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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_TEST_FAKE_SOCKET_FACTORY_H_
#define REMOTING_TEST_FAKE_SOCKET_FACTORY_H_
#include <stdint.h>
#include <list>
#include "base/callback_forward.h"
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "remoting/test/fake_network_dispatcher.h"
#include "third_party/webrtc/p2p/base/packetsocketfactory.h"
namespace remoting {
class FakeNetworkDispatcher;
class LeakyBucket;
class FakePacketSocketFactory : public rtc::PacketSocketFactory,
public FakeNetworkDispatcher::Node {
public:
// |dispatcher| must outlive the factory.
explicit FakePacketSocketFactory(FakeNetworkDispatcher* dispatcher);
~FakePacketSocketFactory() override;
void OnSocketDestroyed(int port);
// |bandwidth| - simulated link bandwidth in bytes/second. 0 indicates that
// bandwidth is unlimited.
// |max_buffer| - size of buffers in bytes. Ignored when |bandwidth| is 0.
void SetBandwidth(int bandwidth, int max_buffer);
// Specifies parameters for simulated network latency. Latency is generated
// with normal distribution around |average| with the given |stddev|. Random
// latency calculated based on these parameters is added to the buffering
// delay (which is calculated based on the parameters passed to
// SetBandwidth()). I.e. total latency for each packet is calculated using the
// following formula
//
// l = NormalRand(average, stddev) + bytes_buffered / bandwidth .
//
// Where bytes_buffered is the current level in the leaky bucket used to
// control bandwidth.
void SetLatency(base::TimeDelta average, base::TimeDelta stddev);
void set_out_of_order_rate(double out_of_order_rate) {
out_of_order_rate_ = out_of_order_rate;
}
// rtc::PacketSocketFactory interface.
rtc::AsyncPacketSocket* CreateUdpSocket(
const rtc::SocketAddress& local_address,
uint16_t min_port,
uint16_t max_port) override;
rtc::AsyncPacketSocket* CreateServerTcpSocket(
const rtc::SocketAddress& local_address,
uint16_t min_port,
uint16_t max_port,
int opts) override;
rtc::AsyncPacketSocket* CreateClientTcpSocket(
const rtc::SocketAddress& local_address,
const rtc::SocketAddress& remote_address,
const rtc::ProxyInfo& proxy_info,
const std::string& user_agent,
int opts) override;
rtc::AsyncResolverInterface* CreateAsyncResolver() override;
// FakeNetworkDispatcher::Node interface.
const scoped_refptr<base::SingleThreadTaskRunner>& GetThread() const override;
const rtc::IPAddress& GetAddress() const override;
void ReceivePacket(const rtc::SocketAddress& from,
const rtc::SocketAddress& to,
const scoped_refptr<net::IOBuffer>& data,
int data_size) override;
private:
struct PendingPacket {
PendingPacket();
PendingPacket(
const rtc::SocketAddress& from,
const rtc::SocketAddress& to,
const scoped_refptr<net::IOBuffer>& data,
int data_size);
PendingPacket(const PendingPacket& other);
~PendingPacket();
rtc::SocketAddress from;
rtc::SocketAddress to;
scoped_refptr<net::IOBuffer> data;
int data_size;
};
typedef base::Callback<void(const rtc::SocketAddress& from,
const rtc::SocketAddress& to,
const scoped_refptr<net::IOBuffer>& data,
int data_size)> ReceiveCallback;
typedef std::map<uint16_t, ReceiveCallback> UdpSocketsMap;
void DoReceivePacket();
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
scoped_refptr<FakeNetworkDispatcher> dispatcher_;
rtc::IPAddress address_;
scoped_ptr<LeakyBucket> leaky_bucket_;
base::TimeDelta latency_average_;
base::TimeDelta latency_stddev_;
double out_of_order_rate_;
UdpSocketsMap udp_sockets_;
uint16_t next_port_;
std::list<PendingPacket> pending_packets_;
base::WeakPtrFactory<FakePacketSocketFactory> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(FakePacketSocketFactory);
};
} // namespace remoting
#endif // REMOTING_TEST_FAKE_SOCKET_FACTORY_H_