blob: aa5c6d769bca19b8c4f392fecde8f19f3eab6d8b [file] [log] [blame]
/* Copyright (c) 2012 The Chromium Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**
* This file defines the <code>PPB_Messaging</code> interface implemented
* by the browser for sending messages to DOM elements associated with a
* specific module instance.
*/
[generate_thunk]
label Chrome {
M14 = 1.0,
M39 = 1.2
};
/**
* The <code>PPB_Messaging</code> interface is implemented by the browser
* and is related to sending messages to JavaScript message event listeners on
* the DOM element associated with specific module instance.
*/
interface PPB_Messaging {
/**
* PostMessage() asynchronously invokes any listeners for message events on
* the DOM element for the given module instance. A call to PostMessage()
* will not block while the message is processed.
*
* @param[in] instance A <code>PP_Instance</code> identifying one instance
* of a module.
* @param[in] message A <code>PP_Var</code> containing the data to be sent to
* JavaScript.
* <code>message</code> can be any <code>PP_Var</code> type except
* <code>PP_VARTYPE_OBJECT</code>. Array/Dictionary types are supported from
* Chrome M29 onward. All var types are copied when passing them to
* JavaScript.
*
* When passing array or dictionary <code>PP_Var</code>s, the entire reference
* graph will be converted and transferred. If the reference graph has cycles,
* the message will not be sent and an error will be logged to the console.
*
* Listeners for message events in JavaScript code will receive an object
* conforming to the HTML 5 <code>MessageEvent</code> interface.
* Specifically, the value of message will be contained as a property called
* data in the received <code>MessageEvent</code>.
*
* This messaging system is similar to the system used for listening for
* messages from Web Workers. Refer to
* <code>http://www.whatwg.org/specs/web-workers/current-work/</code> for
* further information.
*
* <strong>Example:</strong>
*
* @code
*
* <body>
* <object id="plugin"
* type="application/x-ppapi-postMessage-example"/>
* <script type="text/javascript">
* var plugin = document.getElementById('plugin');
* plugin.addEventListener("message",
* function(message) { alert(message.data); },
* false);
* </script>
* </body>
*
* @endcode
*
* The module instance then invokes PostMessage() as follows:
*
* @code
*
* char hello_world[] = "Hello world!";
* PP_Var hello_var = ppb_var_interface->VarFromUtf8(instance,
* hello_world,
* sizeof(hello_world));
* ppb_messaging_interface->PostMessage(instance, hello_var); // Copies var.
* ppb_var_interface->Release(hello_var);
*
* @endcode
*
* The browser will pop-up an alert saying "Hello world!"
*/
[version=1.0]
void PostMessage([in] PP_Instance instance, [in] PP_Var message);
/**
* Registers a handler for receiving messages from JavaScript. If a handler
* is registered this way, it will replace PPP_Messaging, and all messages
* sent from JavaScript via postMessage and postMessageAndAwaitResponse will
* be dispatched to <code>handler</code>.
*
* The function calls will be dispatched via <code>message_loop</code>. This
* means that the functions will be invoked on the thread to which
* <code>message_loop</code> is attached, when <code>message_loop</code> is
* run. It is illegal to pass the main thread message loop;
* RegisterMessageHandler will return PP_ERROR_WRONG_THREAD in that case.
* If you quit <code>message_loop</code> before calling Unregister(),
* the browser will not be able to call functions in the plugin's message
* handler any more. That could mean missing some messages or could cause a
* leak if you depend on Destroy() to free hander data. So you should,
* whenever possible, Unregister() the handler prior to quitting its event
* loop.
*
* Attempting to register a message handler when one is already registered
* will cause the current MessageHandler to be unregistered and replaced. In
* that case, no messages will be sent to the "default" message handler
* (PPP_Messaging). Messages will stop arriving at the prior message handler
* and will begin to be dispatched at the new message handler.
*
* @param[in] instance A <code>PP_Instance</code> identifying one instance
* of a module.
* @param[in] user_data A pointer the plugin may choose to use when handling
* calls to functions within PPP_MessageHandler. The browser will pass this
* same pointer when invoking functions within PPP_MessageHandler.
* @param[in] handler The plugin-provided set of functions for handling
* messages.
* @param[in] message_loop Represents the message loop on which
* PPP_MessageHandler functions should be invoked.
* @return PP_OK on success, or an error from pp_errors.h.
*/
[version=1.2]
int32_t RegisterMessageHandler([in] PP_Instance instance,
[inout] mem_t user_data,
[in] PPP_MessageHandler handler,
[in] PP_Resource message_loop);
/**
* Unregisters the current message handler for <code>instance</code> if one
* is registered. After this call, the message handler (if one was
* registered) will have "Destroy" called on it and will receive no further
* messages after that point. After that point, all messages sent from
* JavaScript using postMessage() will be dispatched to PPP_Messaging (if
* the plugin supports PPP_MESSAGING_INTERFACE). Attempts to call
* postMessageAndAwaitResponse() from JavaScript will fail.
*
* Attempting to unregister a message handler when none is registered has no
* effect.
*
* @param[in] instance A <code>PP_Instance</code> identifying one instance
* of a module.
*/
[version=1.2]
void UnregisterMessageHandler([in] PP_Instance instance);
};