blob: ef270bb2c5c974f403aeeb26666dfba07e449b14 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
#include "gpu/command_buffer/service/gles2_cmd_decoder_unittest.h"
namespace gpu {
namespace gles2 {
using namespace cmds;
TEST_F(GLES2WebGLDecoderPassthroughTest, DrawArraysInstancedANGLEEnablement) {
DrawArraysInstancedANGLE cmd;
cmd.Init(GL_TRIANGLES, 0, 3, 1);
EXPECT_EQ(error::kUnknownCommand, ExecuteCmd(cmd));
DoRequestExtension("GL_ANGLE_instanced_arrays");
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
}
TEST_F(GLES2WebGLDecoderPassthroughTest, VertexAttribDivisorANGLEEnablement) {
VertexAttribDivisorANGLE cmd;
cmd.Init(0, 1);
EXPECT_EQ(error::kUnknownCommand, ExecuteCmd(cmd));
DoRequestExtension("GL_ANGLE_instanced_arrays");
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
}
TEST_F(GLES2WebGLDecoderPassthroughTest, DrawElementsInstancedANGLEEnablement) {
DrawElementsInstancedANGLE cmd;
cmd.Init(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0, 1);
EXPECT_EQ(error::kUnknownCommand, ExecuteCmd(cmd));
DoRequestExtension("GL_ANGLE_instanced_arrays");
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
}
} // namespace gles2
} // namespace gpu