| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "content/child/child_process.h" |
| |
| #include <string.h> |
| |
| #include "base/bind.h" |
| #include "base/lazy_instance.h" |
| #include "base/message_loop/message_loop.h" |
| #include "base/metrics/statistics_recorder.h" |
| #include "base/process/process_handle.h" |
| #include "base/single_thread_task_runner.h" |
| #include "base/task_scheduler/task_scheduler.h" |
| #include "base/threading/thread.h" |
| #include "base/threading/thread_local.h" |
| #include "build/build_config.h" |
| #include "content/child/child_thread_impl.h" |
| |
| namespace content { |
| |
| namespace { |
| base::LazyInstance<base::ThreadLocalPointer<ChildProcess>>::DestructorAtExit |
| g_lazy_tls = LAZY_INSTANCE_INITIALIZER; |
| } |
| |
| ChildProcess::ChildProcess( |
| base::ThreadPriority io_thread_priority, |
| const std::string& task_scheduler_name, |
| std::unique_ptr<base::TaskScheduler::InitParams> task_scheduler_init_params) |
| : ref_count_(0), |
| shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL, |
| base::WaitableEvent::InitialState::NOT_SIGNALED), |
| io_thread_("Chrome_ChildIOThread") { |
| DCHECK(!g_lazy_tls.Pointer()->Get()); |
| g_lazy_tls.Pointer()->Set(this); |
| |
| base::StatisticsRecorder::Initialize(); |
| |
| // Initialize TaskScheduler if not already done. A TaskScheduler may already |
| // exist when ChildProcess is instantiated in the browser process or in a |
| // test process. |
| if (!base::TaskScheduler::GetInstance()) { |
| if (task_scheduler_init_params) { |
| base::TaskScheduler::Create(task_scheduler_name); |
| base::TaskScheduler::GetInstance()->Start( |
| *task_scheduler_init_params.get()); |
| } else { |
| base::TaskScheduler::CreateAndStartWithDefaultParams(task_scheduler_name); |
| } |
| |
| DCHECK(base::TaskScheduler::GetInstance()); |
| initialized_task_scheduler_ = true; |
| } |
| |
| // We can't recover from failing to start the IO thread. |
| base::Thread::Options thread_options(base::MessageLoop::TYPE_IO, 0); |
| thread_options.priority = io_thread_priority; |
| #if defined(OS_ANDROID) |
| // TODO(reveman): Remove this in favor of setting it explicitly for each type |
| // of process. |
| thread_options.priority = base::ThreadPriority::DISPLAY; |
| #endif |
| CHECK(io_thread_.StartWithOptions(thread_options)); |
| } |
| |
| ChildProcess::~ChildProcess() { |
| DCHECK(g_lazy_tls.Pointer()->Get() == this); |
| |
| // Signal this event before destroying the child process. That way all |
| // background threads can cleanup. |
| // For example, in the renderer the RenderThread instances will be able to |
| // notice shutdown before the render process begins waiting for them to exit. |
| shutdown_event_.Signal(); |
| |
| if (main_thread_) { // null in unittests. |
| main_thread_->Shutdown(); |
| if (main_thread_->ShouldBeDestroyed()) { |
| main_thread_.reset(); |
| } else { |
| // Leak the main_thread_. See a comment in |
| // RenderThreadImpl::ShouldBeDestroyed. |
| main_thread_.release(); |
| } |
| } |
| |
| g_lazy_tls.Pointer()->Set(nullptr); |
| io_thread_.Stop(); |
| |
| if (initialized_task_scheduler_) { |
| DCHECK(base::TaskScheduler::GetInstance()); |
| base::TaskScheduler::GetInstance()->Shutdown(); |
| } |
| } |
| |
| ChildThreadImpl* ChildProcess::main_thread() { |
| return main_thread_.get(); |
| } |
| |
| void ChildProcess::set_main_thread(ChildThreadImpl* thread) { |
| main_thread_.reset(thread); |
| } |
| |
| void ChildProcess::AddRefProcess() { |
| DCHECK(!main_thread_.get() || // null in unittests. |
| main_thread_->message_loop()->task_runner()->BelongsToCurrentThread()); |
| ref_count_++; |
| } |
| |
| void ChildProcess::ReleaseProcess() { |
| DCHECK(!main_thread_.get() || // null in unittests. |
| main_thread_->message_loop()->task_runner()->BelongsToCurrentThread()); |
| DCHECK(ref_count_); |
| if (--ref_count_) |
| return; |
| |
| if (main_thread_) // null in unittests. |
| main_thread_->OnProcessFinalRelease(); |
| } |
| |
| #if defined(OS_LINUX) |
| void ChildProcess::SetIOThreadPriority( |
| base::ThreadPriority io_thread_priority) { |
| main_thread_->SetThreadPriority(io_thread_.GetThreadId(), io_thread_priority); |
| } |
| #endif |
| |
| ChildProcess* ChildProcess::current() { |
| return g_lazy_tls.Pointer()->Get(); |
| } |
| |
| base::WaitableEvent* ChildProcess::GetShutDownEvent() { |
| return &shutdown_event_; |
| } |
| |
| } // namespace content |