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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "core/inspector/PageDebuggerAgent.h"
#include "bindings/core/v8/DOMWrapperWorld.h"
#include "bindings/core/v8/ScriptController.h"
#include "core/dom/Document.h"
#include "core/frame/FrameConsole.h"
#include "core/frame/LocalFrame.h"
#include "core/inspector/AsyncCallTracker.h"
#include "core/inspector/InspectedFrames.h"
#include "core/inspector/InspectorInstrumentation.h"
#include "core/inspector/InspectorTraceEvents.h"
#include "core/inspector/InstrumentingAgents.h"
#include "core/inspector/MainThreadDebugger.h"
#include "core/inspector/v8/InjectedScript.h"
#include "core/loader/DocumentLoader.h"
#include "core/page/Page.h"
using blink::protocol::TypeBuilder::Runtime::RemoteObject;
namespace blink {
PassOwnPtrWillBeRawPtr<PageDebuggerAgent> PageDebuggerAgent::create(MainThreadDebugger* mainThreadDebugger, InspectedFrames* inspectedFrames, V8RuntimeAgent* runtimeAgent)
{
return adoptPtrWillBeNoop(new PageDebuggerAgent(mainThreadDebugger, inspectedFrames, runtimeAgent));
}
PageDebuggerAgent::PageDebuggerAgent(MainThreadDebugger* mainThreadDebugger, InspectedFrames* inspectedFrames, V8RuntimeAgent* runtimeAgent)
: InspectorDebuggerAgent(runtimeAgent, mainThreadDebugger->debugger(), mainThreadDebugger->contextGroupId(inspectedFrames->root()))
, m_inspectedFrames(inspectedFrames)
{
}
PageDebuggerAgent::~PageDebuggerAgent()
{
}
DEFINE_TRACE(PageDebuggerAgent)
{
visitor->trace(m_inspectedFrames);
InspectorDebuggerAgent::trace(visitor);
}
bool PageDebuggerAgent::canExecuteScripts() const
{
ScriptController& scriptController = m_inspectedFrames->root()->script();
return scriptController.canExecuteScripts(NotAboutToExecuteScript);
}
void PageDebuggerAgent::enable(ErrorString* errorString)
{
if (!canExecuteScripts()) {
*errorString = "Script execution is prohibited";
return;
}
InspectorDebuggerAgent::enable(errorString);
m_instrumentingAgents->setPageDebuggerAgent(this);
}
void PageDebuggerAgent::disable(ErrorString* errorString)
{
m_instrumentingAgents->setPageDebuggerAgent(nullptr);
m_compiledScriptURLs.clear();
InspectorDebuggerAgent::disable(errorString);
}
void PageDebuggerAgent::restore()
{
if (canExecuteScripts())
InspectorDebuggerAgent::restore();
}
void PageDebuggerAgent::muteConsole()
{
FrameConsole::mute();
}
void PageDebuggerAgent::unmuteConsole()
{
FrameConsole::unmute();
}
void PageDebuggerAgent::didStartProvisionalLoad(LocalFrame* frame)
{
if (frame == m_inspectedFrames->root()) {
ErrorString error;
resume(&error);
}
}
void PageDebuggerAgent::didClearDocumentOfWindowObject(LocalFrame* frame)
{
// FIXME: what about nested objects?
if (frame != m_inspectedFrames->root())
return;
m_asyncCallTracker->resetAsyncOperations();
m_v8DebuggerAgent->reset();
}
} // namespace blink