| /* |
| * Copyright (C) 2006, 2007, 2008, 2010 Apple Inc. All rights reserved. |
| * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) |
| * Copyright (C) 2013 Samsung Electronics. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "core/frame/DOMWindowTimers.h" |
| |
| #include "bindings/core/v8/V8GCForContextDispose.h" |
| #include "core/dom/Document.h" |
| #include "core/dom/ExecutionContext.h" |
| #include "core/events/EventTarget.h" |
| #include "core/frame/DOMTimer.h" |
| #include "core/frame/csp/ContentSecurityPolicy.h" |
| #include "core/workers/WorkerGlobalScope.h" |
| |
| namespace blink { |
| |
| namespace DOMWindowTimers { |
| |
| static bool isAllowed(ScriptState* scriptState, ExecutionContext* executionContext, bool isEval) |
| { |
| if (executionContext->isDocument()) { |
| Document* document = static_cast<Document*>(executionContext); |
| if (isEval && !document->contentSecurityPolicy()->allowEval(scriptState, ContentSecurityPolicy::SendReport, ContentSecurityPolicy::WillNotThrowException)) |
| return false; |
| return true; |
| } |
| if (executionContext->isWorkerGlobalScope()) { |
| WorkerGlobalScope* workerGlobalScope = static_cast<WorkerGlobalScope*>(executionContext); |
| if (!workerGlobalScope->script()) |
| return false; |
| ContentSecurityPolicy* policy = workerGlobalScope->contentSecurityPolicy(); |
| if (isEval && policy && !policy->allowEval(scriptState, ContentSecurityPolicy::SendReport, ContentSecurityPolicy::WillNotThrowException)) |
| return false; |
| return true; |
| } |
| ASSERT_NOT_REACHED(); |
| return false; |
| } |
| |
| int setTimeout(ScriptState* scriptState, EventTarget& eventTarget, const ScriptValue& handler, int timeout, const Vector<ScriptValue>& arguments) |
| { |
| ExecutionContext* executionContext = eventTarget.executionContext(); |
| if (!isAllowed(scriptState, executionContext, false)) |
| return 0; |
| if (timeout >= 0 && executionContext->isDocument()) { |
| // FIXME: Crude hack that attempts to pass idle time to V8. This should |
| // be done using the scheduler instead. |
| V8GCForContextDispose::instance().notifyIdle(); |
| } |
| OwnPtrWillBeRawPtr<ScheduledAction> action = ScheduledAction::create(scriptState, handler, arguments); |
| return DOMTimer::install(executionContext, action.release(), timeout, true); |
| } |
| |
| int setTimeout(ScriptState* scriptState, EventTarget& eventTarget, const String& handler, int timeout, const Vector<ScriptValue>&) |
| { |
| ExecutionContext* executionContext = eventTarget.executionContext(); |
| if (!isAllowed(scriptState, executionContext, true)) |
| return 0; |
| // Don't allow setting timeouts to run empty functions. Was historically a |
| // perfomance issue. |
| if (handler.isEmpty()) |
| return 0; |
| if (timeout >= 0 && executionContext->isDocument()) { |
| // FIXME: Crude hack that attempts to pass idle time to V8. This should |
| // be done using the scheduler instead. |
| V8GCForContextDispose::instance().notifyIdle(); |
| } |
| OwnPtrWillBeRawPtr<ScheduledAction> action = ScheduledAction::create(scriptState, handler); |
| return DOMTimer::install(executionContext, action.release(), timeout, true); |
| } |
| |
| int setInterval(ScriptState* scriptState, EventTarget& eventTarget, const ScriptValue& handler, int timeout, const Vector<ScriptValue>& arguments) |
| { |
| ExecutionContext* executionContext = eventTarget.executionContext(); |
| if (!isAllowed(scriptState, executionContext, false)) |
| return 0; |
| OwnPtrWillBeRawPtr<ScheduledAction> action = ScheduledAction::create(scriptState, handler, arguments); |
| return DOMTimer::install(executionContext, action.release(), timeout, false); |
| } |
| |
| int setInterval(ScriptState* scriptState, EventTarget& eventTarget, const String& handler, int timeout, const Vector<ScriptValue>&) |
| { |
| ExecutionContext* executionContext = eventTarget.executionContext(); |
| if (!isAllowed(scriptState, executionContext, true)) |
| return 0; |
| // Don't allow setting timeouts to run empty functions. Was historically a |
| // perfomance issue. |
| if (handler.isEmpty()) |
| return 0; |
| OwnPtrWillBeRawPtr<ScheduledAction> action = ScheduledAction::create(scriptState, handler); |
| return DOMTimer::install(executionContext, action.release(), timeout, false); |
| } |
| |
| void clearTimeout(EventTarget& eventTarget, int timeoutID) |
| { |
| if (ExecutionContext* context = eventTarget.executionContext()) |
| DOMTimer::removeByID(context, timeoutID); |
| } |
| |
| void clearInterval(EventTarget& eventTarget, int timeoutID) |
| { |
| if (ExecutionContext* context = eventTarget.executionContext()) |
| DOMTimer::removeByID(context, timeoutID); |
| } |
| |
| } // namespace DOMWindowTimers |
| |
| } // namespace blink |