blob: 2c304003c397ee8a4eda2c0010167064bb01d26c [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/modules/gamepad/gamepad_event.h"
namespace blink {
GamepadEvent::GamepadEvent(const AtomicString& type,
Bubbles bubbles,
Cancelable cancelable,
Gamepad* gamepad)
: Event(type, bubbles, cancelable), gamepad_(gamepad) {}
GamepadEvent::GamepadEvent(const AtomicString& type,
const GamepadEventInit* initializer)
: Event(type, initializer) {
if (initializer->hasGamepad())
gamepad_ = initializer->gamepad();
GamepadEvent::~GamepadEvent() = default;
const AtomicString& GamepadEvent::InterfaceName() const {
return event_interface_names::kGamepadEvent;
void GamepadEvent::Trace(blink::Visitor* visitor) {
} // namespace blink