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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_APP_LIST_VIEWS_EXPAND_ARROW_VIEW_H_
#define ASH_APP_LIST_VIEWS_EXPAND_ARROW_VIEW_H_
#include <memory>
#include "ash/app_list/app_list_export.h"
#include "base/memory/weak_ptr.h"
#include "ui/views/controls/button/button.h"
namespace gfx {
class SlideAnimation;
} // namespace gfx
namespace views {
class InkDrop;
class InkDropMask;
class InkDropRipple;
} // namespace views
namespace app_list {
class AppListView;
class ContentsView;
// A tile item for the expand arrow on the start page.
class APP_LIST_EXPORT ExpandArrowView : public views::Button,
public views::ButtonListener {
public:
ExpandArrowView(ContentsView* contents_view, AppListView* app_list_view);
~ExpandArrowView() override;
// Overridden from views::Button:
void PaintButtonContents(gfx::Canvas* canvas) override;
// Overridden from views::ButtonListener:
void ButtonPressed(views::Button* sender, const ui::Event& event) override;
// Overridden from views::View:
gfx::Size CalculatePreferredSize() const override;
bool OnKeyPressed(const ui::KeyEvent& event) override;
void OnFocus() override;
void OnBlur() override;
// Overridden from views::InkDropHost:
std::unique_ptr<views::InkDrop> CreateInkDrop() override;
std::unique_ptr<views::InkDropMask> CreateInkDropMask() const override;
std::unique_ptr<views::InkDropRipple> CreateInkDropRipple() const override;
private:
// gfx::AnimationDelegate overrides:
void AnimationProgressed(const gfx::Animation* animation) override;
void AnimationEnded(const gfx::Animation* animation) override;
void TransitToFullscreenAllAppsState();
// Schedule a hinting animation. |is_first_time| indicates whether the
// animation is scheduled for the first time.
void ScheduleHintingAnimation(bool is_first_time);
void StartHintingAnimation();
void ResetHintingAnimation();
ContentsView* const contents_view_;
AppListView* const app_list_view_; // Owned by the views hierarchy.
// Properties for pulse opacity and size used in animation.
float pulse_opacity_;
int pulse_radius_;
std::unique_ptr<gfx::SlideAnimation> animation_;
// Whether the expand arrow view is pressed or not. If true, animation should
// be canceled.
bool button_pressed_ = false;
// The y position offset of the arrow in this view.
int arrow_y_offset_;
base::WeakPtrFactory<ExpandArrowView> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(ExpandArrowView);
};
} // namespace app_list
#endif // ASH_APP_LIST_VIEWS_EXPAND_ARROW_VIEW_H_