blob: 99a42094feaa839659a7401c6339afd4f2903780 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include <utility>
#include "base/base_switches.h"
#include "base/command_line.h"
#include "base/debug/debugger.h"
#include "base/debug/leak_annotations.h"
#include "base/i18n/rtl.h"
#include "base/message_loop/message_loop.h"
#include "base/metrics/histogram_macros.h"
#include "base/metrics/statistics_recorder.h"
#include "base/pending_task.h"
#include "base/run_loop.h"
#include "base/strings/string_util.h"
#include "base/sys_info.h"
#include "base/threading/platform_thread.h"
#include "base/timer/hi_res_timer_manager.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#include "content/child/child_process.h"
#include "content/common/content_constants_internal.h"
#include "content/common/service_manager/service_manager_connection_impl.h"
#include "content/public/common/content_switches.h"
#include "content/public/common/main_function_params.h"
#include "content/public/renderer/content_renderer_client.h"
#include "content/renderer/render_process_impl.h"
#include "content/renderer/render_thread_impl.h"
#include "content/renderer/renderer_main_platform_delegate.h"
#include "media/media_features.h"
#include "ppapi/features/features.h"
#include "third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h"
#include "third_party/skia/include/core/SkGraphics.h"
#include "ui/base/ui_base_switches.h"
#if defined(OS_ANDROID)
#include "base/android/library_loader/library_loader_hooks.h"
#endif // OS_ANDROID
#if defined(OS_MACOSX)
#include <Carbon/Carbon.h>
#include <signal.h>
#include <unistd.h>
#include "base/mac/scoped_nsautorelease_pool.h"
#include "base/message_loop/message_pump_mac.h"
#include "third_party/WebKit/public/web/WebView.h"
#endif // OS_MACOSX
#if BUILDFLAG(ENABLE_PLUGINS)
#include "content/renderer/pepper/pepper_plugin_registry.h"
#endif
#if BUILDFLAG(ENABLE_WEBRTC)
#include "third_party/webrtc_overrides/init_webrtc.h" // nogncheck
#endif
#if defined(USE_OZONE)
#include "ui/ozone/public/client_native_pixmap_factory_ozone.h"
#endif
namespace content {
namespace {
// This function provides some ways to test crash and assertion handling
// behavior of the renderer.
static void HandleRendererErrorTestParameters(
const base::CommandLine& command_line) {
if (command_line.HasSwitch(switches::kWaitForDebugger))
base::debug::WaitForDebugger(60, true);
if (command_line.HasSwitch(switches::kRendererStartupDialog))
ChildProcess::WaitForDebugger("Renderer");
}
#if defined(USE_OZONE)
base::LazyInstance<std::unique_ptr<gfx::ClientNativePixmapFactory>>::
DestructorAtExit g_pixmap_factory = LAZY_INSTANCE_INITIALIZER;
#endif
} // namespace
// mainline routine for running as the Renderer process
int RendererMain(const MainFunctionParams& parameters) {
// Don't use the TRACE_EVENT0 macro because the tracing infrastructure doesn't
// expect synchronous events around the main loop of a thread.
TRACE_EVENT_ASYNC_BEGIN0("startup", "RendererMain", 0);
base::trace_event::TraceLog::GetInstance()->SetProcessName("Renderer");
base::trace_event::TraceLog::GetInstance()->SetProcessSortIndex(
kTraceEventRendererProcessSortIndex);
const base::CommandLine& parsed_command_line = parameters.command_line;
#if defined(OS_MACOSX)
base::mac::ScopedNSAutoreleasePool* pool = parameters.autorelease_pool;
#endif // OS_MACOSX
#if defined(OS_CHROMEOS)
// As Zygote process starts up earlier than browser process gets its own
// locale (at login time for Chrome OS), we have to set the ICU default
// locale for renderer process here.
// ICU locale will be used for fallback font selection etc.
if (parsed_command_line.HasSwitch(switches::kLang)) {
const std::string locale =
parsed_command_line.GetSwitchValueASCII(switches::kLang);
base::i18n::SetICUDefaultLocale(locale);
}
#endif
SkGraphics::Init();
#if defined(OS_ANDROID)
const int kMB = 1024 * 1024;
size_t font_cache_limit =
base::SysInfo::IsLowEndDevice() ? kMB : 8 * kMB;
SkGraphics::SetFontCacheLimit(font_cache_limit);
#endif
#if defined(USE_OZONE)
g_pixmap_factory.Get() = ui::CreateClientNativePixmapFactoryOzone();
gfx::ClientNativePixmapFactory::SetInstance(g_pixmap_factory.Get().get());
#endif
// This function allows pausing execution using the --renderer-startup-dialog
// flag allowing us to attach a debugger.
// Do not move this function down since that would mean we can't easily debug
// whatever occurs before it.
HandleRendererErrorTestParameters(parsed_command_line);
RendererMainPlatformDelegate platform(parameters);
#if defined(OS_MACOSX)
// As long as scrollbars on Mac are painted with Cocoa, the message pump
// needs to be backed by a Foundation-level loop to process NSTimers. See
// http://crbug.com/306348#c24 for details.
std::unique_ptr<base::MessagePump> pump(new base::MessagePumpNSRunLoop());
std::unique_ptr<base::MessageLoop> main_message_loop(
new base::MessageLoop(std::move(pump)));
#else
// The main message loop of the renderer services doesn't have IO or UI tasks.
std::unique_ptr<base::MessageLoop> main_message_loop(new base::MessageLoop());
#endif
base::PlatformThread::SetName("CrRendererMain");
bool no_sandbox = parsed_command_line.HasSwitch(switches::kNoSandbox);
// Initialize histogram statistics gathering system.
base::StatisticsRecorder::Initialize();
#if defined(OS_ANDROID)
// If we have any pending LibraryLoader histograms, record them.
base::android::RecordLibraryLoaderRendererHistograms();
#endif
std::unique_ptr<blink::scheduler::RendererScheduler> renderer_scheduler(
blink::scheduler::RendererScheduler::Create());
// PlatformInitialize uses FieldTrials, so this must happen later.
platform.PlatformInitialize();
#if BUILDFLAG(ENABLE_PLUGINS)
// Load pepper plugins before engaging the sandbox.
PepperPluginRegistry::GetInstance();
#endif
#if BUILDFLAG(ENABLE_WEBRTC)
// Initialize WebRTC before engaging the sandbox.
// NOTE: On linux, this call could already have been made from
// zygote_main_linux.cc. However, calling multiple times from the same thread
// is OK.
InitializeWebRtcModule();
#endif
{
#if defined(OS_WIN) || defined(OS_MACOSX)
// TODO(markus): Check if it is OK to unconditionally move this
// instruction down.
auto render_process = RenderProcessImpl::Create();
RenderThreadImpl::Create(std::move(main_message_loop),
std::move(renderer_scheduler));
#endif
bool run_loop = true;
if (!no_sandbox)
run_loop = platform.EnableSandbox();
#if defined(OS_POSIX) && !defined(OS_MACOSX)
auto render_process = RenderProcessImpl::Create();
RenderThreadImpl::Create(std::move(main_message_loop),
std::move(renderer_scheduler));
#endif
base::HighResolutionTimerManager hi_res_timer_manager;
if (run_loop) {
#if defined(OS_MACOSX)
if (pool)
pool->Recycle();
#endif
TRACE_EVENT_ASYNC_BEGIN0("toplevel", "RendererMain.START_MSG_LOOP", 0);
base::RunLoop().Run();
TRACE_EVENT_ASYNC_END0("toplevel", "RendererMain.START_MSG_LOOP", 0);
}
#if defined(LEAK_SANITIZER)
// Run leak detection before RenderProcessImpl goes out of scope. This helps
// ignore shutdown-only leaks.
__lsan_do_leak_check();
#endif
}
platform.PlatformUninitialize();
TRACE_EVENT_ASYNC_END0("startup", "RendererMain", 0);
return 0;
}
} // namespace content