blob: f8da66353ca65e49b38e259bd6518d0e3df33dbc [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/tablet_mode/tablet_mode_window_manager.h"
#include <memory>
#include "ash/public/cpp/app_types.h"
#include "ash/public/cpp/ash_switches.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/root_window_controller.h"
#include "ash/shell.h"
#include "ash/wm/mru_window_tracker.h"
#include "ash/wm/overview/overview_controller.h"
#include "ash/wm/overview/overview_session.h"
#include "ash/wm/tablet_mode/scoped_skip_user_session_blocked_check.h"
#include "ash/wm/tablet_mode/tablet_mode_backdrop_delegate_impl.h"
#include "ash/wm/tablet_mode/tablet_mode_event_handler.h"
#include "ash/wm/tablet_mode/tablet_mode_window_state.h"
#include "ash/wm/window_state.h"
#include "ash/wm/wm_event.h"
#include "ash/wm/workspace_controller.h"
#include "base/command_line.h"
#include "base/stl_util.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/display/screen.h"
namespace ash {
namespace {
// Exits overview mode if it is currently active.
void CancelOverview() {
OverviewController* controller = Shell::Get()->overview_controller();
if (controller->IsSelecting())
controller->OnSelectionEnded();
}
} // namespace
TabletModeWindowManager::~TabletModeWindowManager() {
// Overview mode needs to be ended before exiting tablet mode to prevent
// transforming windows which are currently in
// overview: http://crbug.com/366605
CancelOverview();
for (aura::Window* window : added_windows_)
window->RemoveObserver(this);
added_windows_.clear();
Shell::Get()->RemoveShellObserver(this);
Shell::Get()->overview_controller()->RemoveObserver(this);
display::Screen::GetScreen()->RemoveObserver(this);
Shell::Get()->split_view_controller()->RemoveObserver(this);
EnableBackdropBehindTopWindowOnEachDisplay(false);
RemoveWindowCreationObservers();
ArrangeWindowsForDesktopMode();
}
int TabletModeWindowManager::GetNumberOfManagedWindows() {
return window_state_map_.size();
}
void TabletModeWindowManager::AddWindow(aura::Window* window) {
// Only add the window if it is a direct dependent of a container window
// and not yet tracked.
if (!ShouldHandleWindow(window) ||
base::ContainsKey(window_state_map_, window) ||
!IsContainerWindow(window->parent())) {
return;
}
MaximizeAndTrackWindow(window);
}
void TabletModeWindowManager::WindowStateDestroyed(aura::Window* window) {
// We come here because the tablet window state object was destroyed. It was
// destroyed either because ForgetWindow() was called, or because its
// associated window was destroyed. In both cases, the window must has removed
// TabletModeWindowManager as an observer.
DCHECK(!window->HasObserver(this));
// The window state object might have been removed in OnWindowDestroying().
auto it = window_state_map_.find(window);
if (it != window_state_map_.end())
window_state_map_.erase(it);
}
void TabletModeWindowManager::OnSplitViewModeEnded() {
switch (Shell::Get()->split_view_controller()->end_reason()) {
case SplitViewController::EndReason::kNormal:
case SplitViewController::EndReason::kUnsnappableWindowActivated:
break;
case SplitViewController::EndReason::kHomeLauncherPressed:
case SplitViewController::EndReason::kActiveUserChanged:
// For the case of kHomeLauncherPressed, the home launcher will minimize
// the snapped windows after ending splitview, so avoid maximizing them
// here. For the case of kActiveUserChanged, the snapped windows will be
// used to restore the splitview layout when switching back, and it is
// already too late to maximize them anyway (the for loop below would
// iterate over windows in the newly activated user session).
return;
}
// Maximize all snapped windows upon exiting split view mode. Note the snapped
// window might not be tracked in our |window_state_map_|.
MruWindowTracker::WindowList windows =
Shell::Get()->mru_window_tracker()->BuildWindowListIgnoreModal();
for (auto* window : windows) {
wm::WindowState* window_state = wm::GetWindowState(window);
if (window_state->IsSnapped()) {
wm::WMEvent event(wm::WM_EVENT_MAXIMIZE);
window_state->OnWMEvent(&event);
}
}
}
void TabletModeWindowManager::OnOverviewModeStarting() {
for (auto& pair : window_state_map_)
SetDeferBoundsUpdates(pair.first, /*defer_bounds_updates=*/true);
}
void TabletModeWindowManager::OnOverviewModeEnding(
OverviewSession* overview_session) {
exit_overview_by_window_drag_ =
overview_session->enter_exit_overview_type() ==
OverviewSession::EnterExitOverviewType::kWindowDragged;
}
void TabletModeWindowManager::OnOverviewModeEnded() {
for (auto& pair : window_state_map_) {
// We don't want any animation if overview exits because of dragging a
// window from top, including the window update bounds animation. Set the
// animation tween type to ZERO for all the other windows except the dragged
// window(active window). Then the dragged window can still be animated to
// its target bounds but all the other windows' bounds will be updated at
// the end of the animation.
pair.second->set_use_zero_animation_type(
exit_overview_by_window_drag_ &&
!wm::GetWindowState(pair.first)->IsActive());
SetDeferBoundsUpdates(pair.first, /*defer_bounds_updates=*/false);
// SetDeferBoundsUpdates is called with /*defer_bounds_updates=*/false
// hence the window bounds is updated with proper zero animation type
// flag. Reset the flag here so that it does not affect window bounds
// update later.
pair.second->set_use_zero_animation_type(false);
}
}
void TabletModeWindowManager::OnWindowDestroying(aura::Window* window) {
if (IsContainerWindow(window)) {
// container window can be removed on display destruction.
window->RemoveObserver(this);
observed_container_windows_.erase(window);
} else if (base::ContainsKey(added_windows_, window)) {
// Added window was destroyed before being shown.
added_windows_.erase(window);
window->RemoveObserver(this);
} else {
// If a known window gets destroyed we need to remove all knowledge about
// it.
ForgetWindow(window, true /* destroyed */);
}
}
void TabletModeWindowManager::OnWindowHierarchyChanged(
const HierarchyChangeParams& params) {
// A window can get removed and then re-added by a drag and drop operation.
if (params.new_parent && IsContainerWindow(params.new_parent) &&
!base::ContainsKey(window_state_map_, params.target)) {
// Don't register the window if the window is invisible. Instead,
// wait until it becomes visible because the client may update the
// flag to control if the window should be added.
if (!params.target->IsVisible()) {
if (!base::ContainsKey(added_windows_, params.target)) {
added_windows_.insert(params.target);
params.target->AddObserver(this);
}
return;
}
MaximizeAndTrackWindow(params.target);
// When the state got added, the "WM_EVENT_ADDED_TO_WORKSPACE" event got
// already sent and we have to notify our state again.
if (base::ContainsKey(window_state_map_, params.target)) {
wm::WMEvent event(wm::WM_EVENT_ADDED_TO_WORKSPACE);
wm::GetWindowState(params.target)->OnWMEvent(&event);
}
}
}
void TabletModeWindowManager::OnWindowPropertyChanged(aura::Window* window,
const void* key,
intptr_t old) {
// Stop managing |window| if the always-on-top property is added.
if (key == aura::client::kAlwaysOnTopKey &&
window->GetProperty(aura::client::kAlwaysOnTopKey)) {
ForgetWindow(window, false /* destroyed */);
}
}
void TabletModeWindowManager::OnWindowBoundsChanged(
aura::Window* window,
const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds,
ui::PropertyChangeReason reason) {
if (!IsContainerWindow(window))
return;
auto* session = Shell::Get()->overview_controller()->overview_session();
if (session)
session->SuspendReposition();
// Reposition all non maximizeable windows.
for (auto& pair : window_state_map_) {
pair.second->UpdateWindowPosition(wm::GetWindowState(pair.first),
/*animate=*/false);
}
if (session)
session->ResumeReposition();
}
void TabletModeWindowManager::OnWindowVisibilityChanged(aura::Window* window,
bool visible) {
// Skip if it's already managed.
if (base::ContainsKey(window_state_map_, window))
return;
if (IsContainerWindow(window->parent()) &&
base::ContainsKey(added_windows_, window) && visible) {
added_windows_.erase(window);
window->RemoveObserver(this);
MaximizeAndTrackWindow(window);
// When the state got added, the "WM_EVENT_ADDED_TO_WORKSPACE" event got
// already sent and we have to notify our state again.
if (base::ContainsKey(window_state_map_, window)) {
wm::WMEvent event(wm::WM_EVENT_ADDED_TO_WORKSPACE);
wm::GetWindowState(window)->OnWMEvent(&event);
}
}
}
void TabletModeWindowManager::OnDisplayAdded(const display::Display& display) {
DisplayConfigurationChanged();
}
void TabletModeWindowManager::OnDisplayRemoved(
const display::Display& display) {
DisplayConfigurationChanged();
}
void TabletModeWindowManager::OnSplitViewStateChanged(
SplitViewController::State previous_state,
SplitViewController::State state) {
// It might be possible that split view mode and overview mode are active at
// the same time. We need make sure the snapped windows bounds can be updated
// immediately.
// TODO(xdai): In overview mode, if we snap two windows to the same position
// one by one, we need to restore the first window's |defer_bounds_updates_|
// state here. It's unnecessary now since we don't insert the first window
// back to the overview grid but we probably should do so in the future.
if (state != SplitViewController::NO_SNAP) {
SplitViewController* split_view_controller =
Shell::Get()->split_view_controller();
if (split_view_controller->left_window())
SetDeferBoundsUpdates(split_view_controller->left_window(), false);
if (split_view_controller->right_window())
SetDeferBoundsUpdates(split_view_controller->right_window(), false);
} else {
// If split view mode is ended when overview mode is still active, defer
// all bounds change until overview mode is ended.
if (Shell::Get()->overview_controller()->IsSelecting()) {
for (auto& pair : window_state_map_)
SetDeferBoundsUpdates(pair.first, true);
}
}
}
void TabletModeWindowManager::SetIgnoreWmEventsForExit() {
for (auto& pair : window_state_map_)
pair.second->set_ignore_wm_events(true);
}
TabletModeWindowManager::TabletModeWindowManager() {
// The overview mode needs to be ended before the tablet mode is started. To
// guarantee the proper order, it will be turned off from here.
CancelOverview();
ArrangeWindowsForTabletMode();
AddWindowCreationObservers();
EnableBackdropBehindTopWindowOnEachDisplay(true);
display::Screen::GetScreen()->AddObserver(this);
Shell::Get()->AddShellObserver(this);
Shell::Get()->overview_controller()->AddObserver(this);
Shell::Get()->split_view_controller()->AddObserver(this);
event_handler_ = std::make_unique<wm::TabletModeEventHandler>();
}
void TabletModeWindowManager::ArrangeWindowsForTabletMode() {
// We want the build mru list to include windows on the lock screen.
ScopedSkipUserSessionBlockedCheck scoped_skip_user_session_blocked_check;
MruWindowTracker::WindowList windows =
Shell::Get()->mru_window_tracker()->BuildWindowListIgnoreModal();
// Specifically check for the case of no windows, so that subsequent logic can
// refer to the active window and assume it exists.
if (windows.empty())
return;
const mojom::WindowStateType active_window_state_type =
wm::GetWindowState(windows[0])->GetStateType();
// If the active window is ARC or not snapped, then just maximize all windows.
if (static_cast<ash::AppType>(windows[0]->GetProperty(
aura::client::kAppType)) == AppType::ARC_APP ||
(active_window_state_type != mojom::WindowStateType::LEFT_SNAPPED &&
active_window_state_type != mojom::WindowStateType::RIGHT_SNAPPED)) {
for (auto* window : windows)
MaximizeAndTrackWindow(window);
return;
}
// The snapped active window will be represented by split view, which will be
// activated after maximizing all windows. The split view layout is decided
// here by examining window states before all those states become maximized.
const bool prev_win_not_arc =
windows.size() > 1u && static_cast<ash::AppType>(windows[1]->GetProperty(
aura::client::kAppType)) != AppType::ARC_APP;
SplitViewController::SnapPosition curr_win_snap_pos =
SplitViewController::NONE;
SplitViewController::SnapPosition prev_win_snap_pos =
SplitViewController::NONE;
if (active_window_state_type == mojom::WindowStateType::LEFT_SNAPPED) {
// The active window snapped on the left shall go there in split view.
curr_win_snap_pos = SplitViewController::LEFT;
if (prev_win_not_arc && wm::GetWindowState(windows[1])->GetStateType() ==
mojom::WindowStateType::RIGHT_SNAPPED) {
// The previous window snapped on the right shall go there in split view.
prev_win_snap_pos = SplitViewController::RIGHT;
}
} else {
DCHECK_EQ(mojom::WindowStateType::RIGHT_SNAPPED, active_window_state_type);
// The active window snapped on the right shall go there in split view.
curr_win_snap_pos = SplitViewController::RIGHT;
if (prev_win_not_arc && wm::GetWindowState(windows[1])->GetStateType() ==
mojom::WindowStateType::LEFT_SNAPPED) {
// The previous window snapped on the left shall go there in split view.
prev_win_snap_pos = SplitViewController::LEFT;
}
}
// Use |defer_bounds_update| to suppress the maximizing animation which would
// look weird here, especially when overview appears beside the active window.
for (auto* window : windows)
MaximizeAndTrackWindow(window, /*defer_bounds_update=*/true);
// Implement the previously decided split view layout.
SplitViewController* split_view_controller =
Shell::Get()->split_view_controller();
split_view_controller->SnapWindow(windows[0], curr_win_snap_pos);
if (prev_win_snap_pos != SplitViewController::NONE)
split_view_controller->SnapWindow(windows[1], prev_win_snap_pos);
for (auto* window : windows)
SetDeferBoundsUpdates(window, false);
}
void TabletModeWindowManager::ArrangeWindowsForDesktopMode() {
while (window_state_map_.size())
ForgetWindow(window_state_map_.begin()->first, false /* destroyed */);
}
void TabletModeWindowManager::SetDeferBoundsUpdates(aura::Window* window,
bool defer_bounds_updates) {
auto iter = window_state_map_.find(window);
if (iter != window_state_map_.end())
iter->second->SetDeferBoundsUpdates(defer_bounds_updates);
}
void TabletModeWindowManager::MaximizeAndTrackWindow(
aura::Window* window,
bool defer_bounds_updates) {
if (!ShouldHandleWindow(window))
return;
DCHECK(!base::ContainsKey(window_state_map_, window));
window->AddObserver(this);
// We create and remember a tablet mode state which will attach itself to
// the provided state object.
window_state_map_[window] =
new TabletModeWindowState(window, this, defer_bounds_updates);
}
void TabletModeWindowManager::ForgetWindow(aura::Window* window,
bool destroyed) {
added_windows_.erase(window);
window->RemoveObserver(this);
WindowToState::iterator it = window_state_map_.find(window);
// A window may not be registered yet if the observer was
// registered in OnWindowHierarchyChanged.
if (it == window_state_map_.end())
return;
if (destroyed) {
// If the window is to-be-destroyed, remove it from |window_state_map_|
// immidietely. Otherwise it's possible to send a WMEvent to the to-be-
// destroyed window. Note we should not restore its old previous window
// state object here since it will send unnecessary window state change
// events. The tablet window state object and the old window state object
// will be both deleted when the window is destroyed.
window_state_map_.erase(it);
} else {
// By telling the state object to revert, it will switch back the old
// State object and destroy itself, calling WindowStateDestroyed().
it->second->LeaveTabletMode(wm::GetWindowState(it->first));
DCHECK(!base::ContainsKey(window_state_map_, window));
}
}
bool TabletModeWindowManager::ShouldHandleWindow(aura::Window* window) {
DCHECK(window);
// Windows with the always-on-top property should be free-floating and thus
// not managed by us.
if (window->GetProperty(aura::client::kAlwaysOnTopKey))
return false;
// If the changing bounds in the maximized/fullscreen is allowed, then
// let the client manage it even in tablet mode.
if (wm::GetWindowState(window)->allow_set_bounds_direct())
return false;
return window->type() == aura::client::WINDOW_TYPE_NORMAL;
}
void TabletModeWindowManager::AddWindowCreationObservers() {
DCHECK(observed_container_windows_.empty());
// Observe window activations/creations in the default containers on all root
// windows.
for (aura::Window* root : Shell::GetAllRootWindows()) {
aura::Window* default_container =
root->GetChildById(kShellWindowId_DefaultContainer);
DCHECK(!base::ContainsKey(observed_container_windows_, default_container));
default_container->AddObserver(this);
observed_container_windows_.insert(default_container);
}
}
void TabletModeWindowManager::RemoveWindowCreationObservers() {
for (aura::Window* window : observed_container_windows_)
window->RemoveObserver(this);
observed_container_windows_.clear();
}
void TabletModeWindowManager::DisplayConfigurationChanged() {
EnableBackdropBehindTopWindowOnEachDisplay(false);
RemoveWindowCreationObservers();
AddWindowCreationObservers();
EnableBackdropBehindTopWindowOnEachDisplay(true);
}
bool TabletModeWindowManager::IsContainerWindow(aura::Window* window) {
return base::ContainsKey(observed_container_windows_, window);
}
void TabletModeWindowManager::EnableBackdropBehindTopWindowOnEachDisplay(
bool enable) {
// Inform the WorkspaceLayoutManager that we want to show a backdrop behind
// the topmost window of its container.
for (auto* controller : Shell::GetAllRootWindowControllers()) {
controller->workspace_controller()->SetBackdropDelegate(
enable ? std::make_unique<TabletModeBackdropDelegateImpl>() : nullptr);
}
}
} // namespace ash