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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_ANDROID_DISPLAY_ANDROID_MANAGER_H_
#define UI_ANDROID_DISPLAY_ANDROID_MANAGER_H_
#include <jni.h>
#include "base/android/jni_android.h"
#include "base/macros.h"
#include "ui/display/screen_base.h"
namespace ui {
class DisplayAndroidManager : public display::ScreenBase {
public:
~DisplayAndroidManager() override;
// Screen interface.
display::Display GetDisplayNearestWindow(gfx::NativeView view) const override;
display::Display GetDisplayNearestPoint(
const gfx::Point& point) const override;
display::Display GetDisplayMatching(
const gfx::Rect& match_rect) const override;
// Methods called from Java.
void UpdateDisplay(JNIEnv* env,
const base::android::JavaParamRef<jobject>& jobject,
jint sdkDisplayId,
jint physicalWidth,
jint physicalHeight,
jint width,
jint height,
jfloat dipScale,
jint rotationDegrees,
jint bitsPerPixel,
jint bitsPerComponent);
void RemoveDisplay(JNIEnv* env,
const base::android::JavaParamRef<jobject>& jobject,
jint sdkDisplayId);
void SetPrimaryDisplayId(JNIEnv* env,
const base::android::JavaParamRef<jobject>& jobject,
jint sdkDisplayId);
private:
friend void SetScreenAndroid();
DisplayAndroidManager();
int primary_display_id_ = 0;
DISALLOW_COPY_AND_ASSIGN(DisplayAndroidManager);
};
} // namespace ui
#endif // UI_ANDROID_DISPLAY_ANDROID_MANAGER_H_