blob: 6eb367451dcaa8ed273aedb556181e63df4709b2 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/gpu_memory_buffer.h"
#include "base/logging.h"
#include "ui/gfx/generic_shared_memory_id.h"
#if defined(OS_WIN)
#include <windows.h>
#include "base/win/scoped_handle.h"
#endif
namespace gfx {
#if defined(OS_WIN)
namespace {
base::win::ScopedHandle CloneDXGIHandle(HANDLE handle) {
HANDLE target_handle = nullptr;
if (!::DuplicateHandle(GetCurrentProcess(), handle, GetCurrentProcess(),
&target_handle, 0, FALSE, DUPLICATE_SAME_ACCESS)) {
DVLOG(1) << "Error duplicating GMB DXGI handle. error=" << GetLastError();
}
return base::win::ScopedHandle(target_handle);
}
} // namespace
#endif
GpuMemoryBufferHandle::GpuMemoryBufferHandle() = default;
#if defined(OS_ANDROID)
GpuMemoryBufferHandle::GpuMemoryBufferHandle(
base::android::ScopedHardwareBufferHandle handle)
: type(GpuMemoryBufferType::ANDROID_HARDWARE_BUFFER),
android_hardware_buffer(std::move(handle)) {}
#endif
// TODO(crbug.com/863011): Reset |type| and possibly the handles on the
// moved-from object.
GpuMemoryBufferHandle::GpuMemoryBufferHandle(GpuMemoryBufferHandle&& other) =
default;
GpuMemoryBufferHandle& GpuMemoryBufferHandle::operator=(
GpuMemoryBufferHandle&& other) = default;
GpuMemoryBufferHandle::~GpuMemoryBufferHandle() = default;
GpuMemoryBufferHandle GpuMemoryBufferHandle::Clone() const {
GpuMemoryBufferHandle handle;
handle.type = type;
handle.id = id;
handle.region = region.Duplicate();
handle.offset = offset;
handle.stride = stride;
#if defined(OS_LINUX) || defined(OS_CHROMEOS) || defined(OS_FUCHSIA)
handle.native_pixmap_handle = CloneHandleForIPC(native_pixmap_handle);
#elif defined(OS_MAC)
handle.io_surface = io_surface;
#elif defined(OS_WIN)
handle.dxgi_handle = CloneDXGIHandle(dxgi_handle.Get());
#elif defined(OS_ANDROID)
NOTIMPLEMENTED();
#endif
return handle;
}
Size GpuMemoryBuffer::GetSizeOfPlane(gfx::BufferPlane plane) const {
switch (plane) {
case gfx::BufferPlane::DEFAULT:
case gfx::BufferPlane::Y:
return GetSize();
case gfx::BufferPlane::UV:
case gfx::BufferPlane::U:
case gfx::BufferPlane::V:
return ScaleToFlooredSize(GetSize(), 0.5);
}
}
void GpuMemoryBuffer::SetColorSpace(const ColorSpace& color_space) {}
void GpuMemoryBuffer::SetHDRMetadata(const HDRMetadata& hdr_metadata) {}
} // namespace gfx