| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef VisualViewport_h |
| #define VisualViewport_h |
| |
| #include "core/CoreExport.h" |
| #include "platform/geometry/FloatPoint.h" |
| #include "platform/geometry/FloatRect.h" |
| #include "platform/geometry/IntSize.h" |
| #include "platform/graphics/GraphicsLayerClient.h" |
| #include "platform/scroll/ScrollableArea.h" |
| #include "public/platform/WebScrollbar.h" |
| #include "public/platform/WebSize.h" |
| #include "wtf/OwnPtr.h" |
| #include "wtf/PassOwnPtr.h" |
| |
| namespace blink { |
| class WebLayerTreeView; |
| class WebScrollbarLayer; |
| } |
| |
| namespace blink { |
| |
| class FrameHost; |
| class GraphicsContext; |
| class GraphicsLayer; |
| class GraphicsLayerFactory; |
| class IntRect; |
| class IntSize; |
| class LocalFrame; |
| |
| // Represents the visual viewport the user is currently seeing the page through. This |
| // class corresponds to the InnerViewport on the compositor. It is a ScrollableArea; it's |
| // offset is set through the GraphicsLayer <-> CC sync mechanisms. Its contents is the page's |
| // main FrameView, which corresponds to the outer viewport. The inner viewport is always contained |
| // in the outer viewport and can pan within it. |
| class CORE_EXPORT VisualViewport final : public NoBaseWillBeGarbageCollectedFinalized<VisualViewport>, public GraphicsLayerClient, public ScrollableArea { |
| WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(VisualViewport); |
| public: |
| static PassOwnPtrWillBeRawPtr<VisualViewport> create(FrameHost& host) |
| { |
| return adoptPtrWillBeNoop(new VisualViewport(host)); |
| } |
| ~VisualViewport() override; |
| |
| DECLARE_VIRTUAL_TRACE(); |
| |
| void attachToLayerTree(GraphicsLayer*, GraphicsLayerFactory*); |
| GraphicsLayer* rootGraphicsLayer() |
| { |
| return m_rootTransformLayer.get(); |
| } |
| GraphicsLayer* containerLayer() |
| { |
| return m_innerViewportContainerLayer.get(); |
| } |
| GraphicsLayer* scrollLayer() |
| { |
| return m_innerViewportScrollLayer.get(); |
| } |
| |
| void initializeScrollbars(); |
| |
| // Sets the location of the visual viewport relative to the outer viewport. The |
| // coordinates are in partial CSS pixels. |
| void setLocation(const FloatPoint&); |
| // FIXME: This should be called moveBy |
| void move(const FloatPoint&); |
| void move(const FloatSize&); |
| FloatPoint location() const { return m_offset; } |
| |
| // Sets the size of the inner viewport when unscaled in CSS pixels. |
| void setSize(const IntSize&); |
| IntSize size() const { return m_size; } |
| |
| // Gets the scaled size, i.e. the viewport in root view space. |
| FloatSize visibleSize() const; |
| |
| // Resets the viewport to initial state. |
| void reset(); |
| |
| // Let the viewport know that the main frame changed size (either through screen |
| // rotation on Android or window resize elsewhere). |
| void mainFrameDidChangeSize(); |
| |
| // Sets scale and location in one operation, preventing intermediate clamping. |
| void setScaleAndLocation(float scale, const FloatPoint& location); |
| void setScale(float); |
| float scale() const { return m_scale; } |
| |
| // Update scale factor, magnifying or minifying by magnifyDelta, centered around |
| // the point specified by anchor in window coordinates. Returns false if page |
| // scale factor is left unchanged. |
| bool magnifyScaleAroundAnchor(float magnifyDelta, const FloatPoint& anchor); |
| |
| void registerLayersWithTreeView(WebLayerTreeView*) const; |
| void clearLayersForTreeView(WebLayerTreeView*) const; |
| |
| // The portion of the unzoomed frame visible in the visual viewport, |
| // in partial CSS pixels. Relative to the main frame. |
| FloatRect visibleRect() const; |
| |
| // The viewport rect relative to the document origin, in partial CSS pixels. |
| // FIXME: This should be a DoubleRect since scroll offsets are now doubles. |
| FloatRect visibleRectInDocument() const; |
| |
| // Convert the given rect in the main FrameView's coordinates into a rect |
| // in the viewport. The given and returned rects are in CSS pixels, meaning |
| // scale isn't applied. |
| FloatRect mainViewToViewportCSSPixels(const FloatRect&) const; |
| FloatPoint viewportCSSPixelsToRootFrame(const FloatPoint&) const; |
| |
| // Clamp the given point, in document coordinates, to the maximum/minimum |
| // scroll extents of the viewport within the document. |
| IntPoint clampDocumentOffsetAtScale(const IntPoint& offset, float scale); |
| |
| // FIXME: This is kind of a hack. Ideally, we would just resize the |
| // viewports to account for top controls. However, FrameView includes much |
| // more than just scrolling so we can't simply resize it without incurring |
| // all sorts of side-effects. Until we can seperate out the scrollability |
| // aspect from FrameView, we use this method to let VisualViewport make the |
| // necessary adjustments so that we don't incorrectly clamp scroll offsets |
| // coming from the compositor. crbug.com/422328 |
| void setTopControlsAdjustment(float); |
| |
| // Adjust the viewport's offset so that it remains bounded by the outer |
| // viepwort. |
| void clampToBoundaries(); |
| |
| FloatRect viewportToRootFrame(const FloatRect&) const; |
| IntRect viewportToRootFrame(const IntRect&) const; |
| FloatRect rootFrameToViewport(const FloatRect&) const; |
| IntRect rootFrameToViewport(const IntRect&) const; |
| |
| FloatPoint viewportToRootFrame(const FloatPoint&) const; |
| FloatPoint rootFrameToViewport(const FloatPoint&) const; |
| IntPoint viewportToRootFrame(const IntPoint&) const; |
| IntPoint rootFrameToViewport(const IntPoint&) const; |
| |
| // ScrollableArea implementation |
| HostWindow* hostWindow() const override; |
| DoubleRect visibleContentRectDouble(IncludeScrollbarsInRect = ExcludeScrollbars) const override; |
| IntRect visibleContentRect(IncludeScrollbarsInRect = ExcludeScrollbars) const override; |
| bool shouldUseIntegerScrollOffset() const override; |
| bool isActive() const override { return false; } |
| int scrollSize(ScrollbarOrientation) const override; |
| bool isScrollCornerVisible() const override { return false; } |
| IntRect scrollCornerRect() const override { return IntRect(); } |
| IntPoint scrollPosition() const override { return flooredIntPoint(m_offset); } |
| DoublePoint scrollPositionDouble() const override { return m_offset; } |
| IntPoint minimumScrollPosition() const override; |
| IntPoint maximumScrollPosition() const override; |
| DoublePoint maximumScrollPositionDouble() const override; |
| int visibleHeight() const override { return visibleRect().height(); } |
| int visibleWidth() const override { return visibleRect().width(); } |
| IntSize contentsSize() const override; |
| bool scrollbarsCanBeActive() const override { return false; } |
| IntRect scrollableAreaBoundingBox() const override; |
| bool userInputScrollable(ScrollbarOrientation) const override { return true; } |
| bool shouldPlaceVerticalScrollbarOnLeft() const override { return false; } |
| bool scrollAnimatorEnabled() const override; |
| void scrollControlWasSetNeedsPaintInvalidation() override { } |
| void setScrollOffset(const IntPoint&, ScrollType) override; |
| void setScrollOffset(const DoublePoint&, ScrollType) override; |
| GraphicsLayer* layerForContainer() const override; |
| GraphicsLayer* layerForScrolling() const override; |
| GraphicsLayer* layerForHorizontalScrollbar() const override; |
| GraphicsLayer* layerForVerticalScrollbar() const override; |
| Widget* widget() override; |
| |
| // Used for gathering data on user pinch-zoom statistics. |
| void userDidChangeScale(); |
| void sendUMAMetrics(); |
| void startTrackingPinchStats(); |
| |
| // Heuristic-based function for determining if we should disable workarounds |
| // for viewing websites that are not optimized for mobile devices. |
| bool shouldDisableDesktopWorkarounds() const; |
| |
| private: |
| explicit VisualViewport(FrameHost&); |
| |
| bool visualViewportSuppliesScrollbars() const; |
| |
| // GraphicsLayerClient implementation. |
| IntRect computeInterestRect(const GraphicsLayer*, const IntRect&) const; |
| void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsLayerPaintingPhase, const IntRect&) const override; |
| String debugName(const GraphicsLayer*) const override; |
| |
| void setupScrollbar(WebScrollbar::Orientation); |
| FloatPoint clampOffsetToBoundaries(const FloatPoint&); |
| |
| LocalFrame* mainFrame() const; |
| |
| FrameHost& frameHost() const |
| { |
| ASSERT(m_frameHost); |
| return *m_frameHost; |
| } |
| |
| RawPtrWillBeMember<FrameHost> m_frameHost; |
| OwnPtr<GraphicsLayer> m_rootTransformLayer; |
| OwnPtr<GraphicsLayer> m_innerViewportContainerLayer; |
| OwnPtr<GraphicsLayer> m_overscrollElasticityLayer; |
| OwnPtr<GraphicsLayer> m_pageScaleLayer; |
| OwnPtr<GraphicsLayer> m_innerViewportScrollLayer; |
| OwnPtr<GraphicsLayer> m_overlayScrollbarHorizontal; |
| OwnPtr<GraphicsLayer> m_overlayScrollbarVertical; |
| OwnPtr<WebScrollbarLayer> m_webOverlayScrollbarHorizontal; |
| OwnPtr<WebScrollbarLayer> m_webOverlayScrollbarVertical; |
| |
| // Offset of the visual viewport from the main frame's origin, in CSS pixels. |
| FloatPoint m_offset; |
| float m_scale; |
| IntSize m_size; |
| float m_topControlsAdjustment; |
| float m_maxPageScale; |
| bool m_trackPinchZoomStatsForPage; |
| }; |
| |
| } // namespace blink |
| |
| #endif // VisualViewport_h |