blob: ced9ec3bcc340ce12085b734b3d6dd8aecdbfe40 [file] [log] [blame]
/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ScriptEventListener_h
#define ScriptEventListener_h
#include "bindings/core/v8/ScriptValue.h"
#include "bindings/core/v8/V8LazyEventListener.h"
#include "platform/wtf/RefPtr.h"
namespace blink {
class EventListener;
class ExecutionContext;
class LocalFrame;
class Node;
class QualifiedName;
class SourceLocation;
V8LazyEventListener* CreateAttributeEventListener(
Node*,
const QualifiedName&,
const AtomicString& value,
const AtomicString& event_parameter_name);
V8LazyEventListener* CreateAttributeEventListener(
LocalFrame*,
const QualifiedName&,
const AtomicString& value,
const AtomicString& event_parameter_name);
v8::Local<v8::Object> EventListenerHandler(ExecutionContext*, EventListener*);
v8::Local<v8::Function> EventListenerEffectiveFunction(
v8::Isolate*,
v8::Local<v8::Object> handler);
void GetFunctionLocation(v8::Local<v8::Function>,
String& script_id,
int& line_number,
int& column_number);
std::unique_ptr<SourceLocation> GetFunctionLocation(ExecutionContext*,
EventListener*);
} // namespace blink
#endif // ScriptEventListener_h