blob: 4e556d872bea10fa7ad9fbf9da17ae37a872d470 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdint.h>
#include <memory>
#include "base/memory/ref_counted.h"
#include "components/viz/common/frame_sinks/copy_output_request.h"
#include "content/common/content_export.h"
namespace cc {
class CopyOutputRequest;
class LayerTreeFrameSink;
class SwapPromise;
namespace gpu {
class GpuChannelHost;
class GpuMemoryBufferManager;
namespace viz {
class ContextProvider;
class RasterContextProvider;
namespace content {
class CompositorDependencies;
// This class allows injection of LayoutTest-specific behaviour to the
// RenderThreadImpl.
class CONTENT_EXPORT LayoutTestDependencies {
virtual ~LayoutTestDependencies();
// Returns true if the layout tests should use the display compositor pixel
// dumps.
virtual bool UseDisplayCompositorPixelDump() const = 0;
virtual std::unique_ptr<cc::LayerTreeFrameSink> CreateLayerTreeFrameSink(
int32_t routing_id,
scoped_refptr<gpu::GpuChannelHost> gpu_channel,
scoped_refptr<viz::ContextProvider> compositor_context_provider,
scoped_refptr<viz::RasterContextProvider> worker_context_provider,
gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
CompositorDependencies* deps) = 0;
// Returns a SwapPromise which should be queued for the next compositor frame.
virtual std::unique_ptr<cc::SwapPromise> RequestCopyOfOutput(
int32_t routing_id,
std::unique_ptr<viz::CopyOutputRequest> request) = 0;
} // namespace content