blob: f0f342890488af946ef5f47144348acb7517e321 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/events/event.h"
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include "base/stl_util.h"
#include "base/test/metrics/histogram_tester.h"
#include "base/test/scoped_feature_list.h"
#include "build/build_config.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/event_utils.h"
#include "ui/events/keycodes/dom/dom_code.h"
#include "ui/events/keycodes/dom/keycode_converter.h"
#include "ui/events/keycodes/keyboard_code_conversion.h"
#include "ui/events/test/events_test_utils.h"
#include "ui/events/test/keyboard_layout.h"
#include "ui/events/test/test_event_target.h"
#include "ui/gfx/transform.h"
#if defined(USE_X11)
#include "ui/events/test/events_test_utils_x11.h"
#include "ui/gfx/x/x11.h" // nogncheck
#include "ui/gfx/x/x11_types.h" // nogncheck
#endif
namespace ui {
TEST(EventTest, NoNativeEvent) {
KeyEvent keyev(ET_KEY_PRESSED, VKEY_SPACE, EF_NONE);
EXPECT_FALSE(keyev.HasNativeEvent());
}
TEST(EventTest, NativeEvent) {
#if defined(OS_WIN)
MSG native_event = { NULL, WM_KEYUP, VKEY_A, 0 };
KeyEvent keyev(native_event);
EXPECT_TRUE(keyev.HasNativeEvent());
#elif defined(USE_X11)
ScopedXI2Event event;
event.InitKeyEvent(ET_KEY_RELEASED, VKEY_A, EF_NONE);
KeyEvent keyev(event);
EXPECT_TRUE(keyev.HasNativeEvent());
#endif
}
TEST(EventTest, GetCharacter) {
// Check if Control+Enter returns 10.
KeyEvent keyev1(ET_KEY_PRESSED, VKEY_RETURN, EF_CONTROL_DOWN);
EXPECT_EQ(10, keyev1.GetCharacter());
// Check if Enter returns 13.
KeyEvent keyev2(ET_KEY_PRESSED, VKEY_RETURN, EF_NONE);
EXPECT_EQ(13, keyev2.GetCharacter());
#if defined(USE_X11)
// For X11, test the functions with native_event() as well. crbug.com/107837
ScopedXI2Event event;
event.InitKeyEvent(ET_KEY_PRESSED, VKEY_RETURN, EF_CONTROL_DOWN);
KeyEvent keyev3(event);
EXPECT_EQ(10, keyev3.GetCharacter());
event.InitKeyEvent(ET_KEY_PRESSED, VKEY_RETURN, EF_NONE);
KeyEvent keyev4(event);
EXPECT_EQ(13, keyev4.GetCharacter());
#endif
// Check if expected Unicode character was returned for a key combination
// contains Control.
// e.g. Control+Shift+2 produces U+200C on "Persian" keyboard.
// http://crbug.com/582453
KeyEvent keyev5(0x200C, VKEY_UNKNOWN, ui::DomCode::NONE,
EF_CONTROL_DOWN | EF_SHIFT_DOWN);
EXPECT_EQ(0x200C, keyev5.GetCharacter());
}
TEST(EventTest, ClickCount) {
const gfx::Point origin(0, 0);
MouseEvent mouseev(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(), 0, 0);
for (int i = 1; i <=3 ; ++i) {
mouseev.SetClickCount(i);
EXPECT_EQ(i, mouseev.GetClickCount());
}
}
TEST(EventTest, RepeatedClick) {
const gfx::Point origin(0, 0);
MouseEvent event1(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(), 0, 0);
MouseEvent event2(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(), 0, 0);
LocatedEventTestApi test_event1(&event1);
LocatedEventTestApi test_event2(&event2);
base::TimeTicks start = base::TimeTicks();
base::TimeTicks soon = start + base::TimeDelta::FromMilliseconds(1);
base::TimeTicks later = start + base::TimeDelta::FromMilliseconds(1000);
// Same time stamp (likely the same native event).
test_event1.set_location(gfx::Point(0, 0));
test_event2.set_location(gfx::Point(1, 0));
test_event1.set_time_stamp(start);
test_event2.set_time_stamp(start);
EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(event1, event2));
MouseEvent mouse_ev3(event1);
EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(event1, mouse_ev3));
// Close point.
test_event1.set_location(gfx::Point(0, 0));
test_event2.set_location(gfx::Point(1, 0));
test_event1.set_time_stamp(start);
test_event2.set_time_stamp(soon);
EXPECT_TRUE(MouseEvent::IsRepeatedClickEvent(event1, event2));
// Too far.
test_event1.set_location(gfx::Point(0, 0));
test_event2.set_location(gfx::Point(10, 0));
test_event1.set_time_stamp(start);
test_event2.set_time_stamp(soon);
EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(event1, event2));
// Too long a time between clicks.
test_event1.set_location(gfx::Point(0, 0));
test_event2.set_location(gfx::Point(0, 0));
test_event1.set_time_stamp(start);
test_event2.set_time_stamp(later);
EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(event1, event2));
}
// Tests that re-processing the same mouse press event (detected by timestamp)
// does not yield a double click event: http://crbug.com/389162
TEST(EventTest, DoubleClickRequiresUniqueTimestamp) {
const gfx::Point point(0, 0);
base::TimeTicks time1 = base::TimeTicks();
base::TimeTicks time2 = time1 + base::TimeDelta::FromMilliseconds(1);
// Re-processing the same press doesn't yield a double-click.
MouseEvent event(ET_MOUSE_PRESSED, point, point, time1, 0, 0);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(event));
EXPECT_EQ(1, MouseEvent::GetRepeatCount(event));
// Processing a press with the same timestamp doesn't yield a double-click.
event = MouseEvent(ET_MOUSE_PRESSED, point, point, time1, 0, 0);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(event));
// Processing a press with a later timestamp does yield a double-click.
event = MouseEvent(ET_MOUSE_PRESSED, point, point, time2, 0, 0);
EXPECT_EQ(2, MouseEvent::GetRepeatCount(event));
MouseEvent::ResetLastClickForTest();
// Test processing a double press and release sequence with one timestamp.
event = MouseEvent(ET_MOUSE_PRESSED, point, point, time1, 0, 0);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(event));
event = MouseEvent(ET_MOUSE_RELEASED, point, point, time1, 0, 0);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(event));
event = MouseEvent(ET_MOUSE_PRESSED, point, point, time1, 0, 0);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(event));
event = MouseEvent(ET_MOUSE_RELEASED, point, point, time1, 0, 0);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(event));
MouseEvent::ResetLastClickForTest();
// Test processing a double press and release sequence with two timestamps.
event = MouseEvent(ET_MOUSE_PRESSED, point, point, time1, 0, 0);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(event));
event = MouseEvent(ET_MOUSE_RELEASED, point, point, time1, 0, 0);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(event));
event = MouseEvent(ET_MOUSE_PRESSED, point, point, time2, 0, 0);
EXPECT_EQ(2, MouseEvent::GetRepeatCount(event));
event = MouseEvent(ET_MOUSE_RELEASED, point, point, time2, 0, 0);
EXPECT_EQ(2, MouseEvent::GetRepeatCount(event));
MouseEvent::ResetLastClickForTest();
}
// Tests that right clicking, then left clicking does not yield double clicks.
TEST(EventTest, SingleClickRightLeft) {
const gfx::Point point(0, 0);
base::TimeTicks time1 = base::TimeTicks();
base::TimeTicks time2 = time1 + base::TimeDelta::FromMilliseconds(1);
base::TimeTicks time3 = time1 + base::TimeDelta::FromMilliseconds(2);
MouseEvent event(ET_MOUSE_PRESSED, point, point, time1,
ui::EF_RIGHT_MOUSE_BUTTON, ui::EF_RIGHT_MOUSE_BUTTON);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(event));
event = MouseEvent(ET_MOUSE_PRESSED, point, point, time2,
ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(event));
event = MouseEvent(ET_MOUSE_RELEASED, point, point, time2,
ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(event));
event = MouseEvent(ET_MOUSE_PRESSED, point, point, time3,
ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
EXPECT_EQ(2, MouseEvent::GetRepeatCount(event));
MouseEvent::ResetLastClickForTest();
}
TEST(EventTest, KeyEvent) {
static const struct {
KeyboardCode key_code;
int flags;
uint16_t character;
} kTestData[] = {
{ VKEY_A, 0, 'a' },
{ VKEY_A, EF_SHIFT_DOWN, 'A' },
{ VKEY_A, EF_CAPS_LOCK_ON, 'A' },
{ VKEY_A, EF_SHIFT_DOWN | EF_CAPS_LOCK_ON, 'a' },
{ VKEY_A, EF_CONTROL_DOWN, 0x01 },
{ VKEY_A, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x01' },
{ VKEY_Z, 0, 'z' },
{ VKEY_Z, EF_SHIFT_DOWN, 'Z' },
{ VKEY_Z, EF_CAPS_LOCK_ON, 'Z' },
{ VKEY_Z, EF_SHIFT_DOWN | EF_CAPS_LOCK_ON, 'z' },
{ VKEY_Z, EF_CONTROL_DOWN, '\x1A' },
{ VKEY_Z, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1A' },
{ VKEY_2, EF_CONTROL_DOWN, '\x12' },
{ VKEY_2, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
{ VKEY_6, EF_CONTROL_DOWN, '\x16' },
{ VKEY_6, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1E' },
{ VKEY_OEM_MINUS, EF_CONTROL_DOWN, '\x0D' },
{ VKEY_OEM_MINUS, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1F' },
{ VKEY_OEM_4, EF_CONTROL_DOWN, '\x1B' },
{ VKEY_OEM_4, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1B' },
{ VKEY_OEM_5, EF_CONTROL_DOWN, '\x1C' },
{ VKEY_OEM_5, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1C' },
{ VKEY_OEM_6, EF_CONTROL_DOWN, '\x1D' },
{ VKEY_OEM_6, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1D' },
{ VKEY_RETURN, EF_CONTROL_DOWN, '\x0A' },
{ VKEY_0, 0, '0' },
{ VKEY_0, EF_SHIFT_DOWN, ')' },
{ VKEY_0, EF_SHIFT_DOWN | EF_CAPS_LOCK_ON, ')' },
{ VKEY_0, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x09' },
{ VKEY_9, 0, '9' },
{ VKEY_9, EF_SHIFT_DOWN, '(' },
{ VKEY_9, EF_SHIFT_DOWN | EF_CAPS_LOCK_ON, '(' },
{ VKEY_9, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x08' },
{ VKEY_NUMPAD0, EF_CONTROL_DOWN, '\x10' },
{ VKEY_NUMPAD0, EF_SHIFT_DOWN, '0' },
{ VKEY_NUMPAD9, EF_CONTROL_DOWN, '\x19' },
{ VKEY_NUMPAD9, EF_SHIFT_DOWN, '9' },
{ VKEY_TAB, EF_NONE, '\t' },
{ VKEY_TAB, EF_CONTROL_DOWN, '\t' },
{ VKEY_TAB, EF_SHIFT_DOWN, '\t' },
{ VKEY_MULTIPLY, EF_CONTROL_DOWN, '\x0A' },
{ VKEY_MULTIPLY, EF_SHIFT_DOWN, '*' },
{ VKEY_ADD, EF_CONTROL_DOWN, '\x0B' },
{ VKEY_ADD, EF_SHIFT_DOWN, '+' },
{ VKEY_SUBTRACT, EF_CONTROL_DOWN, '\x0D' },
{ VKEY_SUBTRACT, EF_SHIFT_DOWN, '-' },
{ VKEY_DECIMAL, EF_CONTROL_DOWN, '\x0E' },
{ VKEY_DECIMAL, EF_SHIFT_DOWN, '.' },
{ VKEY_DIVIDE, EF_CONTROL_DOWN, '\x0F' },
{ VKEY_DIVIDE, EF_SHIFT_DOWN, '/' },
{ VKEY_OEM_1, EF_CONTROL_DOWN, '\x1B' },
{ VKEY_OEM_1, EF_SHIFT_DOWN, ':' },
{ VKEY_OEM_PLUS, EF_CONTROL_DOWN, '\x1D' },
{ VKEY_OEM_PLUS, EF_SHIFT_DOWN, '+' },
{ VKEY_OEM_COMMA, EF_CONTROL_DOWN, '\x0C' },
{ VKEY_OEM_COMMA, EF_SHIFT_DOWN, '<' },
{ VKEY_OEM_PERIOD, EF_CONTROL_DOWN, '\x0E' },
{ VKEY_OEM_PERIOD, EF_SHIFT_DOWN, '>' },
{ VKEY_OEM_3, EF_CONTROL_DOWN, '\x0' },
{ VKEY_OEM_3, EF_SHIFT_DOWN, '~' },
};
for (size_t i = 0; i < base::size(kTestData); ++i) {
KeyEvent key(ET_KEY_PRESSED,
kTestData[i].key_code,
kTestData[i].flags);
EXPECT_EQ(kTestData[i].character, key.GetCharacter())
<< " Index:" << i << " key_code:" << kTestData[i].key_code;
}
}
TEST(EventTest, KeyEventDirectUnicode) {
KeyEvent key(0x1234U, ui::VKEY_UNKNOWN, ui::DomCode::NONE, ui::EF_NONE);
EXPECT_EQ(0x1234U, key.GetCharacter());
EXPECT_EQ(ET_KEY_PRESSED, key.type());
EXPECT_TRUE(key.is_char());
}
TEST(EventTest, NormalizeKeyEventFlags) {
#if defined(USE_X11)
// Normalize flags when KeyEvent is created from XEvent.
ScopedXI2Event event;
{
event.InitKeyEvent(ET_KEY_PRESSED, VKEY_SHIFT, EF_SHIFT_DOWN);
KeyEvent keyev(event);
EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags());
}
{
event.InitKeyEvent(ET_KEY_RELEASED, VKEY_SHIFT, EF_SHIFT_DOWN);
KeyEvent keyev(event);
EXPECT_EQ(EF_NONE, keyev.flags());
}
{
event.InitKeyEvent(ET_KEY_PRESSED, VKEY_CONTROL, EF_CONTROL_DOWN);
KeyEvent keyev(event);
EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags());
}
{
event.InitKeyEvent(ET_KEY_RELEASED, VKEY_CONTROL, EF_CONTROL_DOWN);
KeyEvent keyev(event);
EXPECT_EQ(EF_NONE, keyev.flags());
}
{
event.InitKeyEvent(ET_KEY_PRESSED, VKEY_MENU, EF_ALT_DOWN);
KeyEvent keyev(event);
EXPECT_EQ(EF_ALT_DOWN, keyev.flags());
}
{
event.InitKeyEvent(ET_KEY_RELEASED, VKEY_MENU, EF_ALT_DOWN);
KeyEvent keyev(event);
EXPECT_EQ(EF_NONE, keyev.flags());
}
#endif
// Do not normalize flags for synthesized events without
// KeyEvent::NormalizeFlags called explicitly.
{
KeyEvent keyev(ET_KEY_PRESSED, VKEY_SHIFT, EF_SHIFT_DOWN);
EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags());
}
{
KeyEvent keyev(ET_KEY_RELEASED, VKEY_SHIFT, EF_SHIFT_DOWN);
EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags());
keyev.NormalizeFlags();
EXPECT_EQ(EF_NONE, keyev.flags());
}
{
KeyEvent keyev(ET_KEY_PRESSED, VKEY_CONTROL, EF_CONTROL_DOWN);
EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags());
}
{
KeyEvent keyev(ET_KEY_RELEASED, VKEY_CONTROL, EF_CONTROL_DOWN);
EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags());
keyev.NormalizeFlags();
EXPECT_EQ(EF_NONE, keyev.flags());
}
{
KeyEvent keyev(ET_KEY_PRESSED, VKEY_MENU, EF_ALT_DOWN);
EXPECT_EQ(EF_ALT_DOWN, keyev.flags());
}
{
KeyEvent keyev(ET_KEY_RELEASED, VKEY_MENU, EF_ALT_DOWN);
EXPECT_EQ(EF_ALT_DOWN, keyev.flags());
keyev.NormalizeFlags();
EXPECT_EQ(EF_NONE, keyev.flags());
}
}
TEST(EventTest, KeyEventCopy) {
KeyEvent key(ET_KEY_PRESSED, VKEY_A, EF_NONE);
std::unique_ptr<KeyEvent> copied_key(new KeyEvent(key));
EXPECT_EQ(copied_key->type(), key.type());
EXPECT_EQ(copied_key->key_code(), key.key_code());
}
TEST(EventTest, KeyEventCode) {
const DomCode kDomCodeForSpace = DomCode::SPACE;
const char kCodeForSpace[] = "Space";
ASSERT_EQ(kDomCodeForSpace,
ui::KeycodeConverter::CodeStringToDomCode(kCodeForSpace));
const uint16_t kNativeCodeSpace =
ui::KeycodeConverter::DomCodeToNativeKeycode(kDomCodeForSpace);
ASSERT_NE(ui::KeycodeConverter::InvalidNativeKeycode(), kNativeCodeSpace);
ASSERT_EQ(kNativeCodeSpace,
ui::KeycodeConverter::DomCodeToNativeKeycode(kDomCodeForSpace));
{
KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, kDomCodeForSpace, EF_NONE);
EXPECT_EQ(kCodeForSpace, key.GetCodeString());
}
{
// Regardless the KeyEvent.key_code (VKEY_RETURN), code should be
// the specified value.
KeyEvent key(ET_KEY_PRESSED, VKEY_RETURN, kDomCodeForSpace, EF_NONE);
EXPECT_EQ(kCodeForSpace, key.GetCodeString());
}
{
// If the synthetic event is initialized without code, the code is
// determined from the KeyboardCode assuming a US keyboard layout.
KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, EF_NONE);
EXPECT_EQ(kCodeForSpace, key.GetCodeString());
}
#if defined(USE_X11)
{
// KeyEvent converts from the native keycode (XKB) to the code.
ScopedXI2Event xevent;
xevent.InitKeyEvent(ET_KEY_PRESSED, VKEY_SPACE, kNativeCodeSpace);
KeyEvent key(xevent);
EXPECT_EQ(kCodeForSpace, key.GetCodeString());
}
#endif // USE_X11
#if defined(OS_WIN)
{
// Test a non extended key.
ASSERT_EQ((kNativeCodeSpace & 0xFF), kNativeCodeSpace);
const LPARAM lParam = GetLParamFromScanCode(kNativeCodeSpace);
MSG native_event = { NULL, WM_KEYUP, VKEY_SPACE, lParam };
KeyEvent key(native_event);
// KeyEvent converts from the native keycode (scan code) to the code.
EXPECT_EQ(kCodeForSpace, key.GetCodeString());
}
{
const char kCodeForHome[] = "Home";
const uint16_t kNativeCodeHome = 0xe047;
// 'Home' is an extended key with 0xe000 bits.
ASSERT_NE((kNativeCodeHome & 0xFF), kNativeCodeHome);
const LPARAM lParam = GetLParamFromScanCode(kNativeCodeHome);
MSG native_event = { NULL, WM_KEYUP, VKEY_HOME, lParam };
KeyEvent key(native_event);
// KeyEvent converts from the native keycode (scan code) to the code.
EXPECT_EQ(kCodeForHome, key.GetCodeString());
}
#endif // OS_WIN
}
#if defined(USE_X11)
namespace {
void SetKeyEventTimestamp(XEvent* event, int64_t time) {
event->xkey.time = time & UINT32_MAX;
}
void AdvanceKeyEventTimestamp(XEvent* event) {
event->xkey.time++;
}
} // namespace
TEST(EventTest, AutoRepeat) {
const uint16_t kNativeCodeA =
ui::KeycodeConverter::DomCodeToNativeKeycode(DomCode::US_A);
const uint16_t kNativeCodeB =
ui::KeycodeConverter::DomCodeToNativeKeycode(DomCode::US_B);
ScopedXI2Event native_event_a_pressed;
native_event_a_pressed.InitKeyEvent(ET_KEY_PRESSED, VKEY_A, kNativeCodeA);
ScopedXI2Event native_event_a_pressed_1500;
native_event_a_pressed_1500.InitKeyEvent(
ET_KEY_PRESSED, VKEY_A, kNativeCodeA);
ScopedXI2Event native_event_a_pressed_3000;
native_event_a_pressed_3000.InitKeyEvent(
ET_KEY_PRESSED, VKEY_A, kNativeCodeA);
ScopedXI2Event native_event_a_released;
native_event_a_released.InitKeyEvent(ET_KEY_RELEASED, VKEY_A, kNativeCodeA);
ScopedXI2Event native_event_b_pressed;
native_event_b_pressed.InitKeyEvent(ET_KEY_PRESSED, VKEY_B, kNativeCodeB);
ScopedXI2Event native_event_a_pressed_nonstandard_state;
native_event_a_pressed_nonstandard_state.InitKeyEvent(
ET_KEY_PRESSED, VKEY_A, kNativeCodeA);
// IBUS-GTK uses the mask (1 << 25) to detect reposted event.
static_cast<XEvent*>(native_event_a_pressed_nonstandard_state)->xkey.state |=
1 << 25;
int64_t ticks_base =
(base::TimeTicks::Now() - base::TimeTicks()).InMilliseconds() - 5000;
SetKeyEventTimestamp(native_event_a_pressed, ticks_base);
SetKeyEventTimestamp(native_event_a_pressed_1500, ticks_base + 1500);
SetKeyEventTimestamp(native_event_a_pressed_3000, ticks_base + 3000);
{
KeyEvent key_a1(native_event_a_pressed);
EXPECT_FALSE(key_a1.is_repeat());
KeyEvent key_a1_released(native_event_a_released);
EXPECT_FALSE(key_a1_released.is_repeat());
KeyEvent key_a2(native_event_a_pressed);
EXPECT_FALSE(key_a2.is_repeat());
AdvanceKeyEventTimestamp(native_event_a_pressed);
KeyEvent key_a2_repeated(native_event_a_pressed);
EXPECT_TRUE(key_a2_repeated.is_repeat());
KeyEvent key_a2_released(native_event_a_released);
EXPECT_FALSE(key_a2_released.is_repeat());
}
// Interleaved with different key press.
{
KeyEvent key_a3(native_event_a_pressed);
EXPECT_FALSE(key_a3.is_repeat());
KeyEvent key_b(native_event_b_pressed);
EXPECT_FALSE(key_b.is_repeat());
AdvanceKeyEventTimestamp(native_event_a_pressed);
KeyEvent key_a3_again(native_event_a_pressed);
EXPECT_FALSE(key_a3_again.is_repeat());
AdvanceKeyEventTimestamp(native_event_a_pressed);
KeyEvent key_a3_repeated(native_event_a_pressed);
EXPECT_TRUE(key_a3_repeated.is_repeat());
AdvanceKeyEventTimestamp(native_event_a_pressed);
KeyEvent key_a3_repeated2(native_event_a_pressed);
EXPECT_TRUE(key_a3_repeated2.is_repeat());
KeyEvent key_a3_released(native_event_a_released);
EXPECT_FALSE(key_a3_released.is_repeat());
}
// Hold the key longer than max auto repeat timeout.
{
KeyEvent key_a4_0(native_event_a_pressed);
EXPECT_FALSE(key_a4_0.is_repeat());
KeyEvent key_a4_1500(native_event_a_pressed_1500);
EXPECT_TRUE(key_a4_1500.is_repeat());
KeyEvent key_a4_3000(native_event_a_pressed_3000);
EXPECT_TRUE(key_a4_3000.is_repeat());
KeyEvent key_a4_released(native_event_a_released);
EXPECT_FALSE(key_a4_released.is_repeat());
}
{
KeyEvent key_a4_pressed(native_event_a_pressed);
EXPECT_FALSE(key_a4_pressed.is_repeat());
KeyEvent key_a4_pressed_nonstandard_state(
native_event_a_pressed_nonstandard_state);
EXPECT_FALSE(key_a4_pressed_nonstandard_state.is_repeat());
}
{
KeyEvent key_a1(native_event_a_pressed);
EXPECT_FALSE(key_a1.is_repeat());
KeyEvent key_a1_with_same_event(native_event_a_pressed);
EXPECT_FALSE(key_a1_with_same_event.is_repeat());
}
}
#endif // USE_X11
TEST(EventTest, TouchEventRadiusDefaultsToOtherAxis) {
const base::TimeTicks time = base::TimeTicks();
const float non_zero_length1 = 30;
const float non_zero_length2 = 46;
TouchEvent event1(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time,
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH,
/* pointer_id*/ 0,
/* radius_x */ non_zero_length1,
/* radius_y */ 0.0f,
/* force */ 0));
EXPECT_EQ(non_zero_length1, event1.pointer_details().radius_x);
EXPECT_EQ(non_zero_length1, event1.pointer_details().radius_y);
TouchEvent event2(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time,
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH,
/* pointer_id*/ 0,
/* radius_x */ 0.0f,
/* radius_y */ non_zero_length2,
/* force */ 0));
EXPECT_EQ(non_zero_length2, event2.pointer_details().radius_x);
EXPECT_EQ(non_zero_length2, event2.pointer_details().radius_y);
}
TEST(EventTest, TouchEventRotationAngleFixing) {
const base::TimeTicks time = base::TimeTicks();
const float radius_x = 20;
const float radius_y = 10;
{
const float angle_in_range = 0;
TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time,
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH,
/* pointer_id*/ 0, radius_x, radius_y,
/* force */ 0, angle_in_range),
0);
EXPECT_FLOAT_EQ(angle_in_range, event.ComputeRotationAngle());
}
{
const float angle_in_range = 179.9f;
TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time,
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH,
/* pointer_id*/ 0, radius_x, radius_y,
/* force */ 0, angle_in_range),
0);
EXPECT_FLOAT_EQ(angle_in_range, event.ComputeRotationAngle());
}
{
const float angle_negative = -0.1f;
TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time,
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH,
/* pointer_id*/ 0, radius_x, radius_y,
/* force */ 0, angle_negative),
0);
EXPECT_FLOAT_EQ(180 - 0.1f, event.ComputeRotationAngle());
}
{
const float angle_negative = -200;
TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time,
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH,
/* pointer_id*/ 0, radius_x, radius_y,
/* force */ 0, angle_negative),
0);
EXPECT_FLOAT_EQ(360 - 200, event.ComputeRotationAngle());
}
{
const float angle_too_big = 180;
TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time,
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH,
/* pointer_id*/ 0, radius_x, radius_y,
/* force */ 0, angle_too_big),
0);
EXPECT_FLOAT_EQ(0, event.ComputeRotationAngle());
}
{
const float angle_too_big = 400;
TouchEvent event(ui::ET_TOUCH_PRESSED, gfx::Point(0, 0), time,
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH,
/* pointer_id*/ 0, radius_x, radius_y,
/* force */ 0, angle_too_big),
0);
EXPECT_FLOAT_EQ(400 - 360, event.ComputeRotationAngle());
}
}
TEST(EventTest, PointerDetailsTouch) {
ui::TouchEvent touch_event_plain(
ET_TOUCH_PRESSED, gfx::Point(0, 0), ui::EventTimeForNow(),
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0));
EXPECT_EQ(EventPointerType::POINTER_TYPE_TOUCH,
touch_event_plain.pointer_details().pointer_type);
EXPECT_EQ(0.0f, touch_event_plain.pointer_details().radius_x);
EXPECT_EQ(0.0f, touch_event_plain.pointer_details().radius_y);
EXPECT_TRUE(std::isnan(touch_event_plain.pointer_details().force));
EXPECT_EQ(0.0f, touch_event_plain.pointer_details().tilt_x);
EXPECT_EQ(0.0f, touch_event_plain.pointer_details().tilt_y);
ui::TouchEvent touch_event_with_details(
ET_TOUCH_PRESSED, gfx::Point(0, 0), ui::EventTimeForNow(),
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH,
/* pointer_id*/ 0,
/* radius_x */ 10.0f,
/* radius_y */ 5.0f,
/* force */ 15.0f));
EXPECT_EQ(EventPointerType::POINTER_TYPE_TOUCH,
touch_event_with_details.pointer_details().pointer_type);
EXPECT_EQ(10.0f, touch_event_with_details.pointer_details().radius_x);
EXPECT_EQ(5.0f, touch_event_with_details.pointer_details().radius_y);
EXPECT_EQ(15.0f, touch_event_with_details.pointer_details().force);
EXPECT_EQ(0.0f, touch_event_with_details.pointer_details().tilt_x);
EXPECT_EQ(0.0f, touch_event_with_details.pointer_details().tilt_y);
ui::TouchEvent touch_event_copy(touch_event_with_details);
EXPECT_EQ(touch_event_with_details.pointer_details(),
touch_event_copy.pointer_details());
}
TEST(EventTest, PointerDetailsMouse) {
ui::MouseEvent mouse_event(ET_MOUSE_PRESSED, gfx::Point(0, 0),
gfx::Point(0, 0), ui::EventTimeForNow(), 0, 0);
EXPECT_EQ(EventPointerType::POINTER_TYPE_MOUSE,
mouse_event.pointer_details().pointer_type);
EXPECT_EQ(0.0f, mouse_event.pointer_details().radius_x);
EXPECT_EQ(0.0f, mouse_event.pointer_details().radius_y);
EXPECT_TRUE(std::isnan(mouse_event.pointer_details().force));
EXPECT_EQ(0.0f, mouse_event.pointer_details().tilt_x);
EXPECT_EQ(0.0f, mouse_event.pointer_details().tilt_y);
ui::MouseEvent mouse_event_copy(mouse_event);
EXPECT_EQ(mouse_event.pointer_details(), mouse_event_copy.pointer_details());
}
TEST(EventTest, PointerDetailsStylus) {
ui::PointerDetails pointer_details(EventPointerType::POINTER_TYPE_PEN,
/* pointer_id*/ 0,
/* radius_x */ 0.0f,
/* radius_y */ 0.0f,
/* force */ 21.0f,
/* twist */ 196,
/* tilt_x */ 45.0f,
/* tilt_y */ -45.0f,
/* tangential_pressure */ 0.7f);
ui::MouseEvent stylus_event(ET_MOUSE_PRESSED, gfx::Point(0, 0),
gfx::Point(0, 0), ui::EventTimeForNow(), 0, 0,
pointer_details);
EXPECT_EQ(EventPointerType::POINTER_TYPE_PEN,
stylus_event.pointer_details().pointer_type);
EXPECT_EQ(21.0f, stylus_event.pointer_details().force);
EXPECT_EQ(45.0f, stylus_event.pointer_details().tilt_x);
EXPECT_EQ(-45.0f, stylus_event.pointer_details().tilt_y);
EXPECT_EQ(0.0f, stylus_event.pointer_details().radius_x);
EXPECT_EQ(0.0f, stylus_event.pointer_details().radius_y);
EXPECT_EQ(0.7f, stylus_event.pointer_details().tangential_pressure);
EXPECT_EQ(196, stylus_event.pointer_details().twist);
ui::MouseEvent stylus_event_copy(stylus_event);
EXPECT_EQ(stylus_event.pointer_details(),
stylus_event_copy.pointer_details());
}
TEST(EventTest, PointerDetailsCustomTouch) {
ui::TouchEvent touch_event(
ET_TOUCH_PRESSED, gfx::Point(0, 0), ui::EventTimeForNow(),
PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0));
EXPECT_EQ(EventPointerType::POINTER_TYPE_TOUCH,
touch_event.pointer_details().pointer_type);
EXPECT_EQ(0.0f, touch_event.pointer_details().radius_x);
EXPECT_EQ(0.0f, touch_event.pointer_details().radius_y);
EXPECT_TRUE(std::isnan(touch_event.pointer_details().force));
EXPECT_EQ(0.0f, touch_event.pointer_details().tilt_x);
EXPECT_EQ(0.0f, touch_event.pointer_details().tilt_y);
ui::PointerDetails pointer_details(EventPointerType::POINTER_TYPE_PEN,
/* pointer_id*/ 0,
/* radius_x */ 5.0f,
/* radius_y */ 6.0f,
/* force */ 21.0f,
/* twist */ 196,
/* tilt_x */ 45.0f,
/* tilt_y */ -45.0f,
/* tangential_pressure */ 0.7f);
touch_event.SetPointerDetailsForTest(pointer_details);
EXPECT_EQ(EventPointerType::POINTER_TYPE_PEN,
touch_event.pointer_details().pointer_type);
EXPECT_EQ(21.0f, touch_event.pointer_details().force);
EXPECT_EQ(45.0f, touch_event.pointer_details().tilt_x);
EXPECT_EQ(-45.0f, touch_event.pointer_details().tilt_y);
EXPECT_EQ(5.0f, touch_event.pointer_details().radius_x);
EXPECT_EQ(6.0f, touch_event.pointer_details().radius_y);
EXPECT_EQ(0.7f, touch_event.pointer_details().tangential_pressure);
EXPECT_EQ(196, touch_event.pointer_details().twist);
ui::TouchEvent touch_event_copy(touch_event);
EXPECT_EQ(touch_event.pointer_details(), touch_event_copy.pointer_details());
}
TEST(EventTest, MouseEventLatencyUIComponentExists) {
const gfx::Point origin(0, 0);
MouseEvent mouseev(ET_MOUSE_PRESSED, origin, origin, EventTimeForNow(), 0, 0);
EXPECT_TRUE(mouseev.latency()->FindLatency(
ui::INPUT_EVENT_LATENCY_UI_COMPONENT, nullptr));
}
TEST(EventTest, MouseWheelEventLatencyUIComponentExists) {
const gfx::Point origin(0, 0);
MouseWheelEvent mouseWheelev(gfx::Vector2d(), origin, origin,
EventTimeForNow(), 0, 0);
EXPECT_TRUE(mouseWheelev.latency()->FindLatency(
ui::INPUT_EVENT_LATENCY_UI_COMPONENT, nullptr));
}
// Checks that Event.Latency.OS.TOUCH_PRESSED, TOUCH_MOVED,
// and TOUCH_RELEASED histograms are computed properly.
#if defined(USE_X11)
TEST(EventTest, EventLatencyOSTouchHistograms) {
base::HistogramTester histogram_tester;
ScopedXI2Event scoped_xevent;
// SetUp for test
DeviceDataManagerX11::CreateInstance();
std::vector<int> devices;
devices.push_back(0);
ui::SetUpTouchDevicesForTest(devices);
// Init touch begin, update, and end events with tracking id 5, touch id 0.
scoped_xevent.InitTouchEvent(
0, XI_TouchBegin, 5, gfx::Point(10, 10), std::vector<Valuator>());
TouchEvent touch_begin(scoped_xevent);
histogram_tester.ExpectTotalCount("Event.Latency.OS.TOUCH_PRESSED", 1);
scoped_xevent.InitTouchEvent(
0, XI_TouchUpdate, 5, gfx::Point(20, 20), std::vector<Valuator>());
TouchEvent touch_update(scoped_xevent);
histogram_tester.ExpectTotalCount("Event.Latency.OS.TOUCH_MOVED", 1);
scoped_xevent.InitTouchEvent(
0, XI_TouchEnd, 5, gfx::Point(30, 30), std::vector<Valuator>());
TouchEvent touch_end(scoped_xevent);
histogram_tester.ExpectTotalCount("Event.Latency.OS.TOUCH_RELEASED", 1);
}
#endif
// Checks that Event.Latency.OS.MOUSE_WHEEL histogram is computed properly.
TEST(EventTest, EventLatencyOSMouseWheelHistogram) {
#if defined(OS_WIN)
base::HistogramTester histogram_tester;
MSG event = { nullptr, WM_MOUSEWHEEL, 0, 0 };
MouseWheelEvent mouseWheelEvent(event);
histogram_tester.ExpectTotalCount("Event.Latency.OS.MOUSE_WHEEL", 1);
#elif defined(USE_X11)
base::HistogramTester histogram_tester;
DeviceDataManagerX11::CreateInstance();
// Initializes a native event and uses it to generate a MouseWheel event.
XEvent native_event;
memset(&native_event, 0, sizeof(XEvent));
XButtonEvent* button_event = &(native_event.xbutton);
button_event->type = ButtonPress;
button_event->button = 4; // A valid wheel button number between min and max.
MouseWheelEvent mouse_ev(&native_event);
histogram_tester.ExpectTotalCount("Event.Latency.OS.MOUSE_WHEEL", 1);
#endif
}
TEST(EventTest, UpdateForRootTransformation) {
gfx::Transform identity_transform;
const gfx::Point location(10, 10);
const gfx::Point root_location(20, 20);
// A mouse event that is untargeted should reset the root location when
// transformed. Though the events start out with different locations and
// root_locations, they should be equal afterwards.
ui::MouseEvent untargeted(ET_MOUSE_PRESSED, location, root_location,
EventTimeForNow(), 0, 0);
untargeted.UpdateForRootTransform(identity_transform, identity_transform);
EXPECT_EQ(location, untargeted.location());
EXPECT_EQ(location, untargeted.root_location());
ui::test::TestEventTarget target;
// A mouse event that is targeted should not set the root location to the
// local location. They start with different locations and should stay
// unequal after a transform is applied.
{
ui::MouseEvent targeted(ET_MOUSE_PRESSED, location, root_location,
EventTimeForNow(), 0, 0);
Event::DispatcherApi(&targeted).set_target(&target);
targeted.UpdateForRootTransform(identity_transform, identity_transform);
EXPECT_EQ(location, targeted.location());
EXPECT_EQ(root_location, targeted.root_location());
}
{
// Targeted event with 2x and 3x scales.
gfx::Transform transform2x;
transform2x.Scale(2, 2);
gfx::Transform transform3x;
transform3x.Scale(3, 3);
ui::MouseEvent targeted(ET_MOUSE_PRESSED, location, root_location,
EventTimeForNow(), 0, 0);
Event::DispatcherApi(&targeted).set_target(&target);
targeted.UpdateForRootTransform(transform2x, transform3x);
EXPECT_EQ(gfx::Point(30, 30), targeted.location());
EXPECT_EQ(gfx::Point(40, 40), targeted.root_location());
}
}
TEST(EventTest, OperatorEqual) {
MouseEvent m1(ET_MOUSE_PRESSED, gfx::Point(1, 2), gfx::Point(2, 3),
EventTimeForNow(), EF_LEFT_MOUSE_BUTTON, EF_RIGHT_MOUSE_BUTTON);
base::flat_map<std::string, std::vector<uint8_t>> properties;
properties["a"] = {1u};
m1.SetProperties(properties);
EXPECT_EQ(properties, *(m1.properties()));
MouseEvent m2(ET_MOUSE_RELEASED, gfx::Point(11, 21), gfx::Point(2, 2),
EventTimeForNow(), EF_RIGHT_MOUSE_BUTTON, EF_LEFT_MOUSE_BUTTON);
m2 = m1;
ASSERT_TRUE(m2.properties());
EXPECT_EQ(properties, *(m2.properties()));
}
#if defined(OS_WIN)
namespace {
const struct AltGraphEventTestCase {
KeyboardCode key_code;
KeyboardLayout layout;
std::vector<KeyboardCode> modifier_key_codes;
int expected_flags;
} kAltGraphEventTestCases[] = {
// US English -> AltRight never behaves as AltGraph.
{VKEY_C,
KEYBOARD_LAYOUT_ENGLISH_US,
{VKEY_RMENU, VKEY_LCONTROL, VKEY_MENU, VKEY_CONTROL},
EF_ALT_DOWN | EF_CONTROL_DOWN},
{VKEY_E,
KEYBOARD_LAYOUT_ENGLISH_US,
{VKEY_RMENU, VKEY_LCONTROL, VKEY_MENU, VKEY_CONTROL},
EF_ALT_DOWN | EF_CONTROL_DOWN},
// French -> Always expect AltGraph if VKEY_RMENU is pressed.
{VKEY_C,
KEYBOARD_LAYOUT_FRENCH,
{VKEY_RMENU, VKEY_LCONTROL, VKEY_MENU, VKEY_CONTROL},
EF_ALTGR_DOWN},
{VKEY_E,
KEYBOARD_LAYOUT_FRENCH,
{VKEY_RMENU, VKEY_LCONTROL, VKEY_MENU, VKEY_CONTROL},
EF_ALTGR_DOWN},
// French -> Expect Control+Alt is AltGraph on AltGraph-shifted keys.
{VKEY_C,
KEYBOARD_LAYOUT_FRENCH,
{VKEY_LMENU, VKEY_LCONTROL, VKEY_MENU, VKEY_CONTROL},
EF_ALT_DOWN | EF_CONTROL_DOWN},
{VKEY_E,
KEYBOARD_LAYOUT_FRENCH,
{VKEY_LMENU, VKEY_LCONTROL, VKEY_MENU, VKEY_CONTROL},
EF_ALTGR_DOWN},
};
class AltGraphEventTest
: public testing::TestWithParam<std::tuple<UINT, AltGraphEventTestCase>> {
public:
AltGraphEventTest()
: msg_({nullptr, message_type(),
static_cast<WPARAM>(test_case().key_code)}) {
// Save the current keyboard layout and state, to restore later.
CHECK(GetKeyboardState(original_keyboard_state_));
original_keyboard_layout_ = GetKeyboardLayout(0);
// Configure specified layout, and update keyboard state for specified
// modifier keys.
CHECK(ActivateKeyboardLayout(GetPlatformKeyboardLayout(test_case().layout),
0));
BYTE test_keyboard_state[256] = {};
for (const auto& key_code : test_case().modifier_key_codes)
test_keyboard_state[key_code] = 0x80;
CHECK(SetKeyboardState(test_keyboard_state));
}
~AltGraphEventTest() {
// Restore the original keyboard layout & key states.
CHECK(ActivateKeyboardLayout(original_keyboard_layout_, 0));
CHECK(SetKeyboardState(original_keyboard_state_));
}
protected:
UINT message_type() const { return std::get<0>(GetParam()); }
const AltGraphEventTestCase& test_case() const {
return std::get<1>(GetParam());
}
const MSG msg_;
BYTE original_keyboard_state_[256] = {};
HKL original_keyboard_layout_ = nullptr;
};
} // namespace
TEST_P(AltGraphEventTest, KeyEventAltGraphModifer) {
KeyEvent event(msg_);
if (message_type() == WM_CHAR) {
// By definition, if we receive a WM_CHAR message when Control and Alt are
// pressed, it indicates AltGraph.
EXPECT_EQ(event.flags() & (EF_CONTROL_DOWN | EF_ALT_DOWN | EF_ALTGR_DOWN),
EF_ALTGR_DOWN);
} else {
EXPECT_EQ(event.flags() & (EF_CONTROL_DOWN | EF_ALT_DOWN | EF_ALTGR_DOWN),
test_case().expected_flags);
}
}
INSTANTIATE_TEST_CASE_P(
WM_KEY,
AltGraphEventTest,
::testing::Combine(::testing::Values(WM_KEYDOWN, WM_KEYUP),
::testing::ValuesIn(kAltGraphEventTestCases)));
INSTANTIATE_TEST_CASE_P(
WM_CHAR,
AltGraphEventTest,
::testing::Combine(::testing::Values(WM_CHAR),
::testing::ValuesIn(kAltGraphEventTestCases)));
#endif // defined(OS_WIN)
} // namespace ui