blob: 5b9e2a7c1770783b68d9afc4590071db672dc70a [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/command_buffer_direct.h"
#include "base/bind.h"
#include "base/callback_helpers.h"
#include "gpu/command_buffer/service/transfer_buffer_manager.h"
namespace gpu {
namespace {
uint64_t g_next_command_buffer_id = 1;
} // anonymous namespace
CommandBufferDirect::CommandBufferDirect()
: service_(this, nullptr),
command_buffer_id_(
CommandBufferId::FromUnsafeValue(g_next_command_buffer_id++)) {}
CommandBufferDirect::~CommandBufferDirect() = default;
CommandBuffer::State CommandBufferDirect::GetLastState() {
service_.UpdateState();
return service_.GetState();
}
CommandBuffer::State CommandBufferDirect::WaitForTokenInRange(int32_t start,
int32_t end) {
State state = GetLastState();
DCHECK(state.error != error::kNoError || InRange(start, end, state.token));
return state;
}
CommandBuffer::State CommandBufferDirect::WaitForGetOffsetInRange(
uint32_t set_get_buffer_count,
int32_t start,
int32_t end) {
State state = GetLastState();
DCHECK(state.error != error::kNoError ||
(InRange(start, end, state.get_offset) &&
(set_get_buffer_count == state.set_get_buffer_count)));
return state;
}
void CommandBufferDirect::Flush(int32_t put_offset) {
DCHECK(handler_);
if (GetLastState().error != gpu::error::kNoError)
return;
service_.Flush(put_offset, handler_);
}
void CommandBufferDirect::OrderingBarrier(int32_t put_offset) {
Flush(put_offset);
}
void CommandBufferDirect::SetGetBuffer(int32_t transfer_buffer_id) {
service_.SetGetBuffer(transfer_buffer_id);
}
scoped_refptr<Buffer> CommandBufferDirect::CreateTransferBuffer(uint32_t size,
int32_t* id) {
return service_.CreateTransferBuffer(size, id);
}
void CommandBufferDirect::DestroyTransferBuffer(int32_t id) {
service_.DestroyTransferBuffer(id);
}
CommandBufferServiceClient::CommandBatchProcessedResult
CommandBufferDirect::OnCommandBatchProcessed() {
return kContinueExecution;
}
void CommandBufferDirect::OnParseError() {}
void CommandBufferDirect::OnConsoleMessage(int32_t id,
const std::string& message) {}
void CommandBufferDirect::CacheShader(const std::string& key,
const std::string& shader) {}
void CommandBufferDirect::OnFenceSyncRelease(uint64_t release) {
NOTIMPLEMENTED();
}
void CommandBufferDirect::OnDescheduleUntilFinished() {
service_.SetScheduled(false);
}
void CommandBufferDirect::OnRescheduleAfterFinished() {
service_.SetScheduled(true);
}
void CommandBufferDirect::OnSwapBuffers(uint64_t swap_id, uint32_t flags) {}
scoped_refptr<Buffer> CommandBufferDirect::CreateTransferBufferWithId(
uint32_t size,
int32_t id) {
return service_.CreateTransferBufferWithId(size, id);
}
void CommandBufferDirect::HandleReturnData(base::span<const uint8_t> data) {
NOTIMPLEMENTED();
}
} // namespace gpu