGHT;
const KeyboardCode second_key_code = KeyboardCode::VKEY_LWIN;
const DomCode second_dom_code = DomCode::META_LEFT;
const KeyboardCode third_key_code = KeyboardCode::VKEY_RMENU;
const DomCode third_dom_code = DomCode::ALT_RIGHT;
SendModifierKeyDownEvent(first_key_code, first_dom_code, 2);
SendModifierKeyDownEvent(second_key_code, second_dom_code, 2);
SendModifierKeyDownEvent(third_key_code, third_dom_code, 2);
SendModifierKeyUpEvent(first_key_code, first_dom_code);
SendModifierKeyUpEvent(second_key_code, second_dom_code);
SendModifierKeyUpEvent(third_key_code, third_dom_code);
ASSERT_EQ(key_events()->size(), 9ULL);
// First key down, no repeat.
KeyEvent event = key_events()->at(0);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, first_dom_code, true,
false);
ASSERT_TRUE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_FALSE(event.IsCommandDown());
// First key still down, repeat.
event = key_events()->at(1);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, first_dom_code, true,
true);
ASSERT_TRUE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_FALSE(event.IsCommandDown());
// Second key down, no repeat.
event = key_events()->at(2);
VerifyKeyEvent(&event, KeyboardCode::VKEY_LWIN, second_dom_code, true, false);
ASSERT_TRUE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_TRUE(event.IsCommandDown());
// Second key still down, repeat.
event = key_events()->at(3);
VerifyKeyEvent(&event, KeyboardCode::VKEY_LWIN, second_dom_code, true, true);
ASSERT_TRUE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_TRUE(event.IsCommandDown());
// Third key down, no repeat.
event = key_events()->at(4);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, third_dom_code, true, false);
ASSERT_TRUE(event.IsControlDown());
ASSERT_TRUE(event.IsAltDown());
ASSERT_TRUE(event.IsCommandDown());
// Third key still down, repeat.
event = key_events()->at(5);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, third_dom_code, true, true);
ASSERT_TRUE(event.IsControlDown());
ASSERT_TRUE(event.IsAltDown());
ASSERT_TRUE(event.IsCommandDown());
// First key up.
event = key_events()->at(6);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, first_dom_code, false,
false);
ASSERT_FALSE(event.IsControlDown());
ASSERT_TRUE(event.IsAltDown());
ASSERT_TRUE(event.IsCommandDown());
// Second key up.
event = key_events()->at(7);
VerifyKeyEvent(&event, KeyboardCode::VKEY_LWIN, second_dom_code, false,
false);
ASSERT_FALSE(event.IsControlDown());
ASSERT_TRUE(event.IsAltDown());
ASSERT_FALSE(event.IsCommandDown());
// Third key up.
event = key_events()->at(8);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, third_dom_code, false, false);
ASSERT_FALSE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_FALSE(event.IsCommandDown());
}
TEST_F(ModifierKeyboardHookWinTest, VerifyPlatformModifierStateTest) {
SendModifierKeyDownEvent(KeyboardCode::VKEY_LCONTROL, DomCode::CONTROL_LEFT);
ASSERT_TRUE(win::IsCtrlPressed());
ASSERT_FALSE(win::IsAltPressed());
ASSERT_FALSE(win::IsWindowsKeyPressed());
SendModifierKeyDownEvent(KeyboardCode::VKEY_RWIN, DomCode::META_RIGHT);
ASSERT_TRUE(win::IsCtrlPressed());
ASSERT_FALSE(win::IsAltPressed());
ASSERT_TRUE(win::IsWindowsKeyPressed());
SendModifierKeyDownEvent(KeyboardCode::VKEY_LMENU, DomCode::ALT_LEFT);
ASSERT_TRUE(win::IsCtrlPressed());
ASSERT_TRUE(win::IsAltPressed());
ASSERT_FALSE(win::IsAltRightPressed());
ASSERT_TRUE(win::IsWindowsKeyPressed());
SendModifierKeyUpEvent(KeyboardCode::VKEY_RWIN, DomCode::META_RIGHT);
ASSERT_TRUE(win::IsCtrlPressed());
ASSERT_TRUE(win::IsAltPressed());
ASSERT_FALSE(win::IsWindowsKeyPressed());
SendModifierKeyUpEvent(KeyboardCode::VKEY_LCONTROL, DomCode::CONTROL_LEFT);
ASSERT_FALSE(win::IsCtrlPressed());
ASSERT_TRUE(win::IsAltPressed());
ASSERT_FALSE(win::IsWindowsKeyPressed());
SendModifierKeyUpEvent(KeyboardCode::VKEY_LMENU, DomCode::ALT_LEFT);
ASSERT_FALSE(win::IsCtrlPressed());
ASSERT_FALSE(win::IsAltPressed());
ASSERT_FALSE(win::IsWindowsKeyPressed());
SendModifierKeyDownEvent(KeyboardCode::VKEY_RMENU, DomCode::ALT_RIGHT);
ASSERT_TRUE(win::IsAltPressed());
ASSERT_TRUE(win::IsAltRightPressed());
}
TEST_F(ModifierKeyboardHookWinTest, SimpleAltGrKeyPressTest) {
ScopedKeyboardLayout keyboard_layout(KeyboardLayout::KEYBOARD_LAYOUT_GERMAN);
// AltGr produces two events, an injected, modified scan code for VK_LCONTROL,
// and an event for VK_RMENU. We simulate that sequence here.
const KeyboardCode altgr_key_code = KeyboardCode::VKEY_RMENU;
const DomCode altgr_dom_code = DomCode::ALT_RIGHT;
const DomCode control_dom_code = DomCode::CONTROL_LEFT;
const DWORD control_scan_code =
KeycodeConverter::DomCodeToNativeKeycode(control_dom_code);
const DWORD injected_control_scan_code = control_scan_code | 0x0200;
ASSERT_TRUE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYDOWN, KeyboardCode::VKEY_LCONTROL, injected_control_scan_code,
next_time_stamp()));
SendModifierKeyDownEvent(altgr_key_code, altgr_dom_code);
ASSERT_TRUE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYUP, KeyboardCode::VKEY_LCONTROL,
KeycodeConverter::DomCodeToNativeKeycode(control_dom_code),
next_time_stamp()));
SendModifierKeyUpEvent(altgr_key_code, altgr_dom_code);
ASSERT_EQ(key_events()->size(), 4ULL);
// Injected control key down, no repeat.
KeyEvent event = key_events()->at(0);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, control_dom_code, true,
false);
ASSERT_TRUE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_FALSE(event.IsAltGrDown());
ASSERT_FALSE(event.IsCommandDown());
// Altgr key down.
event = key_events()->at(1);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, altgr_dom_code, true, false);
ASSERT_FALSE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_TRUE(event.IsAltGrDown());
ASSERT_FALSE(event.IsCommandDown());
// Injected control key up.
event = key_events()->at(2);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, control_dom_code, false,
false);
ASSERT_FALSE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_TRUE(event.IsAltGrDown());
ASSERT_FALSE(event.IsCommandDown());
// AltGr key up.
event = key_events()->at(3);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, altgr_dom_code, false, false);
ASSERT_FALSE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_FALSE(event.IsAltGrDown());
ASSERT_FALSE(event.IsCommandDown());
}
TEST_F(ModifierKeyboardHookWinTest, RepeatingAltGrKeyPressTest) {
ScopedKeyboardLayout keyboard_layout(KeyboardLayout::KEYBOARD_LAYOUT_GERMAN);
// AltGr produces two events, an injected, modified scan code for VK_LCONTROL,
// and an event for VK_RMENU. This sequence repeats for each repeated key
// press. We simulate that sequence here.
const KeyboardCode altgr_key_code = KeyboardCode::VKEY_RMENU;
const DomCode altgr_dom_code = DomCode::ALT_RIGHT;
const DomCode control_dom_code = DomCode::CONTROL_LEFT;
const DWORD control_scan_code =
KeycodeConverter::DomCodeToNativeKeycode(control_dom_code);
const DWORD injected_control_scan_code = control_scan_code | 0x0200;
ASSERT_TRUE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYDOWN, KeyboardCode::VKEY_LCONTROL, injected_control_scan_code,
next_time_stamp()));
SendModifierKeyDownEvent(altgr_key_code, altgr_dom_code);
ASSERT_TRUE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYDOWN, KeyboardCode::VKEY_LCONTROL, injected_control_scan_code,
next_time_stamp()));
SendModifierKeyDownEvent(altgr_key_code, altgr_dom_code);
ASSERT_TRUE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYDOWN, KeyboardCode::VKEY_LCONTROL, injected_control_scan_code,
next_time_stamp()));
SendModifierKeyDownEvent(altgr_key_code, altgr_dom_code);
ASSERT_TRUE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYUP, KeyboardCode::VKEY_LCONTROL,
KeycodeConverter::DomCodeToNativeKeycode(control_dom_code),
next_time_stamp()));
SendModifierKeyUpEvent(altgr_key_code, altgr_dom_code);
ASSERT_EQ(key_events()->size(), 8ULL);
// Injected control key down, no repeat.
KeyEvent event = key_events()->at(0);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, control_dom_code, true,
false);
ASSERT_TRUE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_FALSE(event.IsAltGrDown());
ASSERT_FALSE(event.IsCommandDown());
// Altgr key down.
event = key_events()->at(1);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, altgr_dom_code, true, false);
ASSERT_FALSE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_TRUE(event.IsAltGrDown());
ASSERT_FALSE(event.IsCommandDown());
// Injected control key down, repeat.
event = key_events()->at(2);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, control_dom_code, true,
true);
ASSERT_FALSE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_TRUE(event.IsAltGrDown());
ASSERT_FALSE(event.IsCommandDown());
// Altgr key down, repeat.
event = key_events()->at(3);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, altgr_dom_code, true, true);
ASSERT_FALSE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_TRUE(event.IsAltGrDown());
ASSERT_FALSE(event.IsCommandDown());
// Injected control key down, repeat.
event = key_events()->at(4);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, control_dom_code, true,
true);
ASSERT_FALSE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_TRUE(event.IsAltGrDown());
ASSERT_FALSE(event.IsCommandDown());
// Altgr key down, repeat.
event = key_events()->at(5);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, altgr_dom_code, true, true);
ASSERT_FALSE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_TRUE(event.IsAltGrDown());
ASSERT_FALSE(event.IsCommandDown());
// Injected control key up.
event = key_events()->at(6);
VerifyKeyEvent(&event, KeyboardCode::VKEY_CONTROL, control_dom_code, false,
false);
ASSERT_FALSE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_TRUE(event.IsAltGrDown());
ASSERT_FALSE(event.IsCommandDown());
// AltGr key up.
event = key_events()->at(7);
VerifyKeyEvent(&event, KeyboardCode::VKEY_MENU, altgr_dom_code, false, false);
ASSERT_FALSE(event.IsControlDown());
ASSERT_FALSE(event.IsAltDown());
ASSERT_FALSE(event.IsAltGrDown());
ASSERT_FALSE(event.IsCommandDown());
}
TEST_F(ModifierKeyboardHookWinTest, VerifyAltGrPlatformModifierStateTest) {
ScopedKeyboardLayout keyboard_layout(KeyboardLayout::KEYBOARD_LAYOUT_GERMAN);
// AltGr produces two events, an injected, modified scan code for VK_LCONTROL,
// and an event for VK_RMENU. We simulate that sequence here.
const KeyboardCode altgr_key_code = KeyboardCode::VKEY_RMENU;
const DomCode altgr_dom_code = DomCode::ALT_RIGHT;
const DomCode control_dom_code = DomCode::CONTROL_LEFT;
const DWORD control_scan_code =
KeycodeConverter::DomCodeToNativeKeycode(control_dom_code);
const DWORD injected_control_scan_code = control_scan_code | 0x0200;
ASSERT_TRUE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYDOWN, KeyboardCode::VKEY_LCONTROL, injected_control_scan_code,
next_time_stamp()));
ASSERT_TRUE(win::IsCtrlPressed());
ASSERT_FALSE(win::IsAltPressed());
ASSERT_FALSE(win::IsAltRightPressed());
ASSERT_FALSE(win::IsWindowsKeyPressed());
SendModifierKeyDownEvent(altgr_key_code, altgr_dom_code);
ASSERT_TRUE(win::IsCtrlPressed());
ASSERT_TRUE(win::IsAltPressed());
ASSERT_TRUE(win::IsAltRightPressed());
ASSERT_FALSE(win::IsWindowsKeyPressed());
ASSERT_TRUE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYUP, KeyboardCode::VKEY_LCONTROL,
KeycodeConverter::DomCodeToNativeKeycode(control_dom_code),
next_time_stamp()));
ASSERT_FALSE(win::IsCtrlPressed());
ASSERT_TRUE(win::IsAltPressed());
ASSERT_TRUE(win::IsAltRightPressed());
ASSERT_FALSE(win::IsWindowsKeyPressed());
SendModifierKeyUpEvent(altgr_key_code, altgr_dom_code);
ASSERT_FALSE(win::IsCtrlPressed());
ASSERT_FALSE(win::IsAltPressed());
ASSERT_FALSE(win::IsAltRightPressed());
ASSERT_FALSE(win::IsWindowsKeyPressed());
}
TEST_F(ModifierKeyboardHookWinTest, NonInterceptedKeysTest) {
// Here we try a few keys we do not expect to be intercepted / handled.
ASSERT_FALSE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYDOWN, KeyboardCode::VKEY_RSHIFT,
KeycodeConverter::DomCodeToNativeKeycode(DomCode::SHIFT_RIGHT),
next_time_stamp()));
ASSERT_FALSE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYUP, KeyboardCode::VKEY_RSHIFT,
KeycodeConverter::DomCodeToNativeKeycode(DomCode::SHIFT_RIGHT),
next_time_stamp()));
ASSERT_FALSE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYDOWN, KeyboardCode::VKEY_MEDIA_PLAY_PAUSE,
KeycodeConverter::DomCodeToNativeKeycode(DomCode::MEDIA_PLAY_PAUSE),
next_time_stamp()));
ASSERT_FALSE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYUP, KeyboardCode::VKEY_MEDIA_PLAY_PAUSE,
KeycodeConverter::DomCodeToNativeKeycode(DomCode::MEDIA_PLAY_PAUSE),
next_time_stamp()));
ASSERT_FALSE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYDOWN, KeyboardCode::VKEY_A,
KeycodeConverter::DomCodeToNativeKeycode(DomCode::US_A),
next_time_stamp()));
ASSERT_FALSE(keyboard_hook()->ProcessKeyEventMessage(
WM_KEYUP, KeyboardCode::VKEY_A,
KeycodeConverter::DomCodeToNativeKeycode(DomCode::US_A),
next_time_stamp()));
}
} // namespace ui