blob: 56480b0de91ea002f8fbc2fe4fbf7f0daabfa9c8 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <string>
#include "base/macros.h"
#include "ui/app_list/app_list_folder_item.h"
#include "ui/app_list/app_list_item.h"
#include "ui/app_list/app_list_model.h"
namespace app_list {
namespace test {
// Extends AppListModel with helper functions for use in tests.
class AppListTestModel : public AppListModel {
class AppListTestItem : public AppListItem {
AppListTestItem(const std::string& id, AppListTestModel* model);
~AppListTestItem() override;
void Activate(int event_flags) override;
const char* GetItemType() const override;
void SetPosition(const syncer::StringOrdinal& new_position);
AppListTestModel* model_;
static const char kItemType[];
// Raw pointer version convenience versions of AppListModel methods.
AppListItem* AddItem(AppListItem* item);
AppListItem* AddItemToFolder(AppListItem* item, const std::string& folder_id);
void MoveItemToFolder(AppListItem* item, const std::string& folder_id);
// Generates a name based on |id|.
std::string GetItemName(int id);
// Populate the model with |n| items titled "Item #".
void PopulateApps(int n);
// Creates and populate a folder with |n| test apps in it.
AppListFolderItem* CreateAndPopulateFolderWithApps(int n);
AppListFolderItem* CreateAndAddOemFolder(const std::string& id);
AppListFolderItem* CreateSingleItemFolder(const std::string& folder_id,
const std::string& item_id);
// Populate the model with an item titled "Item |id|".
void PopulateAppWithId(int id);
// Get a string of all apps in |model| joined with ','.
std::string GetModelContent();
// Creates an item with id |id|. Caller owns the result.
AppListTestItem* CreateItem(const std::string& id);
// Creates and adds an item with id |id| to the model. Returns an unowned
// pointer to the created item.
AppListTestItem* CreateAndAddItem(const std::string& id);
// Call SetHighlighted on the specified item.
void HighlightItemAt(int index);
int activate_count() { return activate_count_; }
AppListItem* last_activated() { return last_activated_; }
void ItemActivated(AppListTestItem* item);
int activate_count_;
AppListItem* last_activated_;
} // namespace test
} // namespace app_list