blob: 770b9494be77c0f589824570281a919ae400bf7d [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef InspectorHighlight_h
#define InspectorHighlight_h
#include "core/CoreExport.h"
#include "platform/geometry/FloatQuad.h"
#include "platform/geometry/LayoutRect.h"
#include "platform/graphics/Color.h"
#include "platform/heap/Handle.h"
#include "platform/inspector_protocol/TypeBuilder.h"
namespace blink {
class Color;
class JSONValue;
struct CORE_EXPORT InspectorHighlightConfig {
USING_FAST_MALLOC(InspectorHighlightConfig);
public:
InspectorHighlightConfig();
Color content;
Color contentOutline;
Color padding;
Color border;
Color margin;
Color eventTarget;
Color shape;
Color shapeMargin;
bool showInfo;
bool showRulers;
bool showExtensionLines;
bool displayAsMaterial;
String selectorList;
};
class CORE_EXPORT InspectorHighlight {
STACK_ALLOCATED();
public:
InspectorHighlight(Node*, const InspectorHighlightConfig&, bool appendElementInfo);
InspectorHighlight();
~InspectorHighlight();
static bool getBoxModel(Node*, RefPtr<protocol::TypeBuilder::DOM::BoxModel>&);
static InspectorHighlightConfig defaultConfig();
static bool buildNodeQuads(Node*, FloatQuad* content, FloatQuad* padding, FloatQuad* border, FloatQuad* margin);
void appendPath(PassRefPtr<JSONArrayBase> path, const Color& fillColor, const Color& outlineColor, const String& name = String());
void appendQuad(const FloatQuad&, const Color& fillColor, const Color& outlineColor = Color::transparent, const String& name = String());
void appendEventTargetQuads(Node* eventTargetNode, const InspectorHighlightConfig&);
PassRefPtr<JSONObject> asJSONObject() const;
private:
void appendNodeHighlight(Node*, const InspectorHighlightConfig&);
void appendPathsForShapeOutside(Node*, const InspectorHighlightConfig&);
RefPtr<JSONObject> m_elementInfo;
RefPtr<JSONArray> m_highlightPaths;
bool m_showRulers;
bool m_showExtensionLines;
bool m_displayAsMaterial;
};
} // namespace blink
#endif // InspectorHighlight_h