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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_SHELL_DIALOGS_SELECT_FILE_DIALOG_IOS_H_
#define UI_SHELL_DIALOGS_SELECT_FILE_DIALOG_IOS_H_
#include <memory>
#include "base/files/file_path.h"
#include "base/functional/callback_forward.h"
#include "base/memory/weak_ptr.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/shell_dialogs/select_file_dialog.h"
@class NativeFileDialog;
namespace ui {
// Implementation of SelectFileDialog that shows iOS dialogs for choosing a
// file or folder.
class SelectFileDialogImpl : public SelectFileDialog {
public:
SelectFileDialogImpl(Listener* listener,
std::unique_ptr<ui::SelectFilePolicy> policy);
SelectFileDialogImpl(const SelectFileDialogImpl&) = delete;
SelectFileDialogImpl& operator=(const SelectFileDialogImpl&) = delete;
// BaseShellDialog:
bool IsRunning(gfx::NativeWindow parent_window) const override;
void ListenerDestroyed() override;
void FileWasSelected(void* params,
bool is_multi,
bool was_cancelled,
const std::vector<base::FilePath>& files,
int index);
protected:
// SelectFileDialog:
void SelectFileImpl(Type type,
const std::u16string& title,
const base::FilePath& default_path,
const FileTypeInfo* file_types,
int file_type_index,
const base::FilePath::StringType& default_extension,
gfx::NativeWindow owning_window,
void* params,
const GURL* caller) override;
bool HasMultipleFileTypeChoicesImpl() override;
private:
~SelectFileDialogImpl() override;
bool has_multiple_file_type_choices_ = false;
NativeFileDialog* __strong native_file_dialog_;
base::WeakPtrFactory<SelectFileDialogImpl> weak_factory_{this};
};
} // namespace ui
#endif // UI_SHELL_DIALOGS_SELECT_FILE_DIALOG_IOS_H_