| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "gpu/ipc/gpu_in_process_thread_service.h" |
| |
| #include "base/lazy_instance.h" |
| #include "base/threading/thread_task_runner_handle.h" |
| |
| namespace gpu { |
| |
| GpuInProcessThreadService::GpuInProcessThreadService( |
| scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
| gpu::SyncPointManager* sync_point_manager, |
| gpu::gles2::MailboxManager* mailbox_manager, |
| scoped_refptr<gl::GLShareGroup> share_group, |
| const GpuFeatureInfo& gpu_feature_info) |
| : gpu::InProcessCommandBuffer::Service(GpuPreferences(), |
| mailbox_manager, |
| share_group, |
| gpu_feature_info), |
| task_runner_(task_runner), |
| sync_point_manager_(sync_point_manager) {} |
| |
| void GpuInProcessThreadService::ScheduleTask(const base::Closure& task) { |
| task_runner_->PostTask(FROM_HERE, task); |
| } |
| |
| void GpuInProcessThreadService::ScheduleDelayedWork(const base::Closure& task) { |
| task_runner_->PostDelayedTask(FROM_HERE, task, |
| base::TimeDelta::FromMilliseconds(2)); |
| } |
| bool GpuInProcessThreadService::UseVirtualizedGLContexts() { |
| return true; |
| } |
| |
| gpu::SyncPointManager* GpuInProcessThreadService::sync_point_manager() { |
| return sync_point_manager_; |
| } |
| |
| void GpuInProcessThreadService::AddRef() const { |
| base::RefCountedThreadSafe<GpuInProcessThreadService>::AddRef(); |
| } |
| |
| void GpuInProcessThreadService::Release() const { |
| base::RefCountedThreadSafe<GpuInProcessThreadService>::Release(); |
| } |
| |
| bool GpuInProcessThreadService::BlockThreadOnWaitSyncToken() const { |
| return false; |
| } |
| |
| GpuInProcessThreadService::~GpuInProcessThreadService() {} |
| |
| } // namespace gpu |