blob: c9c04eb81664b582e082cb13c0d55d2745347305 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/root_window_controller.h"
#include <algorithm>
#include <queue>
#include <vector>
#include "ash/ash_constants.h"
#include "ash/ash_switches.h"
#include "ash/ash_touch_exploration_manager_chromeos.h"
#include "ash/aura/aura_layout_manager_adapter.h"
#include "ash/focus_cycler.h"
#include "ash/high_contrast/high_contrast_controller.h"
#include "ash/host/ash_window_tree_host.h"
#include "ash/login_status.h"
#include "ash/public/cpp/config.h"
#include "ash/public/cpp/shelf_types.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/root_window_settings.h"
#include "ash/screen_util.h"
#include "ash/session/session_controller.h"
#include "ash/shelf/shelf_layout_manager.h"
#include "ash/shelf/shelf_widget.h"
#include "ash/shelf/shelf_window_targeter.h"
#include "ash/shelf/wm_shelf.h"
#include "ash/shell.h"
#include "ash/shell_delegate.h"
#include "ash/shell_port.h"
#include "ash/system/status_area_layout_manager.h"
#include "ash/system/status_area_widget.h"
#include "ash/system/tray/system_tray_delegate.h"
#include "ash/touch/touch_hud_debug.h"
#include "ash/touch/touch_hud_projection.h"
#include "ash/touch/touch_observer_hud.h"
#include "ash/wallpaper/wallpaper_delegate.h"
#include "ash/wallpaper/wallpaper_widget_controller.h"
#include "ash/wm/always_on_top_controller.h"
#include "ash/wm/boot_splash_screen_chromeos.h"
#include "ash/wm/container_finder.h"
#include "ash/wm/fullscreen_window_finder.h"
#include "ash/wm/lock_layout_manager.h"
#include "ash/wm/panels/attached_panel_window_targeter.h"
#include "ash/wm/panels/panel_layout_manager.h"
#include "ash/wm/panels/panel_window_event_handler.h"
#include "ash/wm/root_window_layout_manager.h"
#include "ash/wm/stacking_controller.h"
#include "ash/wm/switchable_windows.h"
#include "ash/wm/system_modal_container_layout_manager.h"
#include "ash/wm/system_wallpaper_controller.h"
#include "ash/wm/window_properties.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_state_aura.h"
#include "ash/wm/window_util.h"
#include "ash/wm/wm_screen_util.h"
#include "ash/wm/workspace/workspace_layout_manager.h"
#include "ash/wm/workspace_controller.h"
#include "ash/wm_window.h"
#include "base/command_line.h"
#include "base/macros.h"
#include "base/memory/ptr_util.h"
#include "base/time/time.h"
#include "chromeos/chromeos_switches.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/client/drag_drop_client.h"
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/mus/window_mus.h"
#include "ui/aura/mus/window_port_mus.h"
#include "ui/aura/mus/window_tree_client.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_observer.h"
#include "ui/aura/window_tracker.h"
#include "ui/base/models/menu_model.h"
#include "ui/chromeos/touch_exploration_controller.h"
#include "ui/display/types/display_constants.h"
#include "ui/events/event_utils.h"
#include "ui/keyboard/keyboard_controller.h"
#include "ui/keyboard/keyboard_util.h"
#include "ui/views/controls/menu/menu_model_adapter.h"
#include "ui/views/controls/menu/menu_runner.h"
#include "ui/views/view_model.h"
#include "ui/views/view_model_utils.h"
#include "ui/wm/core/capture_controller.h"
#include "ui/wm/core/coordinate_conversion.h"
#include "ui/wm/core/visibility_controller.h"
#include "ui/wm/core/window_util.h"
#include "ui/wm/public/tooltip_client.h"
#include "ui/wm/public/window_types.h"
namespace ash {
namespace {
// Duration for the animation that hides the boot splash screen, in
// milliseconds. This should be short enough in relation to
// wm/window_animation.cc's brightness/grayscale fade animation that the login
// wallpaper image animation isn't hidden by the splash screen animation.
const int kBootSplashScreenHideDurationMs = 500;
bool IsWindowAboveContainer(aura::Window* window,
aura::Window* blocking_container) {
std::vector<aura::Window*> target_path;
std::vector<aura::Window*> blocking_path;
while (window) {
target_path.push_back(window);
window = window->parent();
}
while (blocking_container) {
blocking_path.push_back(blocking_container);
blocking_container = blocking_container->parent();
}
// The root window is put at the end so that we compare windows at
// the same depth.
while (!blocking_path.empty()) {
if (target_path.empty())
return false;
aura::Window* target = target_path.back();
target_path.pop_back();
aura::Window* blocking = blocking_path.back();
blocking_path.pop_back();
// Still on the same path, continue.
if (target == blocking)
continue;
// This can happen only if unparented window is passed because
// first element must be the same root.
if (!target->parent() || !blocking->parent())
return false;
aura::Window* common_parent = target->parent();
DCHECK_EQ(common_parent, blocking->parent());
aura::Window::Windows windows = common_parent->children();
auto blocking_iter = std::find(windows.begin(), windows.end(), blocking);
// If the target window is above blocking window, the window can handle
// events.
return std::find(blocking_iter, windows.end(), target) != windows.end();
}
return true;
}
// Scales |value| that is originally between 0 and |src_max| to be between
// 0 and |dst_max|.
float ToRelativeValue(int value, int src_max, int dst_max) {
return static_cast<float>(value) / static_cast<float>(src_max) * dst_max;
}
// Uses ToRelativeValue() to scale the origin of |bounds_in_out|. The
// width/height are not changed.
void MoveOriginRelativeToSize(const gfx::Size& src_size,
const gfx::Size& dst_size,
gfx::Rect* bounds_in_out) {
gfx::Point origin = bounds_in_out->origin();
bounds_in_out->set_origin(gfx::Point(
ToRelativeValue(origin.x(), src_size.width(), dst_size.width()),
ToRelativeValue(origin.y(), src_size.height(), dst_size.height())));
}
// Reparents |window| to |new_parent|.
void ReparentWindow(aura::Window* window, aura::Window* new_parent) {
const gfx::Size src_size = window->parent()->bounds().size();
const gfx::Size dst_size = new_parent->bounds().size();
// Update the restore bounds to make it relative to the display.
wm::WindowState* state = wm::GetWindowState(window);
gfx::Rect restore_bounds;
const bool has_restore_bounds = state->HasRestoreBounds();
const bool update_bounds = state->IsNormalOrSnapped() || state->IsMinimized();
gfx::Rect work_area_in_new_parent =
ScreenUtil::GetDisplayWorkAreaBoundsInParent(new_parent);
gfx::Rect local_bounds;
if (update_bounds) {
local_bounds = state->window()->GetBounds();
MoveOriginRelativeToSize(src_size, dst_size, &local_bounds);
local_bounds.AdjustToFit(work_area_in_new_parent);
}
if (has_restore_bounds) {
restore_bounds = state->GetRestoreBoundsInParent();
MoveOriginRelativeToSize(src_size, dst_size, &restore_bounds);
restore_bounds.AdjustToFit(work_area_in_new_parent);
}
new_parent->AddChild(window);
// Docked windows have bounds handled by the layout manager in AddChild().
if (update_bounds)
window->SetBounds(local_bounds);
if (has_restore_bounds)
state->SetRestoreBoundsInParent(restore_bounds);
}
// Reparents the appropriate set of windows from |src| to |dst|.
void ReparentAllWindows(aura::Window* src, aura::Window* dst) {
// Set of windows to move.
const int kContainerIdsToMove[] = {
kShellWindowId_DefaultContainer,
kShellWindowId_PanelContainer,
kShellWindowId_AlwaysOnTopContainer,
kShellWindowId_SystemModalContainer,
kShellWindowId_LockSystemModalContainer,
kShellWindowId_UnparentedControlContainer,
kShellWindowId_OverlayContainer,
};
const int kExtraContainerIdsToMoveInUnifiedMode[] = {
kShellWindowId_LockScreenContainer,
kShellWindowId_LockScreenWallpaperContainer,
};
std::vector<int> container_ids(
kContainerIdsToMove,
kContainerIdsToMove + arraysize(kContainerIdsToMove));
// Check the display mode as this is also necessary when trasitioning between
// mirror and unified mode.
if (ShellPort::Get()->IsInUnifiedModeIgnoreMirroring()) {
for (int id : kExtraContainerIdsToMoveInUnifiedMode)
container_ids.push_back(id);
}
for (int id : container_ids) {
aura::Window* src_container = src->GetChildById(id);
aura::Window* dst_container = dst->GetChildById(id);
while (!src_container->children().empty()) {
// Restart iteration from the source container windows each time as they
// may change as a result of moving other windows.
const aura::Window::Windows& src_container_children =
src_container->children();
auto iter = src_container_children.begin();
while (iter != src_container_children.end() &&
SystemModalContainerLayoutManager::IsModalBackground(
WmWindow::Get(*iter))) {
++iter;
}
// If the entire window list is modal background windows then stop.
if (iter == src_container_children.end())
break;
ReparentWindow(*iter, dst_container);
}
}
}
// Creates a new window for use as a container.
// TODO(sky): This should create an aura::Window. http://crbug.com/671246.
WmWindow* CreateContainer(int window_id, const char* name, WmWindow* parent) {
aura::Window* window = new aura::Window(nullptr, ui::wm::WINDOW_TYPE_UNKNOWN);
window->Init(ui::LAYER_NOT_DRAWN);
if (Shell::GetAshConfig() != Config::CLASSIC) {
aura::WindowPortMus::Get(window)->SetEventTargetingPolicy(
ui::mojom::EventTargetingPolicy::DESCENDANTS_ONLY);
}
window->set_id(window_id);
window->SetName(name);
parent->aura_window()->AddChild(window);
if (window_id != kShellWindowId_UnparentedControlContainer)
window->Show();
return WmWindow::Get(window);
}
// TODO(sky): This should take an aura::Window. http://crbug.com/671246.
bool ShouldDestroyWindowInCloseChildWindows(WmWindow* window) {
if (!WmWindow::GetAuraWindow(window)->owned_by_parent())
return false;
if (Shell::GetAshConfig() != Config::MASH)
return true;
aura::WindowMus* window_mus =
aura::WindowMus::Get(WmWindow::GetAuraWindow(window));
return Shell::window_tree_client()->WasCreatedByThisClient(window_mus) ||
Shell::window_tree_client()->IsRoot(window_mus);
}
} // namespace
// static
std::vector<RootWindowController*>*
RootWindowController::root_window_controllers_ = nullptr;
RootWindowController::~RootWindowController() {
Shutdown();
ash_host_.reset();
mus_window_tree_host_.reset();
// The CaptureClient needs to be around for as long as the RootWindow is
// valid.
capture_client_.reset();
if (animating_wallpaper_widget_controller_.get())
animating_wallpaper_widget_controller_->StopAnimating();
root_window_controllers_->erase(std::find(root_window_controllers_->begin(),
root_window_controllers_->end(),
this));
}
void RootWindowController::CreateForPrimaryDisplay(AshWindowTreeHost* host) {
RootWindowController* controller = new RootWindowController(host, nullptr);
controller->Init(RootWindowType::PRIMARY);
}
void RootWindowController::CreateForSecondaryDisplay(AshWindowTreeHost* host) {
RootWindowController* controller = new RootWindowController(host, nullptr);
controller->Init(RootWindowType::SECONDARY);
}
// static
RootWindowController* RootWindowController::ForWindow(
const aura::Window* window) {
DCHECK(window);
CHECK(Shell::HasInstance());
return GetRootWindowController(window->GetRootWindow());
}
// static
RootWindowController* RootWindowController::ForTargetRootWindow() {
CHECK(Shell::HasInstance());
return GetRootWindowController(Shell::GetRootWindowForNewWindows());
}
void RootWindowController::ConfigureWidgetInitParamsForContainer(
views::Widget* widget,
int shell_container_id,
views::Widget::InitParams* init_params) {
init_params->parent = GetContainer(shell_container_id);
}
aura::WindowTreeHost* RootWindowController::GetHost() {
return window_tree_host_;
}
const aura::WindowTreeHost* RootWindowController::GetHost() const {
return window_tree_host_;
}
aura::Window* RootWindowController::GetRootWindow() {
return GetHost()->window();
}
const aura::Window* RootWindowController::GetRootWindow() const {
return GetHost()->window();
}
const WmWindow* RootWindowController::GetWindow() const {
return WmWindow::Get(GetRootWindow());
}
wm::WorkspaceWindowState RootWindowController::GetWorkspaceWindowState() {
return workspace_controller_ ? workspace_controller()->GetWindowState()
: wm::WORKSPACE_WINDOW_STATE_DEFAULT;
}
bool RootWindowController::HasShelf() {
return wm_shelf_->shelf_widget() != nullptr;
}
WmShelf* RootWindowController::GetShelf() {
return wm_shelf_.get();
}
void RootWindowController::CreateShelfView() {
if (wm_shelf_->IsShelfInitialized())
return;
wm_shelf_->CreateShelfView();
// TODO(jamescook): Pass |wm_shelf_| into the constructors for these layout
// managers.
if (panel_layout_manager_)
panel_layout_manager_->SetShelf(wm_shelf_.get());
// Notify shell observers that the shelf has been created.
// TODO(jamescook): Move this into WmShelf::InitializeShelf(). This will
// require changing AttachedPanelWidgetTargeter's access to WmShelf.
Shell::Get()->NotifyShelfCreatedForRootWindow(WmWindow::Get(GetRootWindow()));
wm_shelf_->shelf_widget()->PostCreateShelf();
}
ShelfLayoutManager* RootWindowController::GetShelfLayoutManager() {
return wm_shelf_->shelf_layout_manager();
}
SystemModalContainerLayoutManager*
RootWindowController::GetSystemModalLayoutManager(WmWindow* window) {
WmWindow* modal_container = nullptr;
if (window) {
aura::Window* window_container =
wm::GetContainerForWindow(window->aura_window());
if (window_container &&
window_container->id() >= kShellWindowId_LockScreenContainer) {
modal_container = GetWmContainer(kShellWindowId_LockSystemModalContainer);
} else {
modal_container = GetWmContainer(kShellWindowId_SystemModalContainer);
}
} else {
int modal_window_id =
Shell::Get()->session_controller()->IsUserSessionBlocked()
? kShellWindowId_LockSystemModalContainer
: kShellWindowId_SystemModalContainer;
modal_container = GetWmContainer(modal_window_id);
}
return modal_container ? static_cast<SystemModalContainerLayoutManager*>(
modal_container->GetLayoutManager())
: nullptr;
}
StatusAreaWidget* RootWindowController::GetStatusAreaWidget() {
ShelfWidget* shelf_widget = wm_shelf_->shelf_widget();
return shelf_widget ? shelf_widget->status_area_widget() : nullptr;
}
SystemTray* RootWindowController::GetSystemTray() {
// We assume in throughout the code that this will not return NULL. If code
// triggers this for valid reasons, it should test status_area_widget first.
CHECK(wm_shelf_->shelf_widget()->status_area_widget());
return wm_shelf_->shelf_widget()->status_area_widget()->system_tray();
}
bool RootWindowController::CanWindowReceiveEvents(aura::Window* window) {
if (GetRootWindow() != window->GetRootWindow())
return false;
// Always allow events to fall through to the virtual keyboard even if
// displaying a system modal dialog.
if (IsVirtualKeyboardWindow(window))
return true;
aura::Window* blocking_container = nullptr;
int modal_container_id = 0;
if (Shell::Get()->session_controller()->IsUserSessionBlocked()) {
blocking_container =
GetContainer(kShellWindowId_LockScreenContainersContainer);
modal_container_id = kShellWindowId_LockSystemModalContainer;
} else {
modal_container_id = kShellWindowId_SystemModalContainer;
}
aura::Window* modal_container = GetContainer(modal_container_id);
SystemModalContainerLayoutManager* modal_layout_manager = nullptr;
modal_layout_manager = static_cast<SystemModalContainerLayoutManager*>(
WmWindow::Get(modal_container)->GetLayoutManager());
if (modal_layout_manager->has_window_dimmer())
blocking_container = modal_container;
else
modal_container = nullptr; // Don't check modal dialogs.
// In normal session.
if (!blocking_container)
return true;
if (!IsWindowAboveContainer(window, blocking_container))
return false;
// If the window is in the target modal container, only allow the top most
// one.
if (modal_container && modal_container->Contains(window))
return modal_layout_manager->IsPartOfActiveModalWindow(
WmWindow::Get(window));
return true;
}
WmWindow* RootWindowController::FindEventTarget(
const gfx::Point& location_in_screen) {
gfx::Point location_in_root(location_in_screen);
aura::Window* root_window = GetRootWindow();
::wm::ConvertPointFromScreen(root_window, &location_in_root);
ui::MouseEvent test_event(ui::ET_MOUSE_MOVED, location_in_root,
location_in_root, ui::EventTimeForNow(),
ui::EF_NONE, ui::EF_NONE);
ui::EventTarget* event_handler =
root_window->GetHost()
->dispatcher()
->GetDefaultEventTargeter()
->FindTargetForEvent(root_window, &test_event);
return WmWindow::Get(static_cast<aura::Window*>(event_handler));
}
gfx::Point RootWindowController::GetLastMouseLocationInRoot() {
return window_tree_host_->dispatcher()->GetLastMouseLocationInRoot();
}
aura::Window* RootWindowController::GetContainer(int container_id) {
return GetRootWindow()->GetChildById(container_id);
}
const aura::Window* RootWindowController::GetContainer(int container_id) const {
return window_tree_host_->window()->GetChildById(container_id);
}
const WmWindow* RootWindowController::GetWmContainer(int container_id) const {
const aura::Window* window = GetContainer(container_id);
return WmWindow::Get(window);
}
void RootWindowController::SetWallpaperWidgetController(
WallpaperWidgetController* controller) {
wallpaper_widget_controller_.reset(controller);
}
void RootWindowController::SetAnimatingWallpaperWidgetController(
AnimatingWallpaperWidgetController* controller) {
if (animating_wallpaper_widget_controller_.get())
animating_wallpaper_widget_controller_->StopAnimating();
animating_wallpaper_widget_controller_.reset(controller);
}
void RootWindowController::OnInitialWallpaperAnimationStarted() {
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kAshAnimateFromBootSplashScreen) &&
boot_splash_screen_.get()) {
// Make the splash screen fade out so it doesn't obscure the wallpaper's
// brightness/grayscale animation.
boot_splash_screen_->StartHideAnimation(
base::TimeDelta::FromMilliseconds(kBootSplashScreenHideDurationMs));
}
}
void RootWindowController::OnWallpaperAnimationFinished(views::Widget* widget) {
// Make sure the wallpaper is visible.
system_wallpaper_->SetColor(SK_ColorBLACK);
boot_splash_screen_.reset();
Shell::Get()->wallpaper_delegate()->OnWallpaperAnimationFinished();
// Only removes old component when wallpaper animation finished. If we
// remove the old one before the new wallpaper is done fading in there will
// be a white flash during the animation.
if (animating_wallpaper_widget_controller()) {
WallpaperWidgetController* controller =
animating_wallpaper_widget_controller()->GetController(true);
DCHECK_EQ(controller->widget(), widget);
// Release the old controller and close its wallpaper widget.
SetWallpaperWidgetController(controller);
}
}
void RootWindowController::Shutdown() {
Shell::Get()->RemoveShellObserver(this);
touch_exploration_manager_.reset();
ResetRootForNewWindowsIfNecessary();
CloseChildWindows();
aura::Window* root_window = GetRootWindow();
GetRootWindowSettings(root_window)->controller = nullptr;
// Forget with the display ID so that display lookup
// ends up with invalid display.
GetRootWindowSettings(root_window)->display_id = display::kInvalidDisplayId;
if (ash_host_)
ash_host_->PrepareForShutdown();
system_wallpaper_.reset();
aura::client::SetScreenPositionClient(root_window, nullptr);
}
void RootWindowController::CloseChildWindows() {
// NOTE: this may be called multiple times.
// Deactivate keyboard container before closing child windows and shutting
// down associated layout managers.
DeactivateKeyboard(keyboard::KeyboardController::GetInstance());
// |panel_layout_manager_| needs to be shut down before windows are destroyed.
if (panel_layout_manager_) {
panel_layout_manager_->Shutdown();
panel_layout_manager_ = nullptr;
}
WmShelf* shelf = GetShelf();
shelf->ShutdownShelfWidget();
workspace_controller_.reset();
// Explicitly destroy top level windows. We do this because such windows may
// query the RootWindow for state.
aura::WindowTracker non_toplevel_windows;
WmWindow* root = GetWindow();
non_toplevel_windows.Add(root->aura_window());
while (!non_toplevel_windows.windows().empty()) {
aura::Window* non_toplevel_window = non_toplevel_windows.Pop();
aura::WindowTracker toplevel_windows;
for (aura::Window* child : non_toplevel_window->children()) {
if (!ShouldDestroyWindowInCloseChildWindows(WmWindow::Get(child)))
continue;
if (child->delegate())
toplevel_windows.Add(child);
else
non_toplevel_windows.Add(child);
}
while (!toplevel_windows.windows().empty())
delete toplevel_windows.Pop();
}
// And then remove the containers.
while (!root->GetChildren().empty()) {
WmWindow* child = root->GetChildren()[0];
if (ShouldDestroyWindowInCloseChildWindows(child))
child->Destroy();
else
root->RemoveChild(child);
}
shelf->DestroyShelfWidget();
// CloseChildWindows() may be called twice during the shutdown of ash
// unittests. Avoid notifying WmShelf that the shelf has been destroyed twice.
if (shelf->IsShelfInitialized())
shelf->ShutdownShelf();
aura::client::SetDragDropClient(GetRootWindow(), nullptr);
aura::client::SetTooltipClient(GetRootWindow(), nullptr);
}
void RootWindowController::MoveWindowsTo(aura::Window* dst) {
// Clear the workspace controller, so it doesn't incorrectly update the shelf.
workspace_controller_.reset();
ReparentAllWindows(GetRootWindow(), dst);
}
void RootWindowController::UpdateShelfVisibility() {
wm_shelf_->UpdateVisibilityState();
}
void RootWindowController::InitTouchHuds() {
if (Shell::GetAshConfig() == Config::MASH)
return;
base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
if (command_line->HasSwitch(switches::kAshTouchHud))
set_touch_hud_debug(new TouchHudDebug(GetRootWindow()));
if (Shell::Get()->is_touch_hud_projection_enabled())
EnableTouchHudProjection();
}
aura::Window* RootWindowController::GetWindowForFullscreenMode() {
return WmWindow::GetAuraWindow(
wm::GetWindowForFullscreenMode(WmWindow::Get(GetRootWindow())));
}
void RootWindowController::ActivateKeyboard(
keyboard::KeyboardController* keyboard_controller) {
if (!keyboard::IsKeyboardEnabled() ||
GetContainer(kShellWindowId_VirtualKeyboardContainer)) {
return;
}
DCHECK(keyboard_controller);
Shell::Get()->NotifyVirtualKeyboardActivated(true,
WmWindow::Get(GetRootWindow()));
aura::Window* parent = GetContainer(kShellWindowId_ImeWindowParentContainer);
DCHECK(parent);
aura::Window* keyboard_container = keyboard_controller->GetContainerWindow();
keyboard_container->set_id(kShellWindowId_VirtualKeyboardContainer);
parent->AddChild(keyboard_container);
}
void RootWindowController::DeactivateKeyboard(
keyboard::KeyboardController* keyboard_controller) {
if (!keyboard_controller ||
!keyboard_controller->keyboard_container_initialized()) {
return;
}
aura::Window* keyboard_container = keyboard_controller->GetContainerWindow();
if (keyboard_container->GetRootWindow() == GetRootWindow()) {
aura::Window* parent =
GetContainer(kShellWindowId_ImeWindowParentContainer);
DCHECK(parent);
// Virtual keyboard may be deactivated while still showing, hide the
// keyboard before removing it from view hierarchy.
keyboard_controller->HideKeyboard(
keyboard::KeyboardController::HIDE_REASON_AUTOMATIC);
parent->RemoveChild(keyboard_container);
Shell::Get()->NotifyVirtualKeyboardActivated(
false, WmWindow::Get(GetRootWindow()));
}
}
bool RootWindowController::IsVirtualKeyboardWindow(aura::Window* window) {
aura::Window* parent = GetContainer(kShellWindowId_ImeWindowParentContainer);
return parent ? parent->Contains(window) : false;
}
void RootWindowController::SetTouchAccessibilityAnchorPoint(
const gfx::Point& anchor_point) {
if (touch_exploration_manager_)
touch_exploration_manager_->SetTouchAccessibilityAnchorPoint(anchor_point);
}
void RootWindowController::ShowContextMenu(const gfx::Point& location_in_screen,
ui::MenuSourceType source_type) {
ShellDelegate* delegate = Shell::Get()->shell_delegate();
DCHECK(delegate);
menu_model_.reset(delegate->CreateContextMenu(wm_shelf_.get(), nullptr));
if (!menu_model_)
return;
menu_model_adapter_ = base::MakeUnique<views::MenuModelAdapter>(
menu_model_.get(),
base::Bind(&RootWindowController::OnMenuClosed, base::Unretained(this)));
// The wallpaper controller may not be set yet if the user clicked on the
// status area before the initial animation completion. See crbug.com/222218
if (!wallpaper_widget_controller())
return;
menu_runner_ = base::MakeUnique<views::MenuRunner>(
menu_model_adapter_->CreateMenu(), views::MenuRunner::CONTEXT_MENU);
menu_runner_->RunMenuAt(wallpaper_widget_controller()->widget(), nullptr,
gfx::Rect(location_in_screen, gfx::Size()),
views::MENU_ANCHOR_TOPLEFT, source_type);
}
void RootWindowController::UpdateAfterLoginStatusChange(LoginStatus status) {
StatusAreaWidget* status_area_widget =
wm_shelf_->shelf_widget()->status_area_widget();
if (status_area_widget)
status_area_widget->UpdateAfterLoginStatusChange(status);
}
////////////////////////////////////////////////////////////////////////////////
// RootWindowController, private:
RootWindowController::RootWindowController(
AshWindowTreeHost* ash_host,
aura::WindowTreeHost* window_tree_host)
: ash_host_(ash_host),
mus_window_tree_host_(window_tree_host),
window_tree_host_(ash_host ? ash_host->AsWindowTreeHost()
: window_tree_host),
wm_shelf_(base::MakeUnique<WmShelf>()) {
DCHECK((ash_host && !window_tree_host) || (!ash_host && window_tree_host));
if (!root_window_controllers_)
root_window_controllers_ = new std::vector<RootWindowController*>;
root_window_controllers_->push_back(this);
aura::Window* root_window = GetRootWindow();
GetRootWindowSettings(root_window)->controller = this;
stacking_controller_.reset(new StackingController);
aura::client::SetWindowParentingClient(root_window,
stacking_controller_.get());
capture_client_.reset(new ::wm::ScopedCaptureClient(root_window));
}
void RootWindowController::Init(RootWindowType root_window_type) {
aura::Window* root_window = GetRootWindow();
ShellPort* shell_port = ShellPort::Get();
Shell* shell = Shell::Get();
shell->InitRootWindow(root_window);
CreateContainers();
ShellPort::Get()->OnCreatedRootWindowContainers(this);
CreateSystemWallpaper(root_window_type);
InitLayoutManagers();
InitTouchHuds();
if (shell_port->GetPrimaryRootWindowController()
->GetSystemModalLayoutManager(nullptr)
->has_window_dimmer()) {
GetSystemModalLayoutManager(nullptr)->CreateModalBackground();
}
shell->AddShellObserver(this);
root_window_layout_manager_->OnWindowResized();
if (root_window_type == RootWindowType::PRIMARY) {
if (Shell::GetAshConfig() != Config::MASH)
shell->InitKeyboard();
} else {
window_tree_host_->Show();
// Create a shelf if a user is already logged in.
if (shell->session_controller()->NumberOfLoggedInUsers())
CreateShelfView();
// Notify shell observers about new root window.
shell->OnRootWindowAdded(WmWindow::Get(root_window));
}
// TODO: AshTouchExplorationManager doesn't work with mus.
// http://crbug.com/679782
if (!base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kAshDisableTouchExplorationMode) &&
Shell::GetAshConfig() != Config::MASH) {
touch_exploration_manager_.reset(new AshTouchExplorationManager(this));
}
}
void RootWindowController::InitLayoutManagers() {
// Create the shelf and status area widgets.
DCHECK(!wm_shelf_->shelf_widget());
GetShelf()->CreateShelfWidget(GetWindow());
WmWindow* root = GetWindow();
root_window_layout_manager_ = new wm::RootWindowLayoutManager(root);
root->SetLayoutManager(base::WrapUnique(root_window_layout_manager_));
WmWindow* default_container = GetWmContainer(kShellWindowId_DefaultContainer);
// Installs WorkspaceLayoutManager on |default_container|.
workspace_controller_.reset(new WorkspaceController(default_container));
WmWindow* modal_container =
GetWmContainer(kShellWindowId_SystemModalContainer);
DCHECK(modal_container);
modal_container->SetLayoutManager(
base::MakeUnique<SystemModalContainerLayoutManager>(modal_container));
WmWindow* lock_modal_container =
GetWmContainer(kShellWindowId_LockSystemModalContainer);
DCHECK(lock_modal_container);
lock_modal_container->SetLayoutManager(
base::MakeUnique<SystemModalContainerLayoutManager>(
lock_modal_container));
WmWindow* lock_container = GetWmContainer(kShellWindowId_LockScreenContainer);
DCHECK(lock_container);
lock_container->SetLayoutManager(
base::MakeUnique<LockLayoutManager>(lock_container));
WmWindow* always_on_top_container =
GetWmContainer(kShellWindowId_AlwaysOnTopContainer);
DCHECK(always_on_top_container);
always_on_top_controller_ =
base::MakeUnique<AlwaysOnTopController>(always_on_top_container);
// Create Panel layout manager
WmWindow* wm_panel_container = GetWmContainer(kShellWindowId_PanelContainer);
panel_layout_manager_ = new PanelLayoutManager(wm_panel_container);
wm_panel_container->aura_window()->SetLayoutManager(panel_layout_manager_);
wm::WmSnapToPixelLayoutManager::InstallOnContainers(root);
// Make it easier to resize windows that partially overlap the shelf. Must
// occur after the ShelfLayoutManager is constructed by ShelfWidget.
aura::Window* shelf_container = GetContainer(kShellWindowId_ShelfContainer);
WmWindow* wm_shelf_container = WmWindow::Get(shelf_container);
shelf_container->SetEventTargeter(base::MakeUnique<ShelfWindowTargeter>(
wm_shelf_container, wm_shelf_.get()));
aura::Window* status_container = GetContainer(kShellWindowId_StatusContainer);
WmWindow* wm_status_container = WmWindow::Get(status_container);
status_container->SetEventTargeter(base::MakeUnique<ShelfWindowTargeter>(
wm_status_container, wm_shelf_.get()));
panel_container_handler_ = base::MakeUnique<PanelWindowEventHandler>();
GetContainer(kShellWindowId_PanelContainer)
->AddPreTargetHandler(panel_container_handler_.get());
// Install an AttachedPanelWindowTargeter on the panel container to make it
// easier to correctly target shelf buttons with touch.
gfx::Insets mouse_extend(-kResizeOutsideBoundsSize, -kResizeOutsideBoundsSize,
-kResizeOutsideBoundsSize,
-kResizeOutsideBoundsSize);
gfx::Insets touch_extend =
mouse_extend.Scale(kResizeOutsideBoundsScaleForTouch);
aura::Window* panel_container = GetContainer(kShellWindowId_PanelContainer);
panel_container->SetEventTargeter(std::unique_ptr<ui::EventTargeter>(
new AttachedPanelWindowTargeter(panel_container, mouse_extend,
touch_extend, panel_layout_manager())));
}
void RootWindowController::CreateContainers() {
WmWindow* root = GetWindow();
// For screen rotation animation: add a NOT_DRAWN layer in between the
// root_window's layer and its current children so that we only need to
// initiate two LayerAnimationSequences. One for the new layers and one for
// the old layers.
WmWindow* screen_rotation_container = CreateContainer(
kShellWindowId_ScreenRotationContainer, "ScreenRotationContainer", root);
// These containers are just used by PowerButtonController to animate groups
// of containers simultaneously without messing up the current transformations
// on those containers. These are direct children of the
// screen_rotation_container window; all of the other containers are their
// children.
// The wallpaper container is not part of the lock animation, so it is not
// included in those animate groups. When the screen is locked, the wallpaper
// is moved to the lock screen wallpaper container (and moved back on unlock).
// Ensure that there's an opaque layer occluding the non-lock-screen layers.
WmWindow* wallpaper_container =
CreateContainer(kShellWindowId_WallpaperContainer, "WallpaperContainer",
screen_rotation_container);
wallpaper_container->SetChildWindowVisibilityChangesAnimated();
WmWindow* non_lock_screen_containers = CreateContainer(
kShellWindowId_NonLockScreenContainersContainer,
"NonLockScreenContainersContainer", screen_rotation_container);
// Clip all windows inside this container, as half pixel of the window's
// texture may become visible when the screen is scaled. crbug.com/368591.
non_lock_screen_containers->SetMasksToBounds(true);
WmWindow* lock_wallpaper_containers = CreateContainer(
kShellWindowId_LockScreenWallpaperContainer,
"LockScreenWallpaperContainer", screen_rotation_container);
lock_wallpaper_containers->SetChildWindowVisibilityChangesAnimated();
WmWindow* lock_screen_containers = CreateContainer(
kShellWindowId_LockScreenContainersContainer,
"LockScreenContainersContainer", screen_rotation_container);
WmWindow* lock_screen_related_containers = CreateContainer(
kShellWindowId_LockScreenRelatedContainersContainer,
"LockScreenRelatedContainersContainer", screen_rotation_container);
CreateContainer(kShellWindowId_UnparentedControlContainer,
"UnparentedControlContainer", non_lock_screen_containers);
WmWindow* default_container =
CreateContainer(kShellWindowId_DefaultContainer, "DefaultContainer",
non_lock_screen_containers);
default_container->SetChildWindowVisibilityChangesAnimated();
default_container->SetSnapsChildrenToPhysicalPixelBoundary();
default_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
default_container->SetChildrenUseExtendedHitRegion();
WmWindow* always_on_top_container =
CreateContainer(kShellWindowId_AlwaysOnTopContainer,
"AlwaysOnTopContainer", non_lock_screen_containers);
always_on_top_container->SetChildWindowVisibilityChangesAnimated();
always_on_top_container->SetSnapsChildrenToPhysicalPixelBoundary();
always_on_top_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
WmWindow* shelf_container =
CreateContainer(kShellWindowId_ShelfContainer, "ShelfContainer",
non_lock_screen_containers);
shelf_container->SetSnapsChildrenToPhysicalPixelBoundary();
shelf_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
shelf_container->SetLockedToRoot(true);
WmWindow* panel_container =
CreateContainer(kShellWindowId_PanelContainer, "PanelContainer",
non_lock_screen_containers);
panel_container->SetSnapsChildrenToPhysicalPixelBoundary();
panel_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
WmWindow* shelf_bubble_container =
CreateContainer(kShellWindowId_ShelfBubbleContainer,
"ShelfBubbleContainer", non_lock_screen_containers);
shelf_bubble_container->SetSnapsChildrenToPhysicalPixelBoundary();
shelf_bubble_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
shelf_bubble_container->SetLockedToRoot(true);
WmWindow* app_list_container =
CreateContainer(kShellWindowId_AppListContainer, "AppListContainer",
non_lock_screen_containers);
app_list_container->SetSnapsChildrenToPhysicalPixelBoundary();
app_list_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
WmWindow* modal_container =
CreateContainer(kShellWindowId_SystemModalContainer,
"SystemModalContainer", non_lock_screen_containers);
modal_container->SetSnapsChildrenToPhysicalPixelBoundary();
modal_container->SetChildWindowVisibilityChangesAnimated();
modal_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
modal_container->SetChildrenUseExtendedHitRegion();
// TODO(beng): Figure out if we can make this use
// SystemModalContainerEventFilter instead of stops_event_propagation.
WmWindow* lock_container =
CreateContainer(kShellWindowId_LockScreenContainer, "LockScreenContainer",
lock_screen_containers);
lock_container->SetSnapsChildrenToPhysicalPixelBoundary();
lock_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
// TODO(beng): stopsevents
WmWindow* lock_modal_container =
CreateContainer(kShellWindowId_LockSystemModalContainer,
"LockSystemModalContainer", lock_screen_containers);
lock_modal_container->SetSnapsChildrenToPhysicalPixelBoundary();
lock_modal_container->SetChildWindowVisibilityChangesAnimated();
lock_modal_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
lock_modal_container->SetChildrenUseExtendedHitRegion();
WmWindow* status_container =
CreateContainer(kShellWindowId_StatusContainer, "StatusContainer",
lock_screen_related_containers);
status_container->SetSnapsChildrenToPhysicalPixelBoundary();
status_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
status_container->SetLockedToRoot(true);
WmWindow* settings_bubble_container =
CreateContainer(kShellWindowId_SettingBubbleContainer,
"SettingBubbleContainer", lock_screen_related_containers);
settings_bubble_container->SetChildWindowVisibilityChangesAnimated();
settings_bubble_container->SetSnapsChildrenToPhysicalPixelBoundary();
settings_bubble_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
settings_bubble_container->SetLockedToRoot(true);
WmWindow* virtual_keyboard_parent_container = CreateContainer(
kShellWindowId_ImeWindowParentContainer, "VirtualKeyboardParentContainer",
lock_screen_related_containers);
virtual_keyboard_parent_container->SetSnapsChildrenToPhysicalPixelBoundary();
virtual_keyboard_parent_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
WmWindow* menu_container =
CreateContainer(kShellWindowId_MenuContainer, "MenuContainer",
lock_screen_related_containers);
menu_container->SetChildWindowVisibilityChangesAnimated();
menu_container->SetSnapsChildrenToPhysicalPixelBoundary();
menu_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
WmWindow* drag_drop_container = CreateContainer(
kShellWindowId_DragImageAndTooltipContainer,
"DragImageAndTooltipContainer", lock_screen_related_containers);
drag_drop_container->SetChildWindowVisibilityChangesAnimated();
drag_drop_container->SetSnapsChildrenToPhysicalPixelBoundary();
drag_drop_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
WmWindow* overlay_container =
CreateContainer(kShellWindowId_OverlayContainer, "OverlayContainer",
lock_screen_related_containers);
overlay_container->SetSnapsChildrenToPhysicalPixelBoundary();
overlay_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
WmWindow* mouse_cursor_container =
CreateContainer(kShellWindowId_MouseCursorContainer,
"MouseCursorContainer", screen_rotation_container);
mouse_cursor_container->SetBoundsInScreenBehaviorForChildren(
WmWindow::BoundsInScreenBehavior::USE_SCREEN_COORDINATES);
CreateContainer(kShellWindowId_PowerButtonAnimationContainer,
"PowerButtonAnimationContainer", screen_rotation_container);
}
void RootWindowController::CreateSystemWallpaper(
RootWindowType root_window_type) {
SkColor color = SK_ColorBLACK;
// The splash screen appears on the primary display at boot. If this is a
// secondary monitor (either connected at boot or connected later) or if the
// browser restarted for a second login then don't use the boot color.
const bool is_boot_splash_screen =
root_window_type == RootWindowType::PRIMARY &&
base::CommandLine::ForCurrentProcess()->HasSwitch(
chromeos::switches::kFirstExecAfterBoot);
if (is_boot_splash_screen)
color = kChromeOsBootColor;
system_wallpaper_.reset(
new SystemWallpaperController(GetRootWindow(), color));
// Make a copy of the system's boot splash screen so we can composite it
// onscreen until the wallpaper is ready.
if (is_boot_splash_screen &&
(base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kAshCopyHostBackgroundAtBoot) ||
base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kAshAnimateFromBootSplashScreen)))
boot_splash_screen_.reset(new BootSplashScreen(GetHost()));
}
void RootWindowController::EnableTouchHudProjection() {
if (touch_hud_projection_)
return;
set_touch_hud_projection(new TouchHudProjection(GetRootWindow()));
}
void RootWindowController::DisableTouchHudProjection() {
if (!touch_hud_projection_)
return;
touch_hud_projection_->Remove();
}
void RootWindowController::ResetRootForNewWindowsIfNecessary() {
// Change the target root window before closing child windows. If any child
// being removed triggers a relayout of the shelf it will try to build a
// window list adding windows from the target root window's containers which
// may have already gone away.
WmWindow* root = GetWindow();
if (Shell::GetWmRootWindowForNewWindows() == root) {
// The root window for new windows is being destroyed. Switch to the primary
// root window if possible.
WmWindow* primary_root = ShellPort::Get()->GetPrimaryRootWindow();
Shell::Get()->set_root_window_for_new_windows(
primary_root == root ? nullptr : primary_root);
}
}
void RootWindowController::OnMenuClosed() {
menu_runner_.reset();
menu_model_adapter_.reset();
menu_model_.reset();
wm_shelf_->UpdateVisibilityState();
}
void RootWindowController::OnTouchHudProjectionToggled(bool enabled) {
if (enabled)
EnableTouchHudProjection();
else
DisableTouchHudProjection();
}
RootWindowController* GetRootWindowController(const aura::Window* root_window) {
return root_window ? GetRootWindowSettings(root_window)->controller : nullptr;
}
} // namespace ash