blob: ec59ae00ebb063480335a8963826062d9402f2f0 [file] [log] [blame]
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/platform_window/platform_window_delegate.h"
#include <sstream>
#include "base/notreached.h"
#include "third_party/skia/include/core/SkPath.h"
#include "ui/base/owned_window_anchor.h"
#include "ui/gfx/geometry/point_f.h"
#include "ui/gfx/geometry/size.h"
namespace ui {
bool IsPlatformWindowStateFullscreen(PlatformWindowState state) {
return state == PlatformWindowState::kFullScreen ||
state == PlatformWindowState::kPinnedFullscreen ||
state == PlatformWindowState::kTrustedPinnedFullscreen;
}
bool PlatformWindowDelegate::State::ProducesFrameOnUpdateFrom(
const State& old) const {
// Changing the bounds origin won't produce a new frame. Anything else will,
// except for the occlusion state. We do not check that here since there isn't
// enough information to determine if it will produce a frame, as it depends
// on whether native occlusion is enabled and if the ui compositor changes
// visibility.
return old.bounds_dip.size() != bounds_dip.size() || old.size_px != size_px ||
old.window_scale != window_scale || old.raster_scale != raster_scale ||
old.insets != insets;
}
std::string PlatformWindowDelegate::State::ToString() const {
std::stringstream result;
result << "State {";
result << "bounds_dip = " << bounds_dip.ToString();
result << ", size_px = " << size_px.ToString();
result << ", window_scale = " << window_scale;
result << ", raster_scale = " << raster_scale;
result << ", insets = " << insets.ToString();
result << "}";
return result.str();
}
PlatformWindowDelegate::PlatformWindowDelegate() = default;
PlatformWindowDelegate::~PlatformWindowDelegate() = default;
#if BUILDFLAG(IS_LINUX)
void PlatformWindowDelegate::OnWindowTiledStateChanged(
WindowTiledEdges new_tiled_edges) {}
#endif
#if BUILDFLAG(IS_CHROMEOS_LACROS)
void PlatformWindowDelegate::OnFullscreenTypeChanged(
PlatformFullscreenType old_type,
PlatformFullscreenType new_type) {}
#endif
std::optional<gfx::Size> PlatformWindowDelegate::GetMinimumSizeForWindow() {
return std::nullopt;
}
std::optional<gfx::Size> PlatformWindowDelegate::GetMaximumSizeForWindow() {
return std::nullopt;
}
bool PlatformWindowDelegate::CanMaximize() {
return false;
}
bool PlatformWindowDelegate::CanFullscreen() {
return false;
}
SkPath PlatformWindowDelegate::GetWindowMaskForWindowShapeInPixels() {
return SkPath();
}
void PlatformWindowDelegate::OnSurfaceFrameLockingChanged(bool lock) {}
void PlatformWindowDelegate::OnOcclusionStateChanged(
PlatformWindowOcclusionState occlusion_state) {}
int64_t PlatformWindowDelegate::OnStateUpdate(const State& old,
const State& latest) {
NOTREACHED();
return -1;
}
std::optional<OwnedWindowAnchor>
PlatformWindowDelegate::GetOwnedWindowAnchorAndRectInDIP() {
return std::nullopt;
}
void PlatformWindowDelegate::SetFrameRateThrottleEnabled(bool enabled) {}
void PlatformWindowDelegate::OnTooltipShownOnServer(const std::u16string& text,
const gfx::Rect& bounds) {}
bool PlatformWindowDelegate::OnRotateFocus(
PlatformWindowDelegate::RotateDirection direction,
bool reset) {
return false;
}
void PlatformWindowDelegate::OnTooltipHiddenOnServer() {}
gfx::Rect PlatformWindowDelegate::ConvertRectToPixels(
const gfx::Rect& rect_in_dip) const {
return rect_in_dip;
}
gfx::Rect PlatformWindowDelegate::ConvertRectToDIP(
const gfx::Rect& rect_in_pixels) const {
return rect_in_pixels;
}
gfx::PointF PlatformWindowDelegate::ConvertScreenPointToLocalDIP(
const gfx::Point& screen_in_pixels) const {
return gfx::PointF(screen_in_pixels);
}
void PlatformWindowDelegate::DisableNativeWindowOcclusion() {}
} // namespace ui