blob: d249c47c6b9cdcc3b71e969a717c06b2dd12d7f3 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include <vector>
#include "base/macros.h"
#include "ui/app_list/app_list_folder_item.h"
#include "ui/app_list/views/app_list_page.h"
#include "ui/app_list/views/top_icon_animation_view.h"
namespace gfx {
class Rect;
namespace app_list {
class AppsGridView;
class ApplicationDragAndDropHost;
class AppListFolderItem;
class AppListFolderView;
class AppListMainView;
class AppListModel;
class FolderBackgroundView;
// AppsContainerView contains a root level AppsGridView to render the root level
// app items, and a AppListFolderView to render the app items inside the
// active folder. Only one if them is visible to user at any time.
class AppsContainerView : public AppListPage, public TopIconAnimationObserver {
AppsContainerView(AppListMainView* app_list_main_view,
AppListModel* model);
~AppsContainerView() override;
// Shows the active folder content specified by |folder_item|.
void ShowActiveFolder(AppListFolderItem* folder_item);
// Shows the root level apps list. This is called when UI navigate back from
// a folder view with |folder_item|. If |folder_item| is NULL skips animation.
void ShowApps(AppListFolderItem* folder_item);
// Resets the app list to a state where it shows the main grid view. This is
// called when the user opens the launcher for the first time or when the user
// hides and then shows it. This is necessary because we only hide and show
// the launcher on Windows and Linux so we need to reset to a fresh state.
void ResetForShowApps();
// Sets |drag_and_drop_host_| for the current app list in both
// app_list_folder_view_ and root level apps_grid_view_.
void SetDragAndDropHostOfCurrentAppList(
ApplicationDragAndDropHost* drag_and_drop_host);
// Transits the UI from folder view to root lelve apps grid view when
// re-parenting a child item of |folder_item|.
void ReparentFolderItemTransit(AppListFolderItem* folder_item);
// Returns true if it is currently showing an active folder page.
bool IsInFolderView() const;
// Called to notify the AppsContainerView that a reparent drag has completed.
void ReparentDragEnded();
// views::View overrides:
gfx::Size GetPreferredSize() const override;
void Layout() override;
bool OnKeyPressed(const ui::KeyEvent& event) override;
// AppListPage overrides:
void OnWillBeShown() override;
gfx::Rect GetPageBoundsForState(AppListModel::State state) const override;
// TopIconAnimationObserver overrides:
void OnTopIconAnimationsComplete() override;
AppsGridView* apps_grid_view() { return apps_grid_view_; }
FolderBackgroundView* folder_background_view() {
return folder_background_view_;
AppListFolderView* app_list_folder_view() { return app_list_folder_view_; }
enum ShowState {
SHOW_NONE, // initial state
void SetShowState(ShowState show_state, bool show_apps_with_animation);
// Calculates the top item icon bounds in the active folder icon. The bounds
// is relative to AppsContainerView.
// Returns the bounds of top items' icon in sequence of top left, top right,
// bottom left, bottom right.
std::vector<gfx::Rect> GetTopItemIconBoundsInActiveFolder();
// Creates the transitional views for animating the top items in the folder
// when opening or closing a folder.
void CreateViewsForFolderTopItemsAnimation(
AppListFolderItem* active_folder, bool open_folder);
void PrepareToShowApps(AppListFolderItem* folder_item);
AppsGridView* apps_grid_view_; // Owned by views hierarchy.
AppListFolderView* app_list_folder_view_; // Owned by views hierarchy.
FolderBackgroundView* folder_background_view_; // Owned by views hierarchy.
ShowState show_state_;
// The transitional views for animating the top items in folder
// when opening or closing a folder.
std::vector<views::View*> top_icon_views_;
size_t top_icon_animation_pending_count_;
} // namespace app_list