blob: f584bff451baba720def0a2ebd532d3b154fb968 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/paint/paint_recorder.h"
#include "cc/paint/display_item_list.h"
#include "ui/gfx/skia_util.h"
namespace cc {
PaintRecorder::PaintRecorder() {
display_item_list_ = base::MakeRefCounted<DisplayItemList>(
DisplayItemList::kToBeReleasedAsPaintOpBuffer);
}
PaintRecorder::~PaintRecorder() = default;
PaintCanvas* PaintRecorder::beginRecording(const SkRect& bounds) {
display_item_list_->StartPaint();
canvas_.emplace(display_item_list_.get(), bounds);
return getRecordingCanvas();
}
sk_sp<PaintRecord> PaintRecorder::finishRecordingAsPicture() {
// SkPictureRecorder users expect that their saves are automatically
// closed for them.
//
// NOTE: Blink paint in general doesn't appear to need this, but the
// RecordingImageBufferSurface::fallBackToRasterCanvas finishing off the
// current frame depends on this. Maybe we could remove this assumption and
// just have callers do it.
canvas_->restoreToCount(1);
// Some users (e.g. printing) use the existence of the recording canvas
// to know if recording is finished, so reset it here.
canvas_.reset();
// The rect doesn't matter, since we just release the record.
display_item_list_->EndPaintOfUnpaired(gfx::Rect());
display_item_list_->Finalize();
return display_item_list_->ReleaseAsRecord();
}
} // namespace cc