| /* |
| * Copyright (c) 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "core/inspector/WorkerThreadDebugger.h" |
| |
| #include "bindings/core/v8/V8ScriptRunner.h" |
| #include "core/inspector/WorkerDebuggerAgent.h" |
| #include "core/workers/WorkerThread.h" |
| #include <v8.h> |
| |
| namespace blink { |
| |
| static const int workerContextGroupId = 1; |
| |
| WorkerThreadDebugger::WorkerThreadDebugger(WorkerThread* workerThread) |
| : ThreadDebugger(v8::Isolate::GetCurrent()) |
| , m_workerThread(workerThread) |
| , m_paused(false) |
| { |
| } |
| |
| WorkerThreadDebugger::~WorkerThreadDebugger() |
| { |
| } |
| |
| void WorkerThreadDebugger::setContextDebugData(v8::Local<v8::Context> context) |
| { |
| V8Debugger::setContextDebugData(context, "worker", workerContextGroupId); |
| } |
| |
| int WorkerThreadDebugger::contextGroupId() |
| { |
| return workerContextGroupId; |
| } |
| |
| void WorkerThreadDebugger::runMessageLoopOnPause(int contextGroupId) |
| { |
| ASSERT(contextGroupId == workerContextGroupId); |
| m_paused = true; |
| WorkerThread::TaskQueueResult result; |
| m_workerThread->willRunDebuggerTasks(); |
| do { |
| result = m_workerThread->runDebuggerTask(); |
| // Keep waiting until execution is resumed. |
| } while (result == WorkerThread::TaskReceived && m_paused); |
| m_workerThread->didRunDebuggerTasks(); |
| } |
| |
| void WorkerThreadDebugger::quitMessageLoopOnPause() |
| { |
| m_paused = false; |
| } |
| |
| bool WorkerThreadDebugger::callingContextCanAccessContext(v8::Local<v8::Context> calling, v8::Local<v8::Context> target) |
| { |
| return true; |
| } |
| |
| } // namespace blink |