| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_CHILD_CHILD_PROCESS_H_ |
| #define CONTENT_CHILD_CHILD_PROCESS_H_ |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "base/macros.h" |
| #include "base/synchronization/waitable_event.h" |
| #include "base/task_scheduler/task_scheduler.h" |
| #include "base/threading/platform_thread.h" |
| #include "base/threading/thread.h" |
| #include "content/common/content_export.h" |
| |
| namespace content { |
| class ChildThreadImpl; |
| |
| // Base class for child processes of the browser process (i.e. renderer and |
| // plugin host). This is a singleton object for each child process. |
| // |
| // During process shutdown the following sequence of actions happens in |
| // order. |
| // |
| // 1. ChildProcess::~ChildProcess() is called. |
| // 2. Shutdown event is fired. Background threads should stop. |
| // 3. ChildThreadImpl::Shutdown() is called. ChildThread is also deleted. |
| // 4. IO thread is stopped. |
| // 5. Main message loop exits. |
| // 6. Child process is now fully stopped. |
| // |
| // Note: IO thread outlives the ChildThreadImpl object. |
| class CONTENT_EXPORT ChildProcess { |
| public: |
| // Child processes should have an object that derives from this class. |
| // Normally you would immediately call set_main_thread after construction. |
| // |io_thread_priority| is the priority of the IO thread. |
| // |task_scheduler_name| and |task_scheduler_init_params| are used to |
| // initialize TaskScheduler. Default params are used if |
| // |task_scheduler_init_params| is nullptr. |
| ChildProcess( |
| base::ThreadPriority io_thread_priority = base::ThreadPriority::NORMAL, |
| const std::string& task_scheduler_name = "ContentChild", |
| std::unique_ptr<base::TaskScheduler::InitParams> |
| task_scheduler_init_params = nullptr); |
| virtual ~ChildProcess(); |
| |
| // May be NULL if the main thread hasn't been set explicitly. |
| ChildThreadImpl* main_thread(); |
| |
| // Sets the object associated with the main thread of this process. |
| // Takes ownership of the pointer. |
| void set_main_thread(ChildThreadImpl* thread); |
| |
| base::MessageLoop* io_message_loop() { return io_thread_.message_loop(); } |
| base::SingleThreadTaskRunner* io_task_runner() { |
| return io_thread_.task_runner().get(); |
| } |
| |
| // A global event object that is signalled when the main thread's message |
| // loop exits. This gives background threads a way to observe the main |
| // thread shutting down. This can be useful when a background thread is |
| // waiting for some information from the browser process. If the browser |
| // process goes away prematurely, the background thread can at least notice |
| // the child processes's main thread exiting to determine that it should give |
| // up waiting. |
| // For example, see the renderer code used to implement GetCookies(). |
| base::WaitableEvent* GetShutDownEvent(); |
| |
| // These are used for ref-counting the child process. The process shuts |
| // itself down when the ref count reaches 0. |
| // For example, in the renderer process, generally each tab managed by this |
| // process will hold a reference to the process, and release when closed. |
| // However for renderer processes specifically, there is also fast shutdown |
| // code path initiated by the browser process. The process refcount does |
| // not influence fast shutdown. See blink::Platform::suddenTerminationChanged. |
| void AddRefProcess(); |
| void ReleaseProcess(); |
| |
| #if defined(OS_LINUX) |
| void SetIOThreadPriority(base::ThreadPriority io_thread_priority); |
| #endif |
| |
| // Getter for the one ChildProcess object for this process. Can only be called |
| // on the main thread. |
| static ChildProcess* current(); |
| |
| private: |
| int ref_count_; |
| |
| // An event that will be signalled when we shutdown. |
| base::WaitableEvent shutdown_event_; |
| |
| // The thread that handles IO events. |
| base::Thread io_thread_; |
| |
| // NOTE: make sure that main_thread_ is listed after shutdown_event_, since |
| // it depends on it (indirectly through IPC::SyncChannel). Same for |
| // io_thread_. |
| std::unique_ptr<ChildThreadImpl> main_thread_; |
| |
| // Whether this ChildProcess initialized TaskScheduler. |
| bool initialized_task_scheduler_ = false; |
| |
| DISALLOW_COPY_AND_ASSIGN(ChildProcess); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_CHILD_CHILD_PROCESS_H_ |