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/*
* Copyright (C) 2011 Apple Inc. All rights reserved.
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "core/paint/FilterEffectBuilder.h"
#include "core/layout/LayoutObject.h"
#include "core/layout/svg/ReferenceFilterBuilder.h"
#include "platform/FloatConversion.h"
#include "platform/LengthFunctions.h"
#include "platform/graphics/ColorSpace.h"
#include "platform/graphics/filters/FEColorMatrix.h"
#include "platform/graphics/filters/FEComponentTransfer.h"
#include "platform/graphics/filters/FEDropShadow.h"
#include "platform/graphics/filters/FEGaussianBlur.h"
#include "platform/graphics/filters/SourceGraphic.h"
#include "wtf/MathExtras.h"
#include <algorithm>
namespace blink {
namespace {
inline void endMatrixRow(Vector<float>& matrix)
{
matrix.uncheckedAppend(0);
matrix.uncheckedAppend(0);
}
inline void lastMatrixRow(Vector<float>& matrix)
{
matrix.uncheckedAppend(0);
matrix.uncheckedAppend(0);
matrix.uncheckedAppend(0);
matrix.uncheckedAppend(1);
matrix.uncheckedAppend(0);
}
Vector<float> grayscaleMatrix(double amount)
{
double oneMinusAmount = clampTo(1 - amount, 0.0, 1.0);
// See https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html#grayscaleEquivalent
// for information on parameters.
Vector<float> matrix;
matrix.reserveInitialCapacity(20);
matrix.uncheckedAppend(narrowPrecisionToFloat(0.2126 + 0.7874 * oneMinusAmount));
matrix.uncheckedAppend(narrowPrecisionToFloat(0.7152 - 0.7152 * oneMinusAmount));
matrix.uncheckedAppend(narrowPrecisionToFloat(0.0722 - 0.0722 * oneMinusAmount));
endMatrixRow(matrix);
matrix.uncheckedAppend(narrowPrecisionToFloat(0.2126 - 0.2126 * oneMinusAmount));
matrix.uncheckedAppend(narrowPrecisionToFloat(0.7152 + 0.2848 * oneMinusAmount));
matrix.uncheckedAppend(narrowPrecisionToFloat(0.0722 - 0.0722 * oneMinusAmount));
endMatrixRow(matrix);
matrix.uncheckedAppend(narrowPrecisionToFloat(0.2126 - 0.2126 * oneMinusAmount));
matrix.uncheckedAppend(narrowPrecisionToFloat(0.7152 - 0.7152 * oneMinusAmount));
matrix.uncheckedAppend(narrowPrecisionToFloat(0.0722 + 0.9278 * oneMinusAmount));
endMatrixRow(matrix);
lastMatrixRow(matrix);
return matrix;
}
Vector<float> sepiaMatrix(double amount)
{
double oneMinusAmount = clampTo(1 - amount, 0.0, 1.0);
// See https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html#sepiaEquivalent
// for information on parameters.
Vector<float> matrix;
matrix.reserveInitialCapacity(20);
matrix.uncheckedAppend(narrowPrecisionToFloat(0.393 + 0.607 * oneMinusAmount));
matrix.uncheckedAppend(narrowPrecisionToFloat(0.769 - 0.769 * oneMinusAmount));
matrix.uncheckedAppend(narrowPrecisionToFloat(0.189 - 0.189 * oneMinusAmount));
endMatrixRow(matrix);
matrix.uncheckedAppend(narrowPrecisionToFloat(0.349 - 0.349 * oneMinusAmount));
matrix.uncheckedAppend(narrowPrecisionToFloat(0.686 + 0.314 * oneMinusAmount));
matrix.uncheckedAppend(narrowPrecisionToFloat(0.168 - 0.168 * oneMinusAmount));
endMatrixRow(matrix);
matrix.uncheckedAppend(narrowPrecisionToFloat(0.272 - 0.272 * oneMinusAmount));
matrix.uncheckedAppend(narrowPrecisionToFloat(0.534 - 0.534 * oneMinusAmount));
matrix.uncheckedAppend(narrowPrecisionToFloat(0.131 + 0.869 * oneMinusAmount));
endMatrixRow(matrix);
lastMatrixRow(matrix);
return matrix;
}
} // namespace
FilterEffectBuilder::FilterEffectBuilder()
{
}
FilterEffectBuilder::~FilterEffectBuilder()
{
}
DEFINE_TRACE(FilterEffectBuilder)
{
visitor->trace(m_lastEffect);
visitor->trace(m_referenceFilters);
}
bool FilterEffectBuilder::build(Element* element, const FilterOperations& operations, float zoom, const FloatSize* referenceBoxSize, const SkPaint* fillPaint, const SkPaint* strokePaint)
{
// Create a parent filter for shorthand filters. These have already been scaled by the CSS code for page zoom, so scale is 1.0 here.
RefPtrWillBeRawPtr<Filter> parentFilter = Filter::create(1.0f);
RefPtrWillBeRawPtr<FilterEffect> previousEffect = parentFilter->sourceGraphic();
for (size_t i = 0; i < operations.operations().size(); ++i) {
RefPtrWillBeRawPtr<FilterEffect> effect = nullptr;
FilterOperation* filterOperation = operations.operations().at(i).get();
switch (filterOperation->type()) {
case FilterOperation::REFERENCE: {
RefPtrWillBeRawPtr<Filter> referenceFilter = ReferenceFilterBuilder::build(zoom, element, previousEffect.get(), toReferenceFilterOperation(*filterOperation), referenceBoxSize, fillPaint, strokePaint);
if (referenceFilter) {
effect = referenceFilter->lastEffect();
m_referenceFilters.append(referenceFilter);
}
break;
}
case FilterOperation::GRAYSCALE: {
Vector<float> inputParameters = grayscaleMatrix(toBasicColorMatrixFilterOperation(filterOperation)->amount());
effect = FEColorMatrix::create(parentFilter.get(), FECOLORMATRIX_TYPE_MATRIX, inputParameters);
break;
}
case FilterOperation::SEPIA: {
Vector<float> inputParameters = sepiaMatrix(toBasicColorMatrixFilterOperation(filterOperation)->amount());
effect = FEColorMatrix::create(parentFilter.get(), FECOLORMATRIX_TYPE_MATRIX, inputParameters);
break;
}
case FilterOperation::SATURATE: {
Vector<float> inputParameters;
inputParameters.append(narrowPrecisionToFloat(toBasicColorMatrixFilterOperation(filterOperation)->amount()));
effect = FEColorMatrix::create(parentFilter.get(), FECOLORMATRIX_TYPE_SATURATE, inputParameters);
break;
}
case FilterOperation::HUE_ROTATE: {
Vector<float> inputParameters;
inputParameters.append(narrowPrecisionToFloat(toBasicColorMatrixFilterOperation(filterOperation)->amount()));
effect = FEColorMatrix::create(parentFilter.get(), FECOLORMATRIX_TYPE_HUEROTATE, inputParameters);
break;
}
case FilterOperation::INVERT: {
BasicComponentTransferFilterOperation* componentTransferOperation = toBasicComponentTransferFilterOperation(filterOperation);
ComponentTransferFunction transferFunction;
transferFunction.type = FECOMPONENTTRANSFER_TYPE_TABLE;
Vector<float> transferParameters;
transferParameters.append(narrowPrecisionToFloat(componentTransferOperation->amount()));
transferParameters.append(narrowPrecisionToFloat(1 - componentTransferOperation->amount()));
transferFunction.tableValues = transferParameters;
ComponentTransferFunction nullFunction;
effect = FEComponentTransfer::create(parentFilter.get(), transferFunction, transferFunction, transferFunction, nullFunction);
break;
}
case FilterOperation::OPACITY: {
ComponentTransferFunction transferFunction;
transferFunction.type = FECOMPONENTTRANSFER_TYPE_TABLE;
Vector<float> transferParameters;
transferParameters.append(0);
transferParameters.append(narrowPrecisionToFloat(toBasicComponentTransferFilterOperation(filterOperation)->amount()));
transferFunction.tableValues = transferParameters;
ComponentTransferFunction nullFunction;
effect = FEComponentTransfer::create(parentFilter.get(), nullFunction, nullFunction, nullFunction, transferFunction);
break;
}
case FilterOperation::BRIGHTNESS: {
ComponentTransferFunction transferFunction;
transferFunction.type = FECOMPONENTTRANSFER_TYPE_LINEAR;
transferFunction.slope = narrowPrecisionToFloat(toBasicComponentTransferFilterOperation(filterOperation)->amount());
transferFunction.intercept = 0;
ComponentTransferFunction nullFunction;
effect = FEComponentTransfer::create(parentFilter.get(), transferFunction, transferFunction, transferFunction, nullFunction);
break;
}
case FilterOperation::CONTRAST: {
ComponentTransferFunction transferFunction;
transferFunction.type = FECOMPONENTTRANSFER_TYPE_LINEAR;
float amount = narrowPrecisionToFloat(toBasicComponentTransferFilterOperation(filterOperation)->amount());
transferFunction.slope = amount;
transferFunction.intercept = -0.5 * amount + 0.5;
ComponentTransferFunction nullFunction;
effect = FEComponentTransfer::create(parentFilter.get(), transferFunction, transferFunction, transferFunction, nullFunction);
break;
}
case FilterOperation::BLUR: {
float stdDeviation = floatValueForLength(toBlurFilterOperation(filterOperation)->stdDeviation(), 0);
effect = FEGaussianBlur::create(parentFilter.get(), stdDeviation, stdDeviation);
break;
}
case FilterOperation::DROP_SHADOW: {
DropShadowFilterOperation* dropShadowOperation = toDropShadowFilterOperation(filterOperation);
float stdDeviation = dropShadowOperation->stdDeviation();
float x = dropShadowOperation->x();
float y = dropShadowOperation->y();
effect = FEDropShadow::create(parentFilter.get(), stdDeviation, stdDeviation, x, y, dropShadowOperation->color(), 1);
break;
}
default:
break;
}
if (effect) {
if (filterOperation->type() != FilterOperation::REFERENCE) {
// Unlike SVG, filters applied here should not clip to their primitive subregions.
effect->setClipsToBounds(false);
effect->setOperatingColorSpace(ColorSpaceDeviceRGB);
effect->inputEffects().append(previousEffect);
}
previousEffect = effect.release();
}
}
m_referenceFilters.append(parentFilter);
// We need to keep the old effects alive until this point, so that SVG reference filters
// can share cached resources across frames.
m_lastEffect = previousEffect;
// If we didn't make any effects, tell our caller we are not valid
if (!m_lastEffect.get())
return false;
return true;
}
} // namespace blink