blob: b40ff46ebc13faced53dbde6fb08b8ce8749e6e3 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/aura/client/screen_position_client.h"
#include "ui/base/class_property.h"
#include "ui/gfx/geometry/point_conversions.h"
DEFINE_UI_CLASS_PROPERTY_TYPE(aura::client::ScreenPositionClient*)
namespace aura {
namespace client {
DEFINE_UI_CLASS_PROPERTY_KEY(ScreenPositionClient*,
kScreenPositionClientKey,
nullptr)
void ScreenPositionClient::ConvertPointToScreen(const Window* window,
gfx::Point* point) {
gfx::PointF point_float(*point);
ConvertPointToScreen(window, &point_float);
*point = gfx::ToFlooredPoint(point_float);
}
void ScreenPositionClient::ConvertPointFromScreen(const Window* window,
gfx::Point* point) {
gfx::PointF point_float(*point);
ConvertPointFromScreen(window, &point_float);
*point = gfx::ToFlooredPoint(point_float);
}
void SetScreenPositionClient(Window* root_window,
ScreenPositionClient* client) {
DCHECK_EQ(root_window->GetRootWindow(), root_window);
root_window->SetProperty(kScreenPositionClientKey, client);
}
ScreenPositionClient* GetScreenPositionClient(const Window* root_window) {
if (root_window)
DCHECK_EQ(root_window->GetRootWindow(), root_window);
return root_window ?
root_window->GetProperty(kScreenPositionClientKey) : NULL;
}
} // namespace client
} // namespace aura