| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_IPC_GL_IN_PROCESS_CONTEXT_H_ |
| #define GPU_IPC_GL_IN_PROCESS_CONTEXT_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include "base/callback.h" |
| #include "base/compiler_specific.h" |
| #include "base/single_thread_task_runner.h" |
| #include "gl_in_process_context_export.h" |
| #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| #include "gpu/ipc/in_process_command_buffer.h" |
| #include "ui/gfx/native_widget_types.h" |
| #include "ui/gl/gl_surface.h" |
| #include "ui/gl/gpu_preference.h" |
| |
| namespace gpu { |
| struct GpuFeatureInfo; |
| class InProcessCommandBuffer; |
| struct SharedMemoryLimits; |
| |
| namespace gles2 { |
| class GLES2Implementation; |
| } |
| |
| class GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContext { |
| public: |
| virtual ~GLInProcessContext() = default; |
| |
| // TODO(danakj): Devirtualize this class and remove this, just call the |
| // constructor. |
| static std::unique_ptr<GLInProcessContext> CreateWithoutInit(); |
| |
| // Initialize the GLInProcessContext, if |is_offscreen| is true, renders to an |
| // offscreen context. |attrib_list| must be NULL or a NONE-terminated list |
| // of attribute/value pairs. |
| // If |surface| is not NULL, then it must match |is_offscreen|, |
| // |window| must be gfx::kNullAcceleratedWidget, and the command buffer |
| // service must run on the same thread as this client because GLSurface is |
| // not thread safe. If |surface| is NULL, then the other parameters are used |
| // to correctly create a surface. |
| virtual gpu::ContextResult Initialize( |
| scoped_refptr<gpu::InProcessCommandBuffer::Service> service, |
| scoped_refptr<gl::GLSurface> surface, |
| bool is_offscreen, |
| SurfaceHandle window, |
| GLInProcessContext* share_context, |
| const gpu::gles2::ContextCreationAttribHelper& attribs, |
| const SharedMemoryLimits& memory_limits, |
| GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| ImageFactory* image_factory, |
| scoped_refptr<base::SingleThreadTaskRunner> task_runner) = 0; |
| |
| virtual const gpu::Capabilities& GetCapabilities() const = 0; |
| virtual const gpu::GpuFeatureInfo& GetGpuFeatureInfo() const = 0; |
| |
| // Allows direct access to the GLES2 implementation so a GLInProcessContext |
| // can be used without making it current. |
| virtual gles2::GLES2Implementation* GetImplementation() = 0; |
| |
| virtual void SetLock(base::Lock* lock) = 0; |
| |
| virtual void SetSwapBuffersCompletionCallback( |
| const gpu::InProcessCommandBuffer::SwapBuffersCompletionCallback& |
| callback) = 0; |
| |
| virtual void SetUpdateVSyncParametersCallback( |
| const gpu::InProcessCommandBuffer::UpdateVSyncParametersCallback& |
| callback) = 0; |
| }; |
| |
| } // namespace gpu |
| |
| #endif // GPU_IPC_GL_IN_PROCESS_CONTEXT_H_ |